7604 Commits
Author SHA1 Message Date
rftrdevandGitHub aaeea9aac8 Replace evolution with growth rates (#201) 2023-08-09 18:36:44 -07:00
rftrdevandGitHub 3d9e482414 Growth modifiers gamedir changes (#40)
* Replace bEvolution with fRegresses

An evolution value of 2 meant that they devolved, so only Moses and non-sober Larry regress

* Update growth modifiers for specific mercs

Since we can't (currently) force a merc to not grow, we'll just set their growth modifier to an extremely high (slow) value

Len: extremely slow
Spike: extremely slow
Henning: extremely slow
Pops: extremely slow
Wally: very slow (Marksmanship only)
Carp: slow
Leon: extremely slow
Sam: extremely slow

* Add default growth modifiers (0) to the rest of the mercs
2023-08-09 18:35:42 -07:00
KittyandGitHub 2dcd67de37 Merge pull request #39 from kitty624/mercprofiles
Balance attempt MercProfiles.xml
2023-08-05 21:57:11 +02:00
kitty624 5e4e673de3 Update MercProfiles.xml
balance attempt, as discussed in discord

- give high-price mercs more traits
- more available radio-operators
- change some trait-choices that seemed unreasonable/bad fit according to Bio of merc
- preperation for further planned changes
2023-08-05 21:09:18 +02:00
AsdowandGitHub 43c6943399 Don't modify gMAXITEM_READ when reading localized file (#198) 2023-08-04 14:25:35 +03:00
AsdowandGitHub 52ccc7cc3c Fix widescreen UI militia popup box y-coordinate (#196) 2023-08-04 13:45:54 +03:00
CptMooreandGitHub 200ac73f7a Merge pull request #195 from 1dot13/another-try-to-fix-latest-1
Update build.yml
2023-07-31 00:28:50 +02:00
CptMooreandGitHub 1bb8a214c9 Update build.yml 2023-07-31 00:28:42 +02:00
CptMooreandGitHub f78d91f3a3 Merge pull request #194 from 1dot13/another-try-to-fix-latest
Update build.yml
2023-07-30 23:34:09 +02:00
CptMooreandGitHub 32e49784a0 Update build.yml 2023-07-30 23:33:28 +02:00
CptMooreandGitHub 8824d32da9 Merge pull request #193 from 1dot13/correct-working-dir
Update build.yml
2023-07-30 19:23:13 +02:00
CptMooreandGitHub 2345dd0ae6 Update build.yml 2023-07-30 19:22:23 +02:00
CptMooreandGitHub cc6adb70f6 Merge pull request #191 from 1dot13/create-latest-tag-explicitly
Create latest tag explicitly
2023-07-30 09:53:06 +02:00
CptMooreandGitHub f16f137f2b Create latest tag explicitly
Apparently the github API does too much magic, lets hope removing a step will make it behave
2023-07-30 09:48:11 +02:00
Asdow 06918d7585 Update Item Types.h
uint8 -> uint16
2023-07-29 14:43:57 +03:00
majcostaandGitHub c8c7066969 Refactor merc backpack checking in FindBestPath (#162)
* remove unused fNonFenceJumper from AstarPathfinder::GetPath

* Extract backpack check into function and flip logic

Avoiding double negatives is nice
v1
2023-07-28 12:07:25 -03:00
Asdow 57cc888cd7 Allow more creatures, civs and rebels 2023-07-27 21:30:03 +03:00
Asdow 9ac53cac32 Fix UINT8 references to pSoldier->ubID to UINT16 2023-07-27 21:29:37 +03:00
Asdow 9fb4ef8607 Merge branch 'master' into ExtraMercs 2023-07-27 18:38:39 +03:00
majcostaandGitHub a0ac81aa65 Add support for AddressSanitizer instrumentation (#189)
To use, just set `ADDRESS_SANITIZER` to `ON` on the command-line or your
CMakeUserPresets.json file
2023-07-27 18:15:53 +03:00
AsdowandGitHub d14c92e2a9 Add /lib/ folder to gitignore (#188) 2023-07-27 12:07:35 +03:00
rftrdevandGitHub 7868ddf1c9 Pablo speech fix (#187)
Courtesy of Seven

Fixes #181
2023-07-26 23:44:25 -07:00
Asdow 03482ffc3d Merge branch 'master' into ExtraMercs 2023-07-26 13:17:49 +03:00
AsdowandGitHub 0decb14856 Prevent endless clock (#186)
Stop AI from attempting to steal a weapon that has a sling attachment, which prevents stealing. (by Seven)
2023-07-26 10:18:13 +03:00
AsdowandGitHub c0bfccbea2 Create SectorNames.xml (#38)
Renamed traversable sectors according to original Unfinished Business campaign
2023-07-25 18:50:13 +03:00
AsdowandGitHub 2163a66169 Prevent writing past array capacity (#185)
Game would crash with stack-based buffer overrun when a MOLLE item had enough attachments and their texts were written past attachString capacity
2023-07-25 14:19:30 +03:00
AsdowandGitHub 15516af424 Lobot: Added blood pools to 3 death animations (#37)
* LOBOT: Add blood pools to most common death anims

* Move HasRifleInHand layerprop down in priority

Allows more specific graphics to take over precedence, eg. when a rifle instead of AR class weapon uses FAL graphics
2023-07-22 14:14:29 +03:00
rftrdevandGitHub 06d4b53d3e New option: Reduced stat growth at high levels (#183)
Add optional stat growth reduction at 80+ and 90+

This makes mercs with high base stats more valuable as it is harder to grow to their levels
2023-07-21 22:53:40 -07:00
rftrdevandGitHub 9899f7cbca Add reduced stat growth options to ja2_options.ini (#36) 2023-07-21 22:53:30 -07:00
AsdowandGitHub 994b11ab6e Update F_N_PRNE_kevlar.sti (#35)
Fix faulty sprite for female merc
2023-07-19 15:37:39 +03:00
AsdowandGitHub c036160959 fix radarmap drawing in tactical inventory view (#177)
720p resolution with 10 man squads had radarscreen rendered in a wrong location
2023-07-14 07:56:27 +03:00
rftrdevandGitHub 1150fb5352 Update simultaneous combat check for group arrivals (#176)
The previous check didn't take group team into account, so it was possible for a simultaneous battle to be triggered by an enemy group moving into a friendly sector
2023-07-11 22:26:31 -07:00
Shad000wandGitHub 0e4d0a9bfb fix for issue #105, turned out that the issue happened due to the vanilla code that was using gTacticalStatus.uiFlags & GODMODE despite it was never actually implemented by SirTech. I changed it to only work gainst player mercs so militia and npcs can damage each other again. (#174) 2023-07-07 01:40:33 -07:00
rftrdevandGitHub 577a21bf78 Add missing transport group options (#34) 2023-07-05 18:30:38 -07:00
rftrdevandGitHub 66ba2c8fbc Fix forged group not actually spawning (#173) 2023-07-04 23:18:34 -07:00
rftrdevandGitHub fb03cba2fa New feature: transport groups (#172)
https://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=365395
2023-07-04 20:58:56 -07:00
rftrdevandGitHub cf11a63583 Transport group gamedir changes (#33) 2023-07-04 20:57:43 -07:00
FunkyFr3shandGitHub 6798a8bf4c update to latest cnc ddraw (#32) 2023-07-04 20:24:44 -07:00
rftrdevandGitHub 8d3e6fce40 Change initial militia orders from STATIONARY to ONGUARD (#171) 2023-06-26 02:22:40 -07:00
AsdowandGitHub 82aa1a6f7d Fix bug that prevented arms dealer inventory from restocking (#169)
if (numTotalItems.count(usItemIndex) == 1 ) would prevent dealers to reorder items if their current stock was zero
2023-06-22 15:59:27 +03:00
AsdowandGitHub 2571979f8a Fix message box text drawing in 720p when map inventory is up (#168)
Old 720p resolution had character inventory drawn over the message box so messages were hidden when inventory is up. New widescreen UI is similar to all the other higher resolutions where this is not the case anymore.
2023-06-12 14:47:24 +03:00
Marco Antonio Jaguaribe Costaandmajcosta 764d2f9389 remove int AStarPathFinder::CalcG(int*) function
not being called by anyone at the moment
2023-06-03 22:01:38 -03:00
sun-alfandGitHub 481e518790 Merge pull request #157 from 1dot13/master_1dot13
[Fix] Incorrect displaying info and tooltips in Advances Properties Tab
2023-05-29 21:46:38 +02:00
AsdowandGitHub 986d280193 Enable bigger squad sizes for 720p resolution (#160) 2023-05-28 16:32:12 +03:00
AsdowandGitHub 744e9c92ec Prevent illegal array access (#159)
When using mousewheel to switch between pages in features screen, the HandleHighLightedText() function sometimes would retain valid bHighlight index, but toggle_box_array[bHighlight] == -1, which is used to access z113FeaturesToggleText[] and would later trigger Assertion in gprintfdirty() with pFontString == NULL
2023-05-28 15:05:43 +03:00
NorthFuryandmajcosta 1c82efb797 use isTooltipScalingEnabled for soldier tooltips 2023-05-27 21:52:35 -03:00
NorthFuryandmajcosta 52d8135709 inline for loop variable 2023-05-27 21:52:35 -03:00
NorthFuryandmajcosta 77faa11a0f inline the tooltip log font 2023-05-27 21:52:35 -03:00
NorthFuryandmajcosta e6d0b5ae0e fix tooltip scaling when winfonts are enabled 2023-05-27 21:52:35 -03:00
NorthFuryandmajcosta 456cfa18cf added option to scale tooltip rendering 2023-05-27 21:52:35 -03:00