Asdow
db15679ec1
Add missing Iter->Exists() checks
2026-06-12 15:52:24 +03:00
Asdow
6a8a22aba2
Move iter->exists() check to first
2026-06-12 15:52:24 +03:00
Asdow
99a4ff1527
Guard against invalid value
2026-05-02 09:31:09 +03:00
Greysa and GitHub
0a758179c2
Advanced repairs skill check ( #581 )
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* Add technician level skill check for advanced repair
* changed readability
2026-03-17 10:35:29 +01:00
Asdow
3ee22bdb31
Set functions static
2025-12-03 23:52:05 +02:00
Asdow
032ac8e566
Remove forward declarations that are included already
2025-12-03 23:52:05 +02:00
Asdow
1e78fc68bc
Formatting
2025-12-03 23:52:05 +02:00
Asdow
a074dbf3ee
include cleanup
2025-12-03 23:52:05 +02:00
steph-pg and majcosta
b19efcf1b4
Make disease healing a highest prior
2025-10-13 16:19:44 -03:00
Marco Antonio J. Costa and majcosta
3d29eff4d8
use FormatMoney everywhere
2025-10-08 05:36:37 -03:00
Marco Antonio J. Costa and majcosta
86ec94b40a
stop using sATMText for "Insufficient Funds" message
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it is about to go
2025-10-08 03:07:23 -03:00
Asdow
710941edd3
Dynamically adjust contract box position
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Create contract renewal box right next to mouse position. Small QoL change to have the box closer.
2025-10-03 23:47:15 +03:00
Asdow
82aca548f5
Merge branch 'master' into ExtraMercs
2025-09-24 16:14:10 +03:00
Marco Antonio J. Costa and majcosta
3c44f133fd
Actually fix NOTIFY_IF_SLEEP_FAILS for multiple mercs selected
2025-08-24 07:39:00 -03:00
BeatAroundTheBuscher and GitHub
ed00830202
Fixes Upper/Lower Casing for include paths ( #487 )
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* Fixing upper/lower case for includes
types.h, zconf.h and zlib.h were renamed so that global includes like Types.h
are not used.
2025-08-16 22:01:12 -03:00
Marco Antonio J. Costa and majcosta
616d9a08e6
Fix NOTIFY_IF_SLEEP_FAILS for multiple mercs selected
2025-08-12 23:18:49 -03:00
Asdow
de56f653ec
Use SoldierID
2024-11-30 23:47:00 +02:00
Asdow
79b57c326e
Move check for surgery into its own function
2024-11-30 18:29:55 +02:00
Asdow
c2b1ac0109
use SoldierID
2024-11-30 18:29:17 +02:00
Asdow
b74ccf3ddc
Convert to SoldierID
2024-11-17 23:45:48 +02:00
Asdow
c475f9e4e6
Convert MapScreenCharacterSt::usSolID to SoldierID
2024-11-17 01:25:00 +02:00
Asdow
1345d92521
Convert Soldier Find.cpp to SoldierID
2024-11-14 00:45:50 +02:00
Asdow
5cf0ef4bde
Correct variables from INT8 to INT16
2024-11-09 22:52:21 +02:00
Asdow
fdd6859726
Implement multiselection for contract renewal
2024-11-09 20:23:38 +02:00
Asdow
10250dc035
Merge branch 'master' into ExtraMercs
2024-11-09 13:44:53 +02:00
Asdow and GitHub
93e89798ec
Merc can be assigned to patient in well-fed state ( #327 )
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Previously merc had to be in overfed state for both food and water
2024-10-02 21:24:02 +03:00
Asdow and GitHub
49a119e6b9
Convert INVTYPE boolean fields to flagmask ( #325 )
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Rearranged fields from largest to smallest to remove alignment padding
2024-08-22 08:48:29 +03:00
Asdow
03482ffc3d
Merge branch 'master' into ExtraMercs
2023-07-26 13:17:49 +03:00
majcosta and GitHub
be4f1b5e1c
remove std:binary_function inheritance from comparator ( #65 )
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deprecated since C++11, removed in C++17
2023-01-06 22:49:27 +02:00
majcosta and GitHub
24425a82b1
More unused stuff removal ( #49 )
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* More unused stuff removal
delete:
- giant 'metaheaders' (JA2 All.h, Laptop All.h, etc), preferring to add #includes directly where needed
- unused ExceptionHandling and DbMan translation units
- unused WizShare.h, Bitmap.h, trle.h, video_private.h headers
* remove mentions from vc proj files too
* remove preprocessor conditionals for unused definitions
find . -iname '*.h' -o -iname '*.cpp' -exec unifdef.exe -m -UPRECOMPILED_HEADERS -UJA2_PRECOMPILED_HEADERS -UWIZ8_PRECOMPILED_HEADERS -UPRECOMPILEDHEADERS {} ';'
then manually fixed a couple files the tool errored out on
* yes, the comments too
as title
2023-01-03 15:51:48 +02:00
rftrdev
a554f0de17
Remove #pragma optimize
2022-11-04 22:32:23 -07:00
rftrdev
b0b26d8ef2
Fix being able to assign Radio Scan in specific cases
2022-10-14 23:43:43 -07:00
rftrdev
dea5da5fc6
Implement "Train Militia Anywhere"
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Subtract supplies when starting mission
Fix second stage mission strategic event
2022-10-14 00:26:38 -07:00
rftrdev
feaf9827c9
Set up ASSIGNMENT_REBELCOMMAND
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Hook up Start Mission button
2022-10-13 11:31:48 -07:00
rftrdev
7b0830c060
Initial commit - SVN checkpoint to git branch
2022-10-11 00:17:12 -07:00
Asdow
1f0a8f46e8
Import changes from the local SVN working copy
2022-10-10 10:08:44 +03:00
Sevenfm
07700a8d7e
MakeSureMedKitIsInHand:
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- for AI, just swap objects as they don't care about pockets
- only show "nowhere to place item" message for player mercs (prevents medic AI from spamming messages)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9394 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-08-06 12:44:56 +00:00
Sevenfm
058a2cd40f
HandlePrison:
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- more precise calculation of prisoner to guard ratio
- improved calculation of random number of prisoners escaping (allow single prisoner/max prisoners to escape when not guarded)
- check that someone actually escaped before showing riot message
- limit ubNumTroops to 255 (like in other places) as 512 makes no sense for UINT8 value
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9390 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-07-31 15:30:22 +00:00
rftr
8d952591fd
fix assert/crash when a spy is hiding or gathering intel in the 2 rightmost columns. this was caused by an overflow in the fSectorsWithSoldiers array when doing the hourly assignment update
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9359 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-04-05 05:38:27 +00:00
Sevenfm
0fdaba84f6
World items patch (by Asdow).
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Adds timing logs to savegame function, similar to how we already had in loading a save file.
Uses a global struct for unloaded sectors' inventory instead of using map item temp files every time unloaded inventory is accessed.
From timing loading and saving functions with a save that has dozens of sectors with hundreds of items each, saving is a little bit slower than before, because map item temp files have to be written to disk just before the save, when that wasn't the case before (from ~0.3 s -> ~0.5s). It is offset by a decrease in loading a game (from ~1.1s -> 0.745s), once an older save is saved at least once. Any unloaded sector inventory access during gameplay is considerably faster and for example the autoresolve lag when militia is using sector equipment is completely gone for me.
Preserves save game compatibility
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9277 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-26 01:02:30 +00:00
Sevenfm
5282553a8c
Stop being able to change assignments of in transit mercs (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9268 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-20 17:48:39 +00:00
Shadooow
7c40f27359
Dismissing vehicle will drop items in its inventory in current sector without asking.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9257 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-14 22:58:32 +00:00
Shadooow
a9fa54e69a
Fixed not being able to remove vehicle from merc list.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9255 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-14 22:12:18 +00:00
Shadooow
d2ccd4a307
Correction to not disable retreat when ALLOW_SKYRIDER_HOT_LZ is 2 or 3.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9246 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-12 01:31:08 +00:00
Shadooow
a577db2752
Disabled retreat when hot dropping and only center of the map is allowed.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9244 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-11 23:54:17 +00:00
Sevenfm
0cc70519d3
Widescreen UI patch (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9216 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-11-21 12:56:27 +00:00
Flugente
eca080f0f9
New feature (by rftr): Arulco Rebel Command (ARC)
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Improve you cities and overall campaign by choosing out of several upgrades
Requires GameDir >= r2613
For more info, see https://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24884&start=0&
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9153 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-08-22 19:00:09 +00:00
Flugente
960bb2d4ba
New feature (by rftr): Mini events are a feature where the player can receive short text blurbs, and pick one of two outcomes.
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Based on game implementations like Gloomhaven (road/city events) or Battletech (travel events).
For more info, see https://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24865&goto=363481&#msg_363481
Requires GameDir >= r2599
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9137 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-09 19:38:55 +00:00
Shadooow
9f0033dac8
disabled changing assignment on POW mercs to prevent to break them free improperly
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9093 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-21 01:56:37 +00:00
Sevenfm
fc3869bcd6
Fixed function PickPocket to work with MOLLE type of LBEs (by Shadooow).
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Changed code that handles putting medical kit from merc inventory into his main hand to respect pockets restrictions to avoid putting gun into medkit only pocket etc.. Writes an error in case that medical kit cannot be put into hands due to no suitable place for currently held items (by Shadooow).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9015 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-05-11 04:40:54 +00:00