Commit Graph
593 Commits
Author SHA1 Message Date
Flugente e388ec4d3d added new scuba gear picture and pepper spray sounds (by Shanga)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1582 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-03 17:12:24 +00:00
Flugente 7356ae5411 - added new pics for various items (by Shanga)
- enemy assassin feature is 'off' per default, in order not to freak out unwary new players


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1580 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-03 04:06:06 +00:00
Flugente 3df488e061 New Feature: enemy assassins disguise as militia and can ambush player mercs
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1579 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-30 19:17:36 +00:00
Flugente 5e848ed633 added missing xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1578 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-20 01:23:11 +00:00
Flugente aea481e5a0 New Feature: The number of merchants has increased, and their values have been externalised.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1577 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-20 00:29:33 +00:00
Flugente 69ffc56b53 - The facility performance tag now determines the effectiveness of the interrogation assignment (100 = standard).
- If you set a handcuff's item to class from MISC (<usItemClass>268435456</usItemClass>)to KIT (<usItemClass>8192</usItemClass>), it will be treated as a stack of binders. Repeated use on enemies consumes the item (see item #1632).
- added 'stack of binders' item to Jake and Sam inventories.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1576 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-17 21:26:03 +00:00
Flugente 843c2ba9f2 - Diving bottle is now worn in the combat pack position instead of vest position
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1573 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-08 18:55:44 +00:00
Flugente c32aa8947c New Feature: scuba gear allows to dive, thereby staying invisible to the enemy as long as you are in deep water. If you where spotted however, the enemy remembers that, and can see still you in deep water
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1572 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-08 00:33:27 +00:00
Flugente 0316223f32 - allowed to check militia in Tixa
- added pepper spray to a few mercs

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1570 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-03 23:29:11 +00:00
Flugente de94eb605b - added stun gun and pepper spray (only placeholder images for now).
- Fix: Kobra had wrong nasAttachmentClass

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1569 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-03 23:08:48 +00:00
Flugente 288b0ed284 New Feature: The prisoner system allows to capture enemy soldiers by using handcuffs on them. They can be transferred to a prison the player controls, and be interrogated there.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1568 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-03 00:30:42 +00:00
Wanne fb54e2ee3c - Updated translation text in Encyclopedia/EncyclopediaQuests.xml (by LLIkaOIO)
o Info: Currently Encyclopedia is disabled in the source, cause of memory leaks

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1567 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-30 19:23:57 +00:00
Wanne fe0e197270 Fixes (by Buggler)
- Fixed incorrect/missing Map Entry Points
- Corrected previous mistake in MovementCosts.xml sector F5 access to east & west 

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1563 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-17 14:08:47 +00:00
MaddMugsy f0464d49f9 -Added Random Item Class to Lookup/ItemClass.xml
-Added Lookup/AmmoFlag.xml
-Updated description of MAP_ITEM_CHANCE_OVERRIDE in Ja2_Options.INI

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1561 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-16 09:02:24 +00:00
MaddMugsy 09af018716 Xml Editor Version .100
-Added AmmoFlags lookup table and reference in AmmoTypes.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1557 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-09 08:02:24 +00:00
Wanne f0e542509b Movement Costs fix (by Buggler)
- Fix for Alma Northeast Border TravelRating



git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1555 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-08 08:36:57 +00:00
Wanne 378c0f1df2 Bugfix: Movement costs (by Buggler)
- Fixes include C1-D1 & I2-I3 as GroundBarrier; corrected Alma & its borders TravelRating
- Align traveling costs to be more inline w strategic & actual maps

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1554 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-06 18:26:56 +00:00
MaddMugsy 9462aec26d -Added missing entries to Lookup/ItemFlags.xml and Lookup/Attachments.xml
-Added 0/None record to Clothes.xml (for editor)


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1552 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-06 07:50:30 +00:00
Flugente ab8aec333b - new item flag NO_METAL_DETECTION (131072) makes mines and bombs undetectable via metal detector. Also works on action item bombs and mines. Sparing usage is advised.
- new item flag JUMP_GRENADE (262144) increases the explosion heigth of explosives, can be used to simulate bouncing grenades or jumping mines.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1549 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-10-29 23:10:39 +00:00
Flugente a3bddbe742 Fix: map-editor specific copies of tripwire and claymore no longer appear at BR
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1548 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-10-26 20:35:27 +00:00
Flugente d150a0742e added random items with 2 examples for assault rifles. Note that this is an example, they might change in the future
FIX: item #1581 no longer has two classes

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1544 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-30 22:01:57 +00:00
Flugente 86b72ab0fe - added an example clothes merge
- added clothes to Keith's merchant inventory

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1541 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-16 14:54:27 +00:00
Flugente 92ff3c669c New feature: clothes items allow colouring of your mercs. See http://www.bears-pit.com/board/ubbthreads.php/topics/310208.html#Post310208 for more information.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1540 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-16 02:53:36 +00:00
Flugente da401b474a added action items for tripwire grenades
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1539 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-16 01:05:54 +00:00
Flugente 894221c6f7 Feature improvement: tripwire, tripwire mines and directional eplosives can now be planted with the map editor.
- The new Items tag <usActionItemFlag> is necessary for that. Necessary items tripwire and claymore have been added. These new items are intended for the map editor, they will however work like their original ingame.
- The action item system has been repaired for this. It has never worked correctly prior to this, but the errors never occured.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1538 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-15 02:26:12 +00:00
Flugente 99bf161829 typo correction
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1537 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-10 18:47:38 +00:00
Flugente 3aa4718403 added 2 new food items (pics by Soto) that fit Arulco better
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1536 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-10 18:38:48 +00:00
Flugente a7651e3557 New Attachment: the rifle grenade device (<AttachmentClass>33554432</AttachmentClass>) acts as a GL on the barrel slot, but blocks all other firing modes, and uses up one bullet.
It is strongly advised not to use this in combination with other underbarrel GLs.

Currently allowed for WW2 rifles with 40mm grenades.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1533 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-26 18:48:52 +00:00
Flugente 242faa22a0 added data and new STI's necessary for the new covert ops trait
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1529 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-24 23:48:48 +00:00
Wanne 79ad0085f8 - Deleted UB loadscreens (800x600 and 1024x768)
- Added UB loadscreens in PNG format
- Updated SectorLoadscreens.xml comments

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1523 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-24 13:11:21 +00:00
Wanne c7343fd2f5 - Updated the "LayoutMainMenu.xml" files to the new format
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1509 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-23 18:22:28 +00:00
lalien e39afabcfd - support for full screen main menu rev. 5498
- added full screen main menu image for all resolutions
- added xml options mor main menu 
	- StretchImage		if 1 the image is stretched to the screen size
	- CenterImage		if 1 the image is centered in X
	- ImagePositionRelative	if 0 the image is displayed on the same place on any resolution, ignored when StretchImage is active
- obsolete xml tags not removed for compatibility with older versions
- only png images are functional




git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1505 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-23 14:16:46 +00:00
Flugente 26df387c86 New feature: The M.E.R.C. website now also has gearkits (by JMich)
- in order have multiple gearkits for mercs, you have to create them

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1503 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-21 20:35:43 +00:00
Flugente d430eb638e added cleaning kits as random loot to enemies
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1500 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-20 20:51:22 +00:00
Flugente 63a6fbb279 added pic for cleaning kit (pics by wil473)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1498 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-18 00:58:02 +00:00
Flugente a17266e7b8 added repair kit to a few shopkeeper's inventories
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1497 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-18 00:23:20 +00:00
Flugente ecc8715b36 - added new icons, xml data and settings for the advanced repair/dirt system
- more under http://www.bears-pit.com/board/ubbthreads.php/topics/308926/New_feature_advanced_repair_di.html#Post308926

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1496 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-18 00:02:57 +00:00
Flugente 1c31f91963 fix: Game did not start because of unknown letter, replaced by simple 'e'
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1495 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-16 22:18:18 +00:00
Wanne 1f1e45d394 - Fixed a typo in Items.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1492 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-14 17:01:38 +00:00
Wanne 3d491cc57d - Added the new <CrowbarModifier> Tag to the Crowbar and Rambo Knife (by JMich)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1491 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-14 17:00:36 +00:00
Wanne 7563ebda21 Sandro's feature pack (by Sandro)
- GameDir files for the features
- further infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/308884/A_Small_Compilation_of_New_Fea.html#Post308884

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1490 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-14 12:20:35 +00:00
Flugente ecfbd4de1a - updated food values (by Slax)
- new item flag (CAMO_REMOVAL, 1024) for camo-removing items, added to rag (item 1022)
- added xml with current ItemFlag-values (Lookup/ItemFlag.xml)
- added small and medium pics for the masterkey (by wil473)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1489 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-13 20:20:08 +00:00
Flugente 5b0d1bda8b improved item sizes for food
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1485 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-02 20:52:15 +00:00
Wanne 700fe7e074 - Increased number of action items from 255 up to 501 (by Jazz)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1479 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-07-29 11:48:54 +00:00
Flugente 155ee252f3 added external feeding values for most machineguns and their ammo
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1475 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-07-23 20:15:24 +00:00
Flugente 4949893c16 New feature: guns can now be fed externally
- added necessary face icons
- added description in ini
- as an example, the MG§ and the FN mag can now be fed externally with any 100-rnd 7.62 NATO mag. Internal feeding is possible from the LRAK vest
- for more info, see http://www.bears-pit.com/board/ubbthreads.php/topics/307574/New_feature_Externally_fed_mac.html#Post307574

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1474 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-07-23 19:33:37 +00:00
Flugente 57390e7da3 New feature: food system requires mercs to eat and drink in order to survive
- added food items
- added food items to various mechants, BR and as enemy item choice
- added cantina facility
- canteens can now be refilled in sectors by pressing 'Ctrl' + '.'. Map/SectorNames.xml determines wether this is possible, and wether the water will be poisonous
- added new icons related to the food system

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1471 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-07-21 16:47:16 +00:00
Wanne 010ff3d5ef Bugfix: Static fortifications (by Flugente)
- Changed Item type for shovel to "Misc-Item" (it cannot be used as a weapon anymore)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1458 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-06-12 16:08:13 +00:00
Wanne a6f24ac9ce Fortification feature fixes (by Flugente)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1457 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-06-12 07:46:03 +00:00
Wanne ac173284c4 New Feature: static fortifications can now be built by mercs (by Flugente)
- if the terrain allows it, an empty sandbag (item 1540) can be filled to a full sandbag (item 1541). You need to have a shovel (item 1015) in your second hand. You will notice the new hammer cursor
- by using a full sandbag, you can build a sandbag barrier
- by using a concertina stack, you can build a concertina wire barrier
- this only works if the current map has sandbags/concertina wire in its tileset
- with a shovel in your hand, you can remove a sandbag barrier
- changed the size of shovel so it can actually be put in inventories. It was also necessary to remove its ability to be used as a melee weapon.
- for further info, see this thread: http://www.bears-pit.com/board/ubbthreads.php/topics/305822.html#Post305822
o Fidel will have a shovel and a few sandbags in his kit #3 to test the feature.

- new code: added a new flagmask variable to items. This one is separately from the attachments index, and can be used to determine item properties without adding up to 32 BOOLEAN varaibles


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1455 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-06-11 08:34:38 +00:00