Commit Graph
350 Commits
Author SHA1 Message Date
silversurfer 669c6b3bbf New trait bonus for Ranger
FIRING_SPEED_BONUS_SHOTGUNS will reduce the APs needed to fire shotguns. Default is 10 (percent).


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1784 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-22 18:21:31 +00:00
Wanne 0c2c5945e2 - Externalized Kingpin money sector and Hospital sector (by Buggler)
[San Mona]
;Kingpin's private stash. He will come looking for you if stolen
KINGPIN_MONEY_SECTOR_X = 5
KINGPIN_MONEY_SECTOR_Y = 4
KINGPIN_MONEY_SECTOR_Z = 1

[Cambria]
;The Hospital sector
HOSPITAL_SECTOR_X = 8
HOSPITAL_SECTOR_Y = 6
HOSPITAL_SECTOR_Z = 0



git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1780 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-20 08:20:39 +00:00
silversurfer 7942f1e551 New icons for repair ease
There are now 3 icons for the wrench:

- green for items that can be repaired by anyone
- yellow for items that need a technician of NPC to repair them beyond repair threshold
- red for items that have <Repairable> tag set to 0 in items.xml


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1777 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-18 18:06:53 +00:00
Wanne ea9490f1c0 - Added comments to Samsites.xml (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1774 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-17 14:45:49 +00:00
Wanne 4853ee89c9 Mobile Militia Improvements (by moa)
o see: http://www.bears-pit.com/board/ubbthreads.php/topics/325133/Re_Fix_Catched_the_mobiles.html#Post325133


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1773 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-13 06:33:28 +00:00
Wanne 371b24a82f - Fixed (Improved) create cutscene not playing after liberating 3 mine sectors (by Jazz)
o Reworked / optimized LUA script

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1764 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-11 07:30:18 +00:00
Wanne 762a939e59 - Bugfix: Creature Quest Cutscene was not triggered
o There was a wrong condition in LUA script (In the ja2 source code this condition works, but not in LUA!!!)
-> WRONG:   if ( giLairID )           -> this is always triggered as TRUE and therefore never starts the cutscene
-> CORRECT: if ( giLairID ~= 0 )      -> if the quest has not started ( value != 0), start the cutscene

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1763 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-10 11:24:11 +00:00
Wanne a36de16fd6 - Fixed X-Y coordinate mixed up for CheckConditionsForTriggeringCreatureQuest (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1762 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-10 07:25:38 +00:00
silversurfer 19a3d9a1a5 New parameters in CTHConstants.ini:
IRON_SIGHT_PERFORMANCE_BONUS
This makes the base aperture in NCTH smaller by x percent when using Iron Sights or other 1x sights.

LASER_PERFORMANCE_BONUS_HIP
LASER_PERFORMANCE_BONUS_IRON
LASER_PERFORMANCE_BONUS_SCOPE
These also make the base aperture in NCTH smaller by x percent when a laser is used with the respective sight. This replaces the old Projection Factor if one of the values is != 0. To continue using Projection Factor leave these three parameters at 0.




git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1759 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-07 11:58:13 +00:00
Flugente f13423d2c9 - aligned texts
- added <insurance> tag to backgrounds

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1755 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-04 23:33:03 +00:00
Flugente d4427fbd8e - added more backgrounds
- added new backgrounds to mercs
- <no_male> and <no_female> prohibit specific backgrounds to show up on IMP generation
- <cth_vs_creatures> modifies gun CTH when aiming at creatures

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1754 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-04 21:09:21 +00:00
Wanne 80bbbd367a - Turned on the new Feature "Merc Story Backgrounds" for the 1.13 Mod per default (-> awesome mini feature)
- Fixed crash on startup of "Vanilla" mod
o Missing Backgrounds.xml
o Made the initialization of the "SoldierProfileEnemy*.xml" files optional, because the "Vanilla" mod does not need it
- Updated Ja2_Settings.INI

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1751 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-04 10:45:26 +00:00
Wanne 42c0a8fa76 - Added new hints and tips to the LoadScreenHints.xml (by Uriens)
- Added missing OVERHEATING property in "TableData/LoadScreenHints.xml"


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1749 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-04 10:06:21 +00:00
Wanne e35feb6bf4 - Bugfix: Fixed issue with the Leather Shop Deed quest (by silversurfer)
o On modified maps Kyle couldn't reach the temp money for the reward. Now there is a new parameter in Mod_Settings.ini called KYLE_MONEY_POSITION = x. The default for x is 14952 which is for vanilla map.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1747 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-01 16:07:46 +00:00
Wanne c0f6e37770 - LUA Script Bugfix (by silversurfer)
o Added missing ProfileID parameter when calling the LUA method: CheckFact( fact, profileID )

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1746 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-30 20:40:20 +00:00
Wanne 56b081d0ca - UB Improvements / Cleanup (by Jazz)
o added the lacking items of UB to files "the "Data\TableData\Items\Items.xml". 
o Necessary "Hand Cannon" were moved to the task Raul, to files H11_0_ExtraItems_xxx.xml. 
o The instruction Morrisa will be generated after destruction of Morrisa automatically. 
o All scripts lua were modified for UB

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1743 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-29 11:56:11 +00:00
Wanne f8e30a5360 - UB Improvements / Cleanup (by Jazz)
o Deleted old / unused files and added / updated new files
o Fixed problems with the icons of objects laid on the ground (wrong ja2set.dat)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1741 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-28 17:09:45 +00:00
Wanne 8cb5d41a4d - Cosmetic Improvements to MERC hiring page (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1736 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-22 19:36:22 +00:00
Wanne b891c8e99b - Updated Vehicles.xml (by silversurfer)
o Added the jeep

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1734 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-21 07:52:47 +00:00
Flugente a2322a6dc4 new feature: 'Move item' assignment allows quick and easy mass transfer of items between city sectors.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1723 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-11 15:07:36 +00:00
Flugente eac402f47e added and adjusted the following features by zwwooooo to help restoring IoV to a pure item mod:
- externalized the brightness vision range modifiers to allow for different ratios of day/night vision range
- added <PercentRangeBonus> as a complement to <Rangebonus>
- added the possibility for LBE vests to function as plate carriers

These were the missing features from IoV previously not in the 1.13 trunk. Thereby, IoV is now fully compatible to the current trunk (by DepressivesBrot)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1722 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-08 21:08:44 +00:00
Wanne 42210095bd - Bugfix: Overhead.lua (by Jazz)
o Entering Kinpgin room through the window. Demon (bodyguard) has to let in the player and Kingpin has to expect the player

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1720 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-08-02 11:18:54 +00:00
Wanne a4c2f079ed - Added playable mercs: John Kulba (the tourist) and 3 JA1 natives (Elio, Juan, Wahan) (by anv)
o Added faces (except camo faces), speech, bio, ...
o All those 4 mercs are available at M.E.R.C
o Added INI options for enabling/disabling recruitable Speck, Kulba and natives
-> RECRUITABLE_SPECK, RECRUITABLE_JOHN_KULBA, RECRUITABLE_JOHN_KULBA_DELAY, RECRUITABLE_JA1_NATIVES
o If enabled, Kulba becomes available as a MERC merc after finishing escort quest, delay is configurable (two weeks by default). He won't be available earlier even if MERC_WEBSITE_ALL_MERCS_AVAILABLE is set to TRUE
see: http://www.bears-pit.com/board/ubbthreads.php/topics/298288/47.html


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1715 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-29 11:55:20 +00:00
Wanne 5dea75e703 - Bugfix: Dialog is not triggered after escorting John & Mary to the Drassen airfield (by anv)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1712 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-21 21:17:01 +00:00
Wanne 366b3c1205 Added possibility to show rank and name on enemies (by silversurfer)
- If a name is available for the enemy, the name will be shown and if INDIVIDUAL_ENEMY_RANK = TRUE also the rank will be shown
- The name will be shown if INDIVIDUAL_ENEMY_NAMES = TRUE or SOLDIER_PROFILES_ENEMY = TRUE. If both are true, then the name will be taken from the enemies profiles

- Added missing entries to Data/Ja2_Options.INI

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1711 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-21 17:43:30 +00:00
Wanne 3d56b61dda o Externalized ja2_options.ini value if you want to use / or not the cleaned up version of CalcNewChanceToHitGun: USE_NEW_CTH_CALCULATION (by silversurfer)
o see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/322986/Re_Potential_NCTH_Code_Change_.html#Post322986


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1710 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-07-21 17:09:14 +00:00
Wanne f90e068f00 - Updated comment for the ENCYCLOPEDIA feature
o Currently this feature is disabled in the executable, because of hugh memory problems

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1690 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-06-30 16:47:22 +00:00
Wanne 8464867bdc - Externalized 2 breathing values to APBPConstants.ini (by silversurfer)
o With those values you can define the minutes needed to regenerate BP in real-time mode
o BP_RT_BREATH_RECOVER_MODIFIER, BP_RT_BREATH_DEDUCT_MODIFIER
o see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/322238/Re_Breath_regeneration_is_too_.html#Post322238

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1689 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-06-30 16:32:14 +00:00
Flugente d35a6cb87d changed poison symbol position
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1688 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-06-30 02:54:43 +00:00
Wanne 781239df5b - Removed unused TONY_USES_BOBBY_RAYS_SETTING and DEVIN_USES_BOBBY_RAYS_SETTING options from Ja2_Options.INI (by silversurfer)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1686 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-06-26 07:29:20 +00:00
Wanne 4dcca6488b - Added the new CIVILIANS_DROP_ALL option to Ja2_Options.INI (by silversurfer)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1683 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-06-25 06:37:41 +00:00
Wanne a136707d4d New Lua Externalization (Quests.lua) (by Jazz)
- New File "Quests.lua"
- Modders can now define new events relating to tasks (from 0 to 254)
- Fixed missing laptop history quest text when escorted S. to Estoni

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1679 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-06-19 11:22:57 +00:00
Wanne 2407705ea2 INI Adjustments (by Buggler)
- Added RandomStats & RandomSalary options to INIEditorJA2Options.xml
- More detailed description for RandomStats settings
- Set faster laptop transition & website loading in Ja2_Options.ini for 1.13 & UB

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1674 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-11 16:58:49 +00:00
Wanne e8d07c0656 Improved Random Stats Feature (by Buggler)
- Added random starting salaries in Ja2_options.ini
- Added more options for random stats & tweaked existing formula

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1671 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-10 20:37:53 +00:00
Wanne 8bd19f0b01 - Added ini property to control how long (in seconds) the load screen should be visible before disposal: Default: 2 seconds
o This is needed, so we can read the new loadscreen hints text
o Property name: ADDITIONAL_DELAY_UNTIL_LOADSCREEN_DISPOSAL

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1665 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-02 20:50:03 +00:00
Wanne 5ac8c86872 - Updated LoadScreenHints.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1664 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-02 17:01:30 +00:00
feynman 4253942b5a AI.ini: changed player plan to 'Legacy', otherwise autobandage no longer works.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1651 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-18 20:01:51 +00:00
Wanne a0b35720d6 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1649 4f8fa57e-7814-0410-bad4-adc449f26b7c 2013-04-14 22:59:47 +00:00
Wanne 9587e4fcf0 - Fixed and reworked LUA scripts (by Jazz)
o Updated LUA documentation (moved to new server): http://legion.itzg.pl/mzgb/pmwiki/pmwiki.php?n=JaggedAlliance2UBV1.Jav113lua 

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1645 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-11 19:18:19 +00:00
Wanne 3d67cbc61c - Changed INI-Property "RANDOM_STATS" from int (0 - 3) to boolean value
FALSE = Do not use random stats (JA2 vanilla setting)
  TRUE = Use random stats for any mercs, that have random stats defined (Enabled = 1) in "TableData\RandomStats.xml"

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1637 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-04 21:50:47 +00:00
Wanne ce2758be6d - Added INI option to enable/disable random merc stats (MERCS_RANDOM_STATS)
0 = Do not use random stats (JA2 vanilla setting)
1 = Use random stats for ALL merc from the file "TableData\RandomStats.xml"
2 = Use random stats for SELECTED merc, that have random stats defined in "TableData\RandomStats.xml"

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1633 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-27 23:20:51 +00:00
Flugente 21a0108743 better cursor (by Thor)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1631 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-27 22:15:31 +00:00
Wanne bc5344b10a - Added missing MW_SR_HIP_AIM.STI (renamed the original animation file) (thx to Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1620 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-10 16:54:50 +00:00
Wanne 05bb53d1c7 - Fixed "corrupt" civ52.edt file (prisoners quotes). The file had wrong file size and empty lines
@all: Please use the EdtMegaEditor when editing EDT files, cause other EDT-Editors can damage the file

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1614 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-05 09:04:31 +00:00
Wanne ba8196ee91 - Moved the following XML files in the correct "Data\TableData" location (thx to Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1610 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-02-26 14:11:12 +00:00
Wanne 4aed6c1614 SaveLoadScreen Useability Enhancement & Fix (by Buggler)
- Changed font color for better readability
- Enlarged highlight box
- Added LEFTARROW & RIGHTARROW hotkey for previous & next page
- Fixed minor graphical bugs

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1605 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-02-23 09:48:25 +00:00
inshy d8011c7e02 -Added missing letters for French
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1603 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-02-15 11:17:12 +00:00
Wanne 6304283891 Fixes (by Buggler)
- Fixed shopkeeper & repair interface IMP portrait bug due to wrong image size in 33Face & 65Face for IMP

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1600 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-28 14:15:48 +00:00
Wanne d6f4a7e1e4 - Moved SoundsProfiles.xml to the correct folder
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1599 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-26 19:56:50 +00:00
Wanne 127b9695e4 Optional Skill Tooltip On Merc Portrait (by Buggler)
- Option to show skill/traits tooltip on merc portrait in AIM/MERC hire screen

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1598 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-22 13:21:13 +00:00