Commit Graph
28 Commits
Author SHA1 Message Date
MaddMugsy 13a8319fbb -ammo weights affected by # bullets remaining
-added code to support urban, desert and snow camo

2 issues:

1. Need to test this to make sure it works, since I'm at work.  I'll test it all out tonight.

2. There is no Snow terrain type.  Anyone have any great ideas on how to test for it?

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@399 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-03 23:55:44 +00:00
Wanne e96c84cf55 Fix: Correct offsets in laptop zoom in/out animation in all 3 resolutions
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@359 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-20 17:54:52 +00:00
MaddMugsy d18502accb -fixed mercs complaining about equipment when it's really good
-fixed BR not getting new stock for items with indexes > 1000
-reduced re-ordering times for awesome BR's


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@357 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-20 03:36:19 +00:00
MaddMugsy 8c19632c28 -spreadsheet update
-minor BR restock formula change (probably won't matter)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@356 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-19 16:39:36 +00:00
MaddMugsy c4c5ddeec1 -fixed BR's not restocking
-fixed 90210 not working
-fixed 8 character IMP names not working

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@353 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-18 04:29:26 +00:00
Lesh d38efcb6fa Lesh:
fix: laptop zoom in/out animation now starts/ends in laptop monitor though it doesn't fit into monitor strictly on 640x480 and 1024x768 ( +/- small offset)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@314 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-29 20:45:58 +00:00
lalien d390d4a266 - Added menu option to show weapon ranges in tiles/meters
- Allowed to enter tactical view for any visited sector


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@234 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-15 14:22:18 +00:00
lalien 68510dd26d - Added menu option to show/remove item shadow
- fixed menu descriptions

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@233 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-15 11:48:10 +00:00
MaddMugsy 72ad53d95e -removed disk space check because it was pissing me off and coming up with a warning despite the fact that I have 12 GB space free
-changed weapon ranges in tooltips to tiles to match the ranges in the item description screen

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@231 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-14 02:24:57 +00:00
lalien ea7e68297c - Bobby Ray's tool tips for GL fixed
- bug fix: CTD when shoot at soldier and see items afterwards (happens not always)


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@189 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-07 18:44:37 +00:00
Wanne 311378ef81 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@166 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-06-04 16:20:41 +00:00
MaddMugsy fe76b9e63e -updated IMP Confirm.cpp to not choose illegal items from impitemchoices.xml (illegal = not on big gun list, coolness = 0)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@141 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-30 21:10:26 +00:00
lalien 330286c6e0 - tool tips for Bobby Ray updated
- tool tips for items updated
- finding tunnel vision bonus changed
- rooftop vision bonus changed to % instead of tiles
- vision range bonus changed to % instead of tiles





git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@135 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-30 17:55:48 +00:00
lalien c139b9df23 - tool tips for Bobby Ray updated
- refresh for laptop screens fixed




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@134 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-29 22:49:53 +00:00
lalien 1ba75f9745 - tool tips for Bobby Ray added
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@133 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-29 21:15:42 +00:00
lalien 30710d5228 Little Alien
- Externalized settings for Madlab quest, Mike and Iggy
- Externalized visibility decrease for rain

Madd Mugsy

- Bug fix - "Auto" mode was turning off on Full Auto only weapons when you equipped a second gun
- Fixed - 10 Tons of Guns code now affects EnemyGunChoices and EnemyItemChoices 
- Enemy reinforcements restricted from appearing in Omerta




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@75 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-21 00:07:05 +00:00
lalien f4bf5fd1f7 *********************************************************
*	2006/05/04					*
*	Madd Mugsy					*
*	Developed in VS 2003				*
*********************************************************

- Added tile lighting animation effects to tracer bullets, forced muzzle flash on tracers so enemies can see you, regardless of flash suppression
- Re-enabled laptop animation, since Lesh fixed it (I forgot to mention that in my earlier changes :p)




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@54 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-04 13:29:18 +00:00
Wanne a88452cef4 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@48 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-05-03 12:39:00 +00:00
lalien dc2b482a8f *********************************************************
*	2006/05/01					*
*	Madd Mugsy					*
*	Developed in VS 2003				*
*********************************************************

Source:
- Added bullet tracers (& tracerEffect to AmmoTypes.xml)
- Remedied IMP name saving, which didn't seem to upload properly

Data:
- Add bullet_tracer.sti to tilecache (will upload a full data folder w/new images at some point)



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@45 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-01 19:19:45 +00:00
lalien 3e5e48af29 *********************************************************
*	2006/04/30                                      *
*	RoWa21                                          *
*	Developed in VS 2003                            *
*********************************************************

Source:

- Re-enabled Ironman-Feature in the "Start new game screen"
- Added a "Previous" and "Next" button to the merc account screen

Data:

- Added new data (data\laptop)



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@43 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-04-30 13:13:21 +00:00
lalien c46613069f *********************************************************
*	2006/04/26					*
*	Little Alien					*
*	Developed in VS 2003				*
*********************************************************

Source: 

- Soundmanager v1.1 added
- Some changes for international versions

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@39 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-04-26 23:41:05 +00:00
lalien 8d9c94f61d *********************************************************
*	2006/04/19					*
*	Madd_Mugsy					*
*	Developed in VS 2003				*
*********************************************************

- Restored the "accurate" and "inaccurate" strings that Rowa21 overwrote ;) 
- Added code to use the Accuracy tag in Weapons.xml
- IMP.dat file changed to save a different file for each IMP
- Different existing IMPs can be loaded by typing their names in the IMP webpage
- Reverted changes to font.cpp due to Ivan's text not being displayed properly
- Added an AutoPenalty stat to Weapons.xml to complement BurstPenalty
- Added a NoSemiAuto stat to Weapons.xml to enable weapons that are Full-Auto only, code also added for AI to not use NoSemiAuto weapons in semi-auto mode
- Added an APBonus stat to Items.xml to enable items to give you an APBonus/Penalty (ie: heavy armour)
- Added code to enable the AimBonus and ToHitBonus stats to be read in from worn gear
- Added Lesh's burst sound externalization code, added SilencedBurstSound tag to weapons.xml
- Changed required camouflage amount to show merc as camo'd to 50%, due to some new items affecting the camouflage %
- Added two new Merge options: Use_Item (6) and Use_Item_Hard (7), which enable the use of a single item on another single item.  The hard one performs a mechanics check.  Use_Item_Hard can be used for caliber conversion kits, etc. (But I need to add code to dump the old ammo still).  
-   Use_Item can be used for things like opening your bullets up w/a knife to empty out some of the powder, for cold-loaded ammo.  To Do: enable deterioration of the using item, figure out a way to enable multiple resultant items.
- Commented out all the Air Strike code.
- Changed the air strike options to be: "tons of guns" and "10 tons of guns"
- Used the BigGunList stat in Items.xml to determine whether items can show up depending on the selection from #9
- Completely redid all the existing weapons' stats (and a couple images).
- Changed some weapons' calibers, such as the SVD dragunov to 7.62x54r and the Type-85 to 7.62x25mm.  Eliminated some types of ammo that do not exist (at least according to my source - so correct me if this is wrong and I'll add them back in): HP ammo in 7.62x39mm, 5.45mm, and 5.7mm.
- Moved most of the old 1.13 specific weapons around in Items.xml to new spots.  The items.xml file now goes to over 1000 (w/some "nothing" entries for organization)
- Kept all the UB weapons, and some new weapons/items inside the old 350 item limit, so they can be assigned using ProEdit.  To Do: Alter the binary files so pro-edit can see the right item names.
- Throwing knife code changed, so that we can have more than one type of throwing knife.  For now, this means that tossing your knife into the dirt won't un-bloody it.  To Do: fix this later.
- New weapon sounds (swiped from various mods) TODO: Incorporate Corpse's new weapon sounds
- Reinstated 5% to-hit bonus for using a pistol w/two hands (nothing in offhand) and 5% to-hit penalty for using an SMG w/one hand (this one might've already been in, I forget) that the devs commented out
- On top of those items added to 1.13 already, I've added/am in the process of adding:

200+ new guns,
30+ new grenades,
9+ new grenade launchers,
4 new rocket launchers,
8 new knives,
a new throwing knife,
2 new armour attachments,
50+ new armours,
10+ new misc. items,
6+ new weapon attachments,
15+ new ammo calibers & 12+ new types of ammo (including cold-loaded variants)

- resulting in 240+ new ammo items, and I'm probably missing stuff
- Not all the images are in yet - will add as I get them done.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@38 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-04-24 21:34:16 +00:00
lalien 7286d2badd Source v1.13 Mod High Resolution version from 2006-04-19
*********************************************************
*	2006/04/19					*
*	Madd_Mugsy					*
*	Developed in VS 2003				*
*********************************************************

- Restored the ?accurate? and ?inaccurate? strings that Rowa21 overwrote ;) 
- IMP.dat file changed to save a different file for each IMP
- Different existing IMPs can be loaded by typing their names in the IMP webpage

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@28 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-04-19 18:55:16 +00:00
lalien 1dc64849d3 Source v1.13 Mod High Resolution version from 2006-04-16
*********************************************************
*	2006/04/16					*
*	RoWa21						*
*	Developed in VS 2003				*
*********************************************************

- Updated the language files in the utils project from lalienxx

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@26 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-04-19 18:29:45 +00:00
lalien 8d448f9c64 Data and Source v1.13 Mod High Resolution version from 2006-04-15
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@25 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-04-19 18:16:27 +00:00
lalien 8b2d0e33aa Data and Source v1.13 Mod High Resolution version from 2006-03-16
*********************************************************
*	2006/03/16					*
*	RoWa21						*
*	Developed in VS 2003				*
*********************************************************

- Changed missing screens to the High-Resolution
	- Tactical Screen
	- Shopkeeper Interface, 
	- Credits Screen,
	- AutoResolve Screen
	- ...

- Some bugfixing with the screens
	- Centered message boxes
	- ...

- Merged lalienxx's features (BUT NO BURST AND NO MP3/OGG SUPPORT!)
	- Rain and lightning visual and sound effects
	- Visibility radius decrease when rainig
	- Weapon relyability decrease when rainig
	- Possibility to spot the enemy at night with lightning
	- New settings in the ja2.ini file for the rain
	- Aiming without shooting with "L" key
		- Move the cursor over an enemy and press the "L" key.

- Added judges bugfixing
	- Swapped internal shopkeeper character numbering to match the Prof.dat in 1.13 (Gabby/Smithy)
	- Added status of the items to item 'tooltip'
		- If it is an ammo, the number of available rounds appear
	- A stack of items now always shows the minimum repair status
		- No more carrying a stack of grenades into battle only to find most are duds
	- Made tactical map loading code more robust against maps with bogus buildings 
	- Made tactical map loading code more robust against maps with characters with bogus locations or schedules 

- Changed the location of the savegame structure
	- Each mode contains its own savegame folder in its own data-folder

- Some general bugfixing
	- See Bugfixing.xls on the ftp

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@24 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-04-19 17:22:20 +00:00
lalien 89b4d71bf3 Data and Source v1.13 Mod High Resolution version from 2006-03-01
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@23 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-04-19 17:10:53 +00:00
lalien e54aeb96aa Original Source for 1.13 Mod High Resolution version from 12/06/05
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-04-19 11:32:51 +00:00