Flugente
a0051c3b8d
RADIO_OPERATOR_REINFORCEMENT_SETTING in Skills_Settings.ini controls under what conditions radio operators can call militia reinforcements.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8043 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-28 22:55:56 +00:00
Flugente
f7afa4ed4a
RADIO_OPERATOR_REINFORCEMENT_SETTING in Skills_Settings.ini controls under what conditions radio operators can call militia reinforcements.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2289 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-28 22:55:35 +00:00
Flugente
d2be96384f
Improved frame selection for frozen soldiers.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8042 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-28 21:46:11 +00:00
silversurfer
3fff93df04
Fix: Game crashes when loading sector N3 because of missing tile graphics for the Enemy Helicopter feature.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2288 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-28 18:07:54 +00:00
inshy
5eb73a9e2a
Small fixes
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@8040 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-28 18:06:25 +00:00
Wanne
e8f88cf2ce
Deleted outdated French\Docs folder
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@8039 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-27 20:16:46 +00:00
Wanne
6526fb902d
Updated content
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2287 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-27 20:08:00 +00:00
Wanne
09c3ee3148
Renamed "ReadMe.txt" to "Technical Issues with JA2 1.13 - Problems and Solutions.txt"
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2286 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-27 20:06:24 +00:00
Wanne
c3f9be2aa8
Updated ReadMe.txt (technical fixes on 1.13)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2285 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-27 20:01:54 +00:00
Wanne
69f1dbfde0
Update - 2016-01-26: Deadly Games German Translated Mercs for 1.13 - alpha (by firebat)
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- added 179 - Skitz
- added 222 - Leon
- updates to Kelly
- updates to Sparky
- updates to Stella
- updates to Screw
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@8038 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-27 10:29:22 +00:00
inshy
1c6d92b284
Russian language files updated
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@8037 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-26 15:51:26 +00:00
Flugente
2f84d10f07
If cheats or debug mode are active, the exact amount of disease points is described for each active disease.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8036 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-25 19:25:48 +00:00
Wanne
4c5ba3b0ed
- Added missing items
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@8035 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-25 08:36:03 +00:00
Flugente
811f18009f
New ammotype: cryo ammo deals no damage, but freezes a soldier for two turns (stackable effect). A frozen soldier cannot perform actions, and has drastically lowered damage resistance. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22926&start=0&
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Requires GameDir >= r2284.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8034 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-24 22:54:13 +00:00
Flugente
8958fd154e
New ammotype: cryo ammo deals no damage, but freezes a soldier for two turns (stackable effect). A frozen soldier cannot perform actions, and has drastically lowered damage resistance. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22926&start=0&
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2284 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-24 22:52:53 +00:00
Flugente
a9778435dd
Fix: GROUP pointer can be NULL after MoveSAIGroupToSector is called
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8033 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-24 20:40:46 +00:00
Wanne
bd6ba9b773
- Multiplayer Bugfix: After synchronizing client data, the cached item names did not get reinitialized
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8031 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-24 20:02:39 +00:00
Flugente
db51179b2d
Fix: changed variable type to prevent possible underflow
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8030 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-24 19:12:14 +00:00
inshy
a08076617a
New translation
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8029 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-24 11:41:05 +00:00
Wanne
b0207aadcb
Reenabled the "AI Viewer" in Strategy screen when pressing F12 in a DEBUG 1.13 version
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- The AI Viewer was disabled in Revision 7727 (I don't know why ...)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8028 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-23 16:15:38 +00:00
Wanne
e81e8ed6c4
Deleted old "Windows 8 Fix.zip" (we already have the same file named "Windows 8 & 10 Fix.zip")
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2283 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-21 17:07:50 +00:00
Wanne
5637f979e8
Update - 2016-01-20: Deadly Games German Translated Mercs for 1.13 - alpha (by firebat)
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- added Mike
- added Smoke
- updates to Bud
- updates to Boss
- updates to Samuel
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@8027 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-21 17:01:47 +00:00
Flugente
b4179aeeeb
Fix: It is possible to leave a sector while an explosion has been activated but not yet occured. In this case the game waits for the explosion to occur before hadnling AI, resulting in a deadlock. For more info on this bug, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22909&start=0&
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8026 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-17 16:00:42 +00:00
inshy
4cf9f557f8
1) Do not use a "Tab" instead "Space" in the text messages. We don't have symbol for symbol "Tab" in the fonts, so when we use it in the text the game show "A"
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2) Fixed mistakes in English
3) New translation for Russian text
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8025 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-17 09:54:44 +00:00
inshy
191ebbf908
New translation
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@8024 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-16 20:56:24 +00:00
inshy
7fb05a6df0
FixedRussian language files updated:
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-Fixes and translation
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@8023 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-16 18:14:44 +00:00
Wanne
149570d5c0
Update - 2016-01-14: Deadly Games German Translated Mercs for 1.13 - alpha (by firebat)
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- updates to Leech
- updates to Mouse
- updates to Jimmy
- updates to Gary
- updates to Needle
- updates to Moses
- updates to Vinny
- updates to Rusty
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@8022 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-15 08:14:47 +00:00
Wanne
b430965027
Fixed compilation error in VS 2005
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- Missing "include <math.h>" in ASD.cpp
- Missing cast argument to FLOAT inside sqrt() function
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8021 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-15 08:09:52 +00:00
Flugente
3ce0e04a79
Fix: possible overflow when creating building (by asm-debacle)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8020 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-11 18:06:21 +00:00
Flugente
e2ff9908eb
Fix: renamed ammo strings (by ATigersClaw & DepressivesBrot)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2282 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-10 19:55:40 +00:00
Flugente
f6a3b481e5
Fix: scout trait description
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8019 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-10 18:33:14 +00:00
Flugente
adc31c548e
Renamed 'VSSK Vychlop' to 'VSSK Vykhlop' (by ATigersClaw)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2281 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-10 18:32:34 +00:00
Flugente
3af6748b03
- Fix: compiler warning
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- If possible, use the intended macrso to determine sector coordinates
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8018 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-10 18:06:55 +00:00
Flugente
f09d7818f0
- Moved ASD & Enemy Heli-related settings from JA2_Options.ini to Mod_Settings.ini.
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- Enemy Helis can also be unlocked if a certain game progress is reached.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8017 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-10 14:46:55 +00:00
Flugente
b87800793f
- Moved ASD & Enemy Heli-related settings from JA2_Options.ini to Mod_Settings.ini.
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- Enemy Helis can also be unlocked if a certain game progress is reached.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2280 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-10 14:45:38 +00:00
Flugente
f3acdb5963
If a downed enemy helicopter had soldiers on it, there is a chance that they survived the crash.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8016 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-09 22:28:26 +00:00
Flugente
7664342746
- New Feature: Arulco special division controls other features to fight the player. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=343706&#msg_343706
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- New Feature: Enemy helicopters allow the AI to rapidly deploy troops aross the map. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=343707&#msg_343707 . GameDir <= r2279 is required.
- Fix: income of mine 0 was not correctly calculated
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8015 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-09 19:45:30 +00:00
Flugente
2ad68a812f
- New Feature: Arulco special division controls other features to fight the player. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=343706&#msg_343706
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- New Feature: Enemy helicopters allow the AI to rapidly deploy troops aross the map. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=343707&#msg_343707
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2279 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-09 19:17:04 +00:00
Flugente
70b832d0b4
Militia equipment feature improvement:
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- Attachments are rated depending on their class. The following attachments are used: Scopes, foregrip, bipod, lasers, sights, muzzle, stock, sling.
- Attachments are rated just like any other item during the militia equipment process is. For now this is simply status * coolness.
- After evaluation, attachments are added in the above order. This means that militia will now take bipod attachments, but always prefer foregrips for their shared slot.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8014 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-09 16:55:12 +00:00
Flugente
f785fc83b7
JA2_Options.ini setting MILITIA_USE_SECTOR_EQUIPMENT_GUN_ATTACHMENTS controls whether militia also equips attachments if they equip their guns from the sector.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2278 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-09 16:52:21 +00:00
silversurfer
50c764ee04
Fix: - additional defenses around Meduna and additional elites where used incorrectly from DifficultySettings.xml
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- corrected some typos for parameters from DifficultySettings.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8013 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-09 16:27:56 +00:00
silversurfer
3f942b7f77
Fix: - DifficultySettings.xml had incorrect data for reinforcements and extra defenses around Meduna
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- added/corrected some comments
- removed ALLOW_REINFORCEMENTS from Ja2_Options.ini because this is obsolete. It is set in DifficultySettings.xml.
- some updates to Data\Ja2_Options.INI
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2277 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-09 16:22:16 +00:00
Wanne
ae168645b7
Update - 2016-01-08: Deadly Games German Translated Mercs for 1.13 - alpha (by firebat)
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- added Boss
- updates to Bud
- updates to Rusty
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@8012 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-08 21:19:24 +00:00
Wanne
9b17176436
Update - 2016-01-04: Deadly Games German Translated Mercs for 1.13 - alpha (by firebat)
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-added Spam
-updates to Rusty
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@8011 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-06 17:26:23 +00:00
Wanne
6c9cf0e9ee
Bugfix: Added missing xml entries for language specific versions
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@8010 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-04 09:01:52 +00:00
Wanne
d0ddb16008
Bugfix: "Novice" and "Insane" Difficulty had disabled AllowReinforcments in DifficultySettings.xml (thx to OviK)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2276 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-04 08:40:19 +00:00
Wanne
b5c8b658d9
*** Deadly Games German Translated Mercs for 1.13 - alpha (by firebat) ***
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- Translated Merc.edt files
- Added German Speech for the JA/DG Mercs
- See GermanTranslatedMercs-ReadMe.txt for additional Informations
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@8009 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-04 08:36:50 +00:00
Wanne
48413a9242
Fix: Fixed crash, when clicking on "Done" button after "Auto Resolve" has been finished (pGroup NULL pointer)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8008 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-03 11:43:38 +00:00
inshy
ec66894c75
-Fixed wrong translation...
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8007 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-01 20:33:42 +00:00
silversurfer
dcf8b3abaf
AI improvements (by Sevenfm):
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Bugfixes:
- Fix: Watched Locations system (never worked in 1.13)
- Fix: LineOfSight test with NO_DISTANCE_LIMIT (stopped on trees previously)
AI/tactical improvements:
- EstimateThrowDamage additionally calculates damage from fragments (important for AI to use frag grenades with low main damage and many fragments)
- EstimateThrowDamage correctly adds IndoorModifier
- Additional checks for RED suppression (check that the soldier will not shoot his friends, check that he has extra clip to reload weapon, check that target is not cowering, don't suppress when flanking)
- ClosestReachableDisturbance will use general noise only if cannot find any enemy
- Allow RED seeking in prone stance if we haven't seen enemy for several turns
Flanking improvements:
- allow YELLOW flanking for CLOSEPATROL at night
- better YELLOW/RED flanking start/stop conditions
- better RED AI behavior when finished flanking (try to reach flanking spot)
- allow RED flanking for CLOSEPATROL soldiers when at night, overcrowded or no other flanking soldiers yet
Optional AI improvements:
AI_EXTRA_SUPPRESSION
- AI will use suppression fire more often in RED state (set minimum AI CTH to 1)
AI_NEW_MORALE
- Better dynamic morale calculation depending on tactical situation.
- Additional min/max limits for AI morale
- Disabled HOPELESS morale for soldiers without guns (they can pick up weapon or attack with hands sometimes)
AI_BETTER_COVER
- Additional checks for line of sight, fresh corpses and overcrowded locations
AI_EXTRA_FLANKING
- Allow flanking for BRAVEAID/BRAVESOLO
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8006 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-12-19 14:22:47 +00:00