o This allows you to toggle between a gun's different scopes via the '.' key. Y
o You get the boni for vison, tunnel vison, sight range, scope magnification etc. only for the scope you use.
o 2 new ja2_options.ini properties: USE_SCOPE_MODES, DISPLAY_SCOPE_MODES: Allows the display of an icon on your gun, to tell what scope is currently in use. If it is a scope, the magnification factor also gets written. Both options can be found under the [Tactical Gameplay Settings] section in the ja2_options.ini
o new tag in items.xml (<attachmentclass>) now enables to specifiy what an attachment can do. At the moment used by grenades/rockets/scopes/sights. Items.xml changed accordingly, modders need to add this tag for those items.
o More infos: First post in: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=303038&#Post303038
- WARNING: This feature breaks savegame compatibility.
- New Feature: Tripwire-triggered mines (by Flugente)
o This allows creating complex networks of tripwire that can detonate multiple mines attached to them.
o 2 new Items.xml tags: tripwireactivation, tripwire
o More infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=303205&#Post303205
- Overheating addition (by Flugente)
o Severe overheating now temporarily reduces a gun's accuracy. This exact amount is displayed in the UDB.
- Bugfix (by Flugente)
o Removed foregrip as an attachment from the Saiga 12K
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1397 4f8fa57e-7814-0410-bad4-adc449f26b7c
2. Added and updated some of the required files from HAM5. Others will be added when the code is ready. HAM5 XML changes have been included for use with the latest XML Editor code. These changes will be ignored by the game.
3. AttachmentClass changes by Flugente applied to xml file.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1383 4f8fa57e-7814-0410-bad4-adc449f26b7c
o Updated XML files and added new KAC masterkey which can be used as an underbarrel weapon
o Raider and Kelly have one in their starting kit 4
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1380 4f8fa57e-7814-0410-bad4-adc449f26b7c
Updated comments in JA2.ini and Ja2_UB.ini. XML Tilesets are now REQUIRED, unless someone changes the way they work in the exe somehow.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1379 4f8fa57e-7814-0410-bad4-adc449f26b7c
- Fixed Gus <LearnToLikeTime> for Scully
- Corrected Scully biweekly salary to original 53000 from 63000
- Reverted Dr. Q to 4 NewSkillTraits
- Changed Buddy/Hated tags to 255 from -1 values (variable was changed to UINT8 from INT8 in SVN4480)
- other small fixes
1.13 only
- Fixed Monk <Buddy> to Laura from Scope
- Fixed Sidney pants colour
- Fixed Cliff Agi to 60 from 59
Vanilla only
- NewSkillTrait & CharacterTrait updated w 1.13 values (from LocknLoaded)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1378 4f8fa57e-7814-0410-bad4-adc449f26b7c
Development Trunk (now obsolete): https://ja2svn.dyndns.org/source/ja2/branches/Wanne/JA2%201.13%20MP
A detailed list of all the features (changes) is visible in the history log of the development trunk:
- New JA/DG Merc: Version 2.9
o Up to 20 new characters with complete speech from JA/DG
o see JA2_DG_Merc.txt for more infos
- A few more adjustments to the GameDir files
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1365 4f8fa57e-7814-0410-bad4-adc449f26b7c
- Added alternate shooting animation for big merc when standing in water (MW_SR_AM.sti) (by Sandro)
- Added and renamed the original animations with a *.original" suffix
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1363 4f8fa57e-7814-0410-bad4-adc449f26b7c
- NPC Inventory Tabledata IndexNo sort according to ItemID
- Removed double entries for same Item ID
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1355 4f8fa57e-7814-0410-bad4-adc449f26b7c
o Renamed the reworked Animation "M_SR_AM2.sti" to "M_SR_AM2.sti.bak" so it will not be used ingame currently
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1340 4f8fa57e-7814-0410-bad4-adc449f26b7c
o Graphical Fix on the Heli ETA Box for 1024x768 by correcting e coordinates due to larger font used
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1335 4f8fa57e-7814-0410-bad4-adc449f26b7c
o INFO: it needs at least an official source EXE from revision 4661 or a development source EXE from revision 4660 to work
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1333 4f8fa57e-7814-0410-bad4-adc449f26b7c
o INFO: it needs at least an official source EXE from revision 4675 or a development source EXE from revision 4656 to work
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1332 4f8fa57e-7814-0410-bad4-adc449f26b7c
o With this fix, the VFS.log should not report the "WARNING : could not extract key-value pair" anymore
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1331 4f8fa57e-7814-0410-bad4-adc449f26b7c
o Fire in prone with rifle (S_R_PRN.STI) (Reg Male)
o Muzzle flash for pistols (S_N_SHOT.STI (Reg Male)
o Visible Pistol in prone (S_N_PRNE.STI) (Reg Male)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1322 4f8fa57e-7814-0410-bad4-adc449f26b7c
o Added new/modified Game graphics
o The new game graphics only work together with a new executable which includes the enlarging strategy map feature!!
- You have to update the actual source trunk if you want to build your own executable or have to wait 2-3 days to get the official 2011 update
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1310 4f8fa57e-7814-0410-bad4-adc449f26b7c