Commit Graph
1062 Commits
Author SHA1 Message Date
AsdowandGitHub af15468bbe Replace MercOpinion.xml files with the new format (#95)
Instead of storing all opinions in unique <Opinion1>, <Opinion2>, ... <Opinion254> tags for all profiles, only opinions with a value other than 0 is now stored in <AnOpinion id = "1" modifier = "-10" /> tag

This change changed the loading time for merc opinions from 4.047 s to 0.011 s

A small cmd utility tool for converting existing MercOpinions.xml data into the new format is available at https://github.com/Asdow/JA2-ConvertXMLData/tree/master
2024-08-13 00:29:17 +03:00
kitty624 d85dc98621 Update Items.xml
accompanying to rework of  r9343

- a tag introduced with r9343 never got actually implemented in gamedir

- added the tag, items with this tag will be exclusive to disease feature

- added a few other tags suitable for those items

- slightly adjusted their coolness
2024-04-15 06:01:29 +02:00
kitty624 a4bd59ca64 Update StructureConstruct.xml
the tag fFortifyAdjacentAdjustment doesn't mesh well with how actual graphics for concertina look like and are sorted in .sti-file

that resulted in concertina being shown facing wrong direction when using fortification assignment and placing them next to each other

which was caused by that attempt to align to adjacent tile

setting the tag to 0 instead of 1 solved that issue
2024-04-01 17:50:41 +02:00
Hazapuza 136dc768db Several changes to backgrounds
- Tentatively rebalanced background bonuses
- Tentatively reordered IMP backgrounds
- Changed most combination background names
2024-03-31 15:12:25 +03:00
kitty624 7a2fb45f00 Update ItemFlag.xml
- added a missing name
2024-03-30 05:38:56 +01:00
kitty624 64f7de80ff Updates to TableData/Lookup
- updated AttachmentClass.xml, ItemClass.xml and ItemFlag.xml to match code
- removed wrong ItemFlag 8 (camera) from items 1724 and 1725 (Wooden Wall and Wooden Planks)
2024-03-30 04:34:35 +01:00
Hazapuza a0f9e8ec42 Fixed typos, reworded some parts of the new backgrounds 2024-03-20 21:31:04 +02:00
kitty624 7413aff1ef Alternative IMP Background Selection (gamedir)
- added two new options in ja2options.ini
- added new category, "Backgrounds", in INIEditorJA2Options.xml
and ja2options.ini
- added new tag, <alt_impcreation>
in backgrounds.xml
- added information about new options into backgrounds.xml
- added new backgrounds for the new options into backgrounds.xml

- also added tags needed for disease feature to medical staff in merc backgrounds

this change is accompanying the relevant change in source
2024-03-19 21:35:02 +01:00
Hazapuza 61746d382d Added a new weapon, the FN PS90
The rifle class is now once again mostly devoid of any notable end-game weapons, and this is meant to compensate for that a bit. The PS90 is available from BR's and Tony, at coolness 7.
2024-03-10 20:26:20 +02:00
Hazapuza 872923c658 LOBOT graphics for XM25 and G11
- XM25, OICW and AICS set to use the XM-25 graphics

- G11 and CAWS set to use the G11 graphics

-Added '25mm' to XM-25's descriptions, fixed several typos
2024-03-07 07:33:46 +02:00
Hazapuza cc8d1b9e4f Change AR57 11" and 6"-Silenced weapon class from Rifle to SMG 2024-03-06 15:36:16 +02:00
Hazapuza 0b38cf10e7 Fixed a crash caused by wrong formatting 2024-02-29 02:50:00 +02:00
Hazapuza d390aaf818 More updates to LoadScreenHints.xml
One new hint, reworded a few hints to include secondary hotkeys and to be within the character limit.
2024-02-27 15:38:42 +02:00
Hazapuza b303937ea5 Add a few new hints, update LoadScreenHints.xml in Data to match the one in Data-1.13 2024-02-27 01:02:32 +02:00
Hazapuza f2c28f6d64 Fix more typos 2024-02-19 23:09:23 +02:00
Hazapuza 151c461ed8 Fix typos 2024-02-19 22:40:34 +02:00
Hazapuza f3e93e961d Rewrote background descriptions
Rewrote background descriptions and changed some bonuses and penalties.  An overhaul of all background stats is still pending.
2024-02-19 22:13:52 +02:00
Hazapuza 557c802b2c Fix/update several weapon and item weights 2024-02-12 21:17:37 +02:00
Hazapuza 9c0b130b99 Add missing AIM alumni entries, fix typos in MERCBIOS
- Added Sam, Beth, Sparky, Postie and Leon to the AIM alumni, with partially altered vanilla alumni texts.

- Capitalized two letters in Skitz's bio
2024-02-10 18:00:38 +02:00
KittyandGitHub 2093c90b28 Merge pull request #67 from Hazapuza/1dot13-gamedir-dev
Fix for errors in enemy and militia gun choices
2024-02-09 18:11:06 +01:00
kitty624 f83ce4db0d Adjusted attachments.xml for G36C
previous change removed the default in-build 2xscope from G36C in items.xml

to avoid assertion error, adjusted attachments.xml to refelct the change in there as well
2024-02-08 22:05:58 +01:00
Hazapuza 8a8b850dec Update GunChoices_Militia_Regular.xml 2024-02-08 21:37:50 +02:00
Hazapuza 07afc4eaa1 Update GunChoices_Enemy_Regular.xml 2024-02-08 21:20:45 +02:00
Hazapuza 29e4ef045c Update GunChoices_Enemy_Elite.xml 2024-02-08 20:36:29 +02:00
Hazapuza a21ada2a89 Fix for two wrong default attachments
Removed the built-in 2x scope from the G36C (only iron sights and a picatinny rail in reality) and replaced the built-in retractable stock on the G36K with a folding stock.
2024-02-08 18:06:54 +02:00
kitty624 b682856044 Update SectorNames.xml
D2 Changed water type to 1 (drinkable) since there are watertabs in buildings, a reasonable watersource
2024-01-03 03:52:10 +01:00
Andrzej FałkowskiandGitHub 01635863e3 Specific drug types and drug items for background and facilities - template, bar items and hidden bars for vanilla. (#62) 2023-10-02 19:31:10 +03:00
kitty624 a28f6dabad [Fix] missing attachment for G36C
item 664, the G36C, has two default attachments defined in items.xml (1746, Folding Stock and 1322, in-build 2x Scope)

It missed 1322 in attachments.xml and  when using the Folding Stock (fold/unfold) it resulted in an error for not finding 1322 attached after the transformation

Added entry for 1322 (in-build 2x Scope) on 664 (G36C) in attachments.xml to fix that
2023-09-25 00:31:39 +02:00
kitty624 b04c594b35 added possible nationalities to mercprofiles
- code has more posabilities as comment in header of mercprofiles
- added the missing ones to comment
2023-08-23 06:41:59 +02:00
kitty624 f5372b8e4f adjustments to ExtraItems
- currently only works on ground-level
- adjusted readme to inform that it doesn't work at  underground levels
- replaced the former example file that happened to be underground with one at groundlevel
2023-08-22 09:44:14 +02:00
kitty624 7e560bcb30 Update Extra Sector Items readme.txt
- small fix on Extra Items readme
2023-08-22 03:52:27 +02:00
kitty624 c15ff19673 Extra Items by difficulty
- sector specific xml that allow to add extra items
- based on difficulty level
- as I understand, it's realtime
- an old forgotten feature, now revived
- added a few examples, nothing realy fancy, just to show the idea
- when novice the stuff is slightly usefull, when insane it's bonkers
- the readme informs about details
2023-08-22 03:00:01 +02:00
kitty624 d456d7d8ad Update Items.xml
- added  <usAdministrationModifier>-tag to items.xml
- it already exists in code and feature description at forum indicates that it just was forgotten to be added
- used the tag for item Laptop, just as picture in feature description shows
2023-08-21 16:38:29 +02:00
kitty624 165e38bc2a updated mercprofiles25.xml
- edited to match recent changes to merc traits in mercprofiles.xml
- to ensure UB-1.13 and ja2-1.13 mercprofiles are in sync

- fix to manuel in mercprofiles.xml (ja2-1.13)
I previously neglected to delete athletics  after he gained covert ops, did that now
2023-08-21 10:33:49 +02:00
kitty624 5fc41b17df Update MercProfiles.xml
- adjusted Sidney, Dimitri, Grace and Wink to remodeled throwing/demolition trait
- therefore removed their demolition-trait, since grenade throwing bonus is now under throwing-trait
- they still have throwing-trait to match what their Bio descriptions

- Igor now Hunter instead of Survivalist, according to balance discussion at discord
2023-08-15 23:49:50 +02:00
rftrdevandGitHub 3d9e482414 Growth modifiers gamedir changes (#40)
* Replace bEvolution with fRegresses

An evolution value of 2 meant that they devolved, so only Moses and non-sober Larry regress

* Update growth modifiers for specific mercs

Since we can't (currently) force a merc to not grow, we'll just set their growth modifier to an extremely high (slow) value

Len: extremely slow
Spike: extremely slow
Henning: extremely slow
Pops: extremely slow
Wally: very slow (Marksmanship only)
Carp: slow
Leon: extremely slow
Sam: extremely slow

* Add default growth modifiers (0) to the rest of the mercs
2023-08-09 18:35:42 -07:00
kitty624 5e4e673de3 Update MercProfiles.xml
balance attempt, as discussed in discord

- give high-price mercs more traits
- more available radio-operators
- change some trait-choices that seemed unreasonable/bad fit according to Bio of merc
- preperation for further planned changes
2023-08-05 21:09:18 +02:00
rftrdevandGitHub cf11a63583 Transport group gamedir changes (#33) 2023-07-04 20:57:43 -07:00
dpapadamandGitHub 053ccef9b0 Update Explosives.xml (#16)
<ubType>12 is FIRE RETARDANT, Setting to <ubType>11 for DEBRIS SMOKE
2023-01-16 01:26:16 +02:00
Asdow b6955889a0 Move LOBOT tabledata to Data from Data-1.13 2022-11-10 19:29:28 +02:00
Asdow acdd783344 Add Sawnoff shotgun animations to LOBOT 2022-11-06 11:52:11 +02:00
rftr 45a0441a06 update email text and clarify ghillie armour/attachments (by Antonia)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2653 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-08-12 04:29:45 +00:00
Sevenfm 9ffc67ee27 Added loadscreen hints for new/changed hotkeys.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2646 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-04-22 17:10:09 +00:00
rftr 6270c63e6c added options, item tags, and blank inventory image for new feature: upgradeable robot
https://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=364403

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2642 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-03-21 17:33:00 +00:00
Sevenfm 81e2021e4f Missing LOBOT slap animation for female bodytype (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2639 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-17 20:27:29 +00:00
Sevenfm 220fad2b7d Removed unsupported yet G11 from LOBOT xml to fix starting error.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2638 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-11 11:01:18 +00:00
Sevenfm 74c5311047 Alternate hip aim animation for big male (by Asdow)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2637 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-10 18:57:00 +00:00
Sevenfm d55568962c This will make LOBOT work on mercs with face index 200 (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2635 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-03 23:53:58 +00:00
Sevenfm 29af8abd72 Full set of LOBOT animations (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2633 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-12-31 07:50:26 +00:00
Sevenfm 9c2fd350ea Fix for female, big male cowering LOBOT animations (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2632 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-12-06 07:06:38 +00:00