You need two mercenaries. You place required item to first mercenary's inventory,
then you take the item and point cursor with the item at the second mercenary.
Then you click right mouse button and then left one.
During the process of giving the item from the first mercenary to the second quickly move the item to the another slot of the inventory.
As a result of it the item will be given to the second mercenary and the first mercenary will still have it.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1835 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- bugfix: Bug #51: Speck sends wrong mail if any of the 4 new guys (Text, Stogie, Biggens, Gaston) level up.
- added missing description texts for IMP skill rooftop sniping and camouflage (also translated in german and russian)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1796 3b4a5df2-a311-0410-b5c6-a8a6f20db521
changed several Burst Penalties (lowered them, where they were the same as Autofire Penalties)
changed attachment data on several guns (thanks to Hairysteed)
changed definition of vehicle slots a little bit
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@934 4f8fa57e-7814-0410-bad4-adc449f26b7c
- bugfix: Hand to hand combat (knifes, claws, ...) was disabled in auto battle. This was done in revision 51 because of CTDs that always occured there. I enabled hand to hand combat and tested ~50 auto battles. No single CTD. It seems that the CTD has been fixed since revision 51.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1788 3b4a5df2-a311-0410-b5c6-a8a6f20db521
corrected the price of the Colt Python
used pType-tags in pockets.xml as preliminary work for ChrisL's NIV Beta10
changed filled size of backpacks (to avoid exploits)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@927 4f8fa57e-7814-0410-bad4-adc449f26b7c
added another SL8-version as the result of a merge
changed Shovel to close combat weapon
changed Barret to use new pic
changed standard 7.62x25mm (Tokarev) ammo to AP/FMJ because of its reputation
moved the four NIV default items to lower itemnumbers due to XML-constraints
changed revolvers to have SwapClips=1 to avoid strange results from ChrisL's new reloading code.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@926 4f8fa57e-7814-0410-bad4-adc449f26b7c
corrected a few descriptions
corrected a few accuracy values
introduced four new items that are useless for gameplay but are needed for the compatibility of the 1.13 XML-Editor with the New Inventory
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@922 4f8fa57e-7814-0410-bad4-adc449f26b7c
Added support for Russian city names and Items
Fixed contract length exploit (hire merc for 2 weeks for the price of 1 day)
Fixed insurance emails repeating when you choose "delete" but then say no
Corrected UTF-8 to wide char translation on Windows platforms (Windows doesn't handle mbstowcs correctly)
Moved UTF-8 to Wide Char translation for item descriptions and names so it happens at XML load time (fix bug that Russian has half the description space)
Fix overflow when combining two items with high counts (such as 200-round boxes of ammo)
Path AI fixes
Fixed issues with non-interruptable animations causing infinite clock
Fixed some issues with soldiers not reaching their plotted destination
Fixed escorted players who were cowering, being unable to move after joining party
Only allow militia to climb roofs if their orders allow them to move
Fix bug where AI might climb the wrong roof on the way to the destination roof
Allow AI who have gone outside their patrol grid, to return to the Grid
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1702 3b4a5df2-a311-0410-b5c6-a8a6f20db521
added a few attachment data for some NewInv-only items (should not hurt standard JA2, stand-ins are in place [items 1197, 1198, and 1199; should not be deleted])
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@921 4f8fa57e-7814-0410-bad4-adc449f26b7c
changed Russian caliber of UDAR-Revolver
changed/corrected a lot of other Russian stuff (names, weights, descriptions)
increased coolnes of HK G11-PDW and Mauser M-03
added data for a new NewInv LBE-item
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@920 4f8fa57e-7814-0410-bad4-adc449f26b7c
replaced pic of Retractable Baton (Marlboro Man)
replaced pic of Flash Suppressor (Tbird)
added pics for later use in NewInv (Marlboro Man)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@919 4f8fa57e-7814-0410-bad4-adc449f26b7c