Wanne
a2b757d76a
- Included missing XML_Clothes.cpp file to the project file for VS 2005 and VS 2008
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- Updated old text string for foreign languages
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5571 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-09-16 22:11:09 +00:00
Flugente
b7e5b324d1
simplified a few lines concerning traits
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5569 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-09-16 17:44:33 +00:00
Flugente
665917e043
fix: sometimes, wrong clothes were taken off
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5568 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-09-16 15:13:05 +00:00
Flugente
3e30b296cf
- removed the CLOTHES_CIVILIAN-flag, as it is not needed anymore
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- the Strip function now removes the covert tags, or takes off custom clothes if already not covert
- fix: XML_Clothes.cpp was not included
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5567 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-09-16 14:56:45 +00:00
Flugente
86b72ab0fe
- added an example clothes merge
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- added clothes to Keith's merchant inventory
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1541 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-16 14:54:27 +00:00
Flugente
829c3140ae
New feature: clothes items allow colouring of your mercs. See http://www.bears-pit.com/board/ubbthreads.php/topics/310208.html#Post310208 for more information.
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This feature requires GameDir r1540 or greater to work.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5566 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-09-16 02:57:45 +00:00
Flugente
92ff3c669c
New feature: clothes items allow colouring of your mercs. See http://www.bears-pit.com/board/ubbthreads.php/topics/310208.html#Post310208 for more information.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1540 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-16 02:53:36 +00:00
Flugente
da401b474a
added action items for tripwire grenades
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1539 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-16 01:05:54 +00:00
Flugente
3d6bc97289
Feature improvement: tripwire, tripwire mines and directional eplosives can now be planted with the map editor.
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- The action item system has been repaired for this. It has never worked correctly prior to this, but the errors never occured.
- New items from GameDir 1538 are required for this to work. They are direct copies of existing items, except for a new tag, <usActionItemFlag>.
- The name of the new action items should clarify in the editor what an item does.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5565 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-09-15 02:28:18 +00:00
Flugente
894221c6f7
Feature improvement: tripwire, tripwire mines and directional eplosives can now be planted with the map editor.
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- The new Items tag <usActionItemFlag> is necessary for that. Necessary items tripwire and claymore have been added. These new items are intended for the map editor, they will however work like their original ingame.
- The action item system has been repaired for this. It has never worked correctly prior to this, but the errors never occured.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1538 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-15 02:26:12 +00:00
Flugente
3cc8153a61
- fixed an issue saving the map in vanilla mode (by DepressivesBrot)
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- fixed a minor cosmetic issue (loading wrong frame for the overhead map) (by DepressivesBrot)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5564 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-09-13 19:53:14 +00:00
Flugente
99bf161829
typo correction
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1537 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-10 18:47:38 +00:00
Flugente
3aa4718403
added 2 new food items (pics by Soto) that fit Arulco better
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1536 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-09-10 18:38:48 +00:00
Flugente
692fff36ed
Fix: commented out a code section that altered morale events depending on our current height
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5555 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-09-05 19:23:13 +00:00
Flugente
d0e27b0229
Enhancements of the MOLLE Feature (by DepressivesBrot):
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- Added: Separate message for 'no space' (used 'already there' as a placeholder before)
- Fixed: Exchanging attachments when we are near capacity for the carrier
- Fixed: The LBE shown in the description box now changes as well and as soon as you add/remove an attachment
- Changed: The attachment now transfers the first non-zero pocket to the carrier instead of simply the first
- Added: Tooltips now show the currently used and the available space of a carrier.
- Added: A modifier for the explosive damage in confined spaces (by DepressivesBrot). Implemented on a per-item basis using the new float tag <bIndoorModifier> in Explosives.xml (0.5 means 150% damage, 1.0 means 200% etc.)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5552 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-09-04 19:27:01 +00:00
Flugente
02c53cdf16
fixed a bug that caused crashes when using food system, external feeding or covert ops while TOPTION_SHOW_TACTICAL_FACE_ICONS was false
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5547 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-09-02 21:39:59 +00:00
Flugente
41bc80dc3c
- reworked the tripwire nework flags. This will allow much more complex networks in the future. WARNING: planted tripwires in savegames from previous savegames will behave strangely with this version.
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- externalised texts for cleaning, food, corpse handling and covert ops
- tripwire can now be defused even if it does not have a blue flag. When having a wirecutter in the main hand, click on the planted tripwire while crouched, the defuse dialogue will show up.
- corpses spawned from items will behave according to the zombie spawn rules
- fixed a few glitches with the covert ops trait
- fixed a bug that gave the 'mounted' bonus on a roof
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5546 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-09-02 20:38:17 +00:00
inshy
be5f7b1e7f
Added missing files
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@5545 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-08-31 20:22:18 +00:00
inshy
50c338639a
Added missing line for UB mails
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1535 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-31 20:16:22 +00:00
inshy
d86054b8d5
Added missing line for UB mails
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@5544 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-08-31 19:58:56 +00:00
Wanne
da441439ac
- Added missing text entries to the _*Text.cpp files
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- Removed unused gzWeaponStatsFasthelp[ 32 ] from text files
- Fixed compilation warning in LOS.cpp
- Translated a few text entries for Chinese Version (by zwwooooo)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5543 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-08-31 09:00:45 +00:00
lalien
a535c48c49
- fixed key ring icon position for all resolutions
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5540 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-08-27 20:56:05 +00:00
Flugente
623dcca3ed
fix: carrying corpses did not raise suspicion like it should
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5539 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-08-27 20:48:39 +00:00
Flugente
6a05d44d85
- added second weapon cleaning operation to clean all guns
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- added missing texts
- cleaned up tripwire-related code
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5538 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-08-27 20:25:50 +00:00
Wanne
42cacb0bf3
- Added new "Mercenary Stats.xls" file (by Dan)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1534 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-27 07:45:03 +00:00
Flugente
2ebe96ca59
New Attachment: the rifle grenade device (<AttachmentClass>33554432</AttachmentClass>) acts as a GL on the barrel slot, but blocks all other firing modes, and uses up one bullet.
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It is strongly advised not to use this in combination with other underbarrel GLs.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5537 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-08-26 18:59:37 +00:00
Flugente
a7651e3557
New Attachment: the rifle grenade device (<AttachmentClass>33554432</AttachmentClass>) acts as a GL on the barrel slot, but blocks all other firing modes, and uses up one bullet.
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It is strongly advised not to use this in combination with other underbarrel GLs.
Currently allowed for WW2 rifles with 40mm grenades.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1533 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-26 18:48:52 +00:00
Flugente
3dbdd4b2ad
added a global modifier to singleshot temperature (for those who feel the current values are too low or high).
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5535 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-08-25 17:27:28 +00:00
Flugente
684893b98b
added a global modifier to singleshot temperature (for those who feel the current values are too low or high).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1532 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-25 17:26:29 +00:00
Flugente
e83afa8aa0
added stealing, cutting fences (and with that building fortifications) to the list of suspicious actions for the covert trait
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5534 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-08-25 16:45:42 +00:00
Wanne
b5b5944363
- Updated UB ja2_options.ini
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1531 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-25 14:13:54 +00:00
inshy
071947d9da
Translated to French speech for new MERCs
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@5532 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-08-25 14:07:08 +00:00
Flugente
dc815eabd1
restored Option descriptions that got lost
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1530 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-25 13:37:41 +00:00
Flugente
fd445fe5ed
New feature: Covert ops
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- you can disguise members of your team as civilians or soldiers and, if careful, avoid detection by the enemy.
- For more info, see http://www.bears-pit.com/board/ubbthreads.php/topics/309312/New_feature_Covert_operations.html#Post309312
- GameDir revision >= 1529 is needed for this feature
- fixed a bug that could cause inventory items to be treated like armed bombs
- bloodcats can now be skinned
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5529 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-08-24 23:52:55 +00:00
Flugente
242faa22a0
added data and new STI's necessary for the new covert ops trait
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1529 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-24 23:48:48 +00:00
lalien
fa1586b22b
- loading screen stretching for all resolutions fix
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5526 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-08-24 14:45:25 +00:00
Wanne
7e0ae436f7
- Added 2 missing properties in Ja2_Settings.INI
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- UB: Added missing INI files
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1527 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-24 14:19:51 +00:00
lalien
3a599c1e2f
- loading screen stretching for all resolutions fixed
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- warning in GameSettings.cpp fixed
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5522 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-08-24 13:55:06 +00:00
Wanne
18f2420a2e
- Updated Version: 5520
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5521 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-08-24 13:31:48 +00:00
Wanne
79ad0085f8
- Deleted UB loadscreens (800x600 and 1024x768)
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- Added UB loadscreens in PNG format
- Updated SectorLoadscreens.xml comments
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1523 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-24 13:11:21 +00:00
Wanne
7a8475fb45
- Bugfix: If loadscreen does not exist, the filename was not outputted
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5519 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-08-24 12:55:59 +00:00
Wanne
6671e0a8f8
- Bugfix: Fixed problem, that the correct loadscreen never was not found, although is exists
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- Cleaned up the Loading Screen.cpp file
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5518 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-08-24 12:35:01 +00:00
Wanne
0308305d11
- The "Data-JA2Demo" MOD SVN trunk is located here:
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https://ja2svn.dyndns.org/source/ja2/branches/Wanne/JA2_113_Demo
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1522 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-24 09:14:24 +00:00
Wanne
82da158d85
- Moved the "Data-JA2Demo" MOD folder to its own SVN trunk:
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1521 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-24 09:13:25 +00:00
Wanne
114f0064c4
- Removed the "JA113NODEMO" define
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5514 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-08-24 08:15:20 +00:00
Wanne
061ea16cea
- Removed the "ENABLE_DISPLAY_EXPLOSIVES" define
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5513 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-08-24 07:59:13 +00:00
Wanne
9fc9f09472
- Removed the "ENABLE_RIFLE_SLING" define
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5512 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-08-24 07:52:17 +00:00
Wanne
08eead9a2a
- Updated GameDir for the UB Mods
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1520 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-24 01:58:21 +00:00
Wanne
306c4645b0
- Updated the file structure of the Unfinished Business 1.13 MOD
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1519 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-24 01:40:39 +00:00
Wanne
22bfe2a32c
- Deleted the "Data-Files" and "Language" folder for the UB Mod
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1518 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-24 00:48:18 +00:00