MaddMugsy
b0271bfc7d
- updated breaklight duration checks to allow us to have shorter duration breaklights
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@194 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 05:23:07 +00:00
MaddMugsy
355e6f8445
-updated duration of breaklights/flares in Explosives.xml for changes in code
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@103 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-08 05:20:32 +00:00
MaddMugsy
4446851140
- updated g36k/e images
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@102 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-08 04:56:08 +00:00
MaddMugsy
a38002f606
- updated bullet tracer effect again to resolve a savegame compatibility issue and to fix the lighting effects
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@193 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 04:40:55 +00:00
MaddMugsy
454a0575d8
- added SmokeEffects.h and LightEffects.h to TileEngine.vcproj
...
- increased the INT8 & UINT8 bAge/ubDuration variables in SmokeEffects.cpp and LightEffects.cpp to a good old "int".
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 00:54:14 +00:00
MaddMugsy
32bb41ff09
-updated start radius and duration of breaklight and trip flare
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@101 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-08 00:15:51 +00:00
MaddMugsy
21bc685f8d
WARNING: I haven't tested these changes yet, since I'm still at work :p I'll be testing them and making updates as needed tonight.
...
- updated breaklight effect to use the radius and duration values from Explosives.xml
- updated tracer bullet lighting effect (will probably require more tweaking)
- updated AI - when trapped in gas in Insane the AI goes nuts instead of getting scared. AI in all levels is more likely to use autofire over burst/single fire when in gas (panicking).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@190 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 00:14:23 +00:00
lalien
ea7e68297c
- Bobby Ray's tool tips for GL fixed
...
- bug fix: CTD when shoot at soldier and see items afterwards (happens not always)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@189 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-07 18:44:37 +00:00
MaddMugsy
4907318a8a
-updated Sounds.xml
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@99 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-07 17:12:56 +00:00
MaddMugsy
19baef3a89
-updated mg43 image
...
-updated galil ARM/MAR to SAR
-updated bolt action weapon sounds from corpse
-added bolt/pump action sounds from corpse
-added manual reloading to some shotguns
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@98 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-07 17:12:27 +00:00
lalien
f937772476
- bug fix: CTD when clicking on buttons
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@187 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-07 15:49:36 +00:00
MaddMugsy
21d454688b
-added grenade launchers to the pre-chambering of pre-selected items
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@186 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-07 15:16:09 +00:00
MaddMugsy
b2a7d4e25a
-pre-chambered cartridges for NPCs/enemies pre-placed on maps so we don't need to listen to them all manually load their guns ;)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@185 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-07 15:14:49 +00:00
MaddMugsy
75d9e1b1c7
-updated AI to use some features from Ja2CW
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@184 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-07 03:48:02 +00:00
MaddMugsy
d9dc88cc3c
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@183 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-07 03:44:13 +00:00
lalien
19b7f398e9
- manual reload ai fixed
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@181 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-06 12:29:04 +00:00
MaddMugsy
4c8949eed5
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@97 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-06 03:26:37 +00:00
MaddMugsy
f017b89a5d
-fixed manual reload stats not working
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@96 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-06 02:58:15 +00:00
MaddMugsy
ed9cfa6ba0
-updated APs for bolt action rifles to take into account manual reload AP costs
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@95 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-06 02:29:25 +00:00
MaddMugsy
b770b7a7c5
-added APsToReloadManually and ManualReloadSound to Weapons.xml
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@94 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-06 00:43:05 +00:00
lalien
c4db6f8f13
- manual reload play sound added
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@178 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-05 23:34:43 +00:00
lalien
ce1b1220b7
- new feature: manual reload
...
- update readme
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@177 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-05 22:37:34 +00:00
MaddMugsy
829a716c55
-Ja2_Options.INI updated in Data folder to reflect settings from original game
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@93 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-05 17:50:20 +00:00
MaddMugsy
2318b73dc2
-changed base resolution to 800x600 since many people complain about having a hard time seeing and clicking things in 1024x768
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@92 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-05 17:46:49 +00:00
lalien
979423c07a
- removed ammo from grenade launcher tool tip
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@174 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-05 09:22:34 +00:00
MaddMugsy
07aee0e43f
-added code for enemies to carry money items / wallets w/actual deposit-able cash
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@173 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-05 07:06:19 +00:00
MaddMugsy
806372f86f
-removed 2-handed attribute from underslung GLs
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@91 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-05 06:40:11 +00:00
MaddMugsy
26adc690ed
-added a couple extra checks to Inventory Choosing.cpp for attachments. Doubt it will fix the battle/sniper scope conflict though.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@171 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-05 06:17:23 +00:00
MaddMugsy
73b38cb0e5
-updated minrangeforaimbonus to reflect % of vision range
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@88 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-05 06:15:20 +00:00
lalien
7da7984951
- bug fix: Space selects next squad: next merc was not selected when in interrupt
...
- changed scope ranges to be % of base visible range
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@170 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-05 01:03:17 +00:00
lalien
d0ea612fb3
- added % status for blades in tool tips
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@169 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-04 18:53:35 +00:00
lalien
5259bdeee2
- bug fix 'j' key was not working properly
...
- check for invalid sector in GetCurrentBattleSectorXYZAndReturnTRUEIfThereIsABattle
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@168 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-04 17:52:58 +00:00
MaddMugsy
3914227702
-restored the built-in reflex sight bonuses to some guns (oops)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@87 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-04 16:48:35 +00:00
MaddMugsy
77e82c8026
-fixed (hopefully) jackhammer image
...
-fixed silver and gold nuggets
-updated AP costs to Starwalker's new values
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@86 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-04 16:40:41 +00:00
Wanne
07afe5f389
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@167 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-04 16:21:31 +00:00
Wanne
311378ef81
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@166 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-04 16:20:41 +00:00
Wanne
6e8c1716c7
Changed some cosmetic details in the strategy screen.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@85 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-04 16:18:43 +00:00
lalien
fc503fc9ab
- new setting in game options: Space selects next squad, when turned on there is no need to press Shift+Space to select next squad
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@165 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-04 15:36:34 +00:00
lalien
db0c54fe07
- changed file names for 9x39 weapons (removed dual blank)
...
- changed BurstSounds.xml and Sounds.xml to reflect file names change
- reduced volume for crow sounds
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@84 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-04 14:23:57 +00:00
MaddMugsy
573dbee6c2
-fixed battle scope / sniper scope conflict in Inventory Choosing.cpp
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@164 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-03 18:08:08 +00:00
MaddMugsy
0f7e3e1a95
- changed tons of guns setting back to "normal" and "tons of guns". This will increase compatibility with other mods based on 1.13.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@163 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-03 17:55:37 +00:00
MaddMugsy
110790ee5d
-fixed aim level % restrictions
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@162 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-03 17:19:54 +00:00
MaddMugsy
37ad617bda
-added option to choose whether extra aim levels apply to rifles only
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@161 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-03 17:10:10 +00:00
MaddMugsy
1c4a433ae7
- added +5 to accuracy of bolt action rifles
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@80 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-03 15:49:33 +00:00
MaddMugsy
b9c5f45721
- updated aiming levels to use a % of sight range, and to allow only rifles & sniper rifles to use aiming levels > 4
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@160 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-03 15:42:16 +00:00
lalien
23ceb398ff
- quick fix for sight range
...
- works only when 'L' pressed one more time
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@159 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-03 13:54:21 +00:00
MaddMugsy
2842c92ce1
-continued from last commit
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@158 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-03 06:55:59 +00:00
MaddMugsy
fe770cf490
- fixed RPGs
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@76 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-03 06:44:13 +00:00
MaddMugsy
a35655006f
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@75 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-03 06:28:11 +00:00
MaddMugsy
2d005563a2
-continuation of last update
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@157 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-03 06:23:46 +00:00