-added code to support urban, desert and snow camo
2 issues:
1. Need to test this to make sure it works, since I'm at work. I'll test it all out tonight.
2. There is no Snow terrain type. Anyone have any great ideas on how to test for it?
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@399 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Placement cursor was shown valid (should not be valid), when it was inside the shade area near to the valid area.
- Removed the "flicker" that sometimes appeared on the Tactical Placement screen.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@318 3b4a5df2-a311-0410-b5c6-a8a6f20db521
-rewrote the AI sniper code to take advantage of readying weapons. Added new SNIPER order for soldiers that's assigned when a soldier has a sniper rifle (80% chance) or a scope (40% chance).
-spreadsheet update
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@216 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- updated breaklight effect to use the radius and duration values from Explosives.xml
- updated tracer bullet lighting effect (will probably require more tweaking)
- updated AI - when trapped in gas in Insane the AI goes nuts instead of getting scared. AI in all levels is more likely to use autofire over burst/single fire when in gas (panicking).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@190 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Game version string changed
Added changes from Madd Mugsy 2006.05.24
- Fixed tracer bullet firing during daytime bug
- Made camobonus not depend on gear status
- Items with coolness = 0 are "illegal"
- Made wirecutter cursor appear for utility knife when able to cut fences
- Made autofire-only guns not work if they're in the secondary hand
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@80 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Bug fix: STRAIGHT_RANGE was not initialized properly causing enemies become invisible
Added changes from 2006-05-14 2 by Madd Mugsy
- Added Lesh's Explosion data externalization code for exp. animations, sounds, etc.
- Fixed some armor issues with ceramic plate-type attachments being attached to non-vest slots
- Removed hard coded item indexes from sun goggle / night goggle swapping, now it picks the best possible goggles
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@71 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Moved new game settings from ja2.ini to Ja2_Options.ini
- Moved all settings from NewGameSettings.cpp to GameSettings.cpp
- New feature: Militia movement on strategic map v1.3
- New feature: Automatic reload
Press Shift+R in tactical to reload all weapons of your team with magazines from sector inventory
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@60 3b4a5df2-a311-0410-b5c6-a8a6f20db521
* 2006/05/04 *
* Madd Mugsy *
* Developed in VS 2003 *
*********************************************************
- Added tile lighting animation effects to tracer bullets, forced muzzle flash on tracers so enemies can see you, regardless of flash suppression
- Re-enabled laptop animation, since Lesh fixed it (I forgot to mention that in my earlier changes :p)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@54 3b4a5df2-a311-0410-b5c6-a8a6f20db521
* 2006/04/26 *
* Little Alien *
* Developed in VS 2003 *
*********************************************************
Source:
- Soundmanager v1.1 added
- Some changes for international versions
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@39 3b4a5df2-a311-0410-b5c6-a8a6f20db521
*********************************************************
* 2006/03/16 *
* RoWa21 *
* Developed in VS 2003 *
*********************************************************
- Changed missing screens to the High-Resolution
- Tactical Screen
- Shopkeeper Interface,
- Credits Screen,
- AutoResolve Screen
- ...
- Some bugfixing with the screens
- Centered message boxes
- ...
- Merged lalienxx's features (BUT NO BURST AND NO MP3/OGG SUPPORT!)
- Rain and lightning visual and sound effects
- Visibility radius decrease when rainig
- Weapon relyability decrease when rainig
- Possibility to spot the enemy at night with lightning
- New settings in the ja2.ini file for the rain
- Aiming without shooting with "L" key
- Move the cursor over an enemy and press the "L" key.
- Added judges bugfixing
- Swapped internal shopkeeper character numbering to match the Prof.dat in 1.13 (Gabby/Smithy)
- Added status of the items to item 'tooltip'
- If it is an ammo, the number of available rounds appear
- A stack of items now always shows the minimum repair status
- No more carrying a stack of grenades into battle only to find most are duds
- Made tactical map loading code more robust against maps with bogus buildings
- Made tactical map loading code more robust against maps with characters with bogus locations or schedules
- Changed the location of the savegame structure
- Each mode contains its own savegame folder in its own data-folder
- Some general bugfixing
- See Bugfixing.xls on the ftp
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@24 3b4a5df2-a311-0410-b5c6-a8a6f20db521