Commit Graph
1611 Commits
Author SHA1 Message Date
Wanne 2b437f3c53 Fixed missing lastname for Kermit 'Frog' (by 3iff)
-> Kermit 'Frog' Fraser

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2307 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-24 08:46:15 +00:00
Flugente 5302b4aa5b The merc profile #71 (RPC71) is now used for all combat jeeps.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2306 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-21 21:29:40 +00:00
Flugente 438b613663 New feature: enemy combat jeeps fill the role between infantry and tanks. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=344628&#msg_344628
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2305 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-20 18:44:16 +00:00
Wanne 9825852926 Added more enemy profiles to xml file for Elite and Regular (by 3iff)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2304 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-19 20:16:09 +00:00
silversurfer 03c1ff2aea Moved INITIAL_MERC_ARRIVAL_LOCATION from Ja2_Options.ini to Mod_Settings.ini. If Mod_Settings.ini has a value defined it will overwrite the value from Ja2_Options.ini. Otherwise it will leave it alone.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2303 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-12 09:35:42 +00:00
Wanne fe6f234001 Fixed wrong snitch speech from Carp (by firebat)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2302 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-11 13:02:43 +00:00
Wanne 6bd4431e5a Bugfix: Briefing Room: Fixed wrong entries in Briefing Room xml (by Jazz)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2301 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-10 21:04:26 +00:00
Wanne 4553db6bbf Fixed wrong locations of certain speech file (Data\Speech <-> Data-1.13\Speech) (thx to firebat)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2300 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-10 20:48:02 +00:00
silversurfer 6a3585c1c3 Fix: Description in DifficultySettings.xml implied that we could use/create more than 4 difficulty levels. We can not! This will crash the game!
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2299 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-10 11:32:08 +00:00
Wanne 23a6efb03a UB 1.13 Fixes (by Jazz)
- Externalized more hardcoded grid numbers

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2298 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-08 21:07:09 +00:00
Wanne c5b3d24220 UB 1.13 Fixes (by Jazz)
- The problem was fixed with the mark of underground sectors on the strategic map (J14-1,K14-1,L15-2,L15-3).
- Fixed the problem with moving from the sector K14-1 to K15-1.
- Added a few new parameters to the file UB_Options.ini

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2297 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-07 18:42:33 +00:00
Flugente 46a2c826d7 New feature: sector fortification allows to construct structures in sectors in a much easier way than by using amerc to build 'by hand'. Fortification nodes are in a subfolder in Profiles and can easily be altered and exchanged, even in an ongoing game.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2296 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-06 12:43:04 +00:00
Wanne 291b14dd63 Bugfixes: Wrong naming of sound files (thx to firebat)
- Some battlesounds had wrong filenames

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2295 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-02-24 15:02:56 +00:00
silversurfer 0d66364428 New parameter in DifficultySettings.xml:
LootStatusModifier defines how much his dropped equipment can get damaged when an opponent dies. This externalizes the hardcoded values that depended on difficulty level.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2294 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-02-13 15:17:13 +00:00
Flugente 2611636d82 Added sandbags/concertina to GENERIC 2 (Dirtroads) tileset.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2293 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-02-07 01:52:14 +00:00
silversurfer 366482707c Fix: added missing rank 10 to rank names
New parameters in DifficultySettings.xml:
- LevelModifierLowLimit
- LevelModifierHighLimit
- AllowUnrestrictedXPLevels


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2292 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-02-06 23:27:59 +00:00
Flugente 5c1fb25399 Difficulty setting AlwaysUpGradeAdminsToTroopsProgress forces admin upgrade to troops once enough player progress is reached.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2291 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-02-06 00:04:31 +00:00
Flugente f7afa4ed4a RADIO_OPERATOR_REINFORCEMENT_SETTING in Skills_Settings.ini controls under what conditions radio operators can call militia reinforcements.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2289 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-28 22:55:35 +00:00
silversurfer 3fff93df04 Fix: Game crashes when loading sector N3 because of missing tile graphics for the Enemy Helicopter feature.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2288 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-28 18:07:54 +00:00
Wanne 6526fb902d Updated content
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2287 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-27 20:08:00 +00:00
Wanne 09c3ee3148 Renamed "ReadMe.txt" to "Technical Issues with JA2 1.13 - Problems and Solutions.txt"
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2286 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-27 20:06:24 +00:00
Wanne c3f9be2aa8 Updated ReadMe.txt (technical fixes on 1.13)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2285 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-27 20:01:54 +00:00
Flugente 8958fd154e New ammotype: cryo ammo deals no damage, but freezes a soldier for two turns (stackable effect). A frozen soldier cannot perform actions, and has drastically lowered damage resistance. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22926&start=0&
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2284 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-24 22:52:53 +00:00
Wanne e81e8ed6c4 Deleted old "Windows 8 Fix.zip" (we already have the same file named "Windows 8 & 10 Fix.zip")
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2283 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-21 17:07:50 +00:00
Flugente e2ff9908eb Fix: renamed ammo strings (by ATigersClaw & DepressivesBrot)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2282 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-10 19:55:40 +00:00
Flugente adc31c548e Renamed 'VSSK Vychlop' to 'VSSK Vykhlop' (by ATigersClaw)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2281 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-10 18:32:34 +00:00
Flugente b87800793f - Moved ASD & Enemy Heli-related settings from JA2_Options.ini to Mod_Settings.ini.
- Enemy Helis can also be unlocked if a certain game progress is reached.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2280 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-10 14:45:38 +00:00
Flugente 2ad68a812f - New Feature: Arulco special division controls other features to fight the player. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=343706&#msg_343706
- New Feature: Enemy helicopters allow the AI to rapidly deploy troops aross the map. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=343707&#msg_343707

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2279 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-09 19:17:04 +00:00
Flugente f785fc83b7 JA2_Options.ini setting MILITIA_USE_SECTOR_EQUIPMENT_GUN_ATTACHMENTS controls whether militia also equips attachments if they equip their guns from the sector.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2278 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-09 16:52:21 +00:00
silversurfer 3f942b7f77 Fix: - DifficultySettings.xml had incorrect data for reinforcements and extra defenses around Meduna
- added/corrected some comments
- removed ALLOW_REINFORCEMENTS from Ja2_Options.ini because this is obsolete. It is set in DifficultySettings.xml.
- some updates to Data\Ja2_Options.INI

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2277 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-09 16:22:16 +00:00
Wanne d0ddb16008 Bugfix: "Novice" and "Insane" Difficulty had disabled AllowReinforcments in DifficultySettings.xml (thx to OviK)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2276 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-04 08:40:19 +00:00
silversurfer 969de84e59 AI improvements (by Sevenfm):
AI_EXTRA_SUPPRESSION
- AI will use suppression fire more often in RED state (set minimum AI CTH to 1)

AI_NEW_MORALE
- Better dynamic morale calculation depending on tactical situation.
- Additional min/max limits for AI morale
- Disabled HOPELESS morale for soldiers without guns (they can pick up weapon or attack with hands sometimes)

AI_BETTER_COVER
- Additional checks for line of sight, fresh corpses and overcrowded locations

AI_EXTRA_FLANKING
- Allow flanking for BRAVEAID/BRAVESOLO

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2275 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-12-19 14:19:15 +00:00
silversurfer d0922e0370 Fix: Sector L4 had an invalid water type
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2274 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-11-08 12:41:32 +00:00
Wanne 8e9ad379c2 Fix: Hireable Mike Script (by merc05)
- Fixed "Hiring Mike Instantly" when using auto-initiated conversation with Mike
- see: http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22803&goto=342868&#msg_342868

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2273 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-11-06 08:15:47 +00:00
Wanne df70bdf3ac - Renamed Win 8 Fix to Win8/Win10 Fix
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2272 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-09-13 09:47:25 +00:00
Flugente 59210496d1 Externalised ini values: CORPSE_DELAY_UNTIL_ROTTING and CORPSE_DELAY_UNTIL_DONE_ROTTING control when a corpse rots and vanishes.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2271 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-08-19 19:59:02 +00:00
Flugente 257df463fa Radio sets no longer need a battery. Item #1698 is no longer needed (is still in for compatibility reasons for now).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2270 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-08-14 20:52:06 +00:00
Flugente 0d0a547bcf Sandbags no longer need to be filled, item #1541 has been removed.
Empty sandbags (#1540) are now a 'stack' of bags that can be used to create 100 sandbag structures and it can be merged.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2269 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-08-12 21:12:34 +00:00
Flugente d97eb0c4c3 - clarified ini values
- small background adjustments

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2268 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-08-12 20:20:43 +00:00
Flugente f937364610 New background property: if <croucheddefense> is set, enemy CTH is modified if they fire on us while we are crouched against thick cover (size >= 2) in the direction of the shot.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2267 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-07-25 12:44:57 +00:00
Flugente c7b2c2592a Fix: sandbags could only be jumped if their height was < 2. A structure with a .jsd-size of 1 barely offers protection, thus limiting the usefulness of sandbags. From now on, sandbags with a height of 2 can also be jumped.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2266 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-07-24 21:38:14 +00:00
inshy 2e23ead512 Now Ivan's speech have Russian text, as it was in original Ja2.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2265 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-07-20 18:09:31 +00:00
inshy 76b1dba9d7 Restored broken text.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2264 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-07-20 17:57:45 +00:00
Flugente 28388681bd Fix: removed nada items from starting gear
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2263 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-07-20 17:24:58 +00:00
Wanne 88725a7be1 New Xml Editor 0.106
- Removed reading and writing of "Items\Drugs.xml", because the structure changed and therefor the XML Editor could not start


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2262 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-07-19 15:17:11 +00:00
Flugente cbc64c3bdc added anti-tank mine (#1735) to Devin's selection
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2260 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-07-15 21:30:49 +00:00
Flugente 37d4a13bcd New item tag: mines with <antitankmine> set to 1 will be activated by vehicles or robots.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2259 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-07-08 19:53:50 +00:00
Flugente a3e05a9412 - increased 'cigar' drug effects
- neurotoxin darts now use the new drug system

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2258 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-07-04 20:24:00 +00:00
Flugente 036ada1226 New Feature: Drug System Overhaul. The drug system has been completely overhauled.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=341541&#msg_341541

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2257 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-06-28 17:44:55 +00:00
Flugente 33fe5aae59 Moved start of new quest to code from lua, as otherwise the player can exploit NPC presence and finish quest too easy
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2256 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-06-19 18:56:53 +00:00