silversurfer
d1a94ee90d
Fix (by Sevenfm) - shooting upwards penalty calculation was wrong
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8631 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-10-30 14:55:59 +00:00
silversurfer
3723ebfa43
Fix (by Sevenfm) - noise volume was capped so less important noises could be stored in the AI noise memory
...
New feature - mercs can now also open doors from the side instead of the front
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8630 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-10-30 14:16:51 +00:00
silversurfer
54d5bb0317
fix (by Sevenfm): some functions ignored the last member of a team
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8629 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-10-16 11:59:54 +00:00
Flugente
0447130826
Fix: only check for rate of fire for weapons
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8628 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-10-07 20:59:43 +00:00
Flugente
9958807f54
Ammo colour in AmmoTypes.xml is now set using <red>/<green>/<blue> tags instead of <fontColour>/<grayed>/<offNormal>/<onNormal>.
...
For more information, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=355255&#msg_355255
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2449 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-10-06 17:54:01 +00:00
Flugente
7a49e4921a
Ammo colour in AmmoTypes.xml is now set using <red>/<green>/<blue> tags instead of <fontColour>/<grayed>/<offNormal>/<onNormal>.
...
For more information, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=355255&#msg_355255
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8627 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-10-06 17:51:25 +00:00
Flugente
50d7b679c1
Added safety checks
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8626 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-09-30 19:40:55 +00:00
Flugente
a55057b2b2
The following options has been moved from the campaign start screen to JA2_Options.ini:
...
- New Chance to Hit System (now NCTh (Default: FALSE))
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23855&goto=354656&#msg_354656
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2448 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-29 21:15:28 +00:00
Flugente
8c6f69fbb8
The following options has been moved from the campaign start screen to JA2_Options.ini:
...
- New Chance to Hit System (now NCTH (Default: FALSE))
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23855&goto=354656&#msg_354656
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8625 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-09-29 21:14:00 +00:00
Flugente
88a7461374
- IMP slots are now purely defined by <Type>6</Type> in MercProfiles.xml. Removed MAX_IMP_CHARACTERS and IMP_XXX settings.
...
- Sounds/SoundsProfiles.xml
- Dynamic ammo weighting (DYNAMIC_AMMO_WEIGHT in JA2_Options.ini) now also applies to food, drugs, canteens and camo kits.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2447 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-29 19:57:55 +00:00
Flugente
2517351acc
Dynamic ammo weighting (DYNAMIC_AMMO_WEIGHT in JA2_Options.ini) now also applies to food, drugs, canteens and camo kits.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8624 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-09-29 16:26:20 +00:00
Flugente
487c21ffdf
Removed Sounds/SoundsProfiles.xml and relevant code. If you don't want soundfiles to play for a character, remove or rename those soundfiles, no need for an extra xml.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8623 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-09-29 15:06:37 +00:00
Flugente
0905d5aa47
IMP slots are now purely defined by <Type>6</Type> in MercProfiles.xml. Removed MAX_IMP_CHARACTERS and IMP_XXX settings.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8622 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-09-29 13:18:40 +00:00
silversurfer
4736b8b877
modified enemy and militia gun progression (by Lev Arris):
...
- Admins are some kind of militia to keep the people in line. They have very basic and old weapons.
- Regulars now have proper army equipment, mostly WP guns. No pistol only army anymore.
- Elites bring their own weapons of choice which is much better than anything else in Deidranna's army.
For more info see: http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22160&goto=335768&#msg_335768
- I backed up the old files for easy restore by the players.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2446 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-25 19:36:52 +00:00
Flugente
614d0c6c09
Fix: hourly drug addiction did not cause proper consumption of drugs
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8621 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-09-24 19:39:24 +00:00
Flugente
494dbc6e69
Store the profile type in the profile structure and remove superfluous code
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8620 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-09-24 19:36:28 +00:00
Wanne
8ae2eacfcd
Chinese Translation updates (by TBS)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8619 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-09-24 07:44:27 +00:00
silversurfer
d341f290f6
fixed incorrect handling of army compositions
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8617 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-09-23 15:46:39 +00:00
silversurfer
2aab4aff5d
- added new parameters for NCTH in DifficultySettings.xml that allow the modification of CTH for militia and player mercs (requires GameDir 2445)
...
- re-enabled the extra elites for counter attacks
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8615 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-09-20 17:42:34 +00:00
silversurfer
e04428be19
new CthConstantsBaseDifficulty and CthConstantsAimDifficulty parameters in DifficultySettings.xml that allow modification of CTH for militia and player mercs
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2445 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-20 17:35:07 +00:00
Wanne
a1c92ffcbc
Fixed "red faces" on face gear items (by TBS)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2444 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-11 21:02:18 +00:00
Wanne
427240ff6a
Updated Chinese GameDir files (by TBS)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@8614 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-09-11 21:01:34 +00:00
Wanne
ada2d374c4
Updated Chinese Text files (by TBS)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8611 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-09-11 11:37:10 +00:00
Flugente
20f3631870
The following options have been moved from the campaign start screen to JA2_Options.ini:
...
- Maximum number of IMPs (now MAX_IMP_CHARACTERS (Default: 10))
- Enemies drop all items (now DROP_ALL (Default: FALSE))
- Merc Story Backgrounds (now BACKGROUNDS (Default: TRUE))
- Food System (now FOOD (Default: FALSE))
- Improved Interrupt System (now IMPROVED_INTERRUPT_SYSTEM (Default: TRUE))
- Inventory Manipulation Costs AP (now INVENTORY_MANIPULATION_COSTS_AP (Default: FALSE))
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23855&goto=354656&#msg_354656
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2442 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-02 15:14:33 +00:00
Flugente
2dbacd32de
The following options have been moved from the campaign the campaign start screen to JA2_Options.ini:
...
- Maximum number of IMPs (now MAX_IMP_CHARACTERS (Default: 10))
- Enemies drop all items (now DROP_ALL (Default: FALSE))
- Merc Story Backgrounds (now BACKGROUNDS (Default: TRUE))
- Food System (now FOOD (Default: FALSE))
- Improved Interrupt System (now IMPROVED_INTERRUPT_SYSTEM (Default: TRUE))
- Inventory Manipulation Costs AP (now INVENTORY_MANIPULATION_COSTS_AP (Default: FALSE))
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23855&goto=354656&#msg_354656
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8610 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-09-02 15:14:01 +00:00
Flugente
83e00b0480
Maximum number of IMPs is no longer a gamestart option. Instead the JA2_Options.ini setting MAX_IMP_CHARACTERS is used.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8609 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-09-01 16:01:03 +00:00
Flugente
4e4db1ed03
Removed distinction between male and female IMP slots. Number of IMP slots is now set via MAX_IMP_CHARACTERS, slots are set with IMP_'number'.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2441 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-31 21:39:20 +00:00
Flugente
3cc7e65da8
Removed distinction between male and female IMP slots. Number of IMP slots is now set via MAX_IMP_CHARACTERS, slots are set with IMP_'number'.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8608 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-08-31 21:38:53 +00:00
Flugente
ee33133354
Slightly improved riotshield graphics
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2440 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-28 20:49:07 +00:00
Flugente
e205697804
Fix: possible underflow in UB code
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8605 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-08-28 20:44:16 +00:00
Sevenfm
5d04583e13
- update "improved auto fast forward" feature
...
- disable radio animation for invisible soldiers and soldiers in water
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8603 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-08-26 01:24:06 +00:00
Flugente
3ea52c8e45
Removed non-default output entries
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8601 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-08-25 20:05:58 +00:00
Flugente
372384005b
Fix: weather is not properly distributed over the day
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8600 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-08-24 22:49:12 +00:00
Flugente
add2831bb3
Removed WEAPON_RESTING_DISPLAY, DISPLAY_SCOPE_MODES and OVERHEATING_DISPLAY_THERMOMETER options (always show indicators if features are on instead)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2439 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-24 22:27:19 +00:00
Flugente
c320bd98d0
Removed WEAPON_RESTING_DISPLAY, DISPLAY_SCOPE_MODES and OVERHEATING_DISPLAY_THERMOMETER options (always show indicators if features are on instead)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8599 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-08-24 22:26:37 +00:00
silversurfer
25e2f93327
New modifiers "MISS_MAX_RADIUS_x" for grenades and mortar to set a max radius where they will land. Higher base radius will make those traits a bit more useful...
...
* Requires exe 8598 or greater
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2438 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-22 17:54:57 +00:00
silversurfer
fed9ca298c
- new modifiers "MISS_MAX_RADIUS_x" for grenades and mortar to set a max radius where they will land. Chance to hit something with explosives is now based more on skill than on luck.
...
- fixed infinite loop in function "RandomGridFromRadius" when min and max radius were 1
- fixed incorrect exit condition in function "RandomGridFromRadius" when min radius was 0
- fixed incorrect CtH calculation for mortar
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8598 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-08-22 17:54:24 +00:00
Flugente
6058911c34
Fix: riot shield graphic is off if soldier is not on the ground
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8597 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-08-18 14:57:13 +00:00
Flugente
79c41c3dbe
Fix: throwing knives disappear when hitting corpses
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8596 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-08-18 14:12:54 +00:00
Flugente
2e86f6c0ef
'Disease->Diagnose' assignment also checks for contaminated items and marks them permanently
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8595 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-08-15 19:20:08 +00:00
Flugente
7246b671f8
- If NPC_AUTORESOLVE_DROP_ALL is TRUE (default FALSE), NPCs (enemies, militia, bandits, creatures...) drop items in autresolve like they would in tactical combat.
...
- Fix: dropped items are clones when dropping from autoresolve
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8594 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-08-15 14:47:43 +00:00
Flugente
fc010ad0ed
If NPC_AUTORESOLVE_DROP_ALL is TRUE (default FALSE), NPCs (enemies, militia, bandits, creatures...) drop items in autresolve like they would in tactical combat.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2437 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-15 14:43:55 +00:00
Flugente
cb2002af2a
Cleaned up code.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8593 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-08-15 14:37:15 +00:00
Flugente
ce80ab68e6
Fix: death in autoresolve should have always resulted in corpses, but this only rarely happened
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8592 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-08-14 23:11:58 +00:00
Flugente
a59b75b0be
New feature: we have to bury corpses, or their rot causes diseases in sectors
...
Requires GameDir >= r2436.
Fopr more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&th=23828&goto=354321&#msg_354321
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8591 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-08-12 12:42:38 +00:00
Flugente
23d00378a4
New feature: we have to bury corpses, or their rot causes diseases in sectors
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2436 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-12 12:38:07 +00:00
Flugente
f6f3444893
Item change: extended stocks have -1% cth modifier to keep in line with the way guns were before inseparable stocks were added.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2435 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-10 18:53:51 +00:00
Flugente
79b79f69ad
Item change: Folding stocks only CTH add penalties when folded.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2434 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-09 20:00:15 +00:00
Flugente
7724bfb926
Fix: game does not start in 'Data'-configuration due to missing xmls, scripts
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2433 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-09 19:07:44 +00:00
Flugente
9f8c200fa2
Fix: game does not start in 'Data'-configuration due to missing xmls
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2432 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-08 19:54:06 +00:00