Commit Graph
377 Commits
Author SHA1 Message Date
Flugente 9e97538d89 New feature: enemy combat jeeps fill the role between infantry and tanks. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=344628&#msg_344628
This is savegame compatible. GameDir >= r2305 required.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8114 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-03-20 18:45:51 +00:00
Wanne 80bfe613e8 Bugfix: Briefing Room: Deleted unused/wrong text box from briefing room (by Jazz)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8102 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-03-10 21:01:35 +00:00
Flugente 908923e813 New display mode: "CTH mode" displays a very rough cth indication in the current merc's firing cone. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=344441&#msg_344441
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8099 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-03-08 22:36:39 +00:00
Flugente 12ae810316 - New feature: sector fortification allows to construct structures in sectors in a much easier way than by using amerc to build 'by hand'. Fortification nodes are in a subfolder in Profiles and can easily be altered and exchanged, even in an ongoing game.
Fully savegame compatible.
GameDir >= r2296 is recommended, but not required.
- Cleaned up cover display functions.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8094 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-03-06 12:44:57 +00:00
Wanne b905632044 Moved WHO logo on the laptop page a view pixels to the right (to make more space for the headline text)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8083 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-03-03 18:50:45 +00:00
Wanne 757e094a89 Bugfix: Doubled the string buffer size the bio text field for OldAIMArchive.xml file, because in Russian language, character Bio was cut (in Russian language one character needs 2 bytes)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8073 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-02-27 17:49:04 +00:00
Flugente d1e1759aa2 Removed ENABLE_ZOMBIES-define
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8047 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-31 17:54:51 +00:00
Flugente 7664342746 - New Feature: Arulco special division controls other features to fight the player. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=343706&#msg_343706
- New Feature: Enemy helicopters allow the AI to rapidly deploy troops aross the map. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=343707&#msg_343707. GameDir <= r2279 is required.
- Fix: income of mine 0 was not correctly calculated

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8015 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-09 19:45:30 +00:00
Wanne 6d08593bd0 MeLoDy Updates
- Increased horizontal table column width to fit longer merc names


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7991 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-09-13 15:21:55 +00:00
Wanne b9a07dd36a MeLoDy Updates
- Increased horizontal table column width to fit longer merc names
- Externalized header texts 

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7990 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-09-13 13:49:41 +00:00
Wanne a2589f7034 Bugfixes / Improvements (macros) of Assignments (by Franimus)
- Fixed warning for INT8 overflow on scroll region priority, seemingly had no effect though
- Use new assignment macros
- Bugfix - POWs' activity level being overwritten
- Feature - automatically bandage bleeding mercs on a PATIENT assignment
- Bugfix - mercs treated at facilities should not use mercs' medkits
- Added 3 new enums for facility doctor, patient, and repair
- Bugfix for facility patients not detected as being in a facility
- Bugfix - iBurstAPCost was ignoring half of its calculation due to extraneous semicolon


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7988 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-09-12 11:27:28 +00:00
Flugente 5385ae1295 - Fix: cleaning weapons prompt read parameters wrong
- when a merc regains HP via surgery, display the gain
- if an EPC leaves the team, add them to the list of departed characters

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7977 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-08-17 20:00:19 +00:00
Flugente 90486b015b Oly start PMC hiring if > 0 militia have been selected
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7958 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-08-04 19:11:13 +00:00
Flugente 0a748a02b3 Message boxes can have a dropdown. For usage, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=341863&#msg_341863
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7935 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-07-25 17:34:18 +00:00
Flugente 6aa4e1e6c6 New background property: if <croucheddefense> is set, enemy CTH is modified if they fire on us while we are crouched against thick cover (size >= 2) in the direction of the shot.
Backgrounds.xml tag was added in GameDir r2267.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7933 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-07-25 12:49:37 +00:00
Flugente d682b28a31 Fix: progress bar on dropdown menus was too small
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7932 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-07-24 22:23:13 +00:00
silversurfer 1d8136aa06 Fix: New IMP gear selection method didn't include the Sidearm category so mercs could be left without a gun if their trait selection didn't include one.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7908 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-07-09 16:19:47 +00:00
Flugente 4d9140da57 New Feature: Drug System Overhaul. The drug system has been completely overhauled.
Requires GameDir >= r2257.

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=341541&#msg_341541

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7896 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-06-28 17:47:25 +00:00
Flugente 806aa458ac If debt to MERC includes gear, tell us so
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7893 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-06-16 20:09:51 +00:00
Flugente eff368f099 - New Quest: if Kingpin is unaware Maria escaped with the player's help, he enlists the player to kill the DaSilvas
- Moved civ factions for mod compatibility (UC)

Does not break savegame compatibility.
Requires GameDir >= r2252.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7889 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-06-13 17:26:16 +00:00
Flugente ec90c52bd2 - Stat losses are now displayed in the laptop
- Breath regeneration through sleep is now displayed in a tooltip
- If NOTIFY_IF_SLEEP_FAILS is set to FALSE, there is no popup box is ordering a merc to sleep fails

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7884 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-06-01 20:23:02 +00:00
Flugente c677c462bc In order to keep trait-related settings where traits are defined, moved MERCS_CAN_DO_ADVANCED_REPAIRS from JA2_Options.ini to Skills_Settings.ini under [Technician] settings.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7867 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-19 20:47:07 +00:00
Flugente ab3eec17c6 Fix: gentle(wo)men do not judge on the appearance of the opposite gender
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7827 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-04-21 21:16:40 +00:00
Flugente 98ff352eb0 - added new dynamic opinion events, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=21961&goto=333259&#msg_333259
- Fix: dynamic opinion events on finishing battle did not occur due to faulty sector coordinates
- Fix: dynamic dialogue boxes were displayed with bad screen coordinates
- Change: dynamic dialogue is also written into tactical log
- Change: in events that require a leader, any merc can be considered leader, not just IMPs

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7807 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-04-03 15:35:52 +00:00
Flugente 6e824810ab - Fix: profile id was used instead of profile's face id
- Fix: squad names were not used correctly

- Change: spotter minimum preparation time lowered to 2 turns (was 3)
- Change: spotter ct bonus has been doubled
- Cahnge: spotter cth bonus now works for rifles and sniper rifles


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7774 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-03-09 18:19:34 +00:00
Flugente 66d4bc8a33 Added disease resistance and lowered food and drink consumption to survival trait.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7768 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-03-05 22:43:15 +00:00
silversurfer 4b70b1e400 Fix: mouse position was not restored after a message box was closed
Modified the Ranger trait to make it more useful after loosing all survival bonuses:
- aim click bonus for shotguns is now again 1 (hunter) or 2 (ranger)
- new aim click bonus for rifles that is half the shotgun bonus. With the default value of "1" this means 0 for hunter and 1 for ranger. This does NOT stack with the sniper bonus! It's one or the other depending on which is higher.
- new speed bonus to reloading single shells into shotguns
- new range bonus for shotguns of 10% (hunter) or 20% (ranger)

EDB now displays the trait modified values for:
- Gun Range
- Draw Cost


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7761 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-28 17:08:37 +00:00
Flugente b7612ab64e Fix: Auto weapons (expert) could not be selected during IMP creation
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7759 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-28 14:13:31 +00:00
Flugente 8bfb14e90a New Trait: SURVIVAL (new minor trait) gets the non-weapon parts of the ranger trait.
Requires GameDir >= r2213.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7756 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-27 23:23:03 +00:00
Flugente c7c085b04f New Feature: Militia Volunteer Pool limits the number of militia we can train. Turned off by default.
GameDir >= r2210 is recommended.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7746 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-22 18:52:41 +00:00
silversurfer 46b34e55d1 - new option for automatic IMP item distribution:
uiIndex 52 "Sidearm" in IMPItemChoices.xml is used to give the IMP a standard sidearm based on random selection. It is encouraged to remove marksmanship based gun choices and instead add special weaponry for traits.

- The following changes are supposed to remove useless items from vendors and other lists:
Function ItemIsLegal now filters out food items if the food system is off. The same applies to cleaning kits if the dirt system is off.


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7722 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-01-31 14:36:36 +00:00
Flugente 57f6e41d47 Merged revision(s) 7694 from branches/Flugente/BaseTable:
IMP gear images can be shown without background if required


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7706 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-01-05 00:58:28 +00:00
Flugente 0ecfe1109c Merged revision(s) 7701 from branches/ja2_source_official_2014:
Merged revision(s) 7692 from branches/Flugente/BaseTable:
Merged AssignMinorTraitHelpText(...) and  AssignSkillTraitHelpText(...) into AssignPersonnelSkillTraitHelpText(...)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7705 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-01-05 00:53:26 +00:00
Flugente 209ba22b49 Merged revision(s) 7700 from branches/ja2_source_official_2014:
Merged revision(s) 7690 from branches/Flugente/BaseTable:
Improved required stats for IMP creation.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7704 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-01-05 00:40:39 +00:00
Flugente 72809ac09f Merged revision(s) 7698 from branches/ja2_source_official_2014:
Merged revision(s) 7685 from branches/Flugente/BaseTable:
no need for each dropdown to have its own image library

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7702 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-01-05 00:33:38 +00:00
Flugente 3a61f680da Merged revision(s) 7680 from branches/ja2_source_official_2014:
Fix: crash on IMP creation if selected voiceset uses .ogg files instead of .wav


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7681 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-12-18 16:52:51 +00:00
silversurfer 71546b5cc8 Fix (by Ocular): departed personnel stats and help text where not shown correctly
http://www.ja-galaxy-forum.com/ubbthreads.php/topics/337768/[PATCH]_Fix_departed_personnel#Post337768


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7655 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-11-16 19:53:50 +00:00
Flugente 94ded57962 New Feature: tracking allows rangers to track past movements.
Fro more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/337545#Post337545

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7646 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-11-04 20:03:18 +00:00
silversurfer 5b7f243ed9 Change to # of aim clicks bonus for Ranger trait:
The hunter now only gets POSSIBLE_AIM_CLICK_ADDED_SHOTGUNS / 2 (rounded down) as bonus which is a compromise that was necessary after the revamp of shotguns by Strohmann in GameDir 2173.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7612 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-10-25 14:03:07 +00:00
Flugente 499ff2db06 If the itemlist is huge and one uses New Inventory System, New Attachment System and a lot of MOLLE items, there is a noticable slowdown if inventory is open in tactical. I cleaned up code to ease that somewhat, but the problem will likely persist.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7600 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-10-19 21:53:05 +00:00
Flugente a87e977769 Unused IMP gear slots are no longer displayed in red.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7577 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-10-15 21:09:27 +00:00
Flugente fc861e0ba1 - Added 3 new opinion events (OPINIONEVENT_BRUTAL_GOOD, OPINIONEVENT_BRUTAL_BAD and OPINIONEVENT_TEACHER)
- Fix: during dialogue, mercs did not agree often enough
- Fix: if no mercs were in any squad, Melody website did not show relations
- Dialogue has been reordered, this should make adding new ones slightly easier

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7533 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-27 20:19:49 +00:00
Flugente 7558c84bc2 New Feature: IMP gear selection allows choosing what items an IMP starts with instead of relying upon randomness.
Requires GameDir >= r2152, as required images were added.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7529 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-23 22:46:10 +00:00
Flugente f46083515d Externalised amount of debt to MERC at which Speck complains.
Note: this does NOT affect wether MERC goes bankrupt, as this is independent of the amount of debt.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7515 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-13 15:08:30 +00:00
Flugente f07dbef356 Feature improvement (PMC):
- when PMC militias arrive, loyalty in player towns can be lowered
- PMC militia arrival time is slightly randomized around the ETA

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7483 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-02 22:12:08 +00:00
Flugente 15083befa2 Feature improvement: Battle reports in campaign history get a proper Operation name
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7474 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-09-01 20:20:13 +00:00
Flugente 0c425491bd Fix: typo
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7458 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-08-30 18:04:19 +00:00
Flugente e00897b91b New Feature: a private military company allows hiring of advanced militia. For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/335279#Post335279
Does not break savegame compatibility.

Requires GameDir revision >= r2130.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7457 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-08-30 17:34:25 +00:00
Flugente 6b728e56ac Merged revision(s) 7440-7444 from trunk/GameSource/ja2_v1.13
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7445 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-08-28 02:20:21 +00:00
Flugente f3edcd3d92 Merged revision(s) 7438-7439 from trunk/GameSource/ja2_v1.13:
- Fix: missing buildfile entries for ModularizedTacticalAI when building a Release exe with debugInfo in VS2010
- Fix: incorrect size of an array led to variable corruption

Fix: error in Disease calculation


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7440 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-08-28 00:31:45 +00:00