kitty624
b682856044
Update SectorNames.xml
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D2 Changed water type to 1 (drinkable) since there are watertabs in buildings, a reasonable watersource
2024-01-03 03:52:10 +01:00
Andrzej Fałkowski and GitHub
01635863e3
Specific drug types and drug items for background and facilities - template, bar items and hidden bars for vanilla. ( #62 )
2023-10-02 19:31:10 +03:00
kitty624
a28f6dabad
[Fix] missing attachment for G36C
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item 664, the G36C, has two default attachments defined in items.xml (1746, Folding Stock and 1322, in-build 2x Scope)
It missed 1322 in attachments.xml and when using the Folding Stock (fold/unfold) it resulted in an error for not finding 1322 attached after the transformation
Added entry for 1322 (in-build 2x Scope) on 664 (G36C) in attachments.xml to fix that
2023-09-25 00:31:39 +02:00
kitty624
b04c594b35
added possible nationalities to mercprofiles
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- code has more posabilities as comment in header of mercprofiles
- added the missing ones to comment
2023-08-23 06:41:59 +02:00
kitty624
f5372b8e4f
adjustments to ExtraItems
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- currently only works on ground-level
- adjusted readme to inform that it doesn't work at underground levels
- replaced the former example file that happened to be underground with one at groundlevel
2023-08-22 09:44:14 +02:00
kitty624
7e560bcb30
Update Extra Sector Items readme.txt
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- small fix on Extra Items readme
2023-08-22 03:52:27 +02:00
kitty624
c15ff19673
Extra Items by difficulty
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- sector specific xml that allow to add extra items
- based on difficulty level
- as I understand, it's realtime
- an old forgotten feature, now revived
- added a few examples, nothing realy fancy, just to show the idea
- when novice the stuff is slightly usefull, when insane it's bonkers
- the readme informs about details
2023-08-22 03:00:01 +02:00
kitty624
d456d7d8ad
Update Items.xml
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- added <usAdministrationModifier>-tag to items.xml
- it already exists in code and feature description at forum indicates that it just was forgotten to be added
- used the tag for item Laptop, just as picture in feature description shows
2023-08-21 16:38:29 +02:00
kitty624
165e38bc2a
updated mercprofiles25.xml
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- edited to match recent changes to merc traits in mercprofiles.xml
- to ensure UB-1.13 and ja2-1.13 mercprofiles are in sync
- fix to manuel in mercprofiles.xml (ja2-1.13)
I previously neglected to delete athletics after he gained covert ops, did that now
2023-08-21 10:33:49 +02:00
kitty624
5fc41b17df
Update MercProfiles.xml
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- adjusted Sidney, Dimitri, Grace and Wink to remodeled throwing/demolition trait
- therefore removed their demolition-trait, since grenade throwing bonus is now under throwing-trait
- they still have throwing-trait to match what their Bio descriptions
- Igor now Hunter instead of Survivalist, according to balance discussion at discord
2023-08-15 23:49:50 +02:00
rftrdev and GitHub
3d9e482414
Growth modifiers gamedir changes ( #40 )
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* Replace bEvolution with fRegresses
An evolution value of 2 meant that they devolved, so only Moses and non-sober Larry regress
* Update growth modifiers for specific mercs
Since we can't (currently) force a merc to not grow, we'll just set their growth modifier to an extremely high (slow) value
Len: extremely slow
Spike: extremely slow
Henning: extremely slow
Pops: extremely slow
Wally: very slow (Marksmanship only)
Carp: slow
Leon: extremely slow
Sam: extremely slow
* Add default growth modifiers (0) to the rest of the mercs
2023-08-09 18:35:42 -07:00
kitty624
5e4e673de3
Update MercProfiles.xml
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balance attempt, as discussed in discord
- give high-price mercs more traits
- more available radio-operators
- change some trait-choices that seemed unreasonable/bad fit according to Bio of merc
- preperation for further planned changes
2023-08-05 21:09:18 +02:00
rftrdev and GitHub
cf11a63583
Transport group gamedir changes ( #33 )
2023-07-04 20:57:43 -07:00
dpapadam and GitHub
053ccef9b0
Update Explosives.xml ( #16 )
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<ubType>12 is FIRE RETARDANT, Setting to <ubType>11 for DEBRIS SMOKE
2023-01-16 01:26:16 +02:00
Asdow
b6955889a0
Move LOBOT tabledata to Data from Data-1.13
2022-11-10 19:29:28 +02:00
Asdow
acdd783344
Add Sawnoff shotgun animations to LOBOT
2022-11-06 11:52:11 +02:00
rftr
45a0441a06
update email text and clarify ghillie armour/attachments (by Antonia)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2653 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-08-12 04:29:45 +00:00
Sevenfm
9ffc67ee27
Added loadscreen hints for new/changed hotkeys.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2646 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-04-22 17:10:09 +00:00
rftr
6270c63e6c
added options, item tags, and blank inventory image for new feature: upgradeable robot
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https://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=364403
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2642 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-03-21 17:33:00 +00:00
Sevenfm
81e2021e4f
Missing LOBOT slap animation for female bodytype (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2639 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-17 20:27:29 +00:00
Sevenfm
220fad2b7d
Removed unsupported yet G11 from LOBOT xml to fix starting error.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2638 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-11 11:01:18 +00:00
Sevenfm
74c5311047
Alternate hip aim animation for big male (by Asdow)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2637 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-10 18:57:00 +00:00
Sevenfm
d55568962c
This will make LOBOT work on mercs with face index 200 (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2635 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-03 23:53:58 +00:00
Sevenfm
29af8abd72
Full set of LOBOT animations (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2633 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-12-31 07:50:26 +00:00
Sevenfm
9c2fd350ea
Fix for female, big male cowering LOBOT animations (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2632 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-12-06 07:06:38 +00:00
Sevenfm
170c855f55
Fix for female throwing animations causing a crash with lobot (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2631 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-12-05 19:13:45 +00:00
Sevenfm
bd350a8b9f
Fixed recon gear kit for Blood (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2629 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-11-18 16:26:27 +00:00
Sevenfm
cdfffa4e64
Added missing explosion size defines (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2628 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-11-18 16:14:19 +00:00
Sevenfm
ccd9fd519b
New ingame options screen (by rftr).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2627 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-11-17 07:51:02 +00:00
Sevenfm
a223fd48a5
LOBOT update (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2617 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-09-06 05:34:15 +00:00
Sevenfm
310cdbf92c
LOBOT update (by Asdow). Redid all the regular male anims for less dark shadows and added most of big male animations.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2614 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-23 12:37:36 +00:00
Sevenfm
25e924b77b
LOBOT update (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2612 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-18 05:21:48 +00:00
Flugente
d5c67a4c14
Rebalanced a few values of shotguns and sniper rifles and removed damage bonus from scopes.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=363595&#msg_363595
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2611 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-14 19:27:34 +00:00
Sevenfm
56d29a3ee3
LOBOT update (by Asdow)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2610 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-13 16:37:14 +00:00
Flugente
491071a5e2
Added missing xml entries
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2608 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-28 20:58:30 +00:00
Flugente
a9333dc5a5
Whether a gun shoots fire or fire retardant is now set on the ammo with the <ammoflag>-tag, not the gun.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2604 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-15 18:18:33 +00:00
Flugente
ff13abe2a9
We can now use interactive actions to alter decals on walls, so it is possible to simulate taking off an object from the scenery and add it as an item.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=363513&#msg_363513
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2601 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-13 19:48:14 +00:00
Flugente
185071b9ec
Added new load screen hints
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2600 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-12 19:50:41 +00:00
Flugente
a82fd824c3
Added interactive actions example: cooking a steak
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2598 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-08 19:33:03 +00:00
Flugente
ef1782394a
Interactive actions now allows displaying images.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23144&goto=363478&#msg_363478
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2597 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-07 20:05:25 +00:00
Flugente
ca3f83b583
Added several interactive actions that play a sound when clicking on a structure
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2596 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-04 15:59:35 +00:00
Sevenfm
d17808370e
This new tag added into few sectors that uses alternative loadscreen from UB that doesn't have STI format. While this issue (showing day_generic instead) was resolved with my change in code, I still think it should be updated in dataset (by Shadooow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2591 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-05-29 16:56:23 +00:00
Sevenfm
ccbe4eace0
FIX: made Knife pocket restricted to only normal and throwing knives (by Shadooow).
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FIX: changed size category for all kinds of 5.56x45mm C-Mag ammo belts (100 bullets) from 24 to 25 (by Shadooow).
This fixes the fact that these ammo belts could be put into large ammo pocket. It also balances the amount of these belts in all pockets they are supposed to be put into - previously you could have 6 of them in Double Belt pocket while you could have only 2 of the 200bullet 5.56x45mm belts in the same pocket - now its 4. -1 compared to previous value in Ammo Belt pocket and Vehicle too.
FEATURE: allowed heavy throwing knives to get bloody (by Shadooow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2587 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-04-18 04:12:27 +00:00
Sevenfm
5d8ec28de2
FIX: cleaned duplicated attributes (by impulseUK).
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FIX: cleaned duplicated attributes (by impulseUK).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2586 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-04-18 04:09:41 +00:00
Sevenfm
0f6f84fb35
Updated LOBOT files (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2582 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-02-18 09:38:26 +00:00
Sevenfm
2322001532
Increased ubDuration to 5 for Signal Shell.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2578 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-29 12:47:32 +00:00
silversurfer
fbd7be2ed3
updated water sources on map sectors
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2563 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-09-08 17:42:54 +00:00
Sevenfm
f89b340d1f
LOBOT update (by Asdow)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2561 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-08-16 03:11:33 +00:00
Flugente
367fb0a474
Improved feature: structures can be dragged. Which ones is defined in a new xml.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360672&#msg_360672
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2558 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-07-23 22:09:18 +00:00
Flugente
7360103546
New feature: the refilling of the queen's army resevere now requires her to train recruits, which the player can disrupt to some degree (by sun_alf)
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=360475&#msg_360475 and http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24433&goto=359872&#msg_359872
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2555 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-29 20:11:25 +00:00