Andrzej Fałkowski and GitHub
1a212a3635
Battle panel interface with support for multiple resolutions and scrollable list ( #46 )
2023-08-20 20:52:11 +03:00
rftrdev and GitHub
9e5bc3cdd4
Update Skills_Settings.ini ( #41 )
2023-08-11 11:27:08 -07:00
rftrdev and GitHub
3d9e482414
Growth modifiers gamedir changes ( #40 )
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* Replace bEvolution with fRegresses
An evolution value of 2 meant that they devolved, so only Moses and non-sober Larry regress
* Update growth modifiers for specific mercs
Since we can't (currently) force a merc to not grow, we'll just set their growth modifier to an extremely high (slow) value
Len: extremely slow
Spike: extremely slow
Henning: extremely slow
Pops: extremely slow
Wally: very slow (Marksmanship only)
Carp: slow
Leon: extremely slow
Sam: extremely slow
* Add default growth modifiers (0) to the rest of the mercs
2023-08-09 18:35:42 -07:00
Asdow and GitHub
15516af424
Lobot: Added blood pools to 3 death animations ( #37 )
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* LOBOT: Add blood pools to most common death anims
* Move HasRifleInHand layerprop down in priority
Allows more specific graphics to take over precedence, eg. when a rifle instead of AR class weapon uses FAL graphics
2023-07-22 14:14:29 +03:00
rftrdev and GitHub
9899f7cbca
Add reduced stat growth options to ja2_options.ini ( #36 )
2023-07-21 22:53:30 -07:00
Asdow and GitHub
994b11ab6e
Update F_N_PRNE_kevlar.sti ( #35 )
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Fix faulty sprite for female merc
2023-07-19 15:37:39 +03:00
rftrdev and GitHub
577a21bf78
Add missing transport group options ( #34 )
2023-07-05 18:30:38 -07:00
rftrdev and GitHub
cf11a63583
Transport group gamedir changes ( #33 )
2023-07-04 20:57:43 -07:00
Asdow and GitHub
b938c00e10
Lobot: Fix dual wielding sawed off shotguns ( #27 )
2023-01-25 15:58:19 +02:00
Asdow and GitHub
affc574d81
Lobot: Fix flying back with bloodspurt animation ( #20 )
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There was an error where this animation was 7 frames per direction long, when it should be 24 frames per direction.
Using regular flying back animation as a placeholder until animations with gore are implemented.
2023-01-20 13:16:49 +02:00
Asdow and GitHub
833f4a1d35
Lobot ( #19 )
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Make use of new attachment filter criterion for lobot
Balaclava still requires to be defined as a valid attachment for helmets, but kneepads should now show up already when they are attached to leg armor.
2023-01-19 14:22:32 +02:00
Asdow and GitHub
8bdf65957d
Fix rendering mistake in EOD pants for big male ( #17 )
2023-01-16 13:39:51 +02:00
Asdow and GitHub
71e25e8b6f
Merge pull request #14 from 1dot13/LOBOT
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New graphics for LOBOT
2023-01-15 02:09:23 +02:00
Asdow
29be6a32e8
EOD suit for big male
2023-01-15 01:59:12 +02:00
Asdow
adda846ba6
Update Hats.stp
2023-01-14 15:25:51 +02:00
Asdow
c443d12875
Fix regular male EOD helmet when prone
2023-01-14 15:24:57 +02:00
Asdow
c271367d36
Fix rolling with rifle and eod suit on
2023-01-14 14:59:33 +02:00
Asdow
d14a91aa55
Added alternative eod helmet graphics
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When prone and wearing eod helmet and vest, the vest collar needs to cover part of the helmet
2023-01-14 14:34:00 +02:00
Asdow
9f0411c034
Remove EOD helmet and vest from other filters
2023-01-14 02:39:05 +02:00
Asdow
2c51175185
Added EOD suit animations for female
2023-01-14 02:38:25 +02:00
Asdow
0dd516ecea
update EOD vest sti files
2023-01-13 19:19:20 +02:00
Asdow
b2169e2d2f
Update LOBOT xml files
2023-01-13 18:43:02 +02:00
Asdow
8891e9520c
EOD suit anims for regular male
2023-01-13 18:38:31 +02:00
Asdow
1cd94aa504
Add spectra & balaclava for big male and female
2023-01-12 20:41:21 +02:00
Asdow
cd3fec5665
Added balaclava, heavy armor vest and holsters for regular male
2022-11-19 20:04:39 +02:00
Asdow
6f618903f0
Added Kevlar vest graphics
2022-11-18 19:47:20 +02:00
Asdow and GitHub
9c0cdbce5a
Merge pull request #11 from 1dot13/LOBOT
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Update Filters.xml
2022-11-10 19:57:55 +02:00
Asdow
dabcb10944
Update Filters.xml
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Fix typo, for whatever reason this error only triggered in JA2_vanilla vfsconfig
2022-11-10 19:57:13 +02:00
Asdow and GitHub
7704c78d22
Merge pull request #8 from 1dot13/LOBOT
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- Add Sawnoff shotgun animations to LOBOT
- Move LOBOT xml data to Data from Data-1.13
-- Items.xml uiIndexes match between 1.13 and Vanilla so a separate filters.xml is not needed for Data-1.13
2022-11-10 19:33:28 +02:00
Asdow
b6955889a0
Move LOBOT tabledata to Data from Data-1.13
2022-11-10 19:29:28 +02:00
rftrdev and GitHub
5cd339d402
Gamedir changes for ARC missions ( #7 )
2022-11-07 00:35:37 -08:00
Asdow
acdd783344
Add Sawnoff shotgun animations to LOBOT
2022-11-06 11:52:11 +02:00
rftr
4df7d090f1
Added graphics for new imp gear selection (by Asdow)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2652 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-08-01 21:07:15 +00:00
rftr
d6dab713fe
added new options to limit merc salary increases on level up:
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MERC_LEVEL_UP_MAXIMUM_SALARY_INCREASE_DAILY
MERC_LEVEL_UP_MAXIMUM_SALARY_INCREASE_WEEKLY
MERC_LEVEL_UP_MAXIMUM_SALARY_INCREASE_BIWEEKLY
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2650 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-05-28 21:08:59 +00:00
Sevenfm
6922f7dc53
New option LIMIT_SIMULTANEOUS_SOUND.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2649 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-05-05 07:54:41 +00:00
Sevenfm
3c479de41c
Set SIDE_FACING_DIVISOR = 1.0 by default.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2648 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-05-03 11:36:40 +00:00
rftr
f2b97382ac
added new option in Skills_Settings.ini: [Covert Ops] COVERT_TURNCOATS_ACTIVATE_IN_AUTORESOLVE
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if enabled, turncoats will automatically activate when entering an autoresolve battle
requires r9365
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2645 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-04-14 06:50:59 +00:00
Sevenfm
bdf72fb816
Fixed mercs (other than IMP) and NPCs having no items in Vanilla mode (by Shadooow).
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note: I made this by externalizing values that we read from PROF.dat via script and some manual merging. There are differences though - mostly drop flags, but also that in 1.1 data npcs have weapons in hand but in original game they have them in BIGPOCKET instead - which I think is intented so I haven't changed that. Still further manual unification might be needed, but I am not spending my time for this anymore.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2644 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-03-22 11:07:00 +00:00
rftr
0f278e1a26
remove SHOW_SKILLS_IN_HIRING_PAGE from ja2_options.ini. it is always enabled as of trunk r9331.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2643 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-03-22 08:41:17 +00:00
rftr
6270c63e6c
added options, item tags, and blank inventory image for new feature: upgradeable robot
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https://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=364403
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2642 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-03-21 17:33:00 +00:00
Sevenfm
81e2021e4f
Missing LOBOT slap animation for female bodytype (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2639 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-17 20:27:29 +00:00
Sevenfm
74c5311047
Alternate hip aim animation for big male (by Asdow)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2637 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-10 18:57:00 +00:00
Sevenfm
29af8abd72
Full set of LOBOT animations (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2633 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-12-31 07:50:26 +00:00
Sevenfm
9c2fd350ea
Fix for female, big male cowering LOBOT animations (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2632 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-12-06 07:06:38 +00:00
Sevenfm
170c855f55
Fix for female throwing animations causing a crash with lobot (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2631 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-12-05 19:13:45 +00:00
Sevenfm
6f21522f92
Widescreen UI patch (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2630 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-11-21 12:57:54 +00:00
Sevenfm
cdfffa4e64
Added missing explosion size defines (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2628 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-11-18 16:14:19 +00:00
Sevenfm
ccd9fd519b
New ingame options screen (by rftr).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2627 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-11-17 07:51:02 +00:00
Sevenfm
3d054fc286
Added camouflage bonus to the survival trait (by rftr).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2625 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-10-24 09:02:15 +00:00
Sevenfm
0c1f070c69
Set default COVER_SYSTEM_CAMOUFLAGE_EFFECTIVENESS = 80
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2624 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-10-24 08:56:17 +00:00