mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
638de03d8d35e2c25b1607862e8b4727ee6f84ed
- Ignore firing into dying and breathless targets. Details: - AI will ignore attack breathless targets if there are other in better condition. - AI will not fire into dying targets. - AI should avoid go into creature gas. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6314 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- New Externalization: Externalized the used music to an OPTIONAL "Scripts\Music.lua" file (by Jazz)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1017 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- New Externalization: Externalized the used music to an OPTIONAL "Scripts\Music.lua" file (by Jazz)
Last 1.13 SVN 4721 Compilation of UB : Set #define JA2UB and #define JA2UBMAPS in file builddefines.h. Compilation of JA2 : Rem #define JA2UB and #define JA2UBMAPS in file builddefines.h. Example : UB : #define JA2UB #define JA2UBMAPS JA2 : //#define JA2UB //#define JA2UBMAPS www.legion.zone.zg.pl
Languages
C++
90.4%
C
9.3%
HTML
0.2%
CMake
0.1%