Wanne 73be285e09 Fixes (by Moa)
-SGP debugging now works again (corrected some typos and one missing include).
-Memmory debugging works again (wrong types corrected)
-Laptop screen heigth macro and all references is now usable. (was 'C: y + A' 'D: B - C' which translates to 'D: B - y + A' instead of 'D: B - y - A')
-Laptop screens do not need to rerender as often then before as the laptop screen width/heigth macros works now and invalidating screen will do the trick -> almost no render calls neccessary.
-MercProfile.ubMiscFlag was used instead of .ubMiscFlag2 -> enter sector action schedule for soldiers which dont need to be insertered is now canceled as intended

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6509 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-10-19 12:47:53 +00:00
2013-10-15 19:51:53 +00:00
2013-10-19 12:47:53 +00:00
2013-10-19 12:47:53 +00:00
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2013-10-19 12:47:53 +00:00
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2013-10-18 07:03:41 +00:00
2013-10-02 12:40:08 +00:00
2007-06-09 09:01:04 +00:00
2013-10-17 14:49:52 +00:00
2013-04-14 22:58:58 +00:00
2007-06-09 09:01:04 +00:00
2013-10-15 19:51:53 +00:00
2013-10-19 12:47:53 +00:00
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2007-10-20 06:56:34 +00:00
2013-09-10 20:49:49 +00:00
2013-10-19 12:47:53 +00:00

Last 1.13 SVN 4721



Compilation of UB :



Set #define JA2UB and #define JA2UBMAPS in file builddefines.h.



Compilation of JA2 :



Rem #define JA2UB and #define JA2UBMAPS in file builddefines.h.





Example :



UB :



#define JA2UB 

#define JA2UBMAPS



JA2 :



//#define JA2UB 

//#define JA2UBMAPS





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