Flugente
5e7c6490a3
New Trait: SURVIVAL (new minor trait) gets the non-weapon parts of the ranger trait.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2213 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-02-27 23:06:41 +00:00
Flugente
3f615cc68b
Depending on whch direction the helicopter came from, a different aniamtion will play when performing a heli insertion.
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Requires GameDir >= r2212.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7755 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-26 20:16:13 +00:00
Flugente
541151a0bf
Added new heli animations (insertion from different directions)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2212 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-02-26 20:13:19 +00:00
silversurfer
34803db3cd
fix: - alternative heli fuel system read the wrong parameters from Helicopter_Settings.INI
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- when alternative heli fuel system was turned off the heli wouldn't refuel at all despite being at a refuel site
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7754 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-26 17:14:52 +00:00
Flugente
e52485d0ef
Added interrogation boni to 'priest' backgrounds.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2211 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-02-23 21:06:59 +00:00
silversurfer
b2d35f6333
Message boxes can now have the mouse over a default button.
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First places this is used are the tactical sector menu (CTRL + .) where "Refill Canteens" is the default and the trap disarm menu where "Disarm" is the default.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7753 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-23 19:33:15 +00:00
Flugente
c7c085b04f
New Feature: Militia Volunteer Pool limits the number of militia we can train. Turned off by default.
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GameDir >= r2210 is recommended.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7746 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-22 18:52:41 +00:00
Flugente
3dd5e71aa5
New Feature: Militia Volunteer Pool limits the number of militia we can train. Turned off by default.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2210 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-02-22 18:51:32 +00:00
silversurfer
caf482614a
Pre-placed bombs (action items with an explosive) can now be blown up by explosives. This allows clearing mine fields with grenades for example.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7745 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-21 16:33:44 +00:00
Flugente
a1ce83d8cc
Added missing property values
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2209 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-02-21 16:29:57 +00:00
Flugente
045d171bb6
- Fix: counterattack groups did not spawn from sectors that had no enemy troops, even if there were other forces present, thereby unnecessarily prolonging their movement time
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- Fix: higher difficulty level indizes made tank apearances in counterattacks more likely
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7744 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-21 14:55:28 +00:00
Flugente
d4432d95c3
- If ALLOW_MILITIA_STRATEGIC_COMMAND is TRUE and militia can be commanded, oen can order them to retreat from autoresolve
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- Final sector in a militia group's path is shown while plotting in the strategic map.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7743 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-20 23:27:22 +00:00
Flugente
bfe520debf
When clicking on a sector to start militia pathing, and the sector does not have static militia but militia groups, select the last militia group instead of creating a new empty one.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7742 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-18 21:04:47 +00:00
silversurfer
1d1616707d
fix: Mercs were always complaining that they can't hit a target with buckshot. Problem was that only one pellet was considered for the fake shot. Now all are calculated and the best result is returned.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7741 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-16 19:23:09 +00:00
silversurfer
38cb0f8ffc
fix: on map screen number of enemy troops in a sector was displayed incorrectly if there was one player unit besides the sector and another unit was diagonal to it and ALLOW_DETECTION_IN_DIAGONAL_SECTORS was FALSE.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7740 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-15 13:36:58 +00:00
silversurfer
33cb09366c
enhancement: in NCTH the EDB now shows the effective mag factor for a gun in the final column. This should make it easier to decide who will profit most from a scope on the gun.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7739 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-15 09:26:09 +00:00
silversurfer
31cb148d53
fix: after boxing the characters would retain their boxing flags including the AI control of player characters. This caused player characters to do random stuff.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7738 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-14 18:33:03 +00:00
silversurfer
7d932ffe75
fix: The first three boxing fights could never be completed if no boxers were available (direct result of a change in r7263) because Darren's quote requires at least one boxer.
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If the player killed all boxers during these fights the check would fail. A new externalized parameter "KINGPIN_RING_TILE" for Kingpins location at the ring was implemented. This is used to check if Kingpin is watching these first three fights. If so it will override the BoxersAvailable check.
fix: AI could be gathering around an empty player vehicle. Disturbance check should from now on ignore that.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7737 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-14 17:27:03 +00:00
silversurfer
c828b8ce9f
new externalized parameter "KINGPIN_RING_TILE" for Kingpins location at the ring. This is used to check if Kingpin is watching the first three fights.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2207 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-02-14 17:19:19 +00:00
Flugente
89b9a69b9b
Fix: Militia does not equip multi-shot launchers if there are less than 3 shots in the sector.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7735 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-13 20:47:54 +00:00
Flugente
b3b3fe0580
If firing a one-shot rocket launcher creates a discarded RPG, drop it to the ground, as the object is useless anyway.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7734 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-13 20:25:04 +00:00
Flugente
f5ba30c57f
Militia groups can coordinate their arrival with other player and militia groups.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7733 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-12 21:45:55 +00:00
Flugente
24dae202f8
If airspace isn't controlled by neither side (due to damage to SAM site, lack of qualiified is currently not checked), airspace is coloured blue.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7732 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-12 20:57:27 +00:00
Flugente
39b45c89d8
No nighttime movement penalty for militia groups if they move inside a town.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7731 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-12 19:23:50 +00:00
Flugente
5826dd63a6
Female admins and troops can appear in autoresolve.
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Requires GameDir >= r2206.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7730 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-12 18:53:23 +00:00
Flugente
6336f2bbb7
Altered tank position in autoresolve.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7729 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-11 22:38:17 +00:00
Flugente
07e09f17fe
Enemy tanks can now fight in autoresolve. If mercs/militia is attacking a tank and has heavy weapons, they will use these against the tank.
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Requires GameDir >= r2205.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7728 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-11 21:44:15 +00:00
Flugente
c9bcf90966
Expanded feature: Militia Strategic Movement is turned on with ALLOW_MILITIA_STRATEGIC_COMMAND set to TRUE and allows plotting paths for the militia just like for merc squads.
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GameDir >= r2204 is recommended.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7727 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-08 22:11:16 +00:00
Flugente
28d28add01
Expanded feature: Militia Strategic Movement is turned on with ALLOW_MILITIA_STRATEGIC_COMMAND set to TRUE and allows plotting paths for the militia just like for merc squads.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2204 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-02-08 22:10:07 +00:00
Wanne
c94ac421ae
Merged from revision: 7725
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- Fixed typos in English AIM Bios and source texts (thx to ATigersClaw)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7726 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-04 19:25:06 +00:00
silversurfer
e4ef716d91
Bugfix: When using a vehicle to move to an enemy sector mercs will force exit the vehicle. In this case the team panel sort order was random depending on which merc was last selected. This problem occurred because the sort function for the squad was not called for this scenario. It is now called whenever a merc is added to a squad.
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Because of this the call for the sort function was removed from function SetAssignmentForList(). We do not need to call it twice.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7724 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-02-01 22:14:33 +00:00
silversurfer
c1e0793c8f
This GameDir revision requires at least exe 7722 or you may end up with no weapon at start!
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- new option for automatic IMP item distribution:
uiIndex 52 "Sidearm" in IMPItemChoices.xml is used to give the IMP a standard sidearm based on random selection. All items were removed from marksmanship based distribution. Special weaponry now comes from traits (e.g. SMGs for auto weapons, shotgun for ranger).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2201 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-01-31 14:40:46 +00:00
silversurfer
46b34e55d1
- new option for automatic IMP item distribution:
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uiIndex 52 "Sidearm" in IMPItemChoices.xml is used to give the IMP a standard sidearm based on random selection. It is encouraged to remove marksmanship based gun choices and instead add special weaponry for traits.
- The following changes are supposed to remove useless items from vendors and other lists:
Function ItemIsLegal now filters out food items if the food system is off. The same applies to cleaning kits if the dirt system is off.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7722 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-01-31 14:36:36 +00:00
silversurfer
19809481b6
added missing FOOD_SYSTEM parameter to 1.13 Ja2_sp.ini
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2200 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-01-23 15:21:47 +00:00
Flugente
29a132a2dd
Added xml explanations
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2199 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-01-22 21:17:45 +00:00
Flugente
4ba64556bf
Fix: no morale/loyalty penalty if a killed civilian was a member of a group
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7721 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-01-22 21:13:30 +00:00
Flugente
4c46054977
If a person kills someone on the same side, they curse instead of laugh.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7720 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-01-18 02:50:53 +00:00
Flugente
33316bcac8
A gun only counts as mounted if it is raised. This does not alter shooting mechanics and removes unnecessary code changes. As a sideeffect, mercs will complain less often about other mercs using them as weapon racks.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7719 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-01-17 22:21:34 +00:00
Flugente
3f7bbdc423
Radio Operators can now use their skills while using Old Inventory.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7718 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-01-17 21:02:22 +00:00
Wanne
fd1ecb2edf
Merged from revision: 7716
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- Improved message prompt when launching game in fullscreen mode on unsupported screen resolutions instead of just those that's set to larger than primary desktop resolution (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7717 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-01-07 20:05:23 +00:00
Flugente
bb95be057b
Replaced reinforcement functions to allow non-enemy movement groups to reinforce battles
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7712 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-01-06 21:11:36 +00:00
Flugente
474df6ffb5
- removed UINT8 NumFreeMilitiaSlots()
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- militia groups can reinforce battles in neighbouring sectors
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7711 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-01-06 19:54:29 +00:00
Flugente
097c33815d
Altered group movement draw function
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7710 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-01-06 19:42:28 +00:00
Flugente
34a8b22f54
Removed unused code
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7709 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-01-06 17:09:09 +00:00
Flugente
cc572651c0
Replaced
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UINT8 CountAllMilitiaInSector(INT16 sMapX, INT16 sMapY);
with
UINT8 NumNonPlayerTeamMembersInSector( INT16 sSectorX, INT16 sSectorY, UINT8 ubTeam );
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7708 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-01-06 01:22:07 +00:00
Flugente
c8eda14e2b
Work has begun to enable strategic movement for other teams than just player and enemy.
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- I've changed the GROUP struct - instead of BOOLEAN fPlayer we now have UINT8 usGroupTeam.
- To further simplify the code, I've replaced
UINT8 NumEnemiesInSector( INT16 sSectorX, INT16 sSectorY );
with
UINT8 NumNonPlayerTeamMembersInSector( INT16 sSectorX, INT16 sSectorY, UINT8 ubTeam );
In the next days, more strategic functions will be simplified, merged and replaced.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7707 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-01-06 00:50:25 +00:00
Flugente
57f6e41d47
Merged revision(s) 7694 from branches/Flugente/BaseTable:
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IMP gear images can be shown without background if required
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7706 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-01-05 00:58:28 +00:00
Flugente
0ecfe1109c
Merged revision(s) 7701 from branches/ja2_source_official_2014:
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Merged revision(s) 7692 from branches/Flugente/BaseTable:
Merged AssignMinorTraitHelpText(...) and AssignSkillTraitHelpText(...) into AssignPersonnelSkillTraitHelpText(...)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7705 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-01-05 00:53:26 +00:00
Flugente
209ba22b49
Merged revision(s) 7700 from branches/ja2_source_official_2014:
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Merged revision(s) 7690 from branches/Flugente/BaseTable:
Improved required stats for IMP creation.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7704 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-01-05 00:40:39 +00:00
Flugente
8cfdddddc4
Merged revision(s) 7699 from branches/ja2_source_official_2014:
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Merged revision(s) 7688 from branches/Flugente/BaseTable:
- moved hair & skin enums to header
- moved hair colour choosing function to header
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7703 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-01-05 00:39:35 +00:00