Commit Graph
707 Commits
Author SHA1 Message Date
Wanne 720bd2a6ae updated _RussianText.cpp (thx to inshy)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2197 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-24 20:32:52 +00:00
Wanne 24dc505faf Fixed the wrong texts for portrait, voice, skills and attributes in the I.M.P creation screen
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2195 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-22 20:24:49 +00:00
ChrisL 51d541f29c Turned on Abends so they appear rather then having the program simply CTD.
Setup a failsafe in the pathfinding system that will force an abend should the system fall into an infinite loop.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2194 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-21 16:55:38 +00:00
haydent 73acf25c7a fixed up AI interrupts
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-21 10:23:54 +00:00
haydent 4397de6edb fixed refresh bug
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2191 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-20 22:33:46 +00:00
haydent 4b0dcb5e96 disabled spawning on roofs
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2190 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-20 22:16:11 +00:00
lalien d64ed11205 Fixed Russian text
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2188 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-20 11:45:55 +00:00
haydent 85252909ff mp fixes some more
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2187 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-20 00:49:45 +00:00
Wanne 41596a49cd - bugfix: Multiplayer games can now run in fullscreen mode! Game will not pause anymore and ALT + TAB also works.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2186 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-19 19:46:40 +00:00
Wanne cceb340a05 Externalized "starting turn for client #"
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2185 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-19 16:02:26 +00:00
haydent 947dcb7e5d synced merc collapse
'resolved' timer cursor lockups
add new server ini variable: DISABLE_SPEC_MODE = 0 
possible lessening of chance for AI to Lockup.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2184 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-19 11:17:48 +00:00
haydent 06c9fb60cc fixed opponent count error
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2183 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-19 04:19:34 +00:00
haydent 70c6e61334 added sync for bandaging anim and ability to heal other teams
add names to end turn dialog.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2182 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-19 03:13:19 +00:00
Wanne c5c317849c - bugfix mp: If server sets ALLOW_CUSTOM_NIV = 0 and clients select another interface than the server, the following problems occured:
* crash if clients opens the inventory
* from merc item layouts if you hire a merc
* if client plays in 640x480 res and server selects NIV a crash occured

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2181 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-18 18:36:03 +00:00
Wanne eedb409e48 - added multiplayer folder include for tactical project for release version
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2180 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-18 10:22:16 +00:00
Wanne 6c34069db6 increased the save game version, because this the multiplayer code changed MAXTEAMS from 6 to 11, so old savegames are not compatible anymore.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2179 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-18 09:27:00 +00:00
haydent 741e5c03bf added slay
> $$$ 4 iggy
fixed coop
stopped speck talking
preopened merc account
CREATURE_ENABLED = 0 no longer has any effect u can remove it from ur ini
ALLOW_CUSTOM_NIV = 1   -> new server ini variable, please add
added gear cost to MERC's

please feel free to make suggestion on MERC NPC costs...

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2178 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-18 02:53:59 +00:00
Wanne f17cc948a4 - fixed map editor incompatibility with the merged multiplayer code
- fixed crashes when loading modified maps in tactical
- added missing "is_networked" condition to the method AddPossiblePendingEnemiesToBattle()

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2177 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-17 21:51:32 +00:00
Wanne d576fc6b99 - made a few project changes, so that the map editor exe can be compiled
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2172 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-16 18:12:15 +00:00
ChrisL 6565f14bc3 Fix for Bug#99
Fix for Bug#100

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2170 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-16 17:25:46 +00:00
haydent 66d55cf08a * fixed bullet artifacts and removal !
* hopefull disable of grenades
* added a LOS check from your mercs to a door to see if it should be animated or not.

* looked into the "ENEMY_ENABLED" issue, it is not double defined, the one in network.h is part of a struct and not connected. made some changes to do tests for ==0 or ==1 rather than boolean. but i believe there must be some misunderstanding possibly. ENEMY_ENABLED only enables or disables the enemy AI, And only when coop is enabled... when its not there is no ai whatsoever, but you can still get into deathmatch battle under the various ini settings.

enjoy, the bullets are finishing themselves off much better now ! :)


 

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2168 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-16 08:36:19 +00:00
haydent a04768e6a6 added credit check to MERC purchases
fixed appearance of enemy MERC NPC's to show stats when targeted
fixed realtime
added check to only allow AI during game mode coop

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2167 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-15 14:41:47 +00:00
Wanne 36be370bca - bugfix: Only one M.E.R.C merc was available in single player mode.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2165 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-14 05:37:33 +00:00
Wanne 3823ac6f06 - bugfix mp: ALT + TAB is working again in full screen mode. But if you like to play multiplayer you should use windowed mode or you should never do ATL + TAB, because this pauses the game in full screen mode!
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2164 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-14 05:09:28 +00:00
Wanne 28e9276006 - bugfix mp: Wrong savegame folder name for german version that leaded to a CTD when saving a multiplayer game.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2163 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-14 04:41:48 +00:00
Wanne bf99b6d9e6 - bugfix mp: fixed up coop
- bugfix mp: fixed bobby rays code my end

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2158 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-13 18:49:02 +00:00
Wanne 10e518110a - bugfix mp: ctd if client opens inventory in tactical, if server and client had selected different inventory in the start new game screen. Now I changed that, so each client can decide new or old inventory.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2149 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-12 19:41:21 +00:00
Wanne 1b5393014d - added INI option for new tracer bullets (USE_BULLET_TRACERS)
- corrected some german spelling mistakes
- new release build (2147)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2147 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-12 10:57:06 +00:00
Wanne 9dfd4e096e new exe build (2146) which also contains multiplayer
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2146 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-12 09:48:10 +00:00
lalien c789c1953f Added changes from build 2137
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2145 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-12 08:35:50 +00:00
lalien 3e22dce318 Merged Multi Player Project into main branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2144 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-12 08:20:47 +00:00
ChrisL c448713412 Minor adjustment to the NIV mode 800x600 thigh and combat pack pocket coordinates on the tactical panel so that the stealing menu doesn't inadvertantly "double hatch" our pockets and make them look solid black.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2124 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-09 22:28:59 +00:00
Wanne d8590d3474 new release and editor (build: 2112)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2114 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-07 16:55:24 +00:00
ChrisL 0527d0a585 Minor update so that sector A9 will be the default map when a major version update has completed.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2111 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-07 16:06:23 +00:00
ChrisL 82aec44382 Fixed bug #82: SHIFT+N allowed both sun goggles and NVGs to be worn at the same time.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2108 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-06 17:32:34 +00:00
Wanne 2b3b6367f1 Fixed bug #93: Character name too long at IMP activation screen -> CTD
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2100 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-04 19:19:38 +00:00
Wanne 9445ded9e2 Fixed bug #94: Merc with no ammo in autocombat = CTD
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2099 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-04 18:53:49 +00:00
ChrisL 8e332178e4 Made an adjustment to the editor so that map version checking takes place when rebuilding the DevInfo folder. This will allow maps to update properly if you switch between maps alot, while not forcing a major version update when it's not needed.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2096 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-02 23:09:58 +00:00
ChrisL 07549fdc68 Resolved a problem where ItemSize=99 items would cause a CTD because of a mission condition.
Adjusted the ALT+W function so it runs a bit better.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2094 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-02 16:39:16 +00:00
ChrisL 5a57354297 Fixed item "beaming" bugs that allowed items to be grabbed from a sector your merc wasn't currently in.
Fixed the map editor so that "Nada" items don't appear in the item lists.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2088 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-04-29 17:33:49 +00:00
Wanne 6d4b38541b - Removed "Realist" from the 1.13 Credits, because he said to me it is a mistake that he is named there.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2086 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-04-27 11:10:46 +00:00
Wanne d36ce7a019 - new exe build: 2083
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2083 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-04-26 08:28:50 +00:00
ChrisL e2ad50963b Bugfix that removes a rare CTD that can occur if a non-LBE item accidentally gets associated with a merc.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2077 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-04-25 18:17:53 +00:00
ChrisL b4b31cdb06 Fixed a CTD that occurs when closing sector inventory while the item description window is open.
Added a new ALLOW_SECTOR_DESCRIPTION_WINDOW flag to the ja2_options.ini that allows players to turn off the stack popup and item description functionality for the sector inventory panel.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2063 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-04-21 21:04:35 +00:00
ChrisL ece7ec25bb Resolved an inadvertent memory leak I put into the code while fixing a previous CTD.
Cleaned up the cursor graphics so that the cursor is properly updated when reloading stacks of weapons from the stack popup screen.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2058 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-04-21 06:39:01 +00:00
Wanne c9264b6101 updated 1.13 credits
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2056 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-04-20 17:29:49 +00:00
ChrisL 896891431d Fixed a CTD that occured when reloading a weapon from the sector inventory panel.
Fixed the sector inventory panel so that you could reload weapons that could be stacked.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2046 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-04-18 22:41:09 +00:00
ChrisL 38ee990e9f Bugfix to stop a CTD that could occur if the system inadvertantly tries to stack two money objects that have a 0 uiMoneyAmount amount.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2043 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-04-18 05:21:01 +00:00
ChrisL 2d5c6e2996 Fixed a bug in the "sell all" strategic inventory screen options. Money now gets sold without modification and unreachable items can't accidentally be sold.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2039 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-04-17 16:47:50 +00:00
ChrisL bffdfcc75d Fixed an OIV mode bug where RPCs don't get initial gear at hire.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2037 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-04-16 16:42:43 +00:00