Sevenfm
7342e39858
Fixed incorrect attacker's extra strength calculation in CalcChanceHTH()
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Fix: don't allow opening inventory panel if soldier is not available during interrupt.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8691 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-08-23 20:23:44 +00:00
silversurfer
6a1fd17026
Fix: Items that were placed by function AutoPlaceObjectToWorld() had incorrect sGridNo so they could end up in inaccessible places.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8690 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-08-20 17:41:56 +00:00
silversurfer
837709a448
Fix: Mercs that entered a vehicle on the strategic map while standing on a roof would appear at roof level after arriving in another sector and exiting the vehicle in strategic after loading the map. Now all mercs entering vehicles are reset to ground level.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8689 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-08-14 15:20:10 +00:00
Sevenfm
afb0c368b9
Disabled auto fast forwarding for talking faces.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8688 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-08-13 22:00:49 +00:00
Sevenfm
c7cac0dff2
FindClosestBoxingRingSpot: player boxer should try to move out of ring as close to Darren as possible.
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LUA: added new functions SetgfBoxersResting(), SetgubBoxersRests() to change boxers status.
ResetBoxers(): keep gfBoxerFought[] unchanged as it will be reset every day at 15:00 by HourlyQuestUpdate() in HourlyUpdate.lua
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8687 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-08-13 09:39:47 +00:00
silversurfer
557505893b
Fix (by MH17):
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- group assignment bug with multiple enemy groups in same sector
- sector creature counter wasn't decreased properly when zombies died
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8686 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-08-11 09:15:15 +00:00
silversurfer
037e877013
Fix (by Asdow): Enemy cover display performance improved.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8685 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-08-11 07:49:47 +00:00
silversurfer
01b540184d
Fix (by Asdow): several animation scripts had incorrect values for action (mercs got up after cowering while prone, problems with first aid and bayonet stab)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8684 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-07-28 13:08:14 +00:00
silversurfer
548d85319e
Fix: Civ Group popups in map editor weren't working correctly and debugger showed incorrect data for popups
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8683 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-07-27 12:38:39 +00:00
silversurfer
a6d7c95abb
Fix: missed some instance of the logic error for merc refinement that was fixed in r8679
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8682 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-07-05 09:17:35 +00:00
silversurfer
cfd23dfba3
Fix: <AllowReinforcementsOmerta> was disabled for expert difficulty
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2476 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-06-30 13:29:48 +00:00
silversurfer
706c6378c2
Fix: Shift + R didn't work anymore to reload the weapons of all mercs
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8681 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-06-29 16:35:28 +00:00
silversurfer
f8d2f0445e
fix: ENEMY_GENERALS_BODYGUARDS_NUMBER wasn't applied correctly when VIP sectors were initialized
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8680 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-06-28 15:12:37 +00:00
silversurfer
e650ea8733
Fix: mercs with average refinement and extreme care level would dislike even other average mercs
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8679 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-06-27 18:04:58 +00:00
silversurfer
fb0149ac6b
Feature enhancement: Drop All now allows to use the following settings:
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0 = Drop All is off and drop chances are used
1 = Drop All is on and everything is dropped
2 = Mild Drop All which means that everything is dropped (like 1) but items that are usually not dropped (like 0) are severely damaged.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2475 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-04-22 11:13:06 +00:00
silversurfer
e39652f6e2
Feature enhancement: Drop All now allows to use the following settings:
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0 = Drop All is off and drop chances are used
1 = Drop All is on and everything is dropped
2 = Mild Drop All which means that everything is dropped (like 1) but items that are usually not dropped (like 0) are severely damaged.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8675 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-04-22 11:12:13 +00:00
Flugente
dfc69812b4
Updated quote descriptions
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8674 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-04-08 22:30:24 +00:00
Flugente
ef23819dc8
Fix: ALLOW_EXTRA_CIVILIANS did not affect CreateArmedCivilain
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8672 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-03-12 20:55:39 +00:00
silversurfer
ac0b9aed7d
Fix (by Hawkeye): cargo containers had incorrect structure data
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2474 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-03-02 09:48:45 +00:00
Flugente
4c0b3264c8
Fix: bombs cannot be planted diagonally
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8670 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-22 21:10:34 +00:00
Flugente
bd3dafa4d7
If LOWER_VISION_WHILE_RUNNING in JA2_Options.ini is set to 1 (default 0), vision range is lowered by 25% while running (2: only for player team)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2473 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-17 19:47:17 +00:00
Flugente
a87707b36b
If LOWER_VISION_WHILE_RUNNING in JA2_Options.ini is set to 1 (default 0), vision range is lowered by 25% while running (2: only for player team)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8669 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-17 19:46:53 +00:00
Flugente
8fa754f072
If DISABLE_EVOLUTION = FALSE, a merc's evolution is shown on their 'More Stats' page in the laptop.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8668 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-16 23:31:00 +00:00
Flugente
66e5ef73e8
The duration and size of smoke clouds is reduced depending on weather
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8667 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-16 19:54:39 +00:00
Flugente
e54c8498e2
Stun effect explosions briefly remove gas effects from any tile they affect
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8666 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-15 22:57:44 +00:00
Flugente
47a89e3725
New feature: mercs on administration assignment boost the effectivity of other mercs
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=356696&#msg_356696
Requires GameDir >= r2472
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8665 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-14 20:48:07 +00:00
Flugente
7564b5d8a9
New feature: mercs on administration assignment boost the effectivity of other mercs
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=356696&#msg_356696
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2472 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-14 20:45:25 +00:00
Flugente
3964e923f9
Fix: missing lookup types
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2471 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-14 00:19:25 +00:00
Flugente
de8bf8a7d6
Armour and its attachements can now alter the fire damage received by setting a value in the <sFireResistance>-tag. This is affected by item status.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8664 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-10 20:42:39 +00:00
Flugente
66eb86a34a
Armour and its attachements can now alter the fire damage received by setting a value in the <sFireResistance>-tag. This is affected by item status.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2470 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 20:38:37 +00:00
Flugente
0a3f0ed22d
Added empty blood bags and first aid kits do doctors' gear kits
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2468 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 17:03:00 +00:00
Flugente
0f558da7e4
Fix: wrong case marker
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8663 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-10 16:27:14 +00:00
Flugente
84d08a8821
A paramedic can use empty bloodbags (<emptybloodbag>-tag, item #1756 ) to create blood bags (<bloodbag>-tag, item #1757 ) from other mercs. These can then boost the health returned by surgery by ONTOP_PERCENT_SURGERY_HEAL_BLOODBAG percent.
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Requires GameDir >= r2467.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8662 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-10 16:26:48 +00:00
Flugente
553225197a
A paramedic can use empty bloodbags (<emptybloodbag>-tag, item #1756 ) to create blood bags (<bloodbag>-tag, item #1757 ) from other mercs. These can then boost the health returned by surgery by ONTOP_PERCENT_SURGERY_HEAL_BLOODBAG percent.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2467 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 16:22:27 +00:00
Flugente
92804af62d
Added light effect to molotov cocktail
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2466 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 16:06:08 +00:00
Flugente
be7005c3f8
- Fix: messagebox flagmask is UINT32, not UINT16 or UINT8
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- added flag to display messagebox buttons horizontally instead of vertically
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8661 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-10 14:03:28 +00:00
Flugente
ae56d285fe
Additional dialogue event ADE_ZOMBIESRISE is called when new zombies are created from corpses
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2464 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-04 20:07:27 +00:00
Flugente
a97425a321
Additional dialogue event ADE_ZOMBIESRISE is called when new zombies are created from corpses
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8660 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-04 20:06:12 +00:00
Flugente
72c9e94cc2
Skinning a bloodcat yields a bloodcat pelt
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8659 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-04 20:05:12 +00:00
Flugente
8a9a920e5d
If a gun has a magazine size < 5, the 'out of ammo' soundfile is only displayed with a chance of CHANCE_SAY_ANNOYING_PHRASE (JA2_Options.ini). This should make using guns with tiny magazine sizes less annoying.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2463 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-03 14:13:20 +00:00
Flugente
e7e268d957
If a gun has a magazine size < 5, the 'out of ammo' soundfile is only displayed with a chance of CHANCE_SAY_ANNOYING_PHRASE (JA2_Options.ini). This should make using guns with tiny magazine sizes less annoying.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8658 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-03 14:11:56 +00:00
Flugente
2fcc3f79ba
Lowered firing speed or revolvers during fan the hammer.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2462 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-30 19:29:56 +00:00
Flugente
494c4500e5
Fix: disease menu can be accessed in transit
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8657 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-29 23:59:13 +00:00
Flugente
f4800dbacc
Show scope mode on launchers
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8656 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-28 22:32:25 +00:00
Wanne
0be64b6e55
Updated Chinese GameDir files (by TBS)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@8655 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-28 15:45:23 +00:00
Wanne
c5fdd05778
- Updated Chinese Translations (by TBS & zwwooooo)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8654 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-28 15:43:22 +00:00
Flugente
e7f098c2f2
If DELAYED_GRENADE_EXPLOSION = TRUE in JA2_Options.ini, toggling fire modes on a grenade launcher toggles whether the grenades explode on impact or with a 1-turn delay.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8653 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-27 23:53:11 +00:00
Flugente
a5e5ff6bd8
The new <BarrelConfiguration>-tag specifies how many bullets a gun shoots at once. Several values can be used. If no value is set, 1 will be used.
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Toggling fire modes cycles between barrel configurations if several have been set.
Requires GameDir >= r2461
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8652 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-27 19:48:18 +00:00
Flugente
919d2eb2d7
The new <BarrelConfiguration>-tag specifies how many bullets a gun shoots at once. Several values can be used. If no value is set, 1 will be used.
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Toggling fire modes cycles between barrel configurations if several have been set.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2461 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-27 19:21:04 +00:00
Flugente
f7e31e768b
If CAN_FAN_THE_HAMMER is set for Gunslingers in Skills_Settings.ini, they can use burst fire if using revolvers with fBurstOnlyByFanTheHammer set to 1 and burst data set in Weapons.xml if they are in hipfire mode.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2460 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-24 21:55:47 +00:00