Commit Graph
343 Commits
Author SHA1 Message Date
Flugente 736ea375ce New feature (by rftr): Arulco Rebel Command (ARC)
Improve you cities and overall campaign by choosing out of several upgrades

For more info, see https://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24884&start=0&

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2613 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-22 18:59:07 +00:00
Sevenfm 56d29a3ee3 LOBOT update (by Asdow)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2610 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-13 16:37:14 +00:00
Flugente 8116f6dedb New feature (by rftr): Mini events are a feature where the player can receive short text blurbs, and pick one of two outcomes.
Based on game implementations like Gloomhaven (road/city events) or Battletech (travel events).

For more info, see https://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24865&goto=363481&#msg_363481

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2599 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-09 19:37:59 +00:00
Flugente f80f8e1fe7 New feature: additional decals adds blood spatters and structural wear on walls
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2595 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-06-27 12:19:19 +00:00
Flugente 31e39739b7 Major rework of getting captured quests and mechanics. (by Shadooow)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2594 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-06-23 20:15:52 +00:00
Flugente c278e7c833 ALLOW_TARGET_HEADANDLEG_IFPRONE is now off by default.
Additionally, the structure JSD has been changed to be more consistent (the old one is in the same folder for comparison)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2593 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-06-21 19:32:42 +00:00
Sevenfm 614738581a Removed unused options (by rftr).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2589 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-04-26 05:42:30 +00:00
Sevenfm 41afd4fabe Add robots to enemy groups (by rftr).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2585 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-04-03 03:34:09 +00:00
Sevenfm 37aa936f5b New option DEFEAT_MODE:
- 0: default, any lost battle is considered defeat
- 1: if enemy team was alerted
- 2: if at least one of retreating mercs is not covert
- 3: if at least one merc was killed in battle
- 4: if all mercs were killed in battle

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2583 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-02-21 13:18:31 +00:00
Sevenfm c63f2e5a7e New option BOBBY_RAY_TOOLTIPS_SHOW_LBE_DETAILS.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2580 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-02-01 08:26:39 +00:00
Sevenfm 6af8476873 Added new option BUCKSHOT_SUPPRESSION_EFFECTIVENESS, 50 by default, used both for NCTH and OCTH.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2579 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-29 13:22:27 +00:00
Sevenfm 6ab374da25 Updated description for AI_SUPPRESS_MIN_MAG_SIZE, AI_SUPPRESS_MIN_AMMO_REMAINING options.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2573 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-16 20:57:23 +00:00
Sevenfm bcb06130cf New option AI_SAFE_SUPPRESSION adds additional checks for AI to avoid hitting friends when using suppression fire.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2572 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-16 17:49:37 +00:00
Sevenfm 208b7516da New option: AI_SHOOT_UNSEEN.
Updated [Tactical AI Settings] section in Data folder.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2562 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-08-18 08:25:26 +00:00
Sevenfm 86226140a2 INI Editor options update (by Asdow).
Set AI_DECISION_INFO = FALSE by default.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2559 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-08-07 03:37:09 +00:00
Flugente 3b372b13a8 Disease update:
- <InfectionChance_WOUND_FIRE> can cause infections when taking fire damage
- <InfectionChance_WOUND_GAS> can cause infections when taking non-fire gas damage
- <fSpecialFlagLimitedUseArms> causes the infected to be unable to use one arm
- <fSpecialFlagLimitedUseLegs> causes the infected to be unable to run, and walk and travel slowly
- JA2_options.ini option DISEASE_SEVERE_LIMITATIONS controls whether <fSpecialFlagContractDisability>, <fSpecialFlagLimitedUseArms> and <fSpecialFlagLimitedUseLegs> are used

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22099&goto=360451&#msg_360451

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2553 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-25 22:38:08 +00:00
Flugente 6ec0553302 Updated JA2_options inis
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2540 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-02 15:06:55 +00:00
Flugente a460000b1b - New feature: exploration assignment indicates items on the map
- Removed stat and approach modifiers from 1.13 backgrounds, it would be more logical to alter the MercProfiles instead of doing the same thing in two locations

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2537 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-01 20:30:24 +00:00
Flugente 93da107e60 New feature: factories allows facilities to create items
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360075&#msg_360075

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2534 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-05-17 20:50:47 +00:00
Sevenfm d8dea8ea88 New option: SOLDIER_TOOLTIP_DEBUG_AI shows additional AI debug information.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2529 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-04-11 11:15:05 +00:00
Sevenfm 0350ed9599 New option NWSS enables New Weapon Sounds System.
Added xml support and sound files for NWSS.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2528 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-04-06 00:08:31 +00:00
Sevenfm 7be2807899 Set default values for VOLUME_TA and VOLUME_SSA to 100.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2525 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-03-09 20:34:37 +00:00
Sevenfm df75e046e3 New option AI_DECISION_INFO: extended log for AI decisions in Logs folder.
More zombie raise sounds.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2522 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-02-21 14:12:00 +00:00
Sevenfm ecc5f59a20 New option ADD_LIGHT_AFTER_EXPLOSION (TRUE) - create light effect for fire and signal smoke effects.
Removed light buddy effects from Molotov (979) and Mortar Signal Shell (1700).

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2517 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-02-10 14:53:27 +00:00
Sevenfm 4620efb18d New option NEW_RANDOM (default TRUE) enables new code for random number generation.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2516 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-02-09 18:32:45 +00:00
Sevenfm f9412a3e5a New options to control Sector Steady Ambients:
ENABLE_SSA (default FALSE)
VOLUME_SSA (default 50)
DEBUG_SSA (default FALSE)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2514 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-02-08 19:32:06 +00:00
Sevenfm e791256bde Added new options:
- ENABLE_TA enables fire ambient sound
- VOLUME_TA controls fire ambient sound volume

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2512 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-01-24 10:03:55 +00:00
Sevenfm 9f79a795be Added new option AI_PATH_TWEAKS.
Set AI_BETTER_COVER = TRUE by default.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2510 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-01-24 09:07:26 +00:00
Sevenfm 36d112d55a New option SHOW_BACKPACK_OWNER: show backpack owner's name on the ground and in taking items interface.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2509 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-01-19 19:37:24 +00:00
Sevenfm 765cbe0a37 Added option AI_MOVEMENT_MODE for AI movement tweaks.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2508 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-01-18 09:23:56 +00:00
Sevenfm 55b3ca342f New option BACKGROUND_TOOLTIP_DETAILS (TRUE by default) can be used to enable or disable showing background details in laptop.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2506 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-01-16 12:30:07 +00:00
Sevenfm 5291c3ec15 New option AUTO_HIDE_PB (TRUE) enabled auto hiding of the progress bar when mouse cursor is on the top map row.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2503 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-01-05 08:18:17 +00:00
Sevenfm 11e18d8510 New option AI_TACTICAL_RETREAT (false by default).
Moved AI_EXTRA_SUPPRESSION, AI_NEW_MORALE, AI_BETTER_COVER and AI_YELLOW_FLANKING to [Tactical AI Settings].

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2502 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-12-30 08:48:05 +00:00
Flugente 9622fbeeb8 If the new JA2_Options.ini option GEARKITS_ALWAYS_AVAILABLE is TRUE (default: FALSE), a merc's gear kits are always available during the hiring process, even if they've been bought before.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=358411&#msg_358411

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2482 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-10-31 23:41:58 +00:00
silversurfer fb0149ac6b Feature enhancement: Drop All now allows to use the following settings:
0 = Drop All is off and drop chances are used
1 = Drop All is on and everything is dropped
2 = Mild Drop All which means that everything is dropped (like 1) but items that are usually not dropped (like 0) are severely damaged.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2475 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-04-22 11:13:06 +00:00
Flugente bd3dafa4d7 If LOWER_VISION_WHILE_RUNNING in JA2_Options.ini is set to 1 (default 0), vision range is lowered by 25% while running (2: only for player team)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2473 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-17 19:47:17 +00:00
Flugente 7564b5d8a9 New feature: mercs on administration assignment boost the effectivity of other mercs
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=356696&#msg_356696

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2472 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-14 20:45:25 +00:00
Flugente 8a9a920e5d If a gun has a magazine size < 5, the 'out of ammo' soundfile is only displayed with a chance of CHANCE_SAY_ANNOYING_PHRASE (JA2_Options.ini). This should make using guns with tiny magazine sizes less annoying.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2463 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-03 14:13:20 +00:00
Flugente a55057b2b2 The following options has been moved from the campaign start screen to JA2_Options.ini:
- New Chance to Hit System (now NCTh (Default: FALSE))

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23855&goto=354656&#msg_354656

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2448 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-29 21:15:28 +00:00
Flugente 88a7461374 - IMP slots are now purely defined by <Type>6</Type> in MercProfiles.xml. Removed MAX_IMP_CHARACTERS and IMP_XXX settings.
- Sounds/SoundsProfiles.xml
- Dynamic ammo weighting (DYNAMIC_AMMO_WEIGHT in JA2_Options.ini) now also applies to food, drugs, canteens and camo kits.


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2447 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-29 19:57:55 +00:00
Flugente 20f3631870 The following options have been moved from the campaign start screen to JA2_Options.ini:
- Maximum number of IMPs (now MAX_IMP_CHARACTERS (Default: 10))
- Enemies drop all items (now DROP_ALL (Default: FALSE))
- Merc Story Backgrounds (now BACKGROUNDS (Default: TRUE))
- Food System (now FOOD (Default: FALSE))
- Improved Interrupt System (now IMPROVED_INTERRUPT_SYSTEM (Default: TRUE))
- Inventory Manipulation Costs AP (now INVENTORY_MANIPULATION_COSTS_AP (Default: FALSE))

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23855&goto=354656&#msg_354656

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2442 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-02 15:14:33 +00:00
Flugente 4e4db1ed03 Removed distinction between male and female IMP slots. Number of IMP slots is now set via MAX_IMP_CHARACTERS, slots are set with IMP_'number'.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2441 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-31 21:39:20 +00:00
Flugente add2831bb3 Removed WEAPON_RESTING_DISPLAY, DISPLAY_SCOPE_MODES and OVERHEATING_DISPLAY_THERMOMETER options (always show indicators if features are on instead)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2439 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-24 22:27:19 +00:00
Flugente fc010ad0ed If NPC_AUTORESOLVE_DROP_ALL is TRUE (default FALSE), NPCs (enemies, militia, bandits, creatures...) drop items in autresolve like they would in tactical combat.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2437 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-15 14:43:55 +00:00
Flugente 23d00378a4 New feature: we have to bury corpses, or their rot causes diseases in sectors
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2436 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-12 12:38:07 +00:00
Flugente 142568b079 New feature: bloodcat/zombie/bandit raids on player-controlled sectors
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23711&goto=353154&#msg_353154

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2420 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-04-15 14:34:33 +00:00
Flugente 23f045803f If MILITIA_STRATEGIC_COMMAND_REQUIRES_MERC is FALSE, militia can be controlled everywhere even without staffing a HQ
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2415 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-03-14 20:13:24 +00:00
Flugente 9da3a0cd86 Deleted 'mobile militia feature', as 'militia strategic command' offered better ways to move militia.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23649&goto=352592&#msg_352592

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2411 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-03-10 15:32:03 +00:00
Flugente 52759232ae Added new assignments for training existing militia and doctoring them.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23044&goto=352617&#msg_352617

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2409 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-03-04 21:18:43 +00:00
Flugente 8cd2d82c5b If DISABLE_EVOLUTION is TRUE, learning evolution is not used.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=352514&#msg_352514

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2405 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-02-22 19:00:59 +00:00