Commit Graph
2129 Commits
Author SHA1 Message Date
Wanne b690da2bf0 Merged from revision: 6926
- Translated Chinese source code files (by John_5696)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6927 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-02-14 07:42:08 +00:00
Wanne cc75ac481e Merged from revision: 6922
- Bugfix: Localization not working for multiple *.EnemyTaunts_*.xml files

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6923 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-02-14 07:28:56 +00:00
Wanne e0509df8d2 Merged from revision: 6916
- Fixed compilation error for JA2UB

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6917 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-02-13 13:11:21 +00:00
Wanne e6ae03cee3 Merged from revision: 6912
- Allow reading of language specific *.MercStartingGear.xml Kit names
- Fixed *.Pockets.xml not working
- Reworked a few German texts

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6913 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-02-13 12:57:01 +00:00
Wanne 11037729f0 Merged from revision: 6905
Improved Snitch Trait (by anv)
- The snitch actions can be selected in the strategy view "Assignment" menu
o Spreading Propaganda: Accessible in town sectors
o Gathering Rumours: Accessible in town sectors
o Undercover Prison Snitch: Accessible from Facilities menu (Prison)
o Preventing Misbehaviour: New Snitch Menu
o Passive Reputation Increase
see: http://www.bears-pit.com/board/ubbthreads.php/topics/329412/1.html

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6906 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-02-12 17:22:40 +00:00
Wanne 3c95f4c9c2 Merged from revision: 6900
- Translated missing Chinese texts (by John_5696)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6901 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-02-12 11:53:13 +00:00
Wanne 06a832a7ab Merged from revision: 6898
- Fixed wrong/missing texts

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6899 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-02-12 11:45:29 +00:00
Flugente cb3304e93f Merged revision(s) 6894 from branches/ja2_source_official_2014:
Fixes (by Buggler)
- IMPPrejudice page not showing when reviewing in finish mode
- Added message when minor traits are unselectable due to all IMP available slots taken up by major traits
- Display message when pressing hotkey 'G' to toggle artificial merc light
- refactor hotkey weapon switching and make function available in OIV too
- hold ALT key to swap item instead of opening description box for valid attachment on cursor

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6895 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-02-10 00:28:04 +00:00
silversurfer 8d07ebccc0 fixed Skyrider missing face and sticky dialogue text in strategic map
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6892 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-02-09 08:36:11 +00:00
Kriplo ab5bfe2bf3 Brief: //dnl ch85
- Some fixing and adding position in overhead map to be in center of big map.
Details:
- Calculate overhead map cords from your current position on big maps.
- Fix incorrect placing room numbers in maps with cliffs.
- Fix CTD during deletion of sector items using CTRL+D or CTRL+Del.
- Remove light, door and item cursor and item tiles after coping building.


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6888 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-02-08 15:20:13 +00:00
silversurfer 553171b717 Bugfix for number of minor traits (by anv)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6886 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-02-07 15:02:45 +00:00
Flugente 5635e84e15 Merged revision(s) 6881 from branches/ja2_source_official_2014:
- close item description box when autoplace item from sector inventory (by Buggler)
- allow toggling of item restriction only when move item button is activated (by Buggler)
- sector inventory item filter buttons now shows in 640x480 too (by Buggler)


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6882 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-02-06 18:21:58 +00:00
Flugente f3b4b46751 Merged revision(s) 6879 from branches/ja2_source_official_2014:
Editor fixes (by Buggler):
- fixed incorrect item display after deleting map-placed item in stack
- revert r5949 code for item deletion from item pool


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6880 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-02-04 18:47:07 +00:00
silversurfer ec646ba426 Minor improvement/fix for "Improved Bomb Planting" feature. (by Sevenfm)
1. Now you don't need to hold shift all the time while planting bomb, just shift+click is enough.
2. If successfully taken new bomb from inventory (or using Tripwire Roll), cursor is not changed back to MOVE after planting bomb. 
This means one less right-click for each bomb when making big minefields/tripwire networks.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6876 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-02-03 16:15:08 +00:00
silversurfer 5d953b550c - updated NCTH targeting optics in Interface.cpp to use the same order and formulas as LOS.cpp. It's easier to read and compare this way.
- added scope effectiveness which defines the maximum magnification bonus a shooter can get using scopes. With the default settings a poor shooter like Juan will not benefit much from scopes while a good shooter will use the full potential. See also:
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/330194/Re:_Cth/INI_Settings_for_new_s.html#Post330194
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/330236/Re:_Cth/INI_Settings_for_new_s.html#Post330236


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6870 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-02-02 10:02:13 +00:00
Kriplo 25952e5c50 Brief: //dnl ch84
- Solve issues related to my recent editor fixes.
Details:
- Fix missing condition when using keyboard for load any map from listed profiles in CTRL+L list box.
- Fix CTD during gWorldItems resize after adding certain amount of items.


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6867 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-31 20:49:35 +00:00
silversurfer bf451b0697 Fix for AI opponent finding
AI will now ignore empty player vehicles and instead look for real threats.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6863 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-31 09:07:04 +00:00
silversurfer 4c5e98c801 Fix for AI CTH evaluation with NCTH
The assumed target area was much to small for the calculated aperture so AI got abysmal CTH values all of the time and wouldn't use guns from far away because of that.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6855 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-30 15:20:40 +00:00
Flugente 0c03bd402a Merged revision(s) 6853 from branches/ja2_source_official_2014:
- Fix: with a very large team in dire circumstances, accumulated snitch events corrupted memory
- Fix: missing morale event handling (by anv)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6854 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-29 21:31:41 +00:00
Wanne a9008cf53d Merged from revision: 6850
- Translated text to French (by hrvg)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6851 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-29 20:42:32 +00:00
Wanne 64efff67fa Merged from revision: 6846 and 6847
- Fixed missing text entry in _FrenchText.cpp
- Bugfix: Fixed initialization not working for foreign language *.EnemyTaunts.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6848 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-29 20:32:04 +00:00
Wanne 72c4a77598 Merged from revision: 6844
- Fixed French texts (by hrvg)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6845 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-29 09:35:38 +00:00
Flugente 461cfc405e Merged revision(s) 6836 from branches/ja2_source_official_2014:
Fix: incorrect gridno calculation

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6837 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-26 22:07:28 +00:00
Flugente 0c4f5c5df5 Merged revision(s) 6833 from branches/ja2_source_official_2014:
Fix: on certain conditions, gpCurrentTalkingFace gets garbage values assigned. If BOOLEAN fTalking then does get a value > 0, the incorrect face does not get cleaned.

This worked until now, but we cannot rely on garbage values alone.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6834 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-26 18:15:09 +00:00
Flugente d6186aca15 Merged revision(s) 6826-6828 from branches/ja2_source_official_2014:
- Minor code improvements and cleanup
- Fix from r6775 is no longer necessary.
- Code improvement: Instead of calling inv.size() repeatedly, just call it once and remember that value

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6829 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-26 12:18:43 +00:00
Wanne d4aa35a66e Merged from revision: 6824
Map Editor Fixes/Improvements (by Buggler)
- Better UI feedback after last item deleted from item stack in editor item mode
- Improved editor room number increment code. 'Shift + LMB' when drawing room numbers will reuse same room number on next input
- externalized hardcoded button tooltip text in editor tile selection window 

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6825 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-26 08:15:40 +00:00
Flugente 405b073416 Merged revision(s) 6822 from branches/ja2_source_official_2014:
- Fix: autoresolve battle reports sector wrong
- Fix: reports over #255 are not accessible

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6823 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-25 17:11:25 +00:00
Flugente 518ae3d56b Merged from revision: 6820
Fix: unable to load savegame if more than 255 incidents occured

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6821 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-25 16:20:03 +00:00
Flugente 491050e8c8 Merged from revision: 6814
- Fix: HOURS_BETWEEN_STRATEGIC_DECAY was not read from ini (by anv)
- Fix: squads exceeding 20 cannot be accessed

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6815 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-22 21:37:13 +00:00
Wanne e3bc68948e Merged from revision: 6812
Reworked Sectory actions menu (CTRL + .) (by Sevenfm)
- Also added support for 16 medium size buttons dialog.
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/329932.html#Post329932

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6813 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-22 13:28:48 +00:00
Wanne 8cca415daa Merged from revision: 6804
- Updated French text files (by hrvg)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6807 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-20 19:41:19 +00:00
silversurfer 603550b5ae Fix for ammo icon in description box which showed another shifted description box when ammo type was invalid.
http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/328324/Re:_BUGZILLA_report_all_bugs_h.html#Post328324

Ammo type of such weapons will now be reset to 0 (standard ball ammo).


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6798 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-20 17:38:35 +00:00
silversurfer 762f1074f3 Fixed bug with merc swap feature which was introduced with Waldo the mechanic. Faces were swapped incorrectly.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6797 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-20 12:00:26 +00:00
Wanne 850a53b75f Merged from revision: 6795
- UB crashing after helicopter crash in new game (junk variables removed) (by anv)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6796 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-20 09:02:21 +00:00
Wanne d643847f42 Merged from revision: 6792
Fixes (by Buggler)
- draw NCTH cursor indicator after health bar indicator due to potential overlap (thanks to Sevenfm)
- removed IMPROVED_BOMB_PLANTING option, enabled by default
- removed AIMED_BURST_ALTERNATE_KEY option, enabled by default. Alternate Aiming Hotkey reassigned to ',' (comma) for increasing aim
- streamlined burst & auto mode right click aim mechanism

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6793 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-20 08:49:56 +00:00
Kriplo 056e5e31c5 Thanks to Flugente, he perform quick fix for overhead map crash after sector is cleared from enemy, but actual problem was created by me in r6744, I overwrite one condition by mistake, so this will fix the real source of problem.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6788 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-19 18:17:58 +00:00
Wanne b038ab4f0d Merged from revision: 6786
Added missing text line in French version
- L"Refuel site"

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6787 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-19 18:14:51 +00:00
Flugente 49cba321b5 Fix: M.E.R.C. accounting displayed too many mercs per page (page 2 and following)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6777 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-19 14:21:04 +00:00
Flugente f5dfddb0fc FixFix: non-merc planted explosives that fire fragments caused crashes. A few functions had to be fixed.
Note: keep in mind that we cannot assume that BULLET's pFirer will be valid. Check wether ubFirerID is NOBODY first.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6776 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-19 14:14:30 +00:00
Flugente 4541487c3b Fix: Opening up sector map could cause crashes.
Note: I am not really sure at what causes the error here, this is probably due to some recent changes in overheadmap. For the time, this fixes that, though someone with better knowledge should fix the real problem eventually.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6775 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-19 14:12:04 +00:00
Flugente e1b1712205 Fixed dropdown menu glitches
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6774 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-19 14:06:50 +00:00
Flugente 27db170b39 Fix: overly long loadscreen hints caused crashes when displayed in log. Maximum loadscreen length is now 190 (was 256).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6773 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-19 14:05:59 +00:00
Wanne 83be50c97c Merged from revision: 6767
- Moved hard coded "Next page" button text for Alumni site to language files

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6768 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-17 07:49:21 +00:00
Wanne 5f92048f5a Merged from revision: 6764
Fixes (by Buggler)
- fixed hotkey switch weapons AP cost and empty hand swap
- adjusted colors for militia equipment item shading
- fixed IMP background button states and previous button array list

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6765 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-15 13:20:31 +00:00
Wanne 8d5ed89e14 Merged from revision: 6761
- Campaign Stats: Externalized hard coded "and" text to language specific text files

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6762 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-13 20:30:39 +00:00
Wanne 3804ef6650 Merged from revision: 6759
- Updated French texts (by hrvg)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6760 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-13 07:59:56 +00:00
Wanne 06123089bb Bugfixes (by anv)
- Fixed Dimitri's recruitment,
- Fixed proper morale gains/losses

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6748 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-10 16:27:21 +00:00
Wanne 7782384be5 Visual tactical improvements (by Sevenfm)
1) Improved cover indicator:
SHOW_COVER_INDICATOR
0 - nothing
1 - show as small square to the right of health bar
2 - show using color of merc's name
3 - same as 1, show only in stealth or when disguised
4 - same as 2, show only in stealth or when disguised

2) Enemy rank (exp. level) icons:
SHOW_ENEMY_RANK_ICON
0 - do not show
1 - show icon
2 - show icon from .sti (not yet implemented)

3) Enemy health bar:
SHOW_ENEMY_HEALTH
0 - do not show
1 - show health as text (default)
2 - show health bar
3 - show health + ap
4 - show health + ap + shock
5 - show health + ap + shock + morale
6 - show health + ap + shock + morale + bp

4) Minor improvements:
Enemy awareness sign now shows up only in stealth/disguised mode.
Turned on Extended Disarm Dialog for turnbased (it was implemented but turned off)

see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/329674/Re:_Code_Snippets.html#Post329674

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6747 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-10 16:21:59 +00:00
Kriplo d0897d912c Brief: //dnl ch82
- Fix glitches in overhead map with cliffs.
Details:
- Overhead map never correctly show maps which contains cliff tiles. Some of glitches was incorrect placement for cliff shadows, not rendering complex multi tiles at edges, draw black line spots mostly close to map edges. All of this glitches also go to radar map during creation.


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6744 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-09 20:51:02 +00:00
Kriplo a3a9b29ead Brief: //dnl ch83
- Fix BigMaps cliff-prone problem.
Details:
- Bug which prevent merc to go prone and crawl in big maps with cliffs was reported by Buggler who already find source of problem which lies in DB_STRUCTURE_TILE struct variable sPosRelToBase. This variable contains relative position to base tile which and cannot simply be change to INT32 as data from JSD files are loaded into it. However reason for problem is because sPosRelToBase is not updated for quite bunch of structures when map size is changed so add macro which in real time perform conversion and update sPosRelToBase value.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6740 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-01-08 21:16:35 +00:00