Commit Graph
399 Commits
Author SHA1 Message Date
Sevenfm b6f15b2347 Add robots to enemy groups (by rftr).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8956 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-04-03 03:32:40 +00:00
Sevenfm 1abb292f8e New militia order: Move to (works in realtime only, switches militia soldier to DTATIONARY/DEFENSIVE).
Cancel current AI order when giving militia order.
Check if desired stance is possible here when ordering militia to crouch/prone.
Green AI: reworked climb code (only climb up, only at the start of the turn, disable for STATIONARY).

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8947 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-02-26 12:14:11 +00:00
Sevenfm 7c1e9e3200 New ingame option: Smart tree tops.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8936 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-02-16 17:22:44 +00:00
Sevenfm 0abc2bf31f Features by rftr (http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=12557&goto=362288&#msg_362288)
New option BOBBY_RAY_TOOLTIPS_SHOW_LBE_DETAILS.
Stop Speck from spamming your email when multiple new mercs are available on the same day.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8926 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-02-01 08:25:59 +00:00
Wanne 8c74a30b35 Updated Chinese Text files (by TBS)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8898 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-10-01 09:42:09 +00:00
Flugente 5036772e1b - Fix: outdated text
- Fix: animation loops until new order given

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-24 19:25:47 +00:00
Flugente 0c4997f6ec Improved feature: structures can be dragged. Which ones is defined in a new xml.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360672&#msg_360672

Requires GameDir >= r2558

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8870 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-23 22:11:23 +00:00
Flugente 8c2c0dd71d Only display IMP gear cost if costs exceed the free amount (IMP_PROFILE_COST), mention the free amount
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8838 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-04 17:30:46 +00:00
Flugente 098dc8e280 Disease update:
- <InfectionChance_WOUND_FIRE> can cause infections when taking fire damage
- <InfectionChance_WOUND_GAS> can cause infections when taking non-fire gas damage
- <fSpecialFlagLimitedUseArms> causes the infected to be unable to use one arm
- <fSpecialFlagLimitedUseLegs> causes the infected to be unable to run, and walk and travel slowly
- JA2_options.ini option DISEASE_SEVERE_LIMITATIONS controls whether <fSpecialFlagContractDisability>, <fSpecialFlagLimitedUseArms> and <fSpecialFlagLimitedUseLegs> are used

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22099&goto=360451&#msg_360451

- Gas damage split up in fire and non-fire damage.
- Flamethrower projectile damaged is affected by fire resistance.

Requires GameDir >= r2553.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8828 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-06-25 22:42:44 +00:00
Flugente d33bc9123c Mercs can now have multiple disabilities at the same time.
The new fSpecialFlagContractDisability tag for diseases adds a disability every time we are infected with the disease, it is used for PTSD.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8826 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-06-20 15:47:43 +00:00
Flugente f0c8db784a New feature: exploration assignment indicates items on the map
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360244&#msg_360244


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8815 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-06-01 20:46:45 +00:00
Flugente c5022fa1e5 New feature: turncoats can be created from enemies and ordered to switch sides
Requires GameDir >= r2535

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360191&#msg_360191

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8811 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-05-30 00:13:42 +00:00
Flugente ea1892c788 New feature: factories allows facilities to create items
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360075&#msg_360075

Requires GameDir >= r2534

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8804 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-05-17 20:52:27 +00:00
Sevenfm 5350258334 Added "WIP" description to LOBOT ingame option.
Fixed Polish localized string for LOBOT option.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8781 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-04-08 11:10:58 +00:00
Sevenfm c0f36bc6c2 Hotkeys:
- use SHIFT key to move in formation
- Ctrl+Alt+G: toggle formation
- G: toggle light effects

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8777 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-04-02 20:05:31 +00:00
Wanne d76d4574c9 Chinese Translation updates
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8773 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-03-17 10:05:52 +00:00
Sevenfm 8e9f9cb8a1 LOBOT code (by Asdow, original code by Bio).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8755 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-02-15 16:19:35 +00:00
Sevenfm cbc1b8c5e3 New background property: <animal_friend> will refuse to attack animals, unless attacked by that animal.
New background property: <civgroup_loyal> will refuse to attack neutral members of the same civilian group.
Fixed array bound in GetTileSetIndexVector().

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8731 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-01-15 20:27:00 +00:00
Sevenfm a802c3db63 Added more nationalities.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8724 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-01-07 16:37:54 +00:00
Flugente 14619a22cc Revamped <scrounging>-tag of Backgrounds.xml: instead of hoarding items, mercs steal small amounts of money from the locals, which can lower loyalty.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=21308&goto=358321&#msg_358321

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8699 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-10-22 21:46:53 +00:00
Wanne a077019d13 Updated Chinese text files (by zwwooooo)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8693 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-09-10 19:17:52 +00:00
Flugente 8fa754f072 If DISABLE_EVOLUTION = FALSE, a merc's evolution is shown on their 'More Stats' page in the laptop.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8668 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-16 23:31:00 +00:00
Flugente 47a89e3725 New feature: mercs on administration assignment boost the effectivity of other mercs
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=356696&#msg_356696

Requires GameDir >= r2472

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8665 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-14 20:48:07 +00:00
Flugente de8bf8a7d6 Armour and its attachements can now alter the fire damage received by setting a value in the <sFireResistance>-tag. This is affected by item status.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8664 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-10 20:42:39 +00:00
Flugente 84d08a8821 A paramedic can use empty bloodbags (<emptybloodbag>-tag, item #1756) to create blood bags (<bloodbag>-tag, item #1757) from other mercs. These can then boost the health returned by surgery by ONTOP_PERCENT_SURGERY_HEAL_BLOODBAG percent.
Requires GameDir >= r2467.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8662 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-10 16:26:48 +00:00
Wanne c5fdd05778 - Updated Chinese Translations (by TBS & zwwooooo)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8654 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-28 15:43:22 +00:00
Flugente e7f098c2f2 If DELAYED_GRENADE_EXPLOSION = TRUE in JA2_Options.ini, toggling fire modes on a grenade launcher toggles whether the grenades explode on impact or with a 1-turn delay.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8653 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-27 23:53:11 +00:00
Flugente a5e5ff6bd8 The new <BarrelConfiguration>-tag specifies how many bullets a gun shoots at once. Several values can be used. If no value is set, 1 will be used.
Toggling fire modes cycles between barrel configurations if several have been set.

Requires GameDir >= r2461

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8652 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-27 19:48:18 +00:00
Flugente 61553feb57 If CAN_FAN_THE_HAMMER is set for Gunslingers in Skills_Settings.ini, they can use burst fire if using revolvers with fBurstOnlyByFanTheHammer set to 1 and burst data set in Weapons.xml if they are in hipfire mode.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8651 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-24 21:48:44 +00:00
Flugente 0ab562c29e - Added new additional dialogue events for commenting upon other merc's skill/kills, comment during bandaging
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23604&goto=356522&#msg_356522
- renamed dialogue enum for clarity

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8648 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-21 19:39:07 +00:00
Wanne d65368b6ff Chinese Fixes (by zwwooooo)
- Fixed "new colours on ammotypes not work when use WINFONTS for Chinese version
- Updated Chinese Translations

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8646 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-12-19 09:57:05 +00:00
Wanne 8ae2eacfcd Chinese Translation updates (by TBS)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8619 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-09-24 07:44:27 +00:00
Wanne ada2d374c4 Updated Chinese Text files (by TBS)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8611 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-09-11 11:37:10 +00:00
Flugente 2e86f6c0ef 'Disease->Diagnose' assignment also checks for contaminated items and marks them permanently
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8595 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-08-15 19:20:08 +00:00
Flugente a59b75b0be New feature: we have to bury corpses, or their rot causes diseases in sectors
Requires GameDir >= r2436.

Fopr more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&th=23828&goto=354321&#msg_354321

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8591 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-08-12 12:42:38 +00:00
Flugente b7c74ee398 Removed 'necessary' from surgery prompts, as that implies an urgency that does not exist.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8590 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-08-01 19:21:09 +00:00
Flugente 887170dda5 New merc (somewhat): Similar to Larry's two personalities, Buns now has an alternate personality as well.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&th=23806&goto=354149&#msg_354149

Requires GameDir >= r2430.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8588 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-07-25 20:14:33 +00:00
Flugente 100eea196b New feature: quest & intel map overlay
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23742&goto=353499&#msg_353499

Requires GameDir >= r2424

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8560 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-05-14 21:26:37 +00:00
Flugente 80674249cc New feature: bloodcat/zombie/bandit raids on player-controlled sectors
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23711&goto=353154&#msg_353154

Requires GameDir >= r2420

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8554 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-04-15 14:42:01 +00:00
Flugente 56f9864441 - Fix: wrong print format in militia battlereports
- Added flag for militia desertion

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8547 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-03-14 19:46:43 +00:00
Flugente c0d77f79c7 Deleted 'mobile militia feature', as 'militia strategic command' offered better ways to move militia.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23649&goto=352592&#msg_352592

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8542 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-03-10 15:31:11 +00:00
Flugente 2080e787dd - added translations
- militia menu is always present so that the player has an easier time figuring out why he cannot do something

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8538 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-03-05 18:23:24 +00:00
Flugente 82a2b6c2db Added new assignments for training existing militia and doctoring them.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23044&goto=352617&#msg_352617

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8537 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-03-04 21:20:38 +00:00
Flugente f4171a3889 If a merc's background has <druguse> set, they occasionally consume beneficial drugs in combat for free.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8530 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-02-28 20:01:07 +00:00
Flugente abb8152d24 Fix: missing files
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8529 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-02-27 00:49:42 +00:00
Flugente 3bbdd4a23a New ability: a disguised spy can distract unalerted enemies, making it easier to sneak by.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20228&goto=352562&#msg_352562

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8528 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-02-25 19:07:31 +00:00
Flugente e55b480996 New feature: Getting and using intel allows for more spy-related roleplay.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23643&goto=352475&#msg_352475

Requires GameDir >= r2401.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8522 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-02-18 23:17:34 +00:00
Wanne f0698366e8 Updated Chinese texts (by TBS)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8475 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-09-18 10:19:57 +00:00
Flugente 6031257dcd New feature: mercs can drag people and corpses
Requires GameDir >= r2386.

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23508&goto=350989&#msg_350989

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8474 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-09-17 22:16:30 +00:00
Wanne b6dde6a0da Updated Chinese texts (by TBS & zwwooooo)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8469 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-09-12 11:19:56 +00:00