Flugente
|
f58ed43d4a
|
Forgot to add animation stis in r2601.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2602 4f8fa57e-7814-0410-bad4-adc449f26b7c
|
2021-07-13 19:52:46 +00:00 |
|
Flugente
|
6cad680b02
|
We can now use interactive actions to alter decals on walls, so it is possible to simulate taking off an object from the scenery and add it as an item.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=363513&#msg_363513
Requires GameDir >= r2601
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9141 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-07-13 19:50:49 +00:00 |
|
Flugente
|
ff13abe2a9
|
We can now use interactive actions to alter decals on walls, so it is possible to simulate taking off an object from the scenery and add it as an item.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=363513&#msg_363513
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2601 4f8fa57e-7814-0410-bad4-adc449f26b7c
|
2021-07-13 19:48:14 +00:00 |
|
Flugente
|
185071b9ec
|
Added new load screen hints
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2600 4f8fa57e-7814-0410-bad4-adc449f26b7c
|
2021-07-12 19:50:41 +00:00 |
|
Flugente
|
174b870afe
|
Fix: crash when gas spreads on certain structures
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9140 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-07-12 19:48:57 +00:00 |
|
Flugente
|
07d7ced888
|
Reworked vanilla code: Explosions on the ground leave a permanent burnmark (by Sevenfm)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9139 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-07-12 19:47:17 +00:00 |
|
Shadooow
|
0dcabcf90e
|
fix from 9136 to work for UB as well
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9138 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-07-11 03:06:25 +00:00 |
|
Flugente
|
960bb2d4ba
|
New feature (by rftr): Mini events are a feature where the player can receive short text blurbs, and pick one of two outcomes.
Based on game implementations like Gloomhaven (road/city events) or Battletech (travel events).
For more info, see https://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24865&goto=363481&#msg_363481
Requires GameDir >= r2599
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9137 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-07-09 19:38:55 +00:00 |
|
Flugente
|
8116f6dedb
|
New feature (by rftr): Mini events are a feature where the player can receive short text blurbs, and pick one of two outcomes.
Based on game implementations like Gloomhaven (road/city events) or Battletech (travel events).
For more info, see https://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24865&goto=363481&#msg_363481
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2599 4f8fa57e-7814-0410-bad4-adc449f26b7c
|
2021-07-09 19:37:59 +00:00 |
|
Shadooow
|
e7251981c0
|
Fix: reloading sector with merc inside will no longer reset their animation and direction.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9136 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-07-09 14:23:34 +00:00 |
|
Shadooow
|
0766cbb602
|
new feature: left click on the second hand position on a team panel in tactical swaps the current weapon with secondary weapon in sling pocket if any
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9135 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-07-09 02:10:11 +00:00 |
|
Shadooow
|
67a3a5e488
|
allowed to throw grenades from behind corners without need to move into open field
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9134 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-07-09 01:13:27 +00:00 |
|
Flugente
|
78087707d1
|
Fix: if a cow dies from gas, no corpse is created
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9133 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-07-08 19:53:44 +00:00 |
|
Flugente
|
a82fd824c3
|
Added interactive actions example: cooking a steak
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2598 4f8fa57e-7814-0410-bad4-adc449f26b7c
|
2021-07-08 19:33:03 +00:00 |
|
Flugente
|
8d112e5191
|
Added lua function for finding/creating/destroying items in a soldier's inventory
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9132 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-07-08 19:23:26 +00:00 |
|
Flugente
|
3f4da5fad5
|
Interactive actions now allows displaying images.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23144&goto=363478&#msg_363478
GameDir >= r2597 recommended.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9131 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-07-07 20:05:42 +00:00 |
|
Flugente
|
ef1782394a
|
Interactive actions now allows displaying images.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23144&goto=363478&#msg_363478
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2597 4f8fa57e-7814-0410-bad4-adc449f26b7c
|
2021-07-07 20:05:25 +00:00 |
|
Shadooow
|
9756cf33f4
|
- fixed manual autofire bullet selection in realtime (hold left mouse button in autofire mode) to work properly instead of always fire 6 bullets
- additionally made mouse wheel to adjust number of autofire bullets in realtime mode
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9130 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-07-06 23:04:06 +00:00 |
|
Shadooow
|
814bce8b56
|
small fix for code that is actually unused, but no harm fixing it if ever added
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9129 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-07-06 20:33:08 +00:00 |
|
Shadooow
|
d6f07a7ef5
|
godmode reworked: reused existing mechanism in code = same functionality, less code changes, also when enabled GOD MODE text will now show up in left corner in red color, this was already there I just uncommented it
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9128 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-07-06 19:06:23 +00:00 |
|
Shadooow
|
385210ba09
|
vehicles will no longer lose stats from critical hits
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9127 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-07-06 15:59:00 +00:00 |
|
Shadooow
|
9f2f164bde
|
fixed vehicles turning towards player merc who shot them
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9126 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-07-06 15:54:14 +00:00 |
|
Flugente
|
461f16eacb
|
Added several interactive actions that play a sound when clicking on a structure
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9125 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-07-04 15:59:58 +00:00 |
|
Flugente
|
ca3f83b583
|
Added several interactive actions that play a sound when clicking on a structure
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2596 4f8fa57e-7814-0410-bad4-adc449f26b7c
|
2021-07-04 15:59:35 +00:00 |
|
Flugente
|
670227a38b
|
Fix: savegames could be corrupted due to storing implausible map changes
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9124 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-07-03 00:23:33 +00:00 |
|
Flugente
|
6cd7701b0e
|
Accelerated roof destruction calculation.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9123 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-07-01 21:18:33 +00:00 |
|
Shadooow
|
16057eaae5
|
fixed endless clock issue persisting after using quickload
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9122 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-07-01 13:41:13 +00:00 |
|
Shadooow
|
4725ce55f1
|
fixed cheat command CTRL+U not refilling vehicle fuel correctly
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9121 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-06-30 07:16:09 +00:00 |
|
Flugente
|
6f24fb89fd
|
Fix: dragging a structure repaired it and removed all decals
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9120 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-06-28 14:52:12 +00:00 |
|
Flugente
|
587b7e2874
|
Fix: reverted revert of 9115 and fixed the issue of guns always deteriorating in NCTH
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9119 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-06-28 14:39:45 +00:00 |
|
Wanne
|
b9b8b117a9
|
Deleted unused Chinese GameDir file
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@9118 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-06-28 12:16:37 +00:00 |
|
Wanne
|
455d4925d5
|
Updated Chinese GameDir files (by kmoi)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@9117 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-06-28 12:04:07 +00:00 |
|
Wanne
|
e59abd971b
|
Deleted unneeded file from Chinese Folder
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@9116 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-06-28 12:00:05 +00:00 |
|
Shadooow
|
94f164eaa8
|
reverting commit 9088 as it causes regression of super high weapon deterioration
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9115 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-06-28 11:18:08 +00:00 |
|
Flugente
|
3740d8b7c4
|
Anti-materiel bullets are no longer stopped when they apply damage to a structure, thus restoring piercing ability for them.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9114 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-06-27 15:32:02 +00:00 |
|
Flugente
|
89e2bd077a
|
New feature: additional decals adds blood spatters and structural wear on walls
Requires GameDir >= r2595 to work
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9113 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-06-27 12:20:46 +00:00 |
|
Flugente
|
f80f8e1fe7
|
New feature: additional decals adds blood spatters and structural wear on walls
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2595 4f8fa57e-7814-0410-bad4-adc449f26b7c
|
2021-06-27 12:19:19 +00:00 |
|
Shadooow
|
4ca4ea279a
|
why the hell do we have bVehicleID and iVehicleId where the former is some old leftover with wrong value?
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9112 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-06-27 05:15:52 +00:00 |
|
Shadooow
|
2e7071d1c7
|
highlighting fix: hovering over item will now highlight valid attachment that doesn't have attachment tag
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9111 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-06-27 02:52:51 +00:00 |
|
Shadooow
|
5e4d587baf
|
fixed: KAC masterkey and other items without attachment flag to work
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9110 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-06-27 02:36:46 +00:00 |
|
Shadooow
|
143711f1ac
|
fix: no more moving around with vehicle that has no fuel
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9109 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-06-27 02:22:30 +00:00 |
|
Shadooow
|
6fec4e8511
|
fix: flares will no longer explode when delayed but make light
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9108 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-06-26 06:30:53 +00:00 |
|
Shadooow
|
db6727b2d7
|
crash fix: changed maximum number of enemies in raid to be dependant on maximum enemies of that type defined beforehand
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9107 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-06-26 00:59:14 +00:00 |
|
Shadooow
|
0dc07614a4
|
more god mod tweaks:
- prevented morale drop from getting damaged
- fixed sometimes taking damage in autoresolve
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9106 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-06-25 21:21:28 +00:00 |
|
Shadooow
|
99cb5f4e31
|
fixed corpses on the roof not being added correctly
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9105 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-06-25 15:46:46 +00:00 |
|
Shadooow
|
f47c7e8f3f
|
fixed snake attacks not initiating damage/death animations and not decreasing number of enemies in sector properly
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9104 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-06-24 20:30:51 +00:00 |
|
Shadooow
|
0a91067d24
|
formatting and efficiency changes to previous commit
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9103 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-06-24 18:36:22 +00:00 |
|
Shadooow
|
3acb96f8e6
|
fixed memory leak inside corpse placement code causing various issues when entering a town sector
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9102 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-06-24 18:07:46 +00:00 |
|
Shadooow
|
dce924540f
|
fixed POW code throwing errors when trying to compile UB build
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9101 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2021-06-23 23:04:49 +00:00 |
|
Flugente
|
31e39739b7
|
Major rework of getting captured quests and mechanics. (by Shadooow)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2594 4f8fa57e-7814-0410-bad4-adc449f26b7c
|
2021-06-23 20:15:52 +00:00 |
|