Wanne
4b55d692c7
BUGZILLA #539 : Formatting of "No funds available" output screwed due to tab char
...
o I also moved the hardcoded English text to the proper language text files.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4511 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-06-21 13:03:56 +00:00
ChrisL
7376ffbb68
BUGFIX 491 - Recast variables related to the Buddy/Hated system so that proper UINT8 values (0-255) are allowed.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4480 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-06-06 22:28:19 +00:00
Wanne
75b4d43964
- Fixed Tixa problem: When playing Realistic you could go down to underground level where crepitus are
...
o When loading such a buggy savegame, we will fix it automatically
- Simplified (reworked) IF-conditions with crepitus
- new define in luaglobal.h: LUA_GAME_INIT_NEW_GAME, LUA_GAME_INIT_NPCS.
o So we can select if we want to use lua script (GameInit.lua) or the hardcoded JA2 stuff
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4475 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-06-06 19:04:56 +00:00
Wanne
7ff31b59b0
BUGZILLA #492 : Fixed CTD when switching from IMP page to another web page
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4469 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-06-02 20:52:24 +00:00
Wanne
6e2bdd557c
****************************************************************************
...
** Merged Source Code from Development trunk, for the Spring 2011 Release **
****************************************************************************
o Development Trunk (Revision: 4444): https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
o This trunk (the official 1.13 source trunk) will only be used for fixing bugs. No new features will be added here.
New Features are only included in the Development trunk
o !!! After we have fixed a bug here in this trunk, we should MANUALLY merge the bugfix in the development trunk !!!
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4446 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-05-26 11:04:47 +00:00
Wanne
d8d0af38e8
************************************************************
...
* Merged Source Code from Development Trunk: Revision 4063 *
************************************************************
- Deleted unused files
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4065 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-01-18 09:18:46 +00:00
Wanne
91087ca8c0
************************************************************
...
* Merged Source Code from Development Trunk: Revision 4063 *
************************************************************
- Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- This will be the Source for the Beta 2011 Test
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-01-18 09:11:09 +00:00
Wanne
09ad70f868
*************************************************************************
...
** Merged source code from development (MP+BMP) trunk (Revision: 3352) **
** https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP **
*************************************************************************
1 (Rev. 3343)
Changes:
Control hardcoded list of unclickable ("bad") sectors via XML file. (by Realist)
On the strategic map, the player cannot click or highlight specific
sectors (e.g. A4, A5). Introduce a <BadSector> tag in MovementCosts.xml
that flags a sector as "bad". (<BadSector>1</BadSector>)
Files:
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Map Screen Interface Map.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic Movement Costs.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/mapscreen.cpp
/branches/Wanne/JA2 1.13 MP/GameDir/Data/TableData/Map
/branches/Wanne/JA2 1.13 MP/GameDir/Data/TableData/Map/MovementCosts.xml
/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/TableData/Map
/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/TableData/Map/MovementCosts.xml
2 (Rev. 3344)
Changes:
Move hardcoded underground sectors initialization to Lua script file. (by Realist)
Locate "initunderground.lua" at data-xyz\scripts ("xyz" subject to change).
Lua script allows easily adding underground sectors at arbitrary locations and defining enemy garrisons and creature population.
Also enables underground bloodcat population.
Files:
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Campaign Init.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Campaign Types.h
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Queen Command.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic AI.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic_2005Express.vcproj
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic_VS2008.vcproj
/branches/Wanne/JA2 1.13 MP/Build/Strategic/UndergroundInit.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/UndergroundInit.h
/branches/Wanne/JA2 1.13 MP/Build/Strategic/strategicmap.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Soldier Init List.cpp
/branches/Wanne/JA2 1.13 MP/GameDir/Data/Scripts
/branches/Wanne/JA2 1.13 MP/GameDir/Data/Scripts/initunderground.lua
/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/Scripts
/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/Scripts/initunderground.lua
3 (Rev. 3345)
Changes:
Bugfix: In Method CreateDestroyMouseRegionsForFacilityAssignmentMenu() (by Headrock)
Files:
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Assignments.cpp
4 (Rev. 3346)
Changes:
Changed order of properties in GameSettings.cpp (by Headrock)
HAM 3.6 fixes (by Headrock)
Sorted Data-1.13\ja2_options.ini (by Headrock)
Files:
/branches/Wanne/JA2 1.13 MP/Build/GameSettings.cpp
/branches/Wanne/JA2 1.13 MP/Build/GameSettings.h
/branches/Wanne/JA2 1.13 MP/Build/Laptop/BobbyRGuns.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Assignments.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/MilitiaSquads.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic Mines.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Town Militia.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Campaign.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Interface Enhanced.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Interface Items.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Items.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Items.h
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Overhead.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Soldier Control.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Soldier Profile.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Weapons.cpp
/branches/Wanne/JA2 1.13 MP/Build/TileEngine/Explosion Control.cpp
/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/Ja2_Options.INI
/branches/Wanne/JA2 1.13 MP/GameDir/INIEditorJA2Options.xml
5 (Rev. 3347)
Changes:
Bugfix: Turns out that the program is saving the number of used Placement Slots to the temp file fine,
but if that number is equal to the limit of how many enemies/civvies are allowed in a sector by the INI settings,
it leads to an assertion error instead when trying to re-load that sector. (by Headrock)
Re-ordered Data/Ja2_Options.INI (by Headrock)
Files:
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Enemy Soldier Save.cpp
/branches/Wanne/JA2 1.13 MP/GameDir/Data/Ja2_Options.INI
6 (Rev. 3348)
Changes:
Translated missing HAM 3.6 German Texts (by systemfehler)
Files:
/branches/Wanne/JA2 1.13 MP/Build/Utils/_GermanText.cpp
7 (Rev. 3351)
Changes:
PlusAI 1.0 Patch (by Headrock)
Files:
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Points.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Points.h
/branches/Wanne/JA2 1.13 MP/Build/TacticalAI/Attacks.cpp
/branches/Wanne/JA2 1.13 MP/Build/TacticalAI/DecideAction.cpp
/branches/Wanne/JA2 1.13 MP/Build/TacticalAI/FindLocations.cpp
/branches/Wanne/JA2 1.13 MP/Build/TacticalAI/ai.h
8 (Rev. 3352)
Changes:
Bugfix: The DEBUG only setting "fEnableInventoryPoolQ" is now only enabled in a DEBUG version. In all other builds it is set to FALSE.
Files:
/branches/Wanne/JA2 1.13 MP/Build/GameSettings.cpp
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3354 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-03-07 11:37:32 +00:00
Wanne
14750c6903
**********************************************************
...
** Big Maps Projects code (incl. Multiplayer v1.5 **
**********************************************************
- Merged Big Maps Project code from BMP+MP trunk (Revision: 3340)
o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- Before THIS merge, I made a branch of the existing 1.13 source
o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src
- Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago
- I will add VS 2010 projects and solution file in the next few days
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-28 18:38:52 +00:00
Wanne
f010769397
*************************
...
* HAM 3.6 (by Headrock) *
*************************
- Info: Needed GameDir files for HAM 3.6 are not committed yet to the SVN GameDir. Will do that in the next few days
- For more infos on HAM 3.6 check out: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=244808&page=0&fpart=1
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3323 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-20 15:49:46 +00:00
Wanne
b3dd563694
- Bugfix: Enhanced IMP Creation: When choosing female, after leaving color choosing, the "email" button is removed. That's because the code tries to remove a button which do not exist (for big/small body) so it grabs the first one around (fixed by Sandro)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3307 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-11-24 14:59:40 +00:00
Wanne
45d3a04362
Externalized "Bobby Ray tooltips show possible attachments" from HAM 3 (BOBBY_RAY_TOOLTIPS_SHOW_POSSIBLE_ATTACHMENTS)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3174 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-09-04 07:37:11 +00:00
Wanne
a20ac7fb1c
- Bobby Ray Tooltips (Fixes) (by Headrock)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3172 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-09-03 07:39:34 +00:00
Wanne
826340978a
- Bugfix: If user changes shipping destination location in "ShippingDestinations.xml", Bobby Ray was still under construction if the "original" shipping destination was not under players control.
...
This occured because of hardcoded DRASSEN AIRPORT COORDINATES (BOBBYR_SHIPPING_DEST_SECTOR_X, BOBBYR_SHIPPING_DEST_SECTOR_Y, BOBBYR_SHIPPING_DEST_SECTOR_Z)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3102 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-11 12:01:26 +00:00
Wanne
dfda109971
- Bugfix: IMP Creation -> String Array for holding the Attribute selection text was too short and so we got a buffer overrun in Debug version
...
- IMP Creation: Moved second info text for skill page some pixels up, because in Russian version text is longer
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3065 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-30 14:45:12 +00:00
Wanne
cb0ceabb82
*** Merged Code from Multiplayer Branch Revision 3040 ***
...
Bugfixes: Bobby Ray Shipment
- Re-enabled stealing from delivery sector (STEALING_FROM_SHIPMENTS_DISABLED)
- Re-enabled & externalized chance that whole shipment is lost (CHANCE_OF_SHIPMENT_LOST)
- Re-enabled delivery from John Kulba
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3041 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-28 16:51:52 +00:00
Wanne
0e078dd386
* Merged Source Code from MP branch Revision 3025 *
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- Shipment Bugfix: Stop time compression when shipment and email arrives
- Shipment Bugfix: Fixed duplication of items from shipment. This bug occured, when loading a savegame with at least 2 depending shipment orders
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3036 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-26 16:18:05 +00:00
Wanne
1c69e1a019
*** Merged Code from Multiplayer Branch Revision 2993 ***
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- Updated VFS
- Fixed Map Editor not properly initialized with VFS
- New Map Editor Release (Build: 2993(
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2994 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-09 11:40:08 +00:00
Wanne
8c07f244f3
- Bugfix: Enhanced IMP Creation
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2969 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-05 09:10:28 +00:00
Wanne
2d86d43817
- Bugfix: Enhanced IMP Creation
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2963 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-04 21:15:34 +00:00
Wanne
47db604b50
*** Merged Code from Multiplayer Branch Revision 2960 ***
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- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-)
- Multiplayer Version 1.1 + some additional features and bugfixes
* INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory *
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-04 21:01:45 +00:00
Wanne
7445ba2051
Merged "Enhanced IMP Creation" (by Sandro)
...
- For code changes search for // SANDRO
- Tooltips can now be toggled on/off in the options screen instead of "Random IMP Personality" option
- Updated Version Number for new Release Build (2949)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2949 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-04 10:44:23 +00:00
Wanne
895367162c
- Bugfix: New Airport code was not working correctly for multiplayer version (merged changes from MP branch)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2883 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-24 20:50:18 +00:00
Wanne
8491b9b09b
Code now handles localized version of ShippingDestinations.xml (German.ShippingDestinations.xml, Russian.ShippingDestinations.xml, ...) (by Arynn)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2876 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-22 11:53:38 +00:00
Wanne
0e1c8b48bd
Bugfix: Error occured when loading savegames with Release EXE compiled in Visual Studio 2008 (fixed by birdflu)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2849 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-13 07:59:49 +00:00
Wanne
4df4073cd0
Improved temporary Bugfix: Freeze when shippment from Bobby Rays arrive (by Arynn)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2836 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-10 21:12:39 +00:00
Wanne
4e5939a289
Temporary Bugfix: Freeze when shippment from Bobby Rays arrive. It is only a temp fix, I don't know which side effects on the shippment this fix has.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2832 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-08 21:09:26 +00:00
Wanne
a93c08a1b5
Bugfix: Game crashes at startup when Release version is compiled, ONLY with Visual Studio 2008 (by birdflu)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2799 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-03 08:59:07 +00:00
SpaceViking
a55dd4154d
Fix signed/unsigned problem.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2797 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-02 15:34:52 +00:00
Wanne
598709f33d
- Added Dealtar's and Zilpin's Airport Externalization
...
- Needed GameDir files are already committet to SVN GameDir
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2759 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-21 20:27:56 +00:00
Wanne
9fa220634d
Bugfix: Press "ESC" while green progress bar on laptop loads -> Buttons are still visible although Laptop is closes (by InHuMan from Stracciatella Forum)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2630 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-22 18:27:52 +00:00
Wanne
8fa1c2a4e6
Merged Multiplayer UI patch from Zathras:
...
New Features
- Added hits, misses, accuracy to scoreboard
- Added in-game chat with history
- Added more options from the ini to the host screen, Use NIV and Enable
civillians
bugfixes
- Clients connecting at the same time controlling the wrong client
- Team Deathmatch working again
- Refreshing the player list after a player changes team / edge
- AI is always on for Co-op now
- There is now always a scoreboard in Co-op even when you lose.
- scores on the Co-op scoreboard have been fixed for all deaths including
bleeding
- Start Game button now only appears for server
- Fixed cleaning up game resources on disconnection
- Disabled the 1,2,3,4 keys for connecting / disconnecting
- Fixed victory conditions for all game modes
- Fixed players names getting copied into TeamTurnString each game resulting
in multiple names
- Fixed Assertion bug caused by the game sometimes calling
SetCurrentWorldSector more than once before placement of mercs
- Fixed a bug that was possible when merging items such as M14 and EBR stock
on mapscreen.
- Fixed bug with game starting while a player was in chat, closes chat
window when game is starting
- Fixed bug with game starting while a player was in the options screen, if
the player leaves the mapscreen while ready, they are set to unready
- Team and Spawn direction popups changed to use buttons to open/close them
- Disabled players joining after the laptop has been unlocked, as they would
be out of state with any hires
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2628 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-19 15:31:55 +00:00
Wanne
f0edab9b48
Bugfix: Bug #137 : Open IMP page in laptop and then close laptop using key ESC. You will see
...
button for closing window on strategic map... if you press this button you will
have CTD.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2588 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-02-09 19:23:10 +00:00
Wanne
d86193fe97
Externalized Chinese specific (unicode) texts to _ChineseText.cpp and saved the Unicode files back to ASCII (thx to Kriplo)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2574 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-02-03 19:19:33 +00:00
Wanne
8b0305e221
Chinese specific update (by zww from tbs)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2566 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-31 18:20:16 +00:00
Wanne
a6adf843b8
1) some fix in russiantext.cpp (by inshy)
...
2) fixed mistakes in UFS web page (was missing ","), add missing line (by inshy)
3) added russian layout for IMP Begin screen, now russian users can type name of they heroes using russian letters. Fixed position for male\female text in russian version (by Heinz)
4) fixed wrong position for items in inventory (by Heinz)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2533 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-21 15:21:36 +00:00
SpaceViking
f26095d86f
Space Viking's many mercs changes plus numerous generic bug fixes
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2498 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-15 01:26:13 +00:00
Wanne
bc7014a079
Bugfix: Lua shutdown (possible NULL reference)
...
Russian, French and Polish texts update
Fonts update (for future Italian version)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2463 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-29 14:08:35 +00:00
SpaceViking
269b3e8bf2
Only display 13 orders on shipment screen if there are more. More than 13 corrupts memory.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2457 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-15 06:26:14 +00:00
Wanne
e95d4b8bca
VS 2008 project files update
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2453 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-12 20:21:32 +00:00
Wanne
599f658232
Updated VS 2008 Project Files (thx to BirdFlu)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2451 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-10 20:57:37 +00:00
lalien
048c0d33fe
Fixed French text position
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2447 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-06 23:39:10 +00:00
Wanne
9d08dd56a1
Updated VS 2008 Project Optimizations to VS 2005 Project Optimizations (Result: Build smaller Executables)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2432 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-24 19:26:52 +00:00
Wanne
647afe10c8
Added VS 2008 solution and project files
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To compile with VS 2008 you have to disable the fist line in "Standard Gaming Platform\input.cpp". Just look for comment "// VS2008"
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2426 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-21 22:15:22 +00:00
Wanne
032fd1f353
- Added Chinese language support (thx to Noword from TBS)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2424 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-20 07:43:57 +00:00
Wanne
8f2201afe4
- on-the-fly convertation of all codepages to unicode (by lalien and bugmonster). I think this is needed for a Polish release in the future.
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BE SURE TO UPDATE FROM SVN GAME DIR (REV. 1050) TO GET THE NEEDED GAME DATA FILES FOR THIS SOURCE MODIFICATION
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2417 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-14 11:50:38 +00:00
ChrisL
905ce20125
Enhanced Description Box, v1.3. By Headrock
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2414 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-13 01:11:59 +00:00
ChrisL
3cd3ef39cb
100AP project integration
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2402 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-06 00:46:54 +00:00
ChrisL
7bd9d49e7c
One more change to BRs to display the correct AP label.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2382 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-21 17:09:37 +00:00
ChrisL
e7049a63db
Fixed a glitch with the AP display in BRs.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2380 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-21 16:55:32 +00:00