Shadooow
033ae4a191
Added two new tags into Items.xml, <FoodSystemExclusive> and <DiseaseSystemExclusive> which prevents specific items to appear without these systems enabled.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9343 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-24 05:40:46 +00:00
Shadooow
c704e37586
WRITE_PROFILE_DATA_TO_XML = TRUE will now also outputs a MercStartingGear.xml, useful to convert data from prof.dat into new xml format automatically.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9342 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-23 03:20:44 +00:00
Shadooow
7baeb20175
INI option SOLDIERS_ALWAYS_WEAR_ANY_ARMOR works improperly at 100% game progress, so that a soldier lacks 1, 2 or all 3 armor items ('naked' guy). (by sun_alf)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-22 22:12:07 +00:00
Shadooow
3e4295c70b
Corrected prototype and definition of the function ChooseArmourForSoldierCreateStruct to match and removed line breaks from withing function prototypes.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9340 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-22 20:43:08 +00:00
Sevenfm
39bbc63884
Fix: clear TEAM panel left/right area.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9339 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-22 15:23:31 +00:00
rftr
87b0c7c6b7
new feature: madlab's robot can be upgraded
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requires gamedir r2642
https://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=364403
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9338 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-21 17:34:49 +00:00
rftr
374b125ffc
fix initial gearkit costs for AIM members (thanks Toni)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9330 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-18 06:40:36 +00:00
Shadooow
682cbda213
Fixed graphic glitches, usually black screen or shadow boxes over the screen, appearing when inside the key ring popup box.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9326 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-16 22:38:32 +00:00
Shadooow
9122d7a7a6
CAN_FAN_THE_HAMMER = FALSE now disables the burst mode on pistols
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9319 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-13 19:43:25 +00:00
Shadooow
1b63f1da01
Fixed bug, where scope mode icons were lost after exiting EDB.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9318 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-10 19:29:06 +00:00
Shadooow
06599477a0
changed ctrl + shift + T to be gated behind cheat activation, and it is now labelled "Auto save # cheat"
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9314 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-01 23:14:09 +00:00
Sevenfm
1e94aea625
Don't apply mortar/GL default penalty for enemy/militia is they cannot have trait skills, improved code to support old skill system.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9313 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-01 18:20:46 +00:00
Shadooow
c23d62de02
Makes it so that if ASSIGN_SKILL_TRAITS_TO_ENEMY or MILIATIA is disables then enemies or militia will not get penalties/bonuses from new traits which then should fix the issue where enemies do not use mortars at all when this option is disabled.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9312 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-01 17:49:24 +00:00
Shadooow
a184f76753
Fix for grenades being put into inventory instead back into hand if the soldier is stopped from throwing it in middle of animation by game (interrupt/spotting another enemy).
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9311 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-28 22:23:33 +00:00
Sevenfm
81f493aa5a
Quick keys Alt + 0..9 and Alt + [~] now work consistently in normal and cheat mode.
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Moved Alt + 1..5 cheat hotkeys to Ctrl + Alt + 1..5
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9309 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-20 13:42:59 +00:00
Shadooow
a8fec72f2e
ALT+g cheat changed from "semi-random" merc to merc of your choosing.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9308 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-19 14:13:00 +00:00
Shadooow
a4aa443b32
Stat Progress Bar removed from options and made permanently active.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9307 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-19 13:25:39 +00:00
Shadooow
f2d5adca88
Fixed APs to start running being charged twice.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9306 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-19 13:07:20 +00:00
Sevenfm
aaa88a11f3
Fix: shooting through roof.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9302 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-16 15:22:21 +00:00
Sevenfm
aa5e2dc4c3
PlaceObject: don't show incompatible face item message when doing autoplacement.
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SwapGoggles: swap face item to helmet if possible.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9301 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-15 12:03:54 +00:00
Sevenfm
878447af9f
Improved code for flashlight/stock transformation hotkeys.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9300 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-13 16:55:39 +00:00
Sevenfm
f51c1b1e8d
CalcEffVolume: removed bCheckTerrain as it's not used in the code.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9299 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-13 10:23:53 +00:00
Sevenfm
8d655ceb96
Shift+T: allow transformation into item with the same item size (for example, shovel mode transformation).
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9298 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-13 07:22:12 +00:00
Sevenfm
04d14f436f
New hotkey Shift+P - transform stock.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9297 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-13 06:56:23 +00:00
Sevenfm
3a9d6d65e4
Shift+T: only allow item transformation if item is corpse or resulting item is of the same item class, also check it's not transformation into same item.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9296 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-11 11:22:33 +00:00
Sevenfm
b8b48e7d2e
Only play certain sounds when soldier is visible or if there is player team member near:
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- cow sounds
- crow sounds
- animation based sounds
- lock n' load sound for gun
- enter deep water sound
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9295 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-10 08:24:07 +00:00
Sevenfm
1015614473
Play different sound when object drops into water, depending on object weight and type.
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Play S_WATER_IMPACT1 when bullet hits water.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9294 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-08 10:17:38 +00:00
Shadooow
5e8fa16cb9
Added missing parenthesis to the code evaluating sightrange NCTH that could lead to issues.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9291 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-06 09:24:04 +00:00
Shadooow
1503b32e30
Fixes random merc portraits sometimes appearing in a region where would merc inventory normally be when opening inventory of a vehicle.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9289 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-02 15:20:12 +00:00
Shadooow
9a89bb6793
Set the newly initialized vehicle driver to be NOBODY. This fixes jeep and possibly tank as well in autoresolve to play sounds of player merc.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9288 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-02 13:11:34 +00:00
Shadooow
6ca75431ae
Disallowed to pick up items from openable structures like crates if they are currently closed. This additionally fixes bug where Bobby Ray's delivery wouldn't show up if the player had sector of the delivery currently loaded and there were any unpicked items from previous delivery in the delivery crate.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9285 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-31 03:39:50 +00:00
Sevenfm
531849f7aa
Disabled muzzle flash when trying to fire jammed gun.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9281 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-27 10:04:21 +00:00
Sevenfm
49989da8b1
Dropping items from hand when being hit:
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- civilians with profile should not drop items from hand as it may break quests
- fixed possible incorrect type conversion which could result in dropping too often if weapon in hand marked as undroppable
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9280 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-27 01:24:11 +00:00
Shadooow
c29e070ccf
Fixes the missing muzzle flash lighting when firing in the dark. The flag was actually never set when using NCTH, and UseGunNCTH() that was supposed to set it gets called after the animation control checks whether a muzzleflash is true or not, so I had to add the setting the flag just before that check (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9279 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-26 16:12:06 +00:00
Sevenfm
0fdaba84f6
World items patch (by Asdow).
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Adds timing logs to savegame function, similar to how we already had in loading a save file.
Uses a global struct for unloaded sectors' inventory instead of using map item temp files every time unloaded inventory is accessed.
From timing loading and saving functions with a save that has dozens of sectors with hundreds of items each, saving is a little bit slower than before, because map item temp files have to be written to disk just before the save, when that wasn't the case before (from ~0.3 s -> ~0.5s). It is offset by a decrease in loading a game (from ~1.1s -> 0.745s), once an older save is saved at least once. Any unloaded sector inventory access during gameplay is considerably faster and for example the autoresolve lag when militia is using sector equipment is completely gone for me.
Preserves save game compatibility
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9277 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-26 01:02:30 +00:00
Sevenfm
e887f85a44
ProcessNoise: fixed incorrect noise terrain check.
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Reverted r9259.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9274 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-25 04:15:39 +00:00
Shadooow
9668618b68
Demand surrender feature will now work on each team separately, ie. demanding surrender from regular enemy will not count hostile civilians or bandits and neither it will capture them.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9271 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-22 16:46:13 +00:00
Sevenfm
c972655886
ESC key:
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- close active skill sub-menu
- stop moving merc
- stop moving group of mercs
- stop dragging
- unready weapon
Changed hotkeys:
- [A]: activate skills menu.
- [Alt]+[A]: start autobandage
- [Q]: change scope mode
- [Ctrl]+[Q]: change grenade launcher angle
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9260 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-16 13:59:59 +00:00
Sevenfm
94b7d5611d
Improved door noise sound playing: only play sound if merc opening/closing door is visible on screen or if player team hears noise from door.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9259 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-16 13:33:11 +00:00
Shadooow
a9fa54e69a
Fixed not being able to remove vehicle from merc list.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9255 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-14 22:12:18 +00:00
Sevenfm
76472eed0a
Separated cover view area update from RemoveCoverObjectsFromViewArea() into its own function to make it more explicit when and where we do it (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9253 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-12 16:09:10 +00:00
Shadooow
3f0ccb0a56
Implemented the missing option of hot drop merc via helicopter into center of the map only, ie. ALLOW_SKYRIDER_HOT_LZ = 1
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9243 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-11 23:52:50 +00:00
Shadooow
b320052d6b
Revert of 9241 and a new more coherent solution which works for hot drops as well.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9242 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-11 20:49:37 +00:00
Shadooow
48f61bd7bf
Fixed regression when newly arriving merc in Omerta was facing north instead of east if player pressed ESC key during helidrop animation.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9241 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-11 19:59:49 +00:00
Sevenfm
082d9838a5
When taking/dropping corpse as object, use object's ubWireNetworkFlag and sRepairThreshold variables to store palette and camo status of corpse, instead of hardcoded flags.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9240 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-11 17:52:06 +00:00
Shadooow
a57cc79c83
enabled new attachments to be shown even without EDB for all items except LBE gear
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9239 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-11 01:11:50 +00:00
Shadooow
61f1dd4acb
fixed MAX_BACKPACK_WEIGHT_TO_CLIMB not being checked in all places which caused:
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- mouse cursor showing blocked path incorrectly and jumping over fence via mouse failing
- endless clock issue at the end of the boxing match if player merc had backpack
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9238 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-10 22:44:52 +00:00
Sevenfm
be80da650c
Various improvements by rftr:
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- added more toggles to the features screen: drop all, suppression, drassen/city counterattacks, dynamic opinions and dialogue, and weather
- fixed weather rendering check for individual weather types
- added mousewheel support to options screen and features screen to navigate through pages
- added keyboard inputs to options screen and features screen: TAB toggles between features and options, and A/D/leftarrow/rightarrow navigates through pages
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9230 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-03 22:49:43 +00:00
Shadooow
1749d3adfb
Surrender GUI when talking to boxing opponent replaced with MessageBox allowing to forfeit the match.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9226 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-01-01 13:33:34 +00:00
Sevenfm
27c0d1f8fe
With ALTERNATE_MOUSE_COMMANDS = TRUE, mouse wheel allows to change active interface level.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9224 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-12-31 20:46:44 +00:00