Commit Graph
4086 Commits
Author SHA1 Message Date
Wanne b3e4aa8305 - bugfix: CtH calculation (shows up nearly 0% next to an enemy), when mercs spots an enemy after climbing up/down a rooftop
- bugfix: Added Pulmu's weight calculation fix

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@563 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-26 19:17:09 +00:00
Lesh a4135abac7 - intense save/reload fix #1: error checking was added, when the game is saving/loading temp files. This fix protects against corruption of saves, that can occur in temp files section. However, this fix may annoy you by error message-boxes. If you get one, try to reload, re-save your game next X times. If it won't help, your way is to forum.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@562 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-26 17:01:28 +00:00
Wanne c256b0faf8 - Temporary removed the bugfix from version 560, because it is not such a big bugfix so that players need to start a new game. We should enable the bugfix when we make bigger changes to the savegame structure or make a new release (or update) public again. NOW LOADING OLDER SAVEGAMES WORKS JUST FINE AGAIN!
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@561 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-26 13:30:39 +00:00
Wanne 8dc317c136 - bugfix: After loading a savegame the I.M.P. emails always name "Barry Unger". The problem was, that the I.M.P mail changes were not saved.
ATTENTION: YOU HAVE TO START A NEW GAME, BECAUSE THE SAVEGAME-STRUCTURE CHANGED. IT IS NOT POSSIBLE TO LOAD AN OLDER SAVEGAME (AN ERROR WILL OCCUR)!!!!

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@560 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-26 13:02:10 +00:00
Wanne 0aa610ac40 - bugfix: When loading an I.M.P by nickname or 90210 the voice was not set correct
- feature: Now it is possible to load an I.M.P. even if it has multiple blanks (spaces) in the nickname. E.g. "Mr D 2", "Jack 1", ...

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@559 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-25 07:55:58 +00:00
Lesh 236e26fe8a - debug logging was removed, I forgot about this
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@556 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-24 08:02:26 +00:00
AcyForsythe 8f6ac2d924 Vanilla Compatibility for Experienced Difficulty with the Experienced Elite Percentage
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@555 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-23 23:27:09 +00:00
AcyForsythe 477d4d47de git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@554 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-09-23 20:03:36 +00:00
AcyForsythe e55c968a15 Vanilla Compatibility for Experienced Difficulty with the Experienced Elite Percentage
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@553 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-23 20:03:18 +00:00
AcyForsythe 050ae16d3b Adding VC6 compatibility
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@552 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-23 19:42:41 +00:00
AcyForsythe 45aee272b9 Adding VC6 compatibility
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@551 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-23 19:41:54 +00:00
AcyForsythe aaa50a2148 Adding VC6 compatibility
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@550 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-23 19:41:38 +00:00
Wanne 31140683be git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@549 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-09-23 08:47:21 +00:00
Wanne ba83608c40 - bugfix: Wrong chance to hit calculation on RPG rocket launchers
- bugfix: CTD in German version when using auto fire (-> missing German language strings)
- updated German and English language files

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@548 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-22 21:10:48 +00:00
Wanne 67663339a3 - bugfix: Enemies do not wear NVGs at night
- add: Missing option screen text for "Random I.M.P personality"

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@541 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-20 09:23:48 +00:00
Wanne 860caec123 - Updated tooltip code
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@539 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-19 06:21:49 +00:00
Wanne 7bd0bda5f0 - updated Shadow Warrior's tooltip code
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@536 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-18 20:30:20 +00:00
Wanne 6f06b9ce78 - bugfix (from build 529): IMPs have wrong voices
- bugfix: Multiple IMPs with same voice causes wrong data and CTDs. Now it is impossible to have multiple IMPs with the same voice. No more invalid IMP data with multiple imps (hopefully) ;)
- You can have a maximum number of 6 imps (3 women and 3 men). All have different voices
- If an IMP is cloned (90210, nickname) an unused voice is set. So we have correct data
- Prevent the user from selecting used voices in the IMP Voice selection screen


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@535 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-18 19:31:34 +00:00
Wanne b22b219e6e git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@533 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-09-17 15:41:44 +00:00
Wanne bea62be616 - bugfix: The content of all the IMP analyze emails only show the statistics of last created character
- removed some of my old unused comments

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@530 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-17 13:51:20 +00:00
Wanne 414028d6c1 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@529 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-09-17 08:43:40 +00:00
Wanne 18a1d0e519 - bugfix: Getting incorrect data & CTDs when using multiple IMP characters with same voices. Now it is possible to have up to 6 merc with the same voice without getting incorrect data. No more need to use different voices! (IF YOU PLAY WITH MULTIPLE IMPS, YOU SHOULD START A NEW GAME, BECAUSE THE IMP CHARACTERS GAME DATA IS INCORRECT!)
- bugfix: CTD when using Random personality in I.M.P creation
- moved Random personality flag from INI to option screen
- added MAX_IMP_CHARACTERS entry in the ja2_options.ini (Range: 0 - 6)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@528 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-17 07:31:34 +00:00
Wanne c975007d4d git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@527 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-09-16 08:25:01 +00:00
Wanne 22d2797603 Auto save: Externalized the auto save feature (see GameSettings.cpp). No more need to create a file named "AutoSave.pls" in your JA2 root directory. But there is one bug in the game: The game always crashes after loading a "normal" savegame after an auto savegame was loaded. The error occurs, because the game tries to remove a mouse region that does not exists. I could not fix the bug, so I did not make an entry for auto save in the ja2_options.ini. Auto save is always false in the game, until this bug is fixed.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@526 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-16 07:44:38 +00:00
Wanne da5f292243 - Changed mem allocation "_alloca" to "MemAlloc" because otherwise it does not compile in "Debug" mode
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@524 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-11 17:12:33 +00:00
Lesh f1fe8719b5 - fix to allow women to be in regular army and administrators
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@523 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-11 14:06:43 +00:00
Wanne 4816beb53a - bugfix: CTD bug when stealing (thx to Brent Johnson aka Nonomori)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@522 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-11 07:31:24 +00:00
Lesh 10a82b29c8 - camo bugfix: when camouflage has worn off for one merc, it was said that every merc camouflage has worn off (including vehicles)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@521 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-10 17:17:09 +00:00
Lesh e449942dc2 - second code patch from Brent Johnson (Nonomori), aimed at source compatibility with VS.NET 2005
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@520 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-10 10:26:43 +00:00
Wanne 93204e907d git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@518 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-09-08 21:22:00 +00:00
Wanne 0ebedabc81 - bugfix: CTD when bullets hit door
- Added ShadowWorrier's tooltip fix

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@517 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-08 20:25:49 +00:00
Lesh 902200d39f - bugfix: Gas mask was always worn in low-level tooltips. Fixed
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@515 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-08 18:17:18 +00:00
Wanne 8ff617d08c bugfix: New drop item system (XML Drop system)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@514 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-08 13:51:19 +00:00
Wanne 32f6cb949e bugfix: Not all Face-Items (Goggles, NVGs, ...) are dropped, when "Drop all items" is selected
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@511 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-07 17:54:20 +00:00
AcyForsythe e0253c2e64 Adding opplist changes by pulmu, previously tested by me
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@509 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-06 23:13:23 +00:00
Lesh 6df124efd7 - code cleanup mostly from Brent Johnson (Nonomori), a very few from me
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@508 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-06 19:10:08 +00:00
Wanne f205c1f620 bugfix: Jeep & Eldorado have the same animation like the Hummer
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@505 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-03 19:03:10 +00:00
Wanne 44cc95de2a - bugfix: German.Items.xml and Russian.Items.xml strings were not read properly into the game
This bugfix is also included in the Release & Update which ships today.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@504 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-01 14:45:59 +00:00
Wanne dd9a111cde git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@503 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-09-01 11:45:28 +00:00
Wanne 732a5e497a git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@502 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-09-01 11:43:29 +00:00
MaddMugsy 1f084ac8ba -switched tooltips to work when ALT is held instead of CTRL
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@493 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-29 18:45:06 +00:00
MaddMugsy d5fd1fa13d -added tooltip source from ShadoWarrior
The strings need to be localized for German and Russian versions.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@492 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-29 18:35:42 +00:00
MaddMugsy 52eaaf4fcd -quick fix: enemies don't wear sun goggles at night anymore
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@490 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-29 16:41:10 +00:00
MaddMugsy c8a395fa21 -fixed percentstatusdrainreduction usage in UseKitPoints
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@489 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-29 07:03:26 +00:00
MaddMugsy 891f687107 -quick fix: enemies don't use NVGs during the daytime
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@488 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-29 06:52:35 +00:00
MaddMugsy 7720f5a560 -made mercs say quote when blinded by flashbang
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@487 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-29 06:27:46 +00:00
MaddMugsy 56314f07ba --updated pickarandomlaunchable to only pick legal items
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@486 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-29 04:38:39 +00:00
MaddMugsy 0038d2abc1 -updated pickarandomlaunchable to only pick legal items
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@485 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-29 04:32:15 +00:00
MaddMugsy 3b12d8241c -fixed typo in GameSettings.cpp
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@483 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-28 18:03:48 +00:00
MaddMugsy f2d401b769 -minor fix: PickARandomLaunchable now looks at the HighestPlayerProgress percentage, so early enemy GLs won't use thermobarics
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@482 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-28 17:46:44 +00:00