Wanne
ba83608c40
- bugfix: Wrong chance to hit calculation on RPG rocket launchers
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- bugfix: CTD in German version when using auto fire (-> missing German language strings)
- updated German and English language files
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@548 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-22 21:10:48 +00:00
Wanne
67663339a3
- bugfix: Enemies do not wear NVGs at night
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- add: Missing option screen text for "Random I.M.P personality"
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@541 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-20 09:23:48 +00:00
Wanne
8ff617d08c
bugfix: New drop item system (XML Drop system)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@514 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-08 13:51:19 +00:00
Wanne
32f6cb949e
bugfix: Not all Face-Items (Goggles, NVGs, ...) are dropped, when "Drop all items" is selected
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@511 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-07 17:54:20 +00:00
MaddMugsy
52eaaf4fcd
-quick fix: enemies don't wear sun goggles at night anymore
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@490 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-29 16:41:10 +00:00
MaddMugsy
891f687107
-quick fix: enemies don't use NVGs during the daytime
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@488 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-29 06:52:35 +00:00
Wanne
fce528e1a4
- added a militia drop rate to the xml-drop files.obj
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- added drop rates for knives, laws, mortars, launchers (see EnemyWeaponDrops.xml, EnemyMiscDrops.xml)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@478 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-26 12:28:27 +00:00
Wanne
c4c355f4b6
- Added Kaiden's Vehicle Inventory code
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-> VEHICLE_INVENTORY = TRUE (Ja2_Options.ini)
- Bug fix: Vehicles sharing same animations
- Added additional enemy item drop system
-> New XML-Drop files (EnemyWeaponDrops.xml, ...)
-> Set ENEMIES_ITEM_DROP = 1 (Ja2_Options.ini) to use the new drop system
-> Disable "Enemies drop all items" to use the new drop system
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@466 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-25 08:06:11 +00:00
MaddMugsy
a5a0dfd11a
-fixed guns being chosen from too high a level in "Normal Guns" mode
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-fixed AI not firing guns when able - this should reduce the amount of running back and forth and also the running up to your guys and crouching
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@332 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-07 05:40:20 +00:00
Wanne
36db236079
- Enabled some useful Assert-Messages, so we get notifications about errors in DEBUG Mode.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@330 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-06 05:47:28 +00:00
MaddMugsy
367f70176d
-fixed new ammo types not coming out of enemy guns properly
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-minor AI fixes
-reduced minimum default status for bonus depreciation from 100 to 85
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@251 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 18:42:57 +00:00
MaddMugsy
dae7f064d0
-pre-load enemy weapons with the ammo type that was selected for them instead of the default type
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@247 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 06:01:44 +00:00
MaddMugsy
0e3276e406
-minor fix to min. bullet calc
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@246 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 04:50:22 +00:00
MaddMugsy
245ea74d2f
-ensured enemies have a minimum number of bullets, rather than a random # of clips (at least 20 bullets) This should stop those guys with the sawed-off shotguns (2rd capacity) from running away after 5-10 shots.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@244 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 02:47:30 +00:00
MaddMugsy
008e216b17
-added underslung/attached GLs to AI inventory and enabled AI to use them :)
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-rewrote the AI sniper code to take advantage of readying weapons. Added new SNIPER order for soldiers that's assigned when a soldier has a sniper rifle (80% chance) or a scope (40% chance).
-spreadsheet update
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@216 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-10 07:22:16 +00:00
MaddMugsy
7cf7d7db3c
- In the vain hopes of finally killing that stupid "Battle Scope" bug, I have changed the inventory creation to do an extra check for attachment validity before creating the attachments w/out displaying any messages.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@205 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 22:25:54 +00:00
MaddMugsy
21d454688b
-added grenade launchers to the pre-chambering of pre-selected items
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@186 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-07 15:16:09 +00:00
MaddMugsy
b2a7d4e25a
-pre-chambered cartridges for NPCs/enemies pre-placed on maps so we don't need to listen to them all manually load their guns ;)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@185 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-07 15:14:49 +00:00
MaddMugsy
07aee0e43f
-added code for enemies to carry money items / wallets w/actual deposit-able cash
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@173 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-05 07:06:19 +00:00
MaddMugsy
26adc690ed
-added a couple extra checks to Inventory Choosing.cpp for attachments. Doubt it will fix the battle/sniper scope conflict though.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@171 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-05 06:17:23 +00:00
MaddMugsy
573dbee6c2
-fixed battle scope / sniper scope conflict in Inventory Choosing.cpp
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@164 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-03 18:08:08 +00:00
MaddMugsy
0f7e3e1a95
- changed tons of guns setting back to "normal" and "tons of guns". This will increase compatibility with other mods based on 1.13.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@163 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-03 17:55:37 +00:00
lalien
30710d5228
Little Alien
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- Externalized settings for Madlab quest, Mike and Iggy
- Externalized visibility decrease for rain
Madd Mugsy
- Bug fix - "Auto" mode was turning off on Full Auto only weapons when you equipped a second gun
- Fixed - 10 Tons of Guns code now affects EnemyGunChoices and EnemyItemChoices
- Enemy reinforcements restricted from appearing in Omerta
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@75 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-21 00:07:05 +00:00
lalien
ca45e66f44
Little Alien
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- Bug fix: STRAIGHT_RANGE was not initialized properly causing enemies become invisible
Added changes from 2006-05-14 2 by Madd Mugsy
- Added Lesh's Explosion data externalization code for exp. animations, sounds, etc.
- Fixed some armor issues with ceramic plate-type attachments being attached to non-vest slots
- Removed hard coded item indexes from sun goggle / night goggle swapping, now it picks the best possible goggles
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@71 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-18 14:58:18 +00:00
lalien
8d448f9c64
Data and Source v1.13 Mod High Resolution version from 2006-04-15
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@25 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-04-19 18:16:27 +00:00
lalien
89b4d71bf3
Data and Source v1.13 Mod High Resolution version from 2006-03-01
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@23 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-04-19 17:10:53 +00:00
lalien
e54aeb96aa
Original Source for 1.13 Mod High Resolution version from 12/06/05
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@21 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-04-19 11:32:51 +00:00