Wanne
a0a79078ab
- Bugfix: Wrong savegame version (104 instead of 106) was used for Daeltar's Airport externalization and so we could not load older savegames (without airport externalization)
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- Enabled USE_AGGRESSIVE_ASSERTIONS in Debug.h
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2804 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-05 20:25:02 +00:00
Wanne
a93c08a1b5
Bugfix: Game crashes at startup when Release version is compiled, ONLY with Visual Studio 2008 (by birdflu)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2799 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-03 08:59:07 +00:00
SpaceViking
a55dd4154d
Fix signed/unsigned problem.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2797 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-02 15:34:52 +00:00
Wanne
51d3771927
- Bugfix: NIV fix with displaying town names (by jonas bearpit)
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- Removed the RakNet warnings when building a Release version (I added the missing PDB file)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2795 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-02 15:19:30 +00:00
SpaceViking
3cb0624342
Change to use vector for pre-RNG array
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2792 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-02 05:44:25 +00:00
SpaceViking
e1a56677f4
Move random functions to .h and inline them. This will speed up the code overall given their high usage.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2788 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-01 03:08:54 +00:00
Wanne
1c28b04c9c
Bugfix: Glitch with NIV mouse region (by Headrock)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2787 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-30 13:08:55 +00:00
Wanne
a9b029e854
- Corrected spelling mistakes in _GermanText.cpp (thx to Scheinworld)
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- Merged text files from multiplayer branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2786 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-30 12:27:27 +00:00
Wanne
8935f20145
- Merged/updated text files from multiplayer project branch
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2783 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-28 19:47:30 +00:00
SpaceViking
6f6ffe91f8
Fix problem with invalid X,Y coordinates
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2780 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-27 23:50:45 +00:00
Wanne
5840adc4ec
Bugfix: negative APs didn't actually have any effect on the next turn because they were being reset to 0 before they could have any effect (by Headrock)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2766 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-24 16:00:41 +00:00
Starwalker
985adf8d7e
color correction on ammo pic
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1120 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-04-22 07:28:26 +00:00
Starwalker
d739afed6b
added ammo (9x18mm AP and 7.62x54mm Match)
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decreased size of Extended Ears
changed Destruction-merges so that the result is a rag, to avoid CTDs
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1119 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-04-22 07:23:04 +00:00
Starwalker
1f938f9820
added pics for some ammo (9x18mm AP and 7.62x54mm Match)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1118 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-04-22 07:20:45 +00:00
Wanne
7a39fa6d22
- Added new files for Dealtar's and Zilpin's Airport Externalization (no new EXE build yet)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1115 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-04-21 20:31:57 +00:00
Wanne
598709f33d
- Added Dealtar's and Zilpin's Airport Externalization
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- Needed GameDir files are already committet to SVN GameDir
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2759 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-21 20:27:56 +00:00
Wanne
d393b157b0
- Added EMAIL.EDT for German Version, because we now have the Aiport Names externalized.
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.) The only record that is changed is Record 200 in EMAIL.EDT. Just replace the hardcoded "Drassen" name with $DESTINATIONNAME$
.) In this case the airport town names are dynamically read from the new XML file
.) @INSHY: Please also add the updated EMAIL.EDT file for the other languages into the Data\BinaryData folder
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@2758 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-21 20:21:50 +00:00
ChrisL
ffcbf940e2
Forgot to include these updated ini files with the build.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1114 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-04-16 15:23:13 +00:00
ChrisL
dffb0fc7fe
Found a bug in the russian text file that was preventing the creation of russian builds.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2738 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-13 22:31:39 +00:00
ChrisL
b69207b743
Disabled some of the charges associated with the Increased Aiming Costs option.
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Corrected a AP display issue when you had to turn while a weapon was not in a ready position.
Updated build version.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2736 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-13 21:43:14 +00:00
Wanne
935e46ac98
Added translated multiplayer sti buttons for german version
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1112 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-04-13 14:07:51 +00:00
Wanne
e48fa6abb9
Added new multi language STI buttons for multiplayer. They need to be translated to the current language version. Only German is currently translated
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@2731 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-13 14:07:14 +00:00
Wanne
f927aa7388
- Translated MP Text in _GermanText.cpp
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- A few minor adjustments
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2728 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-12 23:01:40 +00:00
Wanne
6ef237c6ed
- Updated a few "wrong" default values to "correct" ones. In multiplayer we read the default ja2_options.ini. Problem was, that min. and max. CTH was set to 0, which resulted in zero CTH
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2725 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-11 23:30:54 +00:00
Wanne
6f1ff32867
Updated Ja2_mp.ini (new entries for file transfer, not used yet)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1111 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-04-11 18:45:44 +00:00
Wanne
305d3e4cea
- Added the new strings from the multiplayer branch
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2724 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-11 18:38:52 +00:00
ChrisL
a2740bfbdb
Bugfix: APs to shoot when weapon not ready and we have to change facing was displaying wrong.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2718 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-11 00:24:35 +00:00
Wanne
17982418b5
New entry "FILE_TRANSFER_DIRECTORY" in Ja2_mp.ini (not used yet)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1110 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-04-10 18:27:05 +00:00
Wanne
17279936bc
- Added the new strings from the multiplayer branch
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2713 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-10 18:23:34 +00:00
Wanne
9b9e22f09d
- Fixes/Improvements to Option screen (by Arynn)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2709 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-10 10:36:08 +00:00
ChrisL
36eb308270
Made an APBPConstant a little clearer. Before it was labeled as part of the suppression system when in reality it's not.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2701 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-09 20:43:52 +00:00
ChrisL
23a8f63bd8
Corretion to the 100AP/HAM integration. Also made an APBPConstant a littler clearer (hopefully).
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2699 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-09 19:25:24 +00:00
ChrisL
72174db37c
Updates to the HAM/100AP integration.
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Added Min/Max Suppression Tolerance values (from Headrock).
Bugfix: Took away the ability to reload a weapon from the item description box while using an ammo crate.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2695 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-09 15:28:41 +00:00
inshy
9a65840def
Translated new text for Multiplayer and HAM.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2693 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-09 13:58:17 +00:00
Wanne
b6ad004e58
Updated Price Modifier in Ja2_Options.INI
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1109 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-04-08 18:26:45 +00:00
ChrisL
f91bc180ad
The valid range for Price_Modifier is (-1)-100. -1 & 0 were added as options some time back to allow the game to dynamically adjust the Price_Modifier value based on game progress.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2685 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-06 17:53:44 +00:00
ChrisL
1d6f96553a
The valid range for Price_Modifier is 0-100. 0 was added as an option some time back to allow the game to dynamically adjust the Price_Modifier value based on game progress.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2684 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-06 17:50:23 +00:00
Wanne
bd98b767f5
Bugfix: Tactical Interface is still locked after QuickLoad (by Zathras)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2666 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-03 15:14:36 +00:00
Wanne
bfb4561fa9
- New Release Build (2660)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2660 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-02 07:59:46 +00:00
Wanne
e951672c38
Adjusted a few HAM Settings to be more "1.13 like" in the Ja2_Options.INI and removed the ja2_options.ini connection inside the HAM comments (thx to Headrock)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1105 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-04-01 21:04:53 +00:00
Wanne
d593be35c4
- Removed a CPU intensive AI calculation function which was used by HAM (thx to Headrock)
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- Fixed some compilation warnings
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2655 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-01 20:02:28 +00:00
Wanne
538c62455a
- New Release Build (2651)
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- Removed test code for multiplayer file transfer (we have now a new branch for multiplayer: https://81.169.133.124/source/ja2/branches/Wanne/JA2 1.13 MP)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2653 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-01 13:49:36 +00:00
Wanne
bae9954cc2
New ja2.exe (build: 2651)
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New Features:
- Headrock's HAM 2.8:
- Zathras' Multiplayer UI Patch
Bugfixes:
- New option "Force turn mode" is always disabled when playing a multiplayer game
- Max Merc limit in multiplayer was not evaluated when hiring merc
- Press "ESC" while green progress bar on laptop loads -> Buttons are still visible although Laptop is closes
- Fixed szSoundEffects definition
- Minor fix to allow the bullet graphic to render properly when the shopkeeper panel is open.
- Fixed a bug when creating the application, it was only possible to start ONE instance of the game. Now it is possible to start as many instances of the game you would like.
- Temporary fix for game freeze when a path contains duplicate tiles
Also non English Versions (German and Russian) of ja2.exe are available
How to update these Versions from SVN, take a look at the Bears Pit thread:
http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=201700&page=1#Post201700
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1104 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-04-01 13:41:26 +00:00
Wanne
335747c3ff
Added Headrock's HAM 2.8
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2650 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-01 12:20:30 +00:00
Starwalker
1e8f07d2db
new pics for 2 existing revolvers (Coolberg)
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new pics for C1 and C4 (KenNoOni, adjusted by Coolberg)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1103 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-04-01 06:42:21 +00:00
lalien
5f9261273a
Removed assertion in Random.cpp
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2648 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-31 12:15:33 +00:00
Wanne
5a232eb15f
Multiplayer: Transfered files are now saved in the correct location on the client side (I just replace the server executable directory from the file with the client executable directory)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2642 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-30 07:07:04 +00:00
Wanne
b3efb29dd7
Updated Project file
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2641 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-29 18:27:02 +00:00
Wanne
bb6e7c4521
Multiplayer: We can now send files from server to all clients. I just send two dummy files (Items.xml, German.Items.xml) from server to all clients and save them on the client in the JA2 root directory.
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The files are send as soon as the client connects.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2640 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-29 18:17:33 +00:00
Wanne
24d426c7d9
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2639 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-28 15:36:41 +00:00