- bugfix: Bug #51: Speck sends wrong mail if any of the 4 new guys (Text, Stogie, Biggens, Gaston) level up.
- added missing description texts for IMP skill rooftop sniping and camouflage (also translated in german and russian)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1796 3b4a5df2-a311-0410-b5c6-a8a6f20db521
changed several Burst Penalties (lowered them, where they were the same as Autofire Penalties)
changed attachment data on several guns (thanks to Hairysteed)
changed definition of vehicle slots a little bit
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@934 4f8fa57e-7814-0410-bad4-adc449f26b7c
- bugfix: Hand to hand combat (knifes, claws, ...) was disabled in auto battle. This was done in revision 51 because of CTDs that always occured there. I enabled hand to hand combat and tested ~50 auto battles. No single CTD. It seems that the CTD has been fixed since revision 51.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1788 3b4a5df2-a311-0410-b5c6-a8a6f20db521
corrected the price of the Colt Python
used pType-tags in pockets.xml as preliminary work for ChrisL's NIV Beta10
changed filled size of backpacks (to avoid exploits)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@927 4f8fa57e-7814-0410-bad4-adc449f26b7c
added another SL8-version as the result of a merge
changed Shovel to close combat weapon
changed Barret to use new pic
changed standard 7.62x25mm (Tokarev) ammo to AP/FMJ because of its reputation
moved the four NIV default items to lower itemnumbers due to XML-constraints
changed revolvers to have SwapClips=1 to avoid strange results from ChrisL's new reloading code.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@926 4f8fa57e-7814-0410-bad4-adc449f26b7c
corrected a few descriptions
corrected a few accuracy values
introduced four new items that are useless for gameplay but are needed for the compatibility of the 1.13 XML-Editor with the New Inventory
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@922 4f8fa57e-7814-0410-bad4-adc449f26b7c
Added support for Russian city names and Items
Fixed contract length exploit (hire merc for 2 weeks for the price of 1 day)
Fixed insurance emails repeating when you choose "delete" but then say no
Corrected UTF-8 to wide char translation on Windows platforms (Windows doesn't handle mbstowcs correctly)
Moved UTF-8 to Wide Char translation for item descriptions and names so it happens at XML load time (fix bug that Russian has half the description space)
Fix overflow when combining two items with high counts (such as 200-round boxes of ammo)
Path AI fixes
Fixed issues with non-interruptable animations causing infinite clock
Fixed some issues with soldiers not reaching their plotted destination
Fixed escorted players who were cowering, being unable to move after joining party
Only allow militia to climb roofs if their orders allow them to move
Fix bug where AI might climb the wrong roof on the way to the destination roof
Allow AI who have gone outside their patrol grid, to return to the Grid
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1702 3b4a5df2-a311-0410-b5c6-a8a6f20db521
added a few attachment data for some NewInv-only items (should not hurt standard JA2, stand-ins are in place [items 1197, 1198, and 1199; should not be deleted])
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@921 4f8fa57e-7814-0410-bad4-adc449f26b7c
changed Russian caliber of UDAR-Revolver
changed/corrected a lot of other Russian stuff (names, weights, descriptions)
increased coolnes of HK G11-PDW and Mauser M-03
added data for a new NewInv LBE-item
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@920 4f8fa57e-7814-0410-bad4-adc449f26b7c
replaced pic of Retractable Baton (Marlboro Man)
replaced pic of Flash Suppressor (Tbird)
added pics for later use in NewInv (Marlboro Man)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@919 4f8fa57e-7814-0410-bad4-adc449f26b7c
made Kevlar&Leather Jacket a unique item again (Angel quest)
renamed built-in grenade launcher of Groza rifle to GP-25
added ability to attach Reflex Sight to Steyr ACR
halved reload time of HK G11 (because of magazine rails on gun)
made SAW-pouch ammo-exclusive and gave ammobelt silhouette to it
gave medium general silhouette to former TNT-pocket.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@916 4f8fa57e-7814-0410-bad4-adc449f26b7c
changed some attachments on some machineguns
deleted cave vision bonus on NVG-I
replaced description of CAWS (Kensuke), but had to shorten BR-description
renamed Frag Grenade to Mk2 Defensive Grenade and changed description (Kensuke)
new German.Items.xml (Farmer Toby)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@912 4f8fa57e-7814-0410-bad4-adc449f26b7c