MaddMugsy
2a98cc4994
-reduced MAX_THREAT_RANGE to reduce stutter during AI turns
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@258 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-18 00:40:57 +00:00
MaddMugsy
1075047acc
-build error fix
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@257 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 23:48:12 +00:00
MaddMugsy
80aca50c9b
-reverted a couple minor ai changes from ja2cw mod
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@256 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 23:38:06 +00:00
lalien
840f73eb1c
- re enabled strategic event NPC_ACTION_SEND_SOLDIERS_TO_DRASSEN and increased amount of troops
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@255 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 20:34:23 +00:00
MaddMugsy
d0a4c8f7fd
-version update
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@253 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 20:28:52 +00:00
MaddMugsy
e1224183c7
-made snipers more like ONGUARD guys than STATIONARY guys
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@252 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 20:15:40 +00:00
MaddMugsy
dedaa96d78
-minor tweaks to items to prevent things like rocket rifles and tex's guns form being sold at BR's.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@131 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-17 19:42:13 +00:00
MaddMugsy
7850ef39f0
-increased % noise suppression for all suppressed guns and cold loaded ammo. The previous %s were being detected by enemies too easily.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@130 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-17 18:44:16 +00:00
MaddMugsy
367f70176d
-fixed new ammo types not coming out of enemy guns properly
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-minor AI fixes
-reduced minimum default status for bonus depreciation from 100 to 85
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@251 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 18:42:57 +00:00
lalien
924b12c825
- fixed air raid turn hanging
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@250 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 16:13:25 +00:00
MaddMugsy
4d281d799a
-fixed weight of 7.62x54r boxes
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@129 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-17 16:07:50 +00:00
lalien
4e4b659720
- increased enemy group size sent according to specific events (first battle, lost town, lost sam site) to be minGroupSize + old value
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@249 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 11:46:16 +00:00
lalien
1bab809f13
- always show game progress in version info (was only when using cheats)
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- returned AI movement orders in MovementMode to old values (enemies were moving too slow, needs correction)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@248 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 11:14:21 +00:00
MaddMugsy
dae7f064d0
-pre-load enemy weapons with the ammo type that was selected for them instead of the default type
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@247 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 06:01:44 +00:00
MaddMugsy
0e3276e406
-minor fix to min. bullet calc
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@246 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 04:50:22 +00:00
MaddMugsy
f8256f3bc7
-got rid of the manual reload for the baikal mp-233, since it only has 2 shots anyway
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@128 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-17 04:02:06 +00:00
MaddMugsy
245ea74d2f
-ensured enemies have a minimum number of bullets, rather than a random # of clips (at least 20 bullets) This should stop those guys with the sawed-off shotguns (2rd capacity) from running away after 5-10 shots.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@244 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 02:47:30 +00:00
MaddMugsy
58b47e4ad5
-increased bullet speeds so hopefully they don't fire so slowly anymore
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@127 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-17 02:44:47 +00:00
MaddMugsy
04b19bebea
-added images for 4.7mm 20-rd mag & 9mm MS mag
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@126 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-16 23:16:26 +00:00
MaddMugsy
fa415e1c21
-even smaller sniper fix
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@241 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-16 23:06:00 +00:00
MaddMugsy
0b85322585
-small sniper fix
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@240 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-16 23:03:26 +00:00
lalien
a34c95e23c
- changed selling price calculation for selling to locals to handle ammo
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@239 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-16 19:57:16 +00:00
MaddMugsy
7ec609c19f
Changes to make things harder:
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- added item status values (1-100%) to selling price calculation for selling to locals
- increased probing attacks from queen after player conquers a sector
- unlimited reinforcements for queen on Insane mode (possibly externalize this later...)
- increased queen attacks on sectors after losing towns (ie: reduced her turtling up into meduna after losing some towns) -- requires unlimited reinforcements
- increased admin-type troops being promoted to redshirt troops on hard/expert and insane (just garrisons on expert)
- decreased quality of items dropped by enemy soldiers, based on difficulty level, as per the following formula: (dif_level - 1) * Random (20), so 0% for novice, up to 60% for insane
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@238 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-16 19:47:03 +00:00
lalien
3af76f2c3a
- returned limited vision for enemies (Should be equal for all sides. If somebody wants, he can disable it in ini)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@237 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-16 17:31:26 +00:00
MaddMugsy
30049c3210
-added flash hider to fn fnc, as per description
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-added 12.3x50mm ammo pics
-changed price of titanium plating
-changed an94 abakan interface pic
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@124 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-15 17:50:13 +00:00
MaddMugsy
927a57961b
-commented out more air raid code
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@235 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-15 17:38:06 +00:00
lalien
d390d4a266
- Added menu option to show weapon ranges in tiles/meters
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- Allowed to enter tactical view for any visited sector
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@234 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-15 14:22:18 +00:00
lalien
68510dd26d
- Added menu option to show/remove item shadow
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- fixed menu descriptions
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@233 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-15 11:48:10 +00:00
MaddMugsy
d6c95bbf26
-weapon tweaks
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@123 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-14 18:14:21 +00:00
MaddMugsy
f187d7b9f0
-updated a few item descriptions
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-updated gun graphics for mg43, svds, g36, g36e, g36k, g36ke, galil sar, fn fal, g3a3
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@122 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-14 17:52:18 +00:00
MaddMugsy
72ad53d95e
-removed disk space check because it was pissing me off and coming up with a warning despite the fact that I have 12 GB space free
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-changed weapon ranges in tooltips to tiles to match the ranges in the item description screen
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@231 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-14 02:24:57 +00:00
MaddMugsy
441b674001
-AI fixes for snipers
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@230 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-14 00:17:53 +00:00
MaddMugsy
a1a0e03ab8
-fixed some descriptions
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-removed built-in stock from guns that had 0 Ready APs
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@120 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-13 23:41:02 +00:00
MaddMugsy
be0888b151
-updated IncompatibleAttachments.xml
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-updated EnemyGunChoices.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@119 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-13 15:48:05 +00:00
MaddMugsy
52052eb0ca
-scaled down tunnel vision for AI to help out the snipers
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-removed limited vision from AI so they're not as easy to sneak up on
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@227 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-13 05:38:52 +00:00
MaddMugsy
978bc69943
-adjusted sniper AI preferences
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-spreadsheet update
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@226 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-13 04:46:27 +00:00
lalien
c37a4890a6
- activated 'skip' button for all meanwhile screens
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@225 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-12 22:08:02 +00:00
lalien
c284e87780
- The weapons were deprecating too fast due to wrong item in reliability calculation (2x gun reliability, now gun + ammo reliability)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@223 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-12 18:06:29 +00:00
MaddMugsy
20a39b0087
-enabled snipers to turn in place in random directions in green status
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-spreadsheet update
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@222 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-12 06:57:16 +00:00
lalien
73e9e42dce
- increased max size of visible range and cover display
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@221 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-11 12:42:54 +00:00
lalien
294bfa7ef2
- bug fix: display cover showed wrong direction
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@220 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-10 22:05:28 +00:00
MaddMugsy
c5275d229c
-got rid of the slow allteamslookforall and reoptimized tracer looking to use ManLooksForOtherTeams instead
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@219 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-10 20:25:40 +00:00
MaddMugsy
ac420d7f24
-optimized the sight handling code for tracers so that it doesn't run for every tile crossed
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@218 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-10 20:21:14 +00:00
MaddMugsy
d2df652051
-minor adjustment to make attached GLs appear
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@117 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-10 16:06:43 +00:00
MaddMugsy
1b5f35410e
-fixed LOS CTD after readying weapon
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@217 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-10 15:45:51 +00:00
MaddMugsy
008e216b17
-added underslung/attached GLs to AI inventory and enabled AI to use them :)
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-rewrote the AI sniper code to take advantage of readying weapons. Added new SNIPER order for soldiers that's assigned when a soldier has a sniper rifle (80% chance) or a scope (40% chance).
-spreadsheet update
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@216 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-10 07:22:16 +00:00
MaddMugsy
286f86dddf
-added attached GLs to possible enemy attachments
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@114 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-10 07:12:04 +00:00
lalien
005a424314
- bug fix: CTD in endgame when killing Deidrana
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- disabled code for CD-ROM check (game was killed every time when USB-Stick was removed)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@215 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-09 20:35:59 +00:00
MaddMugsy
df685592e0
-put back the INT8 bType
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@214 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-09 15:36:42 +00:00
MaddMugsy
4d035cefae
-updated apreduction for mosin nagant and osv-96
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@113 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-09 15:24:03 +00:00