MaddMugsy
6c9771eef0
-minor lighting fix
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@212 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-09 06:06:16 +00:00
MaddMugsy
eef0fd28ac
-fixed Galil SAR short name
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@111 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-09 05:02:44 +00:00
MaddMugsy
a7d22263e5
-AP Bonus settings added to options.ini
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@109 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-09 03:53:28 +00:00
MaddMugsy
0e649e7239
-changed bAge from INT8 to UINT8 in LightEffects.h and SmokeEffects.h so that the effects can have a longer duration.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@210 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-09 00:24:14 +00:00
lalien
7abe11ebc1
- light effect changes added
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@209 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-09 00:07:40 +00:00
MaddMugsy
1cacedb6f0
-one more UINT16 -> UINT8
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@208 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 23:55:52 +00:00
MaddMugsy
cb4ba2fab9
-changed light and smoke effect durations back to UINT8s
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@207 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 23:48:25 +00:00
lalien
fa99f2ff83
- bug fix: CTD when new merc arrives
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@206 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 23:42:00 +00:00
MaddMugsy
7cf7d7db3c
- In the vain hopes of finally killing that stupid "Battle Scope" bug, I have changed the inventory creation to do an extra check for attachment validity before creating the attachments w/out displaying any messages.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@205 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 22:25:54 +00:00
MaddMugsy
6f95020a49
-removed scope indexes from enemy item choices, since they're not really needed if the sniper rifles all have default scopes
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@108 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-08 21:19:23 +00:00
lalien
7d0eabb361
- added some required functions for new AI
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@202 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 20:26:48 +00:00
MaddMugsy
3d33c1cd9e
-new sfx from Corpse
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@107 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-08 18:47:39 +00:00
MaddMugsy
b8965f9600
-replacement sounds from Corpse
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@106 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-08 18:03:12 +00:00
MaddMugsy
8546984b6f
-reverted most AI changes
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-spreadsheet update
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@200 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 17:47:52 +00:00
MaddMugsy
c4d1b3e1af
-fixed small item image of AG36
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-misc item updates
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@105 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-08 17:46:16 +00:00
lalien
230982db59
- charge less AP's when throwing grenade from prone stance
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@199 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 11:48:38 +00:00
MaddMugsy
1d6ebb655b
-minor weapon tweaks for manual loading
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@104 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-08 06:52:11 +00:00
MaddMugsy
b0271bfc7d
- updated breaklight duration checks to allow us to have shorter duration breaklights
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@194 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 05:23:07 +00:00
MaddMugsy
355e6f8445
-updated duration of breaklights/flares in Explosives.xml for changes in code
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@103 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-08 05:20:32 +00:00
MaddMugsy
4446851140
- updated g36k/e images
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@102 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-08 04:56:08 +00:00
MaddMugsy
a38002f606
- updated bullet tracer effect again to resolve a savegame compatibility issue and to fix the lighting effects
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@193 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 04:40:55 +00:00
MaddMugsy
454a0575d8
- added SmokeEffects.h and LightEffects.h to TileEngine.vcproj
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- increased the INT8 & UINT8 bAge/ubDuration variables in SmokeEffects.cpp and LightEffects.cpp to a good old "int".
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 00:54:14 +00:00
MaddMugsy
32bb41ff09
-updated start radius and duration of breaklight and trip flare
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@101 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-08 00:15:51 +00:00
MaddMugsy
21bc685f8d
WARNING: I haven't tested these changes yet, since I'm still at work :p I'll be testing them and making updates as needed tonight.
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- updated breaklight effect to use the radius and duration values from Explosives.xml
- updated tracer bullet lighting effect (will probably require more tweaking)
- updated AI - when trapped in gas in Insane the AI goes nuts instead of getting scared. AI in all levels is more likely to use autofire over burst/single fire when in gas (panicking).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@190 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 00:14:23 +00:00
lalien
ea7e68297c
- Bobby Ray's tool tips for GL fixed
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- bug fix: CTD when shoot at soldier and see items afterwards (happens not always)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@189 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-07 18:44:37 +00:00
MaddMugsy
4907318a8a
-updated Sounds.xml
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@99 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-07 17:12:56 +00:00
MaddMugsy
19baef3a89
-updated mg43 image
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-updated galil ARM/MAR to SAR
-updated bolt action weapon sounds from corpse
-added bolt/pump action sounds from corpse
-added manual reloading to some shotguns
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@98 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-07 17:12:27 +00:00
lalien
f937772476
- bug fix: CTD when clicking on buttons
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@187 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-07 15:49:36 +00:00
MaddMugsy
21d454688b
-added grenade launchers to the pre-chambering of pre-selected items
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@186 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-07 15:16:09 +00:00
MaddMugsy
b2a7d4e25a
-pre-chambered cartridges for NPCs/enemies pre-placed on maps so we don't need to listen to them all manually load their guns ;)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@185 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-07 15:14:49 +00:00
MaddMugsy
75d9e1b1c7
-updated AI to use some features from Ja2CW
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@184 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-07 03:48:02 +00:00
MaddMugsy
d9dc88cc3c
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@183 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-07 03:44:13 +00:00
lalien
19b7f398e9
- manual reload ai fixed
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@181 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-06 12:29:04 +00:00
MaddMugsy
4c8949eed5
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@97 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-06 03:26:37 +00:00
MaddMugsy
f017b89a5d
-fixed manual reload stats not working
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@96 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-06 02:58:15 +00:00
MaddMugsy
ed9cfa6ba0
-updated APs for bolt action rifles to take into account manual reload AP costs
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@95 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-06 02:29:25 +00:00
MaddMugsy
b770b7a7c5
-added APsToReloadManually and ManualReloadSound to Weapons.xml
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@94 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-06 00:43:05 +00:00
lalien
c4db6f8f13
- manual reload play sound added
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@178 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-05 23:34:43 +00:00
lalien
ce1b1220b7
- new feature: manual reload
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- update readme
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@177 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-05 22:37:34 +00:00
MaddMugsy
829a716c55
-Ja2_Options.INI updated in Data folder to reflect settings from original game
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@93 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-05 17:50:20 +00:00
MaddMugsy
2318b73dc2
-changed base resolution to 800x600 since many people complain about having a hard time seeing and clicking things in 1024x768
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@92 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-05 17:46:49 +00:00
lalien
979423c07a
- removed ammo from grenade launcher tool tip
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@174 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-05 09:22:34 +00:00
MaddMugsy
07aee0e43f
-added code for enemies to carry money items / wallets w/actual deposit-able cash
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@173 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-05 07:06:19 +00:00
MaddMugsy
806372f86f
-removed 2-handed attribute from underslung GLs
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@91 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-05 06:40:11 +00:00
MaddMugsy
26adc690ed
-added a couple extra checks to Inventory Choosing.cpp for attachments. Doubt it will fix the battle/sniper scope conflict though.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@171 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-05 06:17:23 +00:00
MaddMugsy
73b38cb0e5
-updated minrangeforaimbonus to reflect % of vision range
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@88 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-05 06:15:20 +00:00
lalien
7da7984951
- bug fix: Space selects next squad: next merc was not selected when in interrupt
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- changed scope ranges to be % of base visible range
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@170 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-05 01:03:17 +00:00
lalien
d0ea612fb3
- added % status for blades in tool tips
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@169 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-04 18:53:35 +00:00
lalien
5259bdeee2
- bug fix 'j' key was not working properly
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- check for invalid sector in GetCurrentBattleSectorXYZAndReturnTRUEIfThereIsABattle
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@168 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-04 17:52:58 +00:00
MaddMugsy
3914227702
-restored the built-in reflex sight bonuses to some guns (oops)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@87 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-04 16:48:35 +00:00