7621 Commits
Author SHA1 Message Date
MaddMugsy 6c9771eef0 -minor lighting fix
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@212 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-09 06:06:16 +00:00
MaddMugsy eef0fd28ac -fixed Galil SAR short name
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@111 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-09 05:02:44 +00:00
MaddMugsy a7d22263e5 -AP Bonus settings added to options.ini
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@109 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-09 03:53:28 +00:00
MaddMugsy 0e649e7239 -changed bAge from INT8 to UINT8 in LightEffects.h and SmokeEffects.h so that the effects can have a longer duration.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@210 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-09 00:24:14 +00:00
lalien 7abe11ebc1 - light effect changes added
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@209 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-09 00:07:40 +00:00
MaddMugsy 1cacedb6f0 -one more UINT16 -> UINT8
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@208 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 23:55:52 +00:00
MaddMugsy cb4ba2fab9 -changed light and smoke effect durations back to UINT8s
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@207 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 23:48:25 +00:00
lalien fa99f2ff83 - bug fix: CTD when new merc arrives
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@206 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 23:42:00 +00:00
MaddMugsy 7cf7d7db3c - In the vain hopes of finally killing that stupid "Battle Scope" bug, I have changed the inventory creation to do an extra check for attachment validity before creating the attachments w/out displaying any messages.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@205 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 22:25:54 +00:00
MaddMugsy 6f95020a49 -removed scope indexes from enemy item choices, since they're not really needed if the sniper rifles all have default scopes
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@108 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-08 21:19:23 +00:00
lalien 7d0eabb361 - added some required functions for new AI
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@202 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 20:26:48 +00:00
MaddMugsy 3d33c1cd9e -new sfx from Corpse
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@107 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-08 18:47:39 +00:00
MaddMugsy b8965f9600 -replacement sounds from Corpse
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@106 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-08 18:03:12 +00:00
MaddMugsy 8546984b6f -reverted most AI changes
-spreadsheet update

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@200 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 17:47:52 +00:00
MaddMugsy c4d1b3e1af -fixed small item image of AG36
-misc item updates

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@105 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-08 17:46:16 +00:00
lalien 230982db59 - charge less AP's when throwing grenade from prone stance
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@199 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 11:48:38 +00:00
MaddMugsy 1d6ebb655b -minor weapon tweaks for manual loading
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@104 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-08 06:52:11 +00:00
MaddMugsy b0271bfc7d - updated breaklight duration checks to allow us to have shorter duration breaklights
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@194 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 05:23:07 +00:00
MaddMugsy 355e6f8445 -updated duration of breaklights/flares in Explosives.xml for changes in code
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@103 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-08 05:20:32 +00:00
MaddMugsy 4446851140 - updated g36k/e images
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@102 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-08 04:56:08 +00:00
MaddMugsy a38002f606 - updated bullet tracer effect again to resolve a savegame compatibility issue and to fix the lighting effects
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@193 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 04:40:55 +00:00
MaddMugsy 454a0575d8 - added SmokeEffects.h and LightEffects.h to TileEngine.vcproj
- increased the INT8 & UINT8 bAge/ubDuration variables in SmokeEffects.cpp and LightEffects.cpp to a good old "int".

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 00:54:14 +00:00
MaddMugsy 32bb41ff09 -updated start radius and duration of breaklight and trip flare
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@101 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-08 00:15:51 +00:00
MaddMugsy 21bc685f8d WARNING: I haven't tested these changes yet, since I'm still at work :p I'll be testing them and making updates as needed tonight.
- updated breaklight effect to use the radius and duration values from Explosives.xml
- updated tracer bullet lighting effect (will probably require more tweaking)
- updated AI - when trapped in gas in Insane the AI goes nuts instead of getting scared.  AI in all levels is more likely to use autofire over burst/single fire when in gas (panicking).


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@190 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 00:14:23 +00:00
lalien ea7e68297c - Bobby Ray's tool tips for GL fixed
- bug fix: CTD when shoot at soldier and see items afterwards (happens not always)


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@189 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-07 18:44:37 +00:00
MaddMugsy 4907318a8a -updated Sounds.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@99 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-07 17:12:56 +00:00
MaddMugsy 19baef3a89 -updated mg43 image
-updated galil ARM/MAR to SAR
-updated bolt action weapon sounds from corpse
-added bolt/pump action sounds from corpse
-added manual reloading to some shotguns

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@98 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-07 17:12:27 +00:00
lalien f937772476 - bug fix: CTD when clicking on buttons
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@187 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-07 15:49:36 +00:00
MaddMugsy 21d454688b -added grenade launchers to the pre-chambering of pre-selected items
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@186 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-07 15:16:09 +00:00
MaddMugsy b2a7d4e25a -pre-chambered cartridges for NPCs/enemies pre-placed on maps so we don't need to listen to them all manually load their guns ;)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@185 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-07 15:14:49 +00:00
MaddMugsy 75d9e1b1c7 -updated AI to use some features from Ja2CW
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@184 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-07 03:48:02 +00:00
MaddMugsy d9dc88cc3c git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@183 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-06-07 03:44:13 +00:00
lalien 19b7f398e9 - manual reload ai fixed
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@181 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-06 12:29:04 +00:00
MaddMugsy 4c8949eed5 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@97 4f8fa57e-7814-0410-bad4-adc449f26b7c 2006-06-06 03:26:37 +00:00
MaddMugsy f017b89a5d -fixed manual reload stats not working
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@96 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-06 02:58:15 +00:00
MaddMugsy ed9cfa6ba0 -updated APs for bolt action rifles to take into account manual reload AP costs
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@95 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-06 02:29:25 +00:00
MaddMugsy b770b7a7c5 -added APsToReloadManually and ManualReloadSound to Weapons.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@94 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-06 00:43:05 +00:00
lalien c4db6f8f13 - manual reload play sound added
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@178 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-05 23:34:43 +00:00
lalien ce1b1220b7 - new feature: manual reload
- update readme


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@177 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-05 22:37:34 +00:00
MaddMugsy 829a716c55 -Ja2_Options.INI updated in Data folder to reflect settings from original game
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@93 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-05 17:50:20 +00:00
MaddMugsy 2318b73dc2 -changed base resolution to 800x600 since many people complain about having a hard time seeing and clicking things in 1024x768
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@92 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-05 17:46:49 +00:00
lalien 979423c07a - removed ammo from grenade launcher tool tip
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@174 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-05 09:22:34 +00:00
MaddMugsy 07aee0e43f -added code for enemies to carry money items / wallets w/actual deposit-able cash
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@173 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-05 07:06:19 +00:00
MaddMugsy 806372f86f -removed 2-handed attribute from underslung GLs
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@91 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-05 06:40:11 +00:00
MaddMugsy 26adc690ed -added a couple extra checks to Inventory Choosing.cpp for attachments. Doubt it will fix the battle/sniper scope conflict though.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@171 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-05 06:17:23 +00:00
MaddMugsy 73b38cb0e5 -updated minrangeforaimbonus to reflect % of vision range
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@88 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-05 06:15:20 +00:00
lalien 7da7984951 - bug fix: Space selects next squad: next merc was not selected when in interrupt
- changed scope ranges to be % of base visible range



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@170 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-05 01:03:17 +00:00
lalien d0ea612fb3 - added % status for blades in tool tips
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@169 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-04 18:53:35 +00:00
lalien 5259bdeee2 - bug fix 'j' key was not working properly
- check for invalid sector in GetCurrentBattleSectorXYZAndReturnTRUEIfThereIsABattle


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@168 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-04 17:52:58 +00:00
MaddMugsy 3914227702 -restored the built-in reflex sight bonuses to some guns (oops)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@87 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-04 16:48:35 +00:00