Commit Graph

  • 9c936156b9 -removed foregrip from INSAS attachments -removed flash suppressor from Beowulf rifle attachments MaddMugsy 2006-08-15 16:54:53 +00:00
  • 6c8429c266 -fixed IMPItemChoices.xml to prevent crash in normal guns mode. MaddMugsy 2006-08-14 21:15:42 +00:00
  • c0b2d5e82b -changed beretta 92fs to beretta 92f in IMPItemChoices.xml to fix no IMP weapon when using normal guns mode MaddMugsy 2006-08-14 19:07:11 +00:00
  • 966bed5001 -flechettes reduce weapon reliability MaddMugsy 2006-08-14 17:05:57 +00:00
  • c8652947ea -added 20mm & 25mm napalm to BR's MaddMugsy 2006-08-14 16:50:42 +00:00
  • 925372216b -Fix for integrated bipods: changed Bipod tag in items.xml to an integer. It is now the to-hit bonus for the bipod. (exe to follow) -added MAB PA-15 -FAMAS G2 now has integrated bipod and 3-rd burst (no more bipod or trigger group attachments) MaddMugsy 2006-08-14 16:02:37 +00:00
  • 7349c3f664 -fixed integral bipods not working properly -changed "bipod" tag in items.xml from a boolean to an integer. It is now the to-hit bonus for the bipod. MaddMugsy 2006-08-14 15:58:56 +00:00
  • b4881d405c -fixed name of the revolver: OLD=Ruger Super Redhawk Revolver, NEW=Ruger Redhawk Revolver Lisac2k 2006-08-14 10:39:56 +00:00
  • b105138b2e -fixed negative ammo prices MaddMugsy 2006-08-14 03:04:43 +00:00
  • 693bb4b013 -fixed napalm explosion animation MaddMugsy 2006-08-14 01:37:32 +00:00
  • 62dcad2bd2 -napalm radius tweak MaddMugsy 2006-08-14 01:28:23 +00:00
  • ab3fed5a6e -reduced napalm radius MaddMugsy 2006-08-14 01:24:28 +00:00
  • 53fcb17276 -40mm napalm fix MaddMugsy 2006-08-14 01:20:43 +00:00
  • 1b3231cb87 -switch thermo grenades to napalm :) MaddMugsy 2006-08-14 01:16:47 +00:00
  • e67340432e -flechette AP impact reduction ability was too good, changed from 66% to 80% MaddMugsy 2006-08-13 23:19:14 +00:00
  • 150d999dc1 -increased chance of damage from gas by 5% -fire always damages MaddMugsy 2006-08-13 23:04:39 +00:00
  • 84075c54a3 -reduced flechette damage MaddMugsy 2006-08-13 22:20:01 +00:00
  • 6cd01c56e5 -added flechette ammo for 12 gauge shotguns and UDAR pistol MaddMugsy 2006-08-13 22:13:08 +00:00
  • bc92589653 -ammo description fix MaddMugsy 2006-08-13 20:55:57 +00:00
  • 68b1842bd6 -added new ammo, knives and guns from Starwalker MaddMugsy 2006-08-13 20:49:30 +00:00
  • 9d484e219c -externalized assignment (repair, doctor, training) constants to ja2_options.ini, and added a few for good measure ;) MaddMugsy 2006-08-13 17:03:12 +00:00
  • 75eb8e846b -externalized assignment (repair, doctor, training) constants to ja2_options.ini MaddMugsy 2006-08-13 16:52:02 +00:00
  • fe822fddc1 -externalized assignment (repair, doctor, training) constants to ja2_options.ini MaddMugsy 2006-08-13 16:51:58 +00:00
  • 6c3b423e95 -increased coolness of M1 Garand by 1 -increased coolness of AET ammo by 1 MaddMugsy 2006-08-13 08:42:25 +00:00
  • 78a7d89dad -fixed BR item display error MaddMugsy 2006-08-13 08:09:59 +00:00
  • fa0744a0d9 Bobby Rays: Added "Heavy Weapons" Filter to the Guns and Ammo. Wanne 2006-08-12 11:41:39 +00:00
  • f133c7ba92 -added ENABLE_ALL_WEAPON_CACHES and ENABLE_ALL_TERRORIST flags to ja2options.ini (requires new game to use) MaddMugsy 2006-08-12 00:56:48 +00:00
  • 2850678a41 -added ENABLE_ALL_WEAPON_CACHES and ENABLE_ALL_TERRORIST flags to ja2options.ini (requires new game to use) MaddMugsy 2006-08-12 00:56:44 +00:00
  • f135291973 -added ENABLE_ALL_WEAPON_CACHES and ENABLE_ALL_TERRORIST flags (requires new game to use) MaddMugsy 2006-08-12 00:56:26 +00:00
  • 47c26ccdcf -small tweak to BR fix to disable the notbuyable and itemclass = 0 filter on initial inventory setup so we can add new items later MaddMugsy 2006-08-11 19:53:06 +00:00
  • 367f4e88fd -added ENABLE_CREPITUS flag to options ini file to enable/disable crepitus even in sci-fi mode -fixed BR's not stocking things later in game if they were illegal when game started MaddMugsy 2006-08-11 19:29:50 +00:00
  • 623e9ea477 -changed weights of some ammo items -regen booster is now sci-fi MaddMugsy 2006-08-11 19:10:47 +00:00
  • 906e0b73ef -added ENABLE_CREPITUS flag to ini file MaddMugsy 2006-08-11 18:20:54 +00:00
  • 55e526d59f -added ENABLE_CREPITUS flag to ini file MaddMugsy 2006-08-11 18:20:46 +00:00
  • 85286dd6f7 -made a few more items sci-fi (ammo for sci-fi guns) MaddMugsy 2006-08-11 15:58:17 +00:00
  • 7135982931 -removed trigger group from valid attachments for Five-seveN -XM-8 sharpshooter range restored to 400 -Five-seveN range restored to 130 -FN MAG ready aps reduced to 5 MaddMugsy 2006-08-11 15:44:34 +00:00
  • 2453e4e4a1 -fixed bug with wrong Gepard M2 description (used to be Gepard M1 when cursor over it), updated german and russian versions as well Lisac2k 2006-08-11 12:16:24 +00:00
  • c739efc56e Bobby Ray: Filter Guns, Ammo and Used! Filters for Armour and Misc will follow Wanne 2006-08-11 10:21:36 +00:00
  • f3bbd1c4a4 -small change to autofire spread bursts to enable selection of # of rounds fired MaddMugsy 2006-08-11 04:44:21 +00:00
  • bab1866063 -added a scifi tag for items -altered some items' coolness values to allow them in sci-fi mode :) MaddMugsy 2006-08-11 04:05:04 +00:00
  • 1c1b50fc77 -added some limited auto-aim to spread fire to make it actually useful MaddMugsy 2006-08-11 04:02:32 +00:00
  • dd477888c9 -removed trigger group form rpk-74's list of allowed attachments MaddMugsy 2006-08-11 01:49:03 +00:00
  • 5b47f6fa2d -added scifi tag to items.xml MaddMugsy 2006-08-10 22:39:13 +00:00
  • 447af8c9b1 -fixed bug with wrong BigItems images (p1item: 421->423, 422->424, 423->421, 424->422) -updated S&W .40 magazines inventory images Lisac2k 2006-08-10 21:49:02 +00:00
  • 24063bfef8 -adjusted coolness values of rod, spring and steel tube to make enemies drop them MaddMugsy 2006-08-09 23:40:40 +00:00
  • 341b2e278f -zerominimumdamage flag set for buckshot -adjusted sig 552 desc. slightly MaddMugsy 2006-08-09 22:01:49 +00:00
  • bd0455ca72 -sorted merges so they'll actually work :p (duh) -fixed rpgs in EnemyItemChoices.xml MaddMugsy 2006-08-09 20:39:41 +00:00
  • 011137184c -latest German.Items.xml from Farmer Toby MaddMugsy 2006-08-09 18:35:23 +00:00
  • bcdc16a1d9 -no more merging mustard gas grenades! :p MaddMugsy 2006-08-09 16:21:59 +00:00
  • aa59622c4a -updated SIG 552 description for removable bipod MaddMugsy 2006-08-09 16:20:23 +00:00
  • f33a57820c -changed Gepard M1 -> M2 -swapped weights of glue and duct tape -adjusted description of Sig 551 and 552 to include integrated stuff MaddMugsy 2006-08-09 16:18:41 +00:00
  • 3460c7bca5 -fixed camo not working after a merge until the item was removed and replaced MaddMugsy 2006-08-09 16:02:51 +00:00
  • 068db305f6 -enabled grenade magazine merging MaddMugsy 2006-08-09 15:51:51 +00:00
  • e820161e9f -updated ranges (and associated values) with starwalker's changes -restored sig 550 description fix -restored barrel extender removal for SD guns from Attachments.xml MaddMugsy 2006-08-09 15:44:28 +00:00
  • ecadeba1d2 -fixed bug with attaching retractable stock to groza rifles -changed canteen description (it's refillable now) Lisac2k 2006-08-09 12:08:59 +00:00
  • a5d0985635 -fixed sig 550 description MaddMugsy 2006-08-08 20:56:57 +00:00
  • f2b63261a4 -removed barrel extender as a valid attachment for SD guns MaddMugsy 2006-08-08 19:14:55 +00:00
  • 6c284a1862 -ammo weight calculation changes from pulmu MaddMugsy 2006-08-08 17:10:10 +00:00
  • 18f4c857d0 - Fixed bug attaching both helmet camo covers to a helmet at the same time Lisac2k 2006-08-07 15:37:00 +00:00
  • 82137835b9 -Fixed bug with merging desert camo kits Lisac2k 2006-08-05 12:51:17 +00:00
  • cd975f717b -Updated images for wood/urban/desert camo kits (big, inventory, ground). Updated Attachments.xml, EnemyItemChoices.xml, FranzInventory.xml, Items.xml, Merges.xml Lisac2k 2006-08-05 12:26:59 +00:00
  • ce706f9e56 -added Russian.Items.xml (but text is still in English) MaddMugsy 2006-08-05 03:46:12 +00:00
  • f8b7fa9760 -renamed "UZI" to "Uzi" -made GM-94 two handed MaddMugsy 2006-08-05 02:42:09 +00:00
  • 0fedfb8c7d -madlab no longer allowed to set fingerprintid on rocket rifles -ctrl+enter deadlock abort keys no longer require cheat mode to be active MaddMugsy 2006-08-05 00:05:24 +00:00
  • d8c1e4d015 -fixed camo kit attachments contributing to overall camo % for mercs MaddMugsy 2006-08-04 20:35:53 +00:00
  • 5d028b3bb8 -item tooltips now display combined weight of items in a stack MaddMugsy 2006-08-04 19:38:02 +00:00
  • 86c2197665 - added menu option to allow/disallow crows lalien 2006-08-04 18:44:46 +00:00
  • aad2a17a6c -fixed "Crouched/crouched move" appearing in skill descriptions instead of "expert" MaddMugsy 2006-08-04 17:51:19 +00:00
  • a04970b980 -fixed camo kit only adding 50% camo MaddMugsy 2006-08-04 17:40:18 +00:00
  • 67811ac431 -added ammo weight fixes from Pulmu, including dynamic ammo weight option in ini file MaddMugsy 2006-08-04 15:48:16 +00:00
  • 044fe5a8c5 -dynamic ammo weight option added (for exe 401+) MaddMugsy 2006-08-04 15:41:26 +00:00
  • 6bb646acf2 -dynamic ammo weight option added (for exe 401+) MaddMugsy 2006-08-04 15:41:20 +00:00
  • 10baebdbd0 -updated german item names and descriptions MaddMugsy 2006-08-04 15:34:59 +00:00
  • d7ea36a736 -tested and fixed new camouflage types and ammo weights -fixed localization to read in XML file MaddMugsy 2006-08-04 05:21:14 +00:00
  • 13a8319fbb -ammo weights affected by # bullets remaining -added code to support urban, desert and snow camo MaddMugsy 2006-08-03 23:55:44 +00:00
  • 98c4a07ab4 -added new camouflage palettes (not implemented yet) MaddMugsy 2006-08-03 23:12:06 +00:00
  • 76a3c9759c -increased AP penalty for EOD leggings to -3 -added UrbanCamoBonus, DesertCamoBonus and SnowCamoBonus tags to items.xml (not implemented yet) MaddMugsy 2006-08-03 23:11:25 +00:00
  • 99fc73ae55 -added localization code for German and Russian ammo strings and item names and descriptions MaddMugsy 2006-08-03 17:33:50 +00:00
  • f2768b0dc3 -added German item names and descriptions (need Russian ones next) -added German and Russian ammo string files (but they still contain English text) MaddMugsy 2006-08-03 17:31:08 +00:00
  • d99894c572 -reduced range of M1 Garand MaddMugsy 2006-08-03 16:14:39 +00:00
  • fdfac2a4db -fixed bug with attaching titanium plates to upgraded vests Lisac2k 2006-08-03 12:15:12 +00:00
  • 13223aa20b -increased super shorty and sawed off shotgun ranges and increased lockbuster range penalty by one more tile -revised weapon ranges for balance MaddMugsy 2006-08-02 18:43:25 +00:00
  • bd78865811 -fixed bug with attaching first aid kit to medic vests/leggings (Attachments.xml) Lisac2k 2006-08-02 14:00:17 +00:00
  • 06b989826e -ceramic plates and leg protectors now can be attached to new vests/leggings (attachments.xml) Lisac2k 2006-08-02 10:42:47 +00:00
  • 97f9acab63 -removed armour upgrade kits and upgraded armours from "normal guns/items" option MaddMugsy 2006-08-02 05:27:42 +00:00
  • c3f12c6f25 -upsized loop variable in FindReplacementMagazine in Items.xml from a UINT8 to a UINT16 MaddMugsy 2006-08-01 21:27:02 +00:00
  • 9f6c64ac07 -armour upgrade kits now available from Keith MaddMugsy 2006-08-01 15:45:19 +00:00
  • 6ae7a9af3d -fixed some values being in the wrong tags for the new armour attachments MaddMugsy 2006-08-01 15:37:05 +00:00
  • 798440363b -fixed manual reload sounds to be all integers MaddMugsy 2006-08-01 15:24:27 +00:00
  • 7a50c7acda -spreadsheet update -fixed lock buster damage rolling over -doubled chance for lockbuster ammo to hit locks MaddMugsy 2006-08-01 06:02:06 +00:00
  • 75193ea5c8 -boosted damage for shaped charges -increased lock busting power for lock buster ammo MaddMugsy 2006-08-01 05:56:30 +00:00
  • 68fb63c075 -Fixed lockbuster ammo range penalty resulting in negative ranges MaddMugsy 2006-07-31 23:45:45 +00:00
  • 73e788802f -modified GL descriptions -fixed MP7 foregrip MaddMugsy 2006-07-31 23:41:35 +00:00
  • 87691b311c -re-added equipment bonus application code removed earlier. Turned out the new code isn't called in the strategic map. MaddMugsy 2006-07-31 23:40:36 +00:00
  • c695cdae79 -updated coolness of armour upgrade kits to allow purchase from BR's MaddMugsy 2006-07-31 22:52:57 +00:00
  • 7a9ea3dbe4 - bug fix: invisible enemies - bug fix: manual reload for two weapons - bug fix: barrel extender falls off while none is attached lalien 2006-07-31 19:53:58 +00:00
  • 0831550ff2 -uploaded P1ITEM465-512.STI, big items images for new armors/attachments Lisac2k 2006-07-31 18:12:36 +00:00
  • bba67c2082 - bug fix: Win 98 CTD lalien 2006-07-29 22:27:48 +00:00
  • 7c1c581f2f -added missing armour values for kevlar pants w/c-18 and crepitus coating MaddMugsy 2006-07-28 21:00:01 +00:00
  • 46b74c4d06 -made leg protectors repairable -fixed M79 price (again) MaddMugsy 2006-07-28 20:47:55 +00:00