Commit Graph

  • 02c1ae43b8 - already migrated xmls were deleted Lesh 2006-10-13 15:28:16 +00:00
  • 9aad66b035 - already migrated xmls were deleted Lesh 2006-10-13 15:27:43 +00:00
  • cdf263093a - build of the new release & update (602) Wanne 2006-10-13 12:42:10 +00:00
  • 0f98594605 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@542 4f8fa57e-7814-0410-bad4-adc449f26b7c Wanne 2006-10-12 16:00:31 +00:00
  • 1a1af6b52a - updated some editor files for the high resolution Wanne 2006-10-12 15:59:33 +00:00
  • 10817d380e - updated most of the editor screens to the high resolution. Editor should now work with high resolution. Wanne 2006-10-12 10:26:25 +00:00
  • 02f666c2d8 -small fix that allows game to accept both capital and small letters as a y-coordinate of a sector in MovementCosts.xml Lesh 2006-10-11 17:48:06 +00:00
  • 209fc4a1c8 - new Cities.xml for game rev.598 Lesh 2006-10-10 18:37:38 +00:00
  • 56cef6e97b - new Cities.xml for game rev.598 Lesh 2006-10-10 18:37:17 +00:00
  • 8b8ed96a6b - reworked cities.xml handling section, added new fields Lesh 2006-10-10 18:35:00 +00:00
  • 11e2e4c8f7 - updated Cities.xml Lesh 2006-10-09 18:54:46 +00:00
  • 9646ecddab - updated Cities.xml Lesh 2006-10-09 18:54:29 +00:00
  • bd7e2c5b8f - enabled town names in cities.xml Lesh 2006-10-09 18:52:11 +00:00
  • 8a0b5f4d55 - Changed comments lalien 2006-10-09 13:28:22 +00:00
  • 9e1e0d74d5 - list of used alt sectors was appended Lesh 2006-10-08 16:38:42 +00:00
  • 5d6c1204b2 - list of used alt sectors was appended Lesh 2006-10-08 16:38:20 +00:00
  • 94e4f56768 - sound manager now logs driver capabilities Lesh 2006-10-08 09:16:03 +00:00
  • ce14aecebb - Added options for delaying veteran militia training and mobile militia training. - Added cost modifiers to promoting green militia to regular and promoting regular to veteran. AcyForsythe 2006-10-08 05:33:34 +00:00
  • 50f6bb35ed - Added options for delaying veteran militia training and mobile militia training. - Added cost modifiers to promoting green militia to regular and promoting regular to veteran. AcyForsythe 2006-10-08 05:31:39 +00:00
  • 4951f461c6 - Added options to remove mercenary on-assignment deaths, and also set the number of deaths per difficulty level AcyForsythe 2006-10-07 03:41:08 +00:00
  • d855a34473 - Added options to remove mercenary on-assignment deaths, and also set the number of deaths per difficulty level AcyForsythe 2006-10-07 03:40:02 +00:00
  • 6bf62d4bb7 - Updated German.Items.xml Wanne 2006-10-06 20:17:57 +00:00
  • a553ef8aa1 new exe (592) Wanne 2006-10-05 10:00:57 +00:00
  • 755e811293 - bugfix: Average column in laptop->profiles was not correct calculated - feature: Moved Auto save to option screen - feature: German.Items.xml can now use "Umlaute". It is now correct displayed in the game Wanne 2006-10-05 09:58:01 +00:00
  • 5ccf99a069 - added sector variation (see "TableData\Map\AltSectors.xml") Lesh 2006-10-04 16:24:46 +00:00
  • 584ed55ddb - new xml was added to v.1.13 tabledata dir Lesh 2006-10-04 16:19:49 +00:00
  • d7d656d296 - new xml was added to original tabledata dir Lesh 2006-10-04 16:19:10 +00:00
  • 4341409ded git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@590 3b4a5df2-a311-0410-b5c6-a8a6f20db521 Wanne 2006-10-04 12:24:10 +00:00
  • be30479237 - updated German.Items.xml Wanne 2006-10-02 09:58:28 +00:00
  • 0c0f6eafad git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@589 3b4a5df2-a311-0410-b5c6-a8a6f20db521 AcyForsythe 2006-10-02 09:12:31 +00:00
  • 324e3c32db - Cleaned up the militia code a bit, boolean logic at midnight with no coffee can be a little sloppy. Re-tested mobile militia/veteran militia changes. AcyForsythe 2006-10-02 02:37:26 +00:00
  • c2c7f613bd new exe (587) Wanne 2006-10-01 10:59:35 +00:00
  • d2dbf43659 - Added INI Setting and ability to manually train mobile militia at a cost - Added INI setting and ability to train veteran militia AcyForsythe 2006-10-01 06:53:14 +00:00
  • 11b2e75e32 - Added INI Setting and ability to manually train mobile militia at a cost - Added INI setting and ability to train veteran militia AcyForsythe 2006-10-01 06:52:06 +00:00
  • b1501ba27c - Removed the partial ubtilesets addon until I can get the whole thing to upload. AcyForsythe 2006-10-01 01:50:43 +00:00
  • 9a1537a942 -Added Snaps UBTileset addon to main SVN. Should be added to Installers as well AcyForsythe 2006-10-01 00:23:29 +00:00
  • 52cb8b5ed9 - added JA2SET.DAT Wanne 2006-09-30 22:59:55 +00:00
  • e88e16c038 - bugfix: CTD with tank AI - removed 2 hardcoded values of 'out-of-sight' range, changed to MaxDistanceVisible function Lesh 2006-09-30 17:24:18 +00:00
  • e990a99bc7 -Added Debugging back to the Editor in builddefines.h AcyForsythe 2006-09-30 14:33:11 +00:00
  • 53e762cf22 - xml-files migration for main game data directory Lesh 2006-09-30 12:56:55 +00:00
  • 881ff0f5c2 - xml-files migration - added Judge's movement costs externalization with minor tweaks Lesh 2006-09-30 12:27:38 +00:00
  • a41f4d8aa5 - xml-files migration - xml for movement costs was added Lesh 2006-09-30 12:24:52 +00:00
  • 94e9289fcb -Added EDITOR_SCREEN_RESOLUTION setting to Ja2.ini -Bugfix: Editor Tilesets Now uses MAX_TILESETS Value from JA2set.dat AcyForsythe 2006-09-30 01:15:23 +00:00
  • 6404ae4da8 -Added EDITOR_SCREEN_RESOLUTION setting to Ja2.ini -Bugfix: Editor Tilesets Now uses MAX_TILESETS Value from JA2set.dat AcyForsythe 2006-09-29 22:48:15 +00:00
  • 78461e9dc4 Got Editor Working Again... YAY! AcyForsythe 2006-09-29 21:13:59 +00:00
  • 6e966e7714 Got Editor Working Again... YAY! AcyForsythe 2006-09-29 21:08:22 +00:00
  • 5973b7a532 - bugfix: CTD when loading a savegame after an auto save was loaded -> Autosave works now ;-) Wanne 2006-09-29 05:49:41 +00:00
  • 43942dea96 - new exe build (579) Wanne 2006-09-29 05:43:30 +00:00
  • cf64eeebfc - bugfix: CTD when loading auto savegame Wanne 2006-09-28 21:29:19 +00:00
  • 0418fab23a new exe (575) Wanne 2006-09-28 15:27:59 +00:00
  • 2169585abb - bugfix: Removed the serious bug that was added in exe build 568 - feature: Re-enabled auto save (USE_AUTO_SAVE in ja2_options.ini) Wanne 2006-09-28 15:23:45 +00:00
  • 375089e1c6 Added ALLOW_LIGHTNING setting in the INI file AcyForsythe 2006-09-28 01:32:46 +00:00
  • c9230621f9 Added Debug compatability for VC6 AcyForsythe 2006-09-28 00:26:06 +00:00
  • 23726d8cda Added INI option to stop thunderstorms and still alow rain AcyForsythe 2006-09-27 23:05:06 +00:00
  • c816092c05 Added INI option to stop thunderstorms and still alow rain AcyForsythe 2006-09-27 22:59:34 +00:00
  • a4dc1f85e6 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@513 4f8fa57e-7814-0410-bad4-adc449f26b7c Wanne 2006-09-27 20:24:24 +00:00
  • 0f5702c38e new exe (568) Wanne 2006-09-27 20:23:33 +00:00
  • 137e12d6b4 - added Captain J's coverage armor mod - updated some German strings Wanne 2006-09-27 20:20:08 +00:00
  • e19cdd915d git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@567 3b4a5df2-a311-0410-b5c6-a8a6f20db521 Wanne 2006-09-27 19:06:22 +00:00
  • 66bda2e96f new exe (564) Wanne 2006-09-26 19:50:57 +00:00
  • b87fb9f82f - fixed: Spelling mistake (GAME_PROGRESS_MIKE_AVAILABLE, GAME_PROGRESS_IGGY_AVAILABLE) in Source code and INI files Wanne 2006-09-26 19:44:19 +00:00
  • b3e4aa8305 - bugfix: CtH calculation (shows up nearly 0% next to an enemy), when mercs spots an enemy after climbing up/down a rooftop - bugfix: Added Pulmu's weight calculation fix Wanne 2006-09-26 19:17:09 +00:00
  • a4135abac7 - intense save/reload fix #1: error checking was added, when the game is saving/loading temp files. This fix protects against corruption of saves, that can occur in temp files section. However, this fix may annoy you by error message-boxes. If you get one, try to reload, re-save your game next X times. If it won't help, your way is to forum. Lesh 2006-09-26 17:01:28 +00:00
  • c256b0faf8 - Temporary removed the bugfix from version 560, because it is not such a big bugfix so that players need to start a new game. We should enable the bugfix when we make bigger changes to the savegame structure or make a new release (or update) public again. NOW LOADING OLDER SAVEGAMES WORKS JUST FINE AGAIN! Wanne 2006-09-26 13:30:39 +00:00
  • 8dc317c136 - bugfix: After loading a savegame the I.M.P. emails always name "Barry Unger". The problem was, that the I.M.P mail changes were not saved. ATTENTION: YOU HAVE TO START A NEW GAME, BECAUSE THE SAVEGAME-STRUCTURE CHANGED. IT IS NOT POSSIBLE TO LOAD AN OLDER SAVEGAME (AN ERROR WILL OCCUR)!!!! Wanne 2006-09-26 13:02:10 +00:00
  • 0aa610ac40 - bugfix: When loading an I.M.P by nickname or 90210 the voice was not set correct - feature: Now it is possible to load an I.M.P. even if it has multiple blanks (spaces) in the nickname. E.g. "Mr D 2", "Jack 1", ... Wanne 2006-09-25 07:55:58 +00:00
  • 236e26fe8a - debug logging was removed, I forgot about this Lesh 2006-09-24 08:02:26 +00:00
  • 8f6ac2d924 Vanilla Compatibility for Experienced Difficulty with the Experienced Elite Percentage AcyForsythe 2006-09-23 23:27:09 +00:00
  • 477d4d47de git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@554 3b4a5df2-a311-0410-b5c6-a8a6f20db521 AcyForsythe 2006-09-23 20:03:36 +00:00
  • e55c968a15 Vanilla Compatibility for Experienced Difficulty with the Experienced Elite Percentage AcyForsythe 2006-09-23 20:03:18 +00:00
  • 050ae16d3b Adding VC6 compatibility AcyForsythe 2006-09-23 19:42:41 +00:00
  • 45aee272b9 Adding VC6 compatibility AcyForsythe 2006-09-23 19:41:54 +00:00
  • aaa50a2148 Adding VC6 compatibility AcyForsythe 2006-09-23 19:41:38 +00:00
  • 31140683be git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@549 3b4a5df2-a311-0410-b5c6-a8a6f20db521 Wanne 2006-09-23 08:47:21 +00:00
  • ba83608c40 - bugfix: Wrong chance to hit calculation on RPG rocket launchers - bugfix: CTD in German version when using auto fire (-> missing German language strings) - updated German and English language files Wanne 2006-09-22 21:10:48 +00:00
  • 52c6c4e615 - Updated German.Items.xml Wanne 2006-09-21 15:53:07 +00:00
  • 28f27eed99 -> Updated Dragunov SVD and SVDS images (big, inv, gr) -> Updated Ruger Redhawk revolver inventory image -> Ruger Redhawk revolver fits into big inventory slots only (the same size class as Desert Eagles and Raging Bull) -> *BulletSix: Updated FN57, FNC, FN-SCAR-H, FN-SCAR-L, H&K-416, H&K-G11, H&K-SL9-SD, Sig-SG550, Sig-SG551, Sig-SG552 images (big, inv) Lisac2k 2006-09-21 10:37:09 +00:00
  • 67663339a3 - bugfix: Enemies do not wear NVGs at night - add: Missing option screen text for "Random I.M.P personality" Wanne 2006-09-20 09:23:48 +00:00
  • 860caec123 - Updated tooltip code Wanne 2006-09-19 06:21:49 +00:00
  • fa771f8bf4 new exe (538) Wanne 2006-09-19 06:01:30 +00:00
  • 7bd0bda5f0 - updated Shadow Warrior's tooltip code Wanne 2006-09-18 20:30:20 +00:00
  • e4a4cfcc49 new exe (Build: 536) Wanne 2006-09-18 20:29:31 +00:00
  • 6f06b9ce78 - bugfix (from build 529): IMPs have wrong voices - bugfix: Multiple IMPs with same voice causes wrong data and CTDs. Now it is impossible to have multiple IMPs with the same voice. No more invalid IMP data with multiple imps (hopefully) ;) - You can have a maximum number of 6 imps (3 women and 3 men). All have different voices - If an IMP is cloned (90210, nickname) an unused voice is set. So we have correct data - Prevent the user from selecting used voices in the IMP Voice selection screen Wanne 2006-09-18 19:31:34 +00:00
  • c24656ce6b -> Updated Desert Eagle family (.357, .44 and .50AE) images (big, inv, gr) -> Now all Desert Eagles fit into big slots only Lisac2k 2006-09-17 16:45:33 +00:00
  • cf6483ba77 - Updated German.AmmoStrings.xml and German.Items.xml Wanne 2006-09-17 15:43:01 +00:00
  • b22b219e6e git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@533 3b4a5df2-a311-0410-b5c6-a8a6f20db521 Wanne 2006-09-17 15:41:44 +00:00
  • bea62be616 - bugfix: The content of all the IMP analyze emails only show the statistics of last created character - removed some of my old unused comments Wanne 2006-09-17 13:51:20 +00:00
  • 414028d6c1 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@529 3b4a5df2-a311-0410-b5c6-a8a6f20db521 Wanne 2006-09-17 08:43:40 +00:00
  • 5a6b9bb8f9 new exe (528): Wanne 2006-09-17 07:52:28 +00:00
  • 18a1d0e519 - bugfix: Getting incorrect data & CTDs when using multiple IMP characters with same voices. Now it is possible to have up to 6 merc with the same voice without getting incorrect data. No more need to use different voices! (IF YOU PLAY WITH MULTIPLE IMPS, YOU SHOULD START A NEW GAME, BECAUSE THE IMP CHARACTERS GAME DATA IS INCORRECT!) - bugfix: CTD when using Random personality in I.M.P creation - moved Random personality flag from INI to option screen - added MAX_IMP_CHARACTERS entry in the ja2_options.ini (Range: 0 - 6) Wanne 2006-09-17 07:31:34 +00:00
  • c975007d4d git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@527 3b4a5df2-a311-0410-b5c6-a8a6f20db521 Wanne 2006-09-16 08:25:01 +00:00
  • 22d2797603 Auto save: Externalized the auto save feature (see GameSettings.cpp). No more need to create a file named "AutoSave.pls" in your JA2 root directory. But there is one bug in the game: The game always crashes after loading a "normal" savegame after an auto savegame was loaded. The error occurs, because the game tries to remove a mouse region that does not exists. I could not fix the bug, so I did not make an entry for auto save in the ja2_options.ini. Auto save is always false in the game, until this bug is fixed. Wanne 2006-09-16 07:44:38 +00:00
  • 2ef46c7445 -renamed hk g3ka3 to g3ka4 -changed m4 commando back to m16a2 commando -removed integral bipod from mg36e, and made it a default attachment instead -modified possible mg36e attachments accordingly MaddMugsy 2006-09-15 22:13:44 +00:00
  • d616f55cdc -Updated German.AmmoStrings.xml, German.Items.xml in Data\TableData and Data-1.13\Tabledata (thx to Toby) Wanne 2006-09-15 15:57:21 +00:00
  • f75bc86914 -> Updated AEK-919K "Kashtan" images (big, inv, gr) Lisac2k 2006-09-11 18:13:06 +00:00
  • da5f292243 - Changed mem allocation "_alloca" to "MemAlloc" because otherwise it does not compile in "Debug" mode Wanne 2006-09-11 17:12:33 +00:00
  • f1fe8719b5 - fix to allow women to be in regular army and administrators Lesh 2006-09-11 14:06:43 +00:00
  • 4816beb53a - bugfix: CTD bug when stealing (thx to Brent Johnson aka Nonomori) Wanne 2006-09-11 07:31:24 +00:00
  • 67d10018c8 - Added Russian.AmmoStrings.xml and Russian.Items.xml - Some tweaks in the Data\ja2_options.ini to reflect vanilla ja2 gamestyle as much as possible Wanne 2006-09-11 06:40:37 +00:00
  • 2667559f17 - bugfix: Wrong ammo & magazines when when "CUSTOM_DATA_LOCATION = Data" was selected in the ja2.ini. Mod now works correct with this setting. - added German.Items.xml and German.AmmoStrings.xml to the "Data\TableData" folder. Wanne 2006-09-10 20:23:55 +00:00