silversurfer 4b5fc5bc3c Fix:
- large MOLLE pockets didn't display their volume in EDB
- attaching a filled MOLLE pocket didn't show its contents. Now the contents will be removed and put in the soldiers inventory or on the ground if there is no space.

Enhancement:
Detaching filled MOLLE pockets is possible again. The contents will be moved to soldier inventory (if pocket was on the soldier before) or to the ground (in case of sector inventory manipulation).

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7788 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-03-17 18:15:58 +00:00
2014-12-09 15:57:15 +00:00
2015-02-28 12:54:15 +00:00
2015-03-17 18:15:58 +00:00
2014-08-31 20:42:20 +00:00
2007-06-09 09:01:04 +00:00
2014-09-07 00:11:16 +00:00
2013-04-14 22:58:58 +00:00
2007-06-09 09:01:04 +00:00
2014-07-22 16:40:02 +00:00
2014-08-31 20:42:20 +00:00
2014-10-24 06:59:07 +00:00
2014-03-19 11:50:06 +00:00
2007-10-20 06:56:34 +00:00
2007-10-20 06:56:34 +00:00
2007-10-20 06:56:34 +00:00
2007-10-20 06:56:34 +00:00
2014-06-03 18:45:07 +00:00
2014-08-31 13:39:23 +00:00
2013-10-19 12:47:53 +00:00

Last 1.13 SVN 4721



Compilation of UB :



Set #define JA2UB and #define JA2UBMAPS in file builddefines.h.



Compilation of JA2 :



Rem #define JA2UB and #define JA2UBMAPS in file builddefines.h.





Example :



UB :



#define JA2UB 

#define JA2UBMAPS



JA2 :



//#define JA2UB 

//#define JA2UBMAPS





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