Wanne ba6cb14f9b - Bugfix: Fixed bug, where enemies do not climb on rooftops anymore, when ASTAR is disabled
.) The bug was introduced in revision 1534 (TileEngine/Buildings.cpp)
.) Overhaul reworked the code for climbing on buildings and it seems the bug was introduced there
.) I created a new define "VANILLA_BUILDING_CLIMBING" (defined in Building.h). If defined the "old" building climbing code will be used. If not defined Overhauls code will be used (and so enemies do not climb on buildings). Overhauls code should be fixed and then used instead of the "old" vanilla building climbing code.
.) I also disabled ASTAR pathing, because it is a HUGH PERFORMANCE killer

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3228 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-05 15:28:59 +00:00
2009-06-04 21:06:49 +00:00
2009-07-20 08:14:37 +00:00
2008-05-31 11:56:39 +00:00
2007-06-09 09:01:04 +00:00
2009-06-15 18:00:07 +00:00
2007-06-09 09:01:04 +00:00
2008-12-24 22:50:03 +00:00
2006-09-23 19:42:41 +00:00
2007-04-27 20:52:43 +00:00
2007-04-27 20:52:43 +00:00
2007-10-20 06:56:34 +00:00
2007-10-20 06:56:34 +00:00
2007-10-20 06:56:34 +00:00
2007-10-20 06:56:34 +00:00
S
Description
No description provided
57 MiB
Languages
C++ 90.4%
C 9.3%
HTML 0.2%
CMake 0.1%