silversurfer cc51c13529 New modifiers for Item Properties
The new Item_Settings.ini is there to host modifiers for item properties in the different XML files. For now it is only used for the Weapon Overheating feature to adjust parameters based on gun class.
It uses the new struct gItemSettings which is populated in function void LoadItemSettings() on game start.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6463 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-10-02 12:40:08 +00:00
2013-09-29 16:03:35 +00:00
2013-09-18 09:45:50 +00:00
2013-10-02 12:40:08 +00:00
2007-06-09 09:01:04 +00:00
2013-04-14 22:58:58 +00:00
2007-06-09 09:01:04 +00:00
2013-08-29 20:39:14 +00:00
2007-10-20 06:56:34 +00:00
2007-10-20 06:56:34 +00:00
2007-10-20 06:56:34 +00:00
2007-10-20 06:56:34 +00:00
2013-09-10 20:49:49 +00:00

Last 1.13 SVN 4721



Compilation of UB :



Set #define JA2UB and #define JA2UBMAPS in file builddefines.h.



Compilation of JA2 :



Rem #define JA2UB and #define JA2UBMAPS in file builddefines.h.





Example :



UB :



#define JA2UB 

#define JA2UBMAPS



JA2 :



//#define JA2UB 

//#define JA2UBMAPS





www.legion.zone.zg.pl
S
Description
No description provided
Readme
1.7 GiB
Languages
Python 78.8%
C++ 18.2%
C 1.9%
Lua 0.6%
GAP 0.3%