Kriplo f06df7741f Brief: //dnl ch61
- Basic support for reducing AI friendly fire.
Details:
- Friendly fire grids are defined during best shot calculation then AI decide depending of soldier character to fire or take other action. Still in autofire accidentally friendly hits could be higher depending of bullets spreading.


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6313 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-08-25 07:36:03 +00:00
2013-08-25 07:36:03 +00:00
2013-08-25 07:36:03 +00:00
2007-06-09 09:01:04 +00:00
2012-08-24 13:31:48 +00:00
2013-04-14 22:58:58 +00:00
2007-06-09 09:01:04 +00:00
2007-10-20 06:56:34 +00:00
2007-10-20 06:56:34 +00:00
2007-10-20 06:56:34 +00:00
2007-10-20 06:56:34 +00:00

Last 1.13 SVN 4721



Compilation of UB :



Set #define JA2UB and #define JA2UBMAPS in file builddefines.h.



Compilation of JA2 :



Rem #define JA2UB and #define JA2UBMAPS in file builddefines.h.





Example :



UB :



#define JA2UB 

#define JA2UBMAPS



JA2 :



//#define JA2UB 

//#define JA2UBMAPS





www.legion.zone.zg.pl
S
Description
No description provided
Readme
57 MiB
Languages
C++ 90.4%
C 9.3%
HTML 0.2%
CMake 0.1%