Commit Graph
100 Commits
Author SHA1 Message Date
Wanne 2da878a89a Fix: Flamethrower (in Weapons.xml) was missing <ubMagSize>10</ubMagSize> tag (by zwwooooo)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2609 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-03 16:25:53 +00:00
Wanne 0c31135e37 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2565 4f8fa57e-7814-0410-bad4-adc449f26b7c 2020-09-14 14:19:38 +00:00
Wanne 38815390dd Updated ExShell (Version 0.03) from StaticZ
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2564 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-09-14 14:09:49 +00:00
Wanne ca0fbcd7bd Fixed "red faces" on face gear items (by TBS)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2444 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-11 21:02:18 +00:00
Wanne d3a91d46ec Updated the Windows Fix and renamed it to Windows 7-10 Fix.zip
- Updated Registry File (supports now Windows and Fullscreen)
- Replaced the WINE Dlls with new ones, that should not have problems with garbled air/mobile militia view in strategic screen

See: http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23364&goto=349616&#msg_349616

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2418 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-03-30 22:19:05 +00:00
Wanne cbb72a6b6e Fixed missing lastname for Kermit 'Frog' (by 3iff)
-> Kermit 'Frog' Fraser

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2307 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-24 08:46:15 +00:00
Wanne 4544513fc8 Added more enemy profiles to xml file for Elite and Regular (by 3iff)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2304 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-19 20:16:09 +00:00
Wanne 58c32fcf60 Fixed wrong snitch speech from Carp (by firebat)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2302 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-11 13:02:43 +00:00
Wanne ed660d7425 Bugfix: Briefing Room: Fixed wrong entries in Briefing Room xml (by Jazz)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2301 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-10 21:04:26 +00:00
Wanne b68b2c328a Fixed wrong locations of certain speech file (Data\Speech <-> Data-1.13\Speech) (thx to firebat)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2300 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-10 20:48:02 +00:00
Wanne be90711020 UB 1.13 Fixes (by Jazz)
- Externalized more hardcoded grid numbers

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2298 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-08 21:07:09 +00:00
Wanne 6f2e08ad99 UB 1.13 Fixes (by Jazz)
- The problem was fixed with the mark of underground sectors on the strategic map (J14-1,K14-1,L15-2,L15-3).
- Fixed the problem with moving from the sector K14-1 to K15-1.
- Added a few new parameters to the file UB_Options.ini

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2297 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-07 18:42:33 +00:00
Wanne ee403f9064 Bugfixes: Wrong naming of sound files (thx to firebat)
- Some battlesounds had wrong filenames

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2295 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-02-24 15:02:56 +00:00
Wanne 3847bdf217 Updated "Windows 8 & 10 Fix.zip"
- Reworked "Step-by-Step" Guide
- Added "Windowed Mode" Registry File

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2290 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-02-02 06:51:52 +00:00
Wanne a78185012f Updated content
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2287 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-27 20:08:00 +00:00
Wanne c49ce6b82d Renamed "ReadMe.txt" to "Technical Issues with JA2 1.13 - Problems and Solutions.txt"
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2286 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-27 20:06:24 +00:00
Wanne 52fc2d0256 Updated ReadMe.txt (technical fixes on 1.13)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2285 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-27 20:01:54 +00:00
Wanne 3f3daf8af8 Deleted old "Windows 8 Fix.zip" (we already have the same file named "Windows 8 & 10 Fix.zip")
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2283 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-21 17:07:50 +00:00
Wanne e515267d0c Bugfix: "Novice" and "Insane" Difficulty had disabled AllowReinforcments in DifficultySettings.xml (thx to OviK)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2276 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-04 08:40:19 +00:00
Wanne f8afa33200 Fix: Hireable Mike Script (by merc05)
- Fixed "Hiring Mike Instantly" when using auto-initiated conversation with Mike
- see: http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22803&goto=342868&#msg_342868

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2273 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-11-06 08:15:47 +00:00
Wanne abe8133112 - Renamed Win 8 Fix to Win8/Win10 Fix
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2272 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-09-13 09:47:25 +00:00
Wanne b56a7acedb New Xml Editor 0.106
- Removed reading and writing of "Items\Drugs.xml", because the structure changed and therefor the XML Editor could not start


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2262 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-07-19 15:17:11 +00:00
Wanne 032d52b089 - Fixed double entry <szName> for uiIndex = 123 (Lora) (thx to zwwooooo)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2236 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-05-03 13:24:30 +00:00
Wanne 494e369d98 Merged from revision: 2202
- Fixed typos in English AIM Bios (thx to ATigersClaw)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2203 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-02-04 19:25:42 +00:00
Wanne 01c6d0d2a3 Merged from revision: 2197
Updated the "Windows 8 Fix.zip" with an additional Fix (set ja2.exe to only ONE CPU)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2198 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-01-11 12:31:58 +00:00
Wanne 4ed0c9c8de Merged from revision: 2195
Fix for the Large Holster silhouette being in the wrong position (by Off_Topic)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2196 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-12-28 09:33:25 +00:00
Wanne e506d72f82 Merged from revision: 2198
Fixed a few errors in XMLs (thx to ATigersClaw)
- Fixed text "Combat instructor" -> "Combat Instructor"
- Fixed too long text "New Age Spiritualist" -> "Spiritualist"
- Changed Blood's nationality from American to South African

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2194 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-12-22 17:51:22 +00:00
Wanne b4d2102c27 Merged from revision: 2189
Fixed incorrect sound names in Sounds.xml (by Sevenfm)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2190 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-12-15 20:13:25 +00:00
Wanne dde44e4209 Merged from revision: 2187
Features (by anv)
- new Ja2_Options.ini setting - HIDE_EXPLORED_ROOM_ROOF_STRUCTURES (e.g. sandbags) at ground level view

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2188 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-12-07 18:02:41 +00:00
Wanne a6b04f465c Merged from revision: 2185
Fixed typos (thx to ATigersClaw)
- Dr. Mitch (AIM Bio)
- Backgrounds.xml
- LoadScreenHints.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2186 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-11-24 16:56:12 +00:00
Wanne 1f16f1a878 Added missing entry 11 and 12 for explosion types in ExplosionType.xml. Now the XML Editor starts again without any errors (thx to JMich)
- I just added placeholders "???" for the 2 new explosion names. Feel free to change them to the correct names :)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2184 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-11-09 20:18:44 +00:00
Wanne b9d898dad4 Merged from revision: 2182
- Fixed militia not trainable in SAM sectors when playing "Vanilla" (thx to Johnny & Scheinworld)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2183 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-11-08 12:31:46 +00:00
Wanne 237378e7cf Merged from revision: 2171
Added another Windows 8 Fix (Registry Fix) to the "Windows 8 Fix.zip" file (thx to Sevenfm)
- see: http://www.ja-galaxy-forum.com/ubbthreads.php/topics/337096#Post337096

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2172 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-24 10:29:11 +00:00
Wanne c0bafeee86 Merged from revision: 2169
Externalized (by Buggler):
- Kingpin's faction sector and roaming gridno around tony shop if they become hostile
- Queen's alternate grid no if basement sector is cleared
- Hotkey corrections in LoadScreenHints.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2170 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-17 16:26:36 +00:00
Wanne 0ba2b3eeb3 ExShell (New Version: 0.02(018.14282)) (by StaticZ)
- Fixed: FPS limit ignored after minimize\restore application 
- Fixed: SuperEagle filter crashed application. 
- Fixed: Related paths for $StartPEPath: don't work. 
- Change startup initialization for more safety 
- Change using instruction sets: MMX, SSE, SSE2, AVX 
- Added: EPX upscale filter 
- Added: info about selected filters and game mode in OSD 
- Added: saving screenshots by PrntScr hotkey (Ctrl+PrntScr to save original image) 
- Added: separating FPS limit for focused and unfocused application window 
- Added: sending customise keyboard keys scancode at lose and get focus. 
- Added: minor checks and validations

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2166 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-11 16:38:33 +00:00
Wanne 092580a228 Merged from revision: 2163
- Added support for new resolution: 960x540 (see ja2.ini)
- Custom Resolution (25) can now set to any user specific resolution (X, Y) value, but must be at least 640x480 resolution
- Added new INI Editor (Version: 2.9) which supports the new 960x540 resolution

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2164 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-04 15:56:53 +00:00
Wanne 572895fb7c Essence XWnd Shell - Tool (Version: (2014.09.28) ver 0.01 rev 011 build 14271) (by StaticZ)
- This tool can upscale and use different graphic filters to display JA2 1.13 with better graphics
- For more infos see "Tools\ExShell\read_me.txt"
- Additional infos and screenshot results (for different filters) on the Bears Pit:
  http://www.ja-galaxy-forum.com/ubbthreads.php/topics/336350/1
- INFO: Using upscaling and filters improves the graphics, but on the other side slows down the game!!

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2160 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-03 10:29:19 +00:00
Wanne 3a99f17d0f Driveable Vehicles Tanks Update (by Ocular)
- New ja2_options.ini entry: TANK_MINIMUM_PROGRESS
- This defines the progress (0-100), when the enemy can use tanks for attacks and patrols
- For Data-1.13, the progress value is set to 30.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2159 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-03 09:51:35 +00:00
Wanne c6cae22fc4 Merged from revision: 2153
- Fixed missing STI offsets for new item pictures in '..\tilesets\0' folder, required for displaying on the ground & tactical screen pickup menu (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2154 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-25 18:42:40 +00:00
Wanne bf36bee3d2 Merged from revision: 2150
- Amended Win8 Compatibility txt file and minor edits to Hotkeys Manual (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2151 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-22 04:40:30 +00:00
Wanne 36f2d46528 - Fixed items lacking an outline in smp2 tilesets (by Off_Topic)
- Fixed 7rd Shotgun Pocket to hold 3x 2 Shells and 1x 4 Shells (by Off_Topic)
- A slight change to Rifle Sling Pocket also (by Off_Topic)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2148 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-15 18:15:09 +00:00
Wanne fe2111a401 Merged from revision: 2146
- Updated Russian comments for INIEditor (by Valiant)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2147 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-14 17:10:43 +00:00
Wanne b26e652f64 Merged from revision: 2141
- ja2_options.ini: Fixed wrong ";" after AIMING_LEVELS_REDUCTION_ON_ALTWEAPHOLD (thx to LootFragg)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2142 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-07 14:46:07 +00:00
Wanne bbd29a4469 Merged from revision: 2137
Moved the vanilla Merc Edt files from "Data-1.13" to "Data" folder (thx to Sevenfm)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2138 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-09-01 04:24:55 +00:00
Wanne 66d7c6d715 Merged from revision: 2133
Deleted Temp file/folders for "Merc Profile Editor 2" (thx to Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2134 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-31 12:12:27 +00:00
Wanne 2010891f22 Merged from revision: 2131
Updated French comments in INIEditorJA2Options.xml (by hrvg & Grim)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2132 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-30 21:22:44 +00:00
Wanne bacb6a1c3c Bugfixes: "Carrier Bladder" (by Off_Topic)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2129 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-28 22:32:25 +00:00
Wanne d5deb981ac "Carrier Bladder" (by Off_Topic)
1. Added a hydration system, the ArmorBak can be worn as a backpack, which allows you to place a "bladder" inside it. This carries twice as much water as a canteen.
The US ILBE Rucksack has an integral carrier but needs the bladder, it can be attached to certain MOLLE items also.
Created a new attachment point: 4 for the carrier and 7 to include all MOLLE and the hydration carrier. There is also a new food item.
2. There is a Tactical sling now that acts like a backpack pocket which allows you to carry ONE Rifle etc... on your back. (Need to get a different image, will upload soon.)
3. Added a better image for the MOLLE single pistol mag and Sniper Ammo.
4. Added 3 new MOLLE pouches: Speed Loader, Ammo Drum, and Single Rifle.
5 Added silhouettes for above and also for Throwing Knives.


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2128 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-28 21:13:18 +00:00
Wanne 2cda8a371e Merged from revision: 2126
Updated INIEditorAPBPConstants.xml (by hrvg)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2127 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-28 21:08:42 +00:00
Wanne 5665662676 Merged from revision: 2122
Added new "Tools" folder which contains additional Editors
- Added new Version of the "Merc Profile Editor 2.0" (by Jazz)
- Moved "Faces Viewer" to Tools folder

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2124 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-28 11:02:23 +00:00
Wanne 504544ced3 New Feature: Added up to 15 game difficulty settings (by Jazz)
- Externalized the difficulty setings to "TableData\DifficultySettings.xml" file
- Some INI Settings (ja2_options.ini, CTHConstants.ini and Creature_Settings.ini) moved from INI file to this xml file

These parameters were moved to the file DifficultySettings.xml.
** Ja2_Options.INI **
ENEMY_AP_BONUS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
NUM_KILLS_PER_PROGRESS_POINT_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
INITIAL_GARRISON_PERCENTAGES_NOVICE  , _EXPERIENCED, _EXPERT, _INSANE
MIN_ENEMY_GROUP_SIZE_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
UNLIMITED_POOL_OF_TROOPS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEENS_INITIAL_POOL_OF_TROOPS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
ENEMY_STARTING_ALERT_LEVEL_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
ENEMY_ALERT_DECAY_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
NUM_AWARE_BATTLES_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
BASE_DELAY_IN_MINUTES_BETWEEN_EVALUATIONS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
EVALUATION_DELAY_VARIANCE_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
GRACE_PERIOD_IN_HOURS_AFTER_SECTOR_LIBERATION_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
GRACE_PERIOD_IN_DAYS_AFTER_PATROL_DESTROYED_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
AGGRESSIVE_QUEEN_AI_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_POOL_INCREMENT_PER_DIFFICULTY_LEVEL
PERCENT_EXTRA_ELITES_EXPERIENCED , _EXPERT, _INSANE
MAX_MERC_DEATHS_EASY , _EXPERIENCED, _EXPERT, _INSANE
		
** Creatures_Settings.INI **
CREATURE_SPREAD_TIME_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_REPRODUCTION_BASE_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_REPRODUCTION_BONUS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_INIT_BONUS_SPREAD_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
CREATURE_POPULATION_MODIFIER_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
CREATURE_TOWN_AGGRESSIVENESS_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
QUEEN_POOL_INCREMENT_PER_DIFFICULTY_LEVEL
		
** CTHConstants.ini **
BASE_DIFFICULTY_NOVICE , _EXPERIENCED, _EXPERT, _INSANE
AIM_DIFFICULTY_NOVICE , _EXPERIENCED, _EXPERT, _INSANE

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2123 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-28 10:51:26 +00:00
Wanne c4855c7cc1 Merged from revision: 2118
Updated description for AGGRESSIVE_STRATEGIC_AI
- Added the info, that it is currently hardcoded for city sectors

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2119 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-27 07:37:00 +00:00
Wanne 05cb34dbd6 Merged from revision: 2116
INIEditor Bugfix: Fixed MessageBox-Message when trying to click on "START" and no executable file is selected

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2117 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-26 20:39:23 +00:00
Wanne 176c66132e Merged from revision: 2114
Updated Docs\JA2_113_Hotkeys.pdf to 2014 Stable Release spec (by Buggler)
- PDF version from the ODT file located here: https://ja2svn.mooo.com/source/ja2/trunk/Documents/Documents/Hotkeys%201.13.odt


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2115 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-26 08:23:37 +00:00
Wanne 2b771bbbe5 Merged from revision: 2112
Updated INIEditorJA2.xml (by hrvg)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2113 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-25 09:48:10 +00:00
Wanne dd47c9a504 Bugfix: Pockets.xml (by Off_Topic)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2110 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-25 09:36:39 +00:00
Wanne 81e3271e18 Pocket Fixes (by Off_Topic)
1. Fixed Gen Misc. Pocket.
2. Removed excess pockets from newly added LBE.
3. Added silhouette of small revolver. (Just Aesthetic for R:Holster.
4. Added silhouette for rifle molle.
5. Minor changes to weight of newly added LBE.
6. Adjusted some pocket values to better suit their purpose.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2109 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-24 19:34:05 +00:00
Wanne aac4cc0e86 Merged from revision: 2107
INI Editor V 2.8.0 Bugfixes
Bugfixes
- Relaunching INI Editor does not read the new values in Ja2.ini, defaults to 800x600. They do saved to Ja2.ini.
- Clicking the up/down arrows now increments with value 2 instead of 1

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2108 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-24 19:20:02 +00:00
Wanne ec3fd1cfe6 Merged from revision: 7404
New Version 2.8.0
- Added support for custom resolutions (width, height)
- Added support for FRENCH INI descriptions

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2106 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-22 12:07:09 +00:00
Wanne aafb39445c Merged from revision: 2103
- Added comments to history.xml (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2104 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-20 19:27:45 +00:00
Wanne c9ab23b443 Merged from revision: 2101
Externalized History Log texts (by Jazz)
- see TableData\History.xml
- added support for language specific history (German.History.xml, French.History.xml, ...)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2102 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-20 04:28:38 +00:00
Wanne a308ec2ec6 Merged from revision: 2096
XML Editor can now work with the "Data" folder
- Fixed "Data\TableData\*.xml" files 
- Added missing BigItems STI files
- Added Lookup XML files for the XML Editor

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2097 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-05 21:46:57 +00:00
Wanne 8bf0168398 Merged from revision: 2094
- Added missing "Lookup/AmmoChoices.xml" file

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2095 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-05 18:49:48 +00:00
Wanne 02c4ed3ee1 Merged from revision: 2092
- Removed <GameDir_Taiwanese_Path_1> from XMLEditorInit.xml, because TAIWANESE is not supported anymore

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2093 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-05 18:32:41 +00:00
Wanne 925fa36d01 Merged from revision: 2090
New XML Editor: 0.105
- Added backpack climbing support.
- Fixed bug with individual choices.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2091 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-05 17:13:55 +00:00
Wanne 6266488af4 Merged from revision: 2088
- Added custom game resolution (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2089 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-05 17:04:12 +00:00
Wanne 1bcc07fa84 Merged from revision: 2086
Added new XML Editor: Version 0.104
- Added support for individual item choices xmls

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2087 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-07-30 18:29:20 +00:00
Wanne c8c5d4fa17 Merged from revision: 2084
- Fixed wrong decimal value instead of int value in GunChoices_*.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2085 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-07-30 18:04:00 +00:00
Wanne 45849bc5a6 Merged from revision: 2082
XML Editor: Fixed error on startup by switching back to Xml editor revision 161
- Latest revision 162 causes error on startup

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2083 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-07-30 17:38:17 +00:00
Wanne 4fc4087167 Merged from revision: 2080
- Added latest Version of XML Editor

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2081 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-07-27 11:00:30 +00:00
Wanne e97f4b54df Merged from revision: 2078
- Fixed of gamestart missing settings and cleanup of Profiles folder INI settings (by Buggler)
- Deleted 'Profiles\UserProfile_UnfinishedBusiness\UB' folder

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2079 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-07-26 13:01:58 +00:00
Wanne 9c758c3b69 Merged from revision: 2075
- Fixed extra spaces in names and nicknames in MercProfiles.xml (by Buggler)

- Changed Ja2Options.ini settings (by Buggler & Sevenfm):
MAX_NUMBER_PLAYER_MERCS = 32
DIRT_SYSTEM = FALSE
AUTO_FAST_FORWARD_ENEMIES = 2
AUTO_FAST_FORWARD_MILITIA = 1
AUTO_FAST_FORWARD_CIVS = 1
AUTO_FAST_FORWARD_CREATURES = 1
CLOCK_SPEED_PERCENT = 120
ENEMY_CLOCK_SPEED_PERCENT = 120

- Removed unused Ja2Options.ini:
MIN_RANGE_FOR_FULL_COWERING_TARGET_PENALTY
STAMINA_HIT

- Updated ReadMe in Windows 8 Fix.zip (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2076 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-07-21 18:09:59 +00:00
Wanne 1700bfa652 Merged from revision: 2073
Changed default screen resolution to 1024x768

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2074 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-07-19 13:50:25 +00:00
Wanne 534f14e457 Merged from revision: 2069
Updates (by Buggler)
- Mercs, militia & enemies are now shown with 10x icons on strategic screen
- Changed militia icon order display in strategic map; elite first 

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2070 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-07-14 19:38:46 +00:00
Wanne b3e5689b46 Merged from revision: 2067
- Added missing email merc availability texts for the new DG mercs (by hrvg)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2068 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-07-12 20:55:29 +00:00
Wanne bd782231b2 Merged from revision: 2060
- Added French translation to the INI Editor xml files (by hrvg)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2061 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-07-07 19:38:54 +00:00
Wanne ee57766780 Vehicle Update: Roadkill with vehicles and ramming (by anv)
- new feature: ramming people - set with Tactical Gameplay Settings > ALLOW_CARS_DRIVING_OVER_PEOPLE and Tactical Gameplay Settings > ALLOW_TANKS_DRIVING_OVER_PEOPLE - when shift is pressed planned vehicle route will go through people. Those who will stay on its path will be hit, causing wounds and knock-outs.
- new feature: ramming structures - when shift is pressed planned vehicle route will go through obstacles. When vehicle hits the structure on its path it will be destroyed, causing small damage to vehicle too (with exception of tank). Tactical Gameplay Settings > CARS_RAMMING_MAX_STRUCTURE_ARMOUR and Tactical Gameplay Settings > TANKS_RAMMING_MAX_STRUCTURE_ARMOUR settings control how well armoured structure can be driven through and amount of potential damage for vehicle.
- see: http://www.ja-galaxy-forum.com/ubbthreads.php/topics/333829/Drivable_Vehicles#Post333829


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2058 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-06-21 10:07:43 +00:00
Wanne 66ce337ad3 Updated APBPConstants.ini comments (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2056 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-06-20 12:34:14 +00:00
Wanne 10d5a056bb Moving Tanks Feature (by anv)
- feature: tanks can move around in tactical. Set with Tactical Gameplay Settings > ENEMY_TANKS_CAN_MOVE.
- feature: tanks can ignore chance to get through and destroy enemy cover even if it probably won't hit anyone behind it. Set with Tactical Gameplay Settings > ENEMY_TANKS_BLOW_OBSTACLES_UP.
- feature: tanks can use cannon even against single mercs and in perfect health. Set with Tactical Gameplay Settings > ENEMY_TANKS_DONT_SPARE_SHELLS.
- feature: tanks can noticed as soon as any part of it is visible. Set with Tactical Gameplay Settings > ENEMY_TANKS_ANY_PART_VISIBLE.
- feature: depending on game difficulty enemy patrols at game start can be randomly reinforced with tank. Set with Strategic Gameplay Settings > ARMY_USES_TANKS_IN_PATROLS.
- feature: depending on game difficulty enemy groups created during offensives can include tanks. Set with trategic Gameplay Settings > ARMY_USES_TANKS_IN_ATTACKS.
- feature: mercs in vehicles automatically rest their guns,
- fix: guns can be rested on vehicles,
- rewritten code to allow putting enemies inside vehicles,
- added missing descriptions for all vehicle options to INIEditorJA2Options.xml.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2055 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-06-18 18:10:27 +00:00
Wanne e89e1afedc Merged from revision: 2053
- Tweaked sinking icon in EDB (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2054 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-06-05 14:38:27 +00:00
Wanne df7b928e6a Merged from revision: 2051
- Fixed resetting boxes fought (by anv)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2052 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-06-03 18:42:57 +00:00
Wanne 2da7979349 Merged from revision: 2046
- Added first page and last page buttons to history log (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2047 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-05-23 19:07:52 +00:00
Wanne 0ad234f175 Merged from revision: 2044
- Reworked/improved english texts for LoadScreenHints.xml and CampaignStatsEvents.xml (by John A Smith)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2045 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-05-22 18:48:55 +00:00
Wanne a0990d6f59 Merged from revision: 2042
- Fixed typo in LoadScreenHints.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2043 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-05-20 19:00:04 +00:00
Wanne 50053bab7d - Improved NCTH cursor (by Sevenfm)
ja2_options.ini: IMPROVED_NCTH_CURSOR

0 - default cursor
1 - improved cursor: show extended AP info, laser dot, scope mode icon, limit maximum displayed aperture size (100)
2 - compact cursor:  aiming level as numbers, limit displayed autofire bullets (10), limit maximum displayed aperture size (50)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2039 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-05-18 15:44:02 +00:00
Wanne 0362b874d0 Driveable vehicle Update: Externalized vehicle seats (by anv)
- externalised vehicle seats (TableData\Vehicles.xml) influence position of passenger, field of view, ability to shoot and being hidden,
- seat can chosen by using ctrl+RMB on vehicle (ctrl + LMB just takes the first visible seat)
- seats can be changed or swapped while inside vehicle,
- remade JSD files for cars,
- vehicles aren't transparent anymore,
- vehicles are louder than people, depending how fast they move.
see: http://www.bears-pit.com/board/ubbthreads.php/topics/332790/5.html


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2038 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-05-18 15:27:09 +00:00
Wanne 2de1911218 Merged from revision: 2036
- Eldorado, hummer, jeep animation cleanup (by rummtata)
- Minor language touchups for CampaignStatsEvents.xml, LoadScreenHints.xml (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2037 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-05-18 14:44:04 +00:00
Wanne 34f19aa8f8 - Moved some wrong placed INI values in the correct section
- Fixed missing INI properties in Data\Ja2_Options.INI and Data-1.13\Ja2_Options.INI
- Added missing INI properties in Data\Skills_Settings.INI

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2034 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-05-14 18:49:43 +00:00
Wanne 9c98715cab New Feature: Allow driving vehicles in tactical (by anv)
- To control vehicle, click on it or on the steering wheel in team panel under driver's portrait.
- Vehicles have two gears - slow drive and fast drive, switchable just like walking and running ('S', 'R', double-click).
- Vehicles working: Ice Cream Van, Hummer, Jeep, El Dorado and, potentially, tanks.
- Passengers can be selected and ordered to open fire from the inside
- You can also open inventory screen for passengers, pass or throw items, etc.

Normally vehicle is treated as any other merc and has its own APs. It has obvious disadvantages - it's possible to drive in the middle of the enemy group using vehicle's 100AP,
and then use all your mercs inside vehicle with their still full APs to kill everything that moves at point blank range - with even the driver participating!
- To prevent that you can set Tactical Gameplay Settings > AP_SHARED_AMONG_PASSENGERS_AND_VEHICLE_MODE with following calculation methods

ja2_options.ini: AP_SHARED_AMONG_PASSENGERS_AND_VEHICLE_MODE, AP_SHARED_AMONG_PASSENGERS_AND_VEHICLE_SCALE

more infos: http://www.bears-pit.com/board/ubbthreads.php/topics/332208/1.html


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2032 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-05-06 08:47:06 +00:00
Wanne 33f97ff338 New Feature: 2 new Iron Man game modes (by anv)
- Selectable at campaign start under "Extra Difficulty" label
- Soft Iron Man: No saving when in turn-based combat. Can save with enemies around (in sector) but only if still in real-time mode.
- Extreme Iron Man: No saving, except punctually at midnight - save screen opens by itself, so Player won't accidentally miss saving time window. Besides Player's save, game will be auto-saved at midnight too if auto-saving is on.
- New ja2_options.ini values for Extreme Iron Man setting: EXTREME_IRON_MAN_SAVING_TIME_NOTIFICATION, 


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2023 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-04-27 16:16:37 +00:00
Wanne 5af555b378 Merged from revision: 2019
Externalized keys and locks to xml (by anv)
- Locks (TableData/Items/Locks.xml): Originally 64 locks were kept in BinaryData/LOCKS.BIN. Now up to 255 locks can be specified in TableData/Locks.xml. If it isn't found, LOCKS.BIN will be loaded normally.
- Keys (TableData/Items/Keys.xml): Originally 10 keys were hardcoded in KeyTable[]. Now up to 255 keys can be specified in TableData/Keys.xml. If it isn't found, hardcoded array will be used normally. 
see: http://www.bears-pit.com/board/ubbthreads.php/topics/331900.html

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2020 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-04-24 18:36:11 +00:00
Wanne 4d20f08479 Merged from revision: 2017
- Fixed wrong item updates from commit 2014 (custom souns for non-guns)
o Now the hedge trimmer has the correct new sound

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2018 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-04-21 06:58:21 +00:00
Wanne 6dd2127613 Merged from revision: 2015
- Automatically return to team panel on turn end (better situation overview during enemy turn) (by anv)
  ja2_options.ini: AUTO_COLLAPSE_INVENTORY_ON_TURN_END

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2016 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-04-19 10:10:27 +00:00
Wanne ef54e5ebfd Merged from revision: 2013
Custom sounds for non-guns (by anv)
- knives, throwing knives, blunt weapons can use attack sounds specified with <sSound> tag - previously their sound was chosen depending on animation used and hardcoded - it should open space for exotic weapons like chainsaws, lawn mowers, jackhammers, etc. If <sSound> is left unspecified, default hardcoded sound will be used normally.
- knives, throwing knives, blunt weapons, launchers on attack can cause noise specified with <ubAttackVolume>, previously it was ignored for anything but guns,
- For presentation purposes: Reuban's hedge trimmer using its original DG attack sound effect and making a lot of noise.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2014 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-04-19 09:25:08 +00:00
Wanne 9899ca6839 Merged from revision: 2011
- Reverted last UB MERCBIOS.EDT, because it was Polish (thx to hrvg)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2012 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-04-14 17:45:36 +00:00
Wanne 4594dacfb7 Fixed UB GameDir files (by Jazz)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2009 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-04-13 17:30:08 +00:00
Wanne 5189de38e7 Allow different rules for climbing (and jumping) with backpacks (by JMich)
- ja2_options.ini: MAX_BACKPACK_WEIGHT_TO_CLIMB, USE_GLOBAL_BACKPACK_SETTINGS

MAX_BACKPACK_WEIGHT_TO_CLIMB is the maximum weight a backpack can weigh and still allow you to climb with. 
The sBackpackWeightModifier in items.xml can modify that number by either making it harder (positive number modifier) 
or easier (negative number modifier). If the sBackpackWeightToClimb is -1 (default) then the option is unused.
 
If USE_GLOBAL_BACKPACK_SETTINGS is TRUE (default), it uses the same rules for all backpacks, while if FALSE checks for 
the fAllowClimbing tag in Items.xml, and if that is true you can climb with the backpack.
 
Both options can be used at the same time, so you may climb with (for example) a malice backpack that weighs less than 5kg
(or 50 hg) but not climb with a radio set.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2008 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-04-11 07:25:43 +00:00
Wanne 03754e519b Merged from revision: 2006
- Externalized country name and noun to cities.xml (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2007 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-04-06 14:44:23 +00:00
Wanne ae5c5352e4 Merged from revision: 2004
Quick inventory items (by Sevenfm)
Press [ALT] + [1..0] for quick access to predefined items in tactical:

[ja2_options.ini] (Data-1.13)
;------------------------------------------------------------------------------------------------------------------------------
; Quick items: press ALT+[1..0]
; Possible Values:
; [0] - nothing
; [-1] - HTH (punch)
; [-2] - Melee (knives)
; [-3] - Taser (Stun gun)
; [-4] - Handcuffs
; [-5] - Sidearm (pistols, machine pistols, small SMGs)
; [-6] - First Aid kit
; [-7] - Binoculars
; [-8] - X-Ray detector
; [-9] - Metal Detector
; Positive values: item id from items.xml
;------------------------------------------------------------------------------------------------------------------------------

QUICK_ITEM_1 = -1
QUICK_ITEM_2 = -2
QUICK_ITEM_3 = -3
QUICK_ITEM_4 = -4
QUICK_ITEM_5 = -5
QUICK_ITEM_6 = -6
QUICK_ITEM_7 = -7
QUICK_ITEM_8 = -8
QUICK_ITEM_9 = -9
QUICK_ITEM_0 = 1636

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2005 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-31 09:34:56 +00:00
Wanne d139968876 Merged from revision: 2002
- Bugfix: Each CampaignStatsEvents entry in CampaignStatsEvents.xml should have exactly 9 szText entries, so it works in multi language

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2003 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-31 08:53:47 +00:00