Commit Graph
7609 Commits
Author SHA1 Message Date
Starwalker d3c001a323 Added .357 Magnum AET ammo (both magazine and speedloader)
Tagged 20mm and 25mm grenade ammo as SciFi, because the relevant launchers are tagged as SciFi as well.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@561 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-11-06 08:41:01 +00:00
Starwalker 79467eb60a Large pics for the new .357 Magnum AET ammo
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@559 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-11-06 08:02:58 +00:00
Wanne f839dcbe73 - bugfix: CTDs after you have placed your mercs before the attacking occurs
- added notification when you try to create a new IMP and you already have the maxium number of mercs (18) in your team.


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@619 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-05 21:21:51 +00:00
Lesh f072ee19ce - fixed issue with visibility of enemies after raising scoped gun (no need to look twice anymore) and versa, i hope.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@618 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-05 18:22:05 +00:00
Wanne 1b25b0f093 - bugfix: CTD when trying to recruit John & Mary and there is only one free place left in the whole team.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@617 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-05 00:32:06 +00:00
Starwalker 6b2bebf4d0 The four new guns added to enemygunchoices: M16A1, XM177-E1, CMMG 7.3, and OA-93
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@558 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-11-03 08:54:36 +00:00
Wanne b09673988a new exe build (614)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@616 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-02 22:53:52 +00:00
Lesh 238a1c2983 - bugfix: CTD in Drassen Mine battle
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@613 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-02 18:37:08 +00:00
Lesh e1d8f249e3 - sam sites externalization
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@612 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-31 20:22:19 +00:00
Lesh 0657f79e75 - new xml: SamSites.xml to customize game
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@556 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-31 20:15:48 +00:00
Lesh e851f26094 - new xml: SamSites.xml to customize game
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@555 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-31 20:15:20 +00:00
Wanne 941d745247 - moved hardcoded tooltip strings to the existing language string files
- translated tooltip strings for German Version

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@611 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-31 11:31:00 +00:00
Wanne 20178663c7 New exe build (609)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@609 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-30 20:25:11 +00:00
Wanne d0672732a1 new exe (609)
- bugfix: Landmines
- bugfix: Got a "misplaced" I.M.P email on day 3
- bugfix: Laptop -> Personnel -> Inventory scroll buttons 
- changed max number of slots for towns (hardcoded value)
- highest town index defines the number of towns on map (user defined value via xml)
- updated cities.xml handling code so now it is possible to control can player train militia in town or not

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@554 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-30 20:21:58 +00:00
AcyForsythe 75b16dbdee - Added Wanne's Landmine bugfix
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@608 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-29 17:27:03 +00:00
Lesh 04913e8784 - debug code was removed
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@607 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-29 07:15:20 +00:00
Lesh c1bddf1c9c - provided code for:
1) changing max number of slots for towns (hardcoded value).
2) highest town index defines the number of towns on map (user defined value via xml).


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@606 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-29 07:10:44 +00:00
Starwalker aee7129e87 Four new guns added: M16A1, XM177-E1, CMMG 7.3, and OA-93
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@553 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-27 06:44:00 +00:00
Starwalker 087958df3d Pics for four new guns: M16A1, XM177-E1, CMMG 7.3, and OA-93
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@550 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-27 06:42:08 +00:00
Starwalker b4dc47020f Added HK416 to Small Scope list in attachments.xml (got lost somehow)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@549 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-25 06:20:42 +00:00
Wanne 4ae5382557 - bugfix: Got a "misplaced" I.M.P email on day 3
- bugfix: Laptop -> Personnel -> Inventory scroll buttons 

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@605 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-24 20:00:12 +00:00
Starwalker 2c5c54ecfe Einführung Small Scope
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@548 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-24 08:49:12 +00:00
Lesh a2e54a2cd4 - updated cities.xml handling code so now it is possible to control can player train militia in town or not.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@604 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-23 19:13:58 +00:00
Lesh 3972e67c0e - updated Cities.xml (with <townMilitiaAllowed> tags)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@547 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-23 19:09:48 +00:00
Lesh 0665a17c94 - updated Cities.xml (with <townMilitiaAllowed> tags)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@546 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-23 19:09:04 +00:00
Wanne a9b21bda21 - updated language defines (thx to Sergeant_Kolja)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@603 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-22 19:59:46 +00:00
Lesh 02c1ae43b8 - already migrated xmls were deleted
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@544 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-13 15:28:16 +00:00
Lesh 9aad66b035 - already migrated xmls were deleted
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@543 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-13 15:27:43 +00:00
Wanne cdf263093a - build of the new release & update (602)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@602 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-13 12:42:10 +00:00
Wanne 0f98594605 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@542 4f8fa57e-7814-0410-bad4-adc449f26b7c 2006-10-12 16:00:31 +00:00
Wanne 1a1af6b52a - updated some editor files for the high resolution
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@601 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-12 15:59:33 +00:00
Wanne 10817d380e - updated most of the editor screens to the high resolution. Editor should now work with high resolution.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@600 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-12 10:26:25 +00:00
Lesh 02f666c2d8 -small fix that allows game to accept both capital and small letters as a y-coordinate of a sector in MovementCosts.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@599 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-11 17:48:06 +00:00
Lesh 209fc4a1c8 - new Cities.xml for game rev.598
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@541 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-10 18:37:38 +00:00
Lesh 56cef6e97b - new Cities.xml for game rev.598
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@540 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-10 18:37:17 +00:00
Lesh 8b8ed96a6b - reworked cities.xml handling section, added new fields
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@598 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-10 18:35:00 +00:00
Lesh 11e2e4c8f7 - updated Cities.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@539 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-09 18:54:46 +00:00
Lesh 9646ecddab - updated Cities.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@538 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-09 18:54:29 +00:00
Lesh bd7e2c5b8f - enabled town names in cities.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@597 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-09 18:52:11 +00:00
lalien 8a0b5f4d55 - Changed comments
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@537 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-09 13:28:22 +00:00
Lesh 9e1e0d74d5 - list of used alt sectors was appended
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@536 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-08 16:38:42 +00:00
Lesh 5d6c1204b2 - list of used alt sectors was appended
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@535 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-08 16:38:20 +00:00
Lesh 94e4f56768 - sound manager now logs driver capabilities
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@596 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-08 09:16:03 +00:00
AcyForsythe ce14aecebb - Added options for delaying veteran militia training and mobile militia training. - Added cost modifiers to promoting green militia to regular and promoting regular to veteran.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@534 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-08 05:33:34 +00:00
AcyForsythe 50f6bb35ed - Added options for delaying veteran militia training and mobile militia training. - Added cost modifiers to promoting green militia to regular and promoting regular to veteran.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@595 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-08 05:31:39 +00:00
AcyForsythe 4951f461c6 - Added options to remove mercenary on-assignment deaths, and also set the number of deaths per difficulty level
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@533 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-07 03:41:08 +00:00
AcyForsythe d855a34473 - Added options to remove mercenary on-assignment deaths, and also set the number of deaths per difficulty level
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@594 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-07 03:40:02 +00:00
Wanne 6bf62d4bb7 - Updated German.Items.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@532 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-06 20:17:57 +00:00
Wanne a553ef8aa1 new exe (592)
- bugfix: Average column in laptop->profiles was not correct calculated
- feature: Moved Auto save to option  screen
- feature: German.Items.xml can now use "Umlaute". It is now correct displayed in the game
- added sector variation (see "TableData\Map\AltSectors.xml")

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@530 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-05 10:00:57 +00:00
Wanne 755e811293 - bugfix: Average column in laptop->profiles was not correct calculated
- feature: Moved Auto save to option  screen
- feature: German.Items.xml can now use "Umlaute". It is now correct displayed in the game

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@592 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-05 09:58:01 +00:00