Flugente
6ce154def2
- externalised squad names
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- moved Pockets.xml an PocketPopups.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1608 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-02-25 22:18:32 +00:00
Flugente
4d846f81f1
militia equipment feature is off by default
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1607 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-02-24 14:25:01 +00:00
Flugente
cb2793ab32
new feature: we can now equip militia with gear from sectors, see http://www.bears-pit.com/board/ubbthreads.php/topics/315664.html#Post315664 for more information
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1606 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-02-23 18:29:04 +00:00
Wanne
4aed6c1614
SaveLoadScreen Useability Enhancement & Fix (by Buggler)
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- Changed font color for better readability
- Enlarged highlight box
- Added LEFTARROW & RIGHTARROW hotkey for previous & next page
- Fixed minor graphical bugs
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1605 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-02-23 09:48:25 +00:00
Flugente
c88ab29a10
added neurotoxin dart crate
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1604 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-02-21 20:29:32 +00:00
inshy
d8011c7e02
-Added missing letters for French
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1603 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-02-15 11:17:12 +00:00
Wanne
6304283891
Fixes (by Buggler)
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- Fixed shopkeeper & repair interface IMP portrait bug due to wrong image size in 33Face & 65Face for IMP
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1600 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-28 14:15:48 +00:00
Wanne
d6f4a7e1e4
- Moved SoundsProfiles.xml to the correct folder
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1599 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-26 19:56:50 +00:00
Wanne
127b9695e4
Optional Skill Tooltip On Merc Portrait (by Buggler)
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- Option to show skill/traits tooltip on merc portrait in AIM/MERC hire screen
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1598 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-22 13:21:13 +00:00
Flugente
024a1a99c9
When talking to an enemy, we can surrender to him if he hasn't asked us to before.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1597 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-19 20:23:26 +00:00
Wanne
b2eb494e7b
Enabled random merc stats for "Data-1.13" (by Thor)
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o See file "Data-1.13/TableData/RandomStats.xml
o To disable random merc stats for certain mercs, just set <Enabled>0</Enabled> in RandomStats.xml
o Additional Informations: http://www.bears-pit.com/board/ubbthreads.php/topics/314414/1.html
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1596 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-19 19:45:47 +00:00
Wanne
313eba28a4
- Fixed UB GameDir files. Now it should start again without errors
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1595 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-19 19:40:01 +00:00
Wanne
0789934d9a
Fixes (by Buggler)
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- Fixed allow exception to Dr Q. skill trait code not fully functional
- Swapped Dr Q. skill trait xml order so that when exception disabled, he will still have his night ops minor skill due to code execution order
- Externalized allow_exception ID number for modding
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1594 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-15 20:05:25 +00:00
Flugente
93e097b981
added missing xmls
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1593 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-14 20:18:04 +00:00
Wanne
e386cb6484
- Fixed MERC <mAbsolutePrice> to -1 (by Buggler)
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(only 1.13 xml is bugged, vanilla classic is working as it is.)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1592 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-13 17:51:51 +00:00
Flugente
d846f9c7ac
added finetuned specific gun selections for enemy and militia (by ClarkeW)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1591 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-13 16:23:12 +00:00
Flugente
499a207941
added merchant xml files in case someone plays withut the 1.13 folder
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1590 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-13 16:07:19 +00:00
Flugente
4888e024aa
- added ap and bp costs for adding/removing fortifications and filling sandbags
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- added face icon for multi-turn actions with regard to fortifications
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1589 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-06 03:40:35 +00:00
Wanne
fc09d79df9
GameDir Cleanup
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- Moved foreign (non English) language xml files to the language specific GameDir folder
o https://ja2svn.dyndns.org/source/ja2/trunk/GameData
- Deleted old unused XML files
o FilesSenderList.xml (this is not an 1.13 xml file)
o SenderNameList (this file is in the TableData\Email\EmailSenderNameList.xml)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1588 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-05 16:32:32 +00:00
Wanne
2323581d1c
- Removed HIGHSPEED_TIMER option from the ja2.ini. Highspeed timer is now always ON
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1586 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-05 15:06:10 +00:00
Flugente
864877846f
- reordered xmls
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- new feature: class specific gun and item choices allows finetuning of a soldier's equipment
More info under http://www.bears-pit.com/board/ubbthreads.php/topics/313782/Re_New_feature_Class_specific_.html#Post313782
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1584 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-04 23:22:41 +00:00
Flugente
52fb1849f4
if NO_STANDING_ANIM_ADJUSTMENT_IN_COMBAT is true, in turnbased combat, mercs do not automatically change animation from 'running' to 'standing' after arriving at target lcoation (same for walking etc.). This saves AP if we decide to immediately continue moving to another location.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1583 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-04 21:40:43 +00:00
Flugente
e388ec4d3d
added new scuba gear picture and pepper spray sounds (by Shanga)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1582 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-03 17:12:24 +00:00
Wanne
1ef02e9053
- Deleted old outdated ja2.exe (5520)
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- Added text file with download url to D.Brot's SkyDrive for the latest development executables
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1581 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-03 10:43:28 +00:00
Flugente
7356ae5411
- added new pics for various items (by Shanga)
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- enemy assassin feature is 'off' per default, in order not to freak out unwary new players
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1580 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-03 04:06:06 +00:00
Flugente
3df488e061
New Feature: enemy assassins disguise as militia and can ambush player mercs
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1579 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-30 19:17:36 +00:00
Flugente
5e848ed633
added missing xml
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1578 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-20 01:23:11 +00:00
Flugente
aea481e5a0
New Feature: The number of merchants has increased, and their values have been externalised.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1577 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-20 00:29:33 +00:00
Flugente
69ffc56b53
- The facility performance tag now determines the effectiveness of the interrogation assignment (100 = standard).
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- If you set a handcuff's item to class from MISC (<usItemClass>268435456</usItemClass>)to KIT (<usItemClass>8192</usItemClass>), it will be treated as a stack of binders. Repeated use on enemies consumes the item (see item #1632 ).
- added 'stack of binders' item to Jake and Sam inventories.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1576 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-17 21:26:03 +00:00
Wanne
bd4f8c670e
- Added an ini option (ALL_NAMED_NPCS_DECIDE_ACTION) which enables proper realtime decision making for any named NPC (i.e. NPCs tied to a profile). As a result such NPCs are not required to be in CIV_TEAM anymore. (by Realist)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1574 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-08 22:05:52 +00:00
Flugente
843c2ba9f2
- Diving bottle is now worn in the combat pack position instead of vest position
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1573 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-08 18:55:44 +00:00
Flugente
c32aa8947c
New Feature: scuba gear allows to dive, thereby staying invisible to the enemy as long as you are in deep water. If you where spotted however, the enemy remembers that, and can see still you in deep water
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1572 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-08 00:33:27 +00:00
Flugente
0316223f32
- allowed to check militia in Tixa
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- added pepper spray to a few mercs
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1570 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-03 23:29:11 +00:00
Flugente
de94eb605b
- added stun gun and pepper spray (only placeholder images for now).
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- Fix: Kobra had wrong nasAttachmentClass
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1569 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-03 23:08:48 +00:00
Flugente
288b0ed284
New Feature: The prisoner system allows to capture enemy soldiers by using handcuffs on them. They can be transferred to a prison the player controls, and be interrogated there.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1568 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-03 00:30:42 +00:00
Wanne
fb54e2ee3c
- Updated translation text in Encyclopedia/EncyclopediaQuests.xml (by LLIkaOIO)
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o Info: Currently Encyclopedia is disabled in the source, cause of memory leaks
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1567 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-30 19:23:57 +00:00
Wanne
12f32b14e3
- Updated 1.13 Hotkeys (by goc_man )
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1565 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-23 19:42:51 +00:00
Flugente
fb55ad7ff4
with option ONLY_REPAIR_GUNS_AND_ARMOUR to TRUE, only guns and armour can be repaired when using the advanced repair system
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1564 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-19 00:37:32 +00:00
Wanne
fe0e197270
Fixes (by Buggler)
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- Fixed incorrect/missing Map Entry Points
- Corrected previous mistake in MovementCosts.xml sector F5 access to east & west
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1563 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-17 14:08:47 +00:00
Flugente
e9e4eeb228
New feature: Counterattacks in all major cities
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1562 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-16 21:13:12 +00:00
MaddMugsy
f0464d49f9
-Added Random Item Class to Lookup/ItemClass.xml
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-Added Lookup/AmmoFlag.xml
-Updated description of MAP_ITEM_CHANCE_OVERRIDE in Ja2_Options.INI
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1561 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-16 09:02:24 +00:00
Flugente
b5b4aaffcd
Ini option MAP_ITEM_CHANCE_OVERRIDE somehow got lost.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1560 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-14 01:26:00 +00:00
MaddMugsy
6b4ee264d7
New Zombie laugh sound
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1559 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-11 07:04:32 +00:00
Flugente
3d745c57f4
options for AI window-jumping and jumping through closed windows
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1558 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-11 05:40:34 +00:00
MaddMugsy
09af018716
Xml Editor Version .100
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-Added AmmoFlags lookup table and reference in AmmoTypes.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1557 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-09 08:02:24 +00:00
Wanne
f0e542509b
Movement Costs fix (by Buggler)
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- Fix for Alma Northeast Border TravelRating
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1555 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-08 08:36:57 +00:00
Wanne
378c0f1df2
Bugfix: Movement costs (by Buggler)
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- Fixes include C1-D1 & I2-I3 as GroundBarrier; corrected Alma & its borders TravelRating
- Align traveling costs to be more inline w strategic & actual maps
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1554 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-06 18:26:56 +00:00
MaddMugsy
9462aec26d
-Added missing entries to Lookup/ItemFlags.xml and Lookup/Attachments.xml
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-Added 0/None record to Clothes.xml (for editor)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1552 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-06 07:50:30 +00:00
Flugente
622dd4ef69
- new ini option ZOMBIE_ONLY_HEADSHOTS_PERMANENTLY_KILL: if a zombie is killed via headshot/melee combat, he can't rise again
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- new ini option FOOD_MAX_POISONING: determines the maximum amount of food poisoning eating a singel food item can give
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1551 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-05 22:32:22 +00:00
Flugente
cc33522cdc
The assassins now come in random clothes and are covert initially, making it harder for the player to detect them. Ini option: ASSASSINS_DISGUISED = TRUE/FALSE
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1550 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-05 02:05:11 +00:00