Flugente
82a2b6c2db
Added new assignments for training existing militia and doctoring them.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23044&goto=352617&#msg_352617
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8537 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-03-04 21:20:38 +00:00
Flugente
a95c4fd614
Fix: UB compilation
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8536 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-03-04 17:11:56 +00:00
Flugente
f45c0a3544
Fix: UB compilation
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8535 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-03-04 17:08:00 +00:00
Flugente
62f8b7d3e8
Cleaned up assignment menu code (WIP)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8534 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-03-03 16:04:47 +00:00
Flugente
cf2f219067
Cleaned up assignment menu code (WIP)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8533 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-03-03 15:42:16 +00:00
Flugente
5501e390de
Fix: math functions on VS2010
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8532 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-03-02 22:47:54 +00:00
Flugente
90de5ed424
Additional dialogue can be used for consuming specific items
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8531 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-02-28 20:29:30 +00:00
Flugente
f4171a3889
If a merc's background has <druguse> set, they occasionally consume beneficial drugs in combat for free.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8530 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-02-28 20:01:07 +00:00
Flugente
abb8152d24
Fix: missing files
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8529 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-02-27 00:49:42 +00:00
Flugente
3bbdd4a23a
New ability: a disguised spy can distract unalerted enemies, making it easier to sneak by.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20228&goto=352562&#msg_352562
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8528 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-02-25 19:07:31 +00:00
Flugente
c8e9a3fb8e
Fix: if we steal from an enemy, they turn to us if they notice us
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8527 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-02-25 16:21:45 +00:00
Flugente
7a537c3a2e
Fix: soldier automatically taunts us whenever we steal, making stealth impossible
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8526 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-02-24 20:45:27 +00:00
Flugente
c7d68dbd55
If DISABLE_EVOLUTION is TRUE, learning evolution is not used.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=352514&#msg_352514
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8525 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-02-22 19:01:43 +00:00
Flugente
9773e1d293
Fix: on low resolutions, the message log blocks parts of the inventory,so deactivate the log in that case
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8524 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-02-21 20:45:57 +00:00
Flugente
92e759555d
- New enemy role: display whether an enemy carries a key
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For more, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=21774&goto=352502&#msg_352502
- If ENHANCED_CLOSE_COMBAT_SYSTEM is on, stealing multiple items from an enemy is possible if he is not on alert
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8523 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-02-21 18:49:35 +00:00
Flugente
e55b480996
New feature: Getting and using intel allows for more spy-related roleplay.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23643&goto=352475&#msg_352475
Requires GameDir >= r2401.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8522 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-02-18 23:17:34 +00:00
Flugente
ee73811cfe
If PRINTOUTTILESET is TRUE, also print out the room number when pressing 'f'.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8521 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-02-17 19:32:10 +00:00
Flugente
876b8f2502
Fix: possible crash during item transformation
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8520 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-02-17 19:23:03 +00:00
Flugente
e7ce503e9e
Cleaned up arms dealer code
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8519 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-01-28 20:51:07 +00:00
Flugente
a9452840af
Fix: gear templates: when creating a new ammo stack from non-fitting magazines, fill up the stack
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8518 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-01-22 21:37:51 +00:00
Flugente
dd3129ac11
New feature: additional dialogue allows modders to play additional dialogue on man occasions, including reactions to other people speaking
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=351982&#msg_351982 and for a demonstration http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=351981&#msg_351981
Requires GameDir >= r2400
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8516 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-01-10 23:41:52 +00:00
Flugente
fadb7710e6
Fix: during hiring, AIM mercs only complained about their hated ones if these were already in the country, thus ignoring other mercs in transit
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8515 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-01-09 23:30:50 +00:00
Flugente
70162ece95
Change: In the militia overview laptop website, do not display militia faces, instead colour their names. This way we can display more militia at once without losing information
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8514 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-01-04 18:57:33 +00:00
Flugente
8b41be236a
If a merc harms themself, use a voice line
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8513 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-01-04 15:57:36 +00:00
Flugente
a8e62cc406
- To make it easier to search for dialogue and understand what a line is supposed to mean, changed a few dialogue enums.
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- Merged IsMercOnTeam...(...) functions into one
- Fix: during hiring, AIM mercs only complained about their hated ones if these were already in the country, thus ignoring other mercs in transit
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8512 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-01-04 15:50:31 +00:00
Sevenfm
f8b34b35d7
NumberOfTeamMatesAdjacent: fix vanilla bug
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8511 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-12-19 11:17:32 +00:00
TheBob
209f5f7c1b
fixed AI freeze on creatures attacking crows
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fixed some broken debug messages
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8508 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-11-20 23:43:16 +00:00
silversurfer
3099b78146
updated settings for JA2_Options.ini and the corresponding data in the game code
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8507 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-11-08 12:32:55 +00:00
Flugente
0410017820
Fix: JA2UB compilation errors
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8506 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-11-01 22:51:25 +00:00
Flugente
7b1ba8f7f2
Fix: wrong sound played
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8505 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-11-01 16:54:08 +00:00
Flugente
605b07368f
- New: Additional battlesounds can be used - simply increase the numbering after a sound (xxx_LAUGH, xxx_LAUGH2, xxx_LAUGH3...)
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- Fix: CHANCE_SAY_ANNOYING_PHRASE causes non-low morale battle sounds not to be played when they should
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8504 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-10-31 22:41:12 +00:00
Flugente
9c74bb75dc
To make it easier to search for dialogue and understand what a line is supposed to mean, changed a few dialogue enums.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8503 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-10-31 19:18:35 +00:00
Flugente
e4e58e81d0
Fix: stealing from or in transit
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8499 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-10-19 17:46:17 +00:00
Flugente
fd868ada14
Fix: wrong limits used
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8498 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-10-18 19:59:44 +00:00
Flugente
5cf3bfd665
Fix: BP costs not read correctly
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8497 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-10-17 19:14:40 +00:00
Flugente
5bdd23ac13
New animations: added animations for crouched walking with weapons aimed for all merc bodytypes (made by Taro)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8496 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-10-15 17:10:49 +00:00
Flugente
d701f26919
Added bayonet animations (standing against prone targets) for all merc bodytypes (by Taro)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8494 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-10-06 17:52:26 +00:00
Flugente
fabd27c376
Fix: various individual militia issues
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8493 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-10-05 19:57:26 +00:00
Flugente
d321bf8abe
Fix: difficulty introduction texts were cutoff
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8492 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-10-04 19:22:52 +00:00
Flugente
f82dad3712
Removed non-default output entries
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8491 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-10-02 13:05:50 +00:00
Flugente
380d858d2c
Added VS2017 solution and project files (by DepressivesBrot)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8490 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-10-02 13:00:46 +00:00
Flugente
3f057567dc
- Added bayonet animations (standing against standing/crouched targets) for all merc bodytypes (by Taro)
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- Initiating a bayonet attack immediately after running adds a melee damage bonus (+20%)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8489 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-10-02 10:38:12 +00:00
Flugente
c3592c23f3
Slightly speed up overhead map display
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8488 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-10-01 12:30:39 +00:00
Flugente
2d2e789ce0
Fix: display riot shields only if soldier is seen (relevant on non-player controlled soldiers)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8487 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-10-01 12:02:38 +00:00
Flugente
a57d9455f3
Dynamic dialogue boxes cause less issues when scrolling
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8486 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-10-01 11:08:38 +00:00
Flugente
8de2a8601e
New: if REDUCED_INSTANT_DEATH is TRUE, damage from guns/knives that would normally instantly kill non-comatose player-controlled mercs is lowered so that they instead fall into a coma (and can be saved by other mercs) (by sevenfm)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8485 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-09-29 19:48:32 +00:00
Flugente
2c84cbe48d
Change: AI does not attack mercs that are already dying, thus focusing on more dangerous opponents while giving the player a chance to rescue dying mercs (by sevenfm)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8483 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-09-28 21:27:59 +00:00
Flugente
dfc55c286d
Fix: boxing exception to covert behaviour only works between 2 boxers
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8482 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-09-28 19:40:49 +00:00
Flugente
dc4846a464
Fix: as being covert breaks boxing fights, boxers are not covert
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8481 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-09-27 21:18:35 +00:00
Flugente
bc85245a53
Fix: Squadleader level bonus for other mercs was applied in strategic.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8479 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-09-24 15:49:41 +00:00