Commit Graph
7616 Commits
Author SHA1 Message Date
Wanne 4f1fb9dc6b - New EXE Release Build (3342)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3342 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-03-01 18:54:54 +00:00
Wanne 14750c6903 **********************************************************
** Big Maps Projects code (incl. Multiplayer v1.5 **
**********************************************************
- Merged Big Maps Project code from BMP+MP trunk (Revision: 3340)
o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- Before THIS merge, I made a branch of the existing 1.13 source
o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src
- Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago
- I will add VS 2010 projects and solution file in the next few days

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-28 18:38:52 +00:00
Wanne a98c44ac78 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3336 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2010-02-28 08:35:46 +00:00
Wanne a1bed90236 Updated Facilities.xml (by Headrock)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1210 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-02-26 12:50:30 +00:00
Wanne 512a647566 Updated Facilities.xml (by Headrock)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1209 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-02-26 08:55:47 +00:00
Wanne 7024919b15 - Added missing HAM 3.6 texts to GermanText.cpp
- Updated ChineseText.cpp (by zwoo)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3329 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-24 10:16:22 +00:00
Wanne 31c05993f1 New EXE Release (Build: 3329) incl. HAM 3.6
Bugfixes
--------
- Fixed NPC and PC movement errors
- Fixed boxers in San Mona do not leave the boxing ring after the fight
- Fixed Darren does not pay the cash after you won the boxing fight
- Removed a line of code which fiddled with chance to hit calculation.
- Cover Display now works correctly with multiple enemies.
- Cover Display has no problems with stance anymore.
- Enhanced IMP Creation: When choosing female, after leaving color choosing, the "email" button is removed. That's because the code tries to remove a button which do not exist (for big/small body) so it grabs the first one around (fixed by Sandro)
- Fixed CTD when throwing item (grenade, rock, throwing knife, ...) in tactical when item description box is open

New Features
------------
- HAM 3.6 (by Headrock)
o For more infos see: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=243620&page=1&fpart=1



git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1208 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-02-21 22:22:32 +00:00
Wanne da4bef0a4a - Fixed return values in FindAnyAwakeTrainers() and FindAnyAwakeTrainees()
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3326 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-20 22:31:13 +00:00
Wanne c45a64ee33 - Added missing language text strings for HAM 3.6
- Search for "TODO.Translate" 

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3324 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-20 16:47:14 +00:00
Wanne f010769397 *************************
* HAM 3.6 (by Headrock) *
*************************
- Info: Needed GameDir files for HAM 3.6 are not committed yet to the SVN GameDir. Will do that in the next few days
- For more infos on HAM 3.6 check out: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=244808&page=0&fpart=1


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3323 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-20 15:49:46 +00:00
Wanne 53821fcf49 Various Bugfixes by Headrock:
- Fixed: NPC and PC movement errors
- Fixed: Boxers in San Mona do not leave the boxing ring after the fight
- Fixed: Darren does not pay the cash after you won the boxing fight 

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3320 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-18 19:16:57 +00:00
inshy a3659143e2 Translated Polish.Items.xml by Gonzo.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1207 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-02-18 08:39:25 +00:00
Starwalker 03957471b0 - gave a volume of 5 to Tear Gas and Mustard Gas grenades (was 0 before)
- gave built-in bipods to many guns that are depicted with a bipod and cannot have a foregrip anyway (some with depicted bipod may not have this because a foregrip can be attached instead of the bipod).
-  allowed attachment of a bipod to the G36K

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1206 4f8fa57e-7814-0410-bad4-adc449f26b7c
2010-02-17 07:41:56 +00:00
Wanne c8bf95490a Cover Patch (by CptMoore)
- Removed a line of code which fiddled with chance to hit calculation.
- Cover Display now works correctly with multiple enemies.
- Cover Display has no problems with stance anymore.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3318 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-02 12:41:02 +00:00
inshy 37a3047503 -translated new lines for russian language
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3309 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-12-26 16:17:09 +00:00
Starwalker c3a9c1591f Corrected a few things, like attachment errors (e.g. default attachment does not exist in vanilla JA2).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1205 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-12-16 09:12:19 +00:00
Starwalker 8588772eb5 Corrections for some items from UB
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1204 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-12-15 08:50:59 +00:00
Wanne b3dd563694 - Bugfix: Enhanced IMP Creation: When choosing female, after leaving color choosing, the "email" button is removed. That's because the code tries to remove a button which do not exist (for big/small body) so it grabs the first one around (fixed by Sandro)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3307 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-11-24 14:59:40 +00:00
Wanne ea1b814e8f - Bugfix: Fixed CTD when throwing item (grenade, rock, throwing knife, ...) in tactical when item description box is open
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3299 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-31 17:33:15 +00:00
Wanne 626f98a29e - Updated Chinese.Items.xml (by zwoo)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1203 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-10-24 16:37:25 +00:00
Wanne aa07fab049 New EXE Release (Build: 3287)
Changes
-------

- Updated Cover system (by CptMorre)
o made display cover system performance independant of map size. 

* New settings *
o gGameExternalOptions.ubStanceEffectiveness = iniReader.ReadInteger("JA2 Tactical Settings", "STANCE_EFFECTIVENESS", 10, 0, 100);
How much the stance influences the view range reduction. Prone will give you 10% (default) view reduction / cover.
o gGameExternalOptions.ubLBEEffectiveness = iniReader.ReadInteger("JA2 Tactical Settings", "LBE_EFFECTIVENESS", 50, 0, 100);
Dual welding the longest sniper rifles with full attachements, having a third backup sniper rifle, one combat pack and one backpack will give a 50% (default) sight penalty with the default settings.

* Removed settings *
o gGameExternalOptions.fMovementSightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "MOVEMENT_SIGHT_ADJUSTMENT", TRUE);
o gGameExternalOptions.fStanceSightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "STANCE_SIGHT_ADJUSTMENT", TRUE);
o gGameExternalOptions.fLBESightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "LBE_SIGHT_ADJUSTMENT", TRUE); 

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1202 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-10-23 09:42:38 +00:00
Wanne 8f1f24499b - New Release EXE build: 3287
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3288 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-23 09:40:34 +00:00
Wanne 527fc97784 - Updated Cover system (by CptMorre)
o made display cover system performance independant of map size. 

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3286 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-23 07:52:39 +00:00
Wanne a94cfc2492 - Updated cover system (by CptMoore)
o New settings:

* New settings *

gGameExternalOptions.ubStanceEffectiveness = iniReader.ReadInteger("JA2 Tactical Settings", "STANCE_EFFECTIVENESS", 10, 0, 100);
How much the stance influences the view range reduction. Prone will give you 10% (default) view reduction / cover.

gGameExternalOptions.ubLBEEffectiveness = iniReader.ReadInteger("JA2 Tactical Settings", "LBE_EFFECTIVENESS", 50, 0, 100);
Dual welding the longest sniper rifles with full attachements, having a third backup sniper rifle, one combat pack and one backpack will give a 50% (default) sight penalty with the default settings.

* Removed settings *

gGameExternalOptions.fMovementSightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "MOVEMENT_SIGHT_ADJUSTMENT", TRUE);
gGameExternalOptions.fStanceSightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "STANCE_SIGHT_ADJUSTMENT", TRUE);
gGameExternalOptions.fLBESightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "LBE_SIGHT_ADJUSTMENT", TRUE); 



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3284 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-23 07:42:17 +00:00
Starwalker f9c88ff2c1 added subsonic 7.62x39mm ammo
allowed AR suppressor on some 7.62x39mm assault rifles
corrected a few gun values

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1201 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-10-22 07:50:25 +00:00
Starwalker cfcbb5ff7e added pic of choke (Tbird)
added pics of subsonic 7.62x39mm ammo

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1200 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-10-22 07:47:57 +00:00
Wanne 1e036ea548 - Updated Chinese text file (by zwoo)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3279 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-21 18:52:52 +00:00
Wanne b3aa83fab1 - Updated EDT files for Chinese version (by zwoo)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@3278 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-21 18:52:40 +00:00
Wanne 9bbd342855 - Reverted test changes in Buildings.cpp
- Updated Exe release build: 3274

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3276 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-21 18:13:37 +00:00
Wanne cd74141b52 New EXE Release (Build: 3274)
Bugfixes
--------

- Win 98 Bugfix: ja2.ini option to disable UNICODE (VFS_NO_UNICODE)
- When VFS_NO_UNICODE = FALSE, files will be opened with default encoding (instead of UTF8/16) in the source code
- EDB: Rendering of "Hide Muzzle Flash" icon
- Enemies should also drop LBE gear
- Refreshing bug in strategy merc list in resolution 640x480 and 800x600
- Character in running state will loose breath points each turn if no action is performed
- Automatic cancellation of running if the merc is in a running state and was not moved since last turn
- Bobby Ray Tooltips fixes
- Fixed bug, where enemies do not climb on rooftops anymore, when ASTAR is disabled
- Source code is now compiled with vanilla JA2 pathing instead of A*

New Features
------------
- Externalized "Bobby Ray tooltips show possible attachments" from HAM 3 (BOBBY_RAY_TOOLTIPS_SHOW_POSSIBLE_ATTACHMENTS)
- New Cover System (by CptMoore)
. There are 8 new ja2_options.ini entries in the "JA2 Tactical Settings" section
o STEALTH_TRAIT_COVER_VALUE, STEALTH_EFFECTIVENESS, TREE_COVER_EFFECTIVENESS, CAMOUFLAGE_EFFECTIVENESS, COVER_DISPLAY_UPDATE_WAIT
o MOVEMENT_SIGHT_ADJUSTMENT, STANCE_SIGHT_ADJUSTMENT, LBE_SIGHT_ADJUSTMENT

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1196 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-10-21 13:30:13 +00:00
Wanne a98eda12a5 - Moved the new cover properties to section "JA2 Tactical Section"
- Updated texts for new cover system
- Updated build number to 3274
- New exe release build: 3274

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3274 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-21 13:27:41 +00:00
Wanne defc028a14 - Updated Build number
- Cover System Infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=235489&page=0&fpart=1

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3272 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-19 21:12:20 +00:00
Wanne 5ae8695264 - Translated new cover texts for German version
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3271 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-19 21:04:59 +00:00
Wanne 09268b81e8 Updated Version of the Cover System (by CptMoore)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3270 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-19 20:35:43 +00:00
bugmonster 09a3f95d6f - fixed a few typos in russian text
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3238 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-08 12:48:04 +00:00
Wanne ba6cb14f9b - Bugfix: Fixed bug, where enemies do not climb on rooftops anymore, when ASTAR is disabled
.) The bug was introduced in revision 1534 (TileEngine/Buildings.cpp)
.) Overhaul reworked the code for climbing on buildings and it seems the bug was introduced there
.) I created a new define "VANILLA_BUILDING_CLIMBING" (defined in Building.h). If defined the "old" building climbing code will be used. If not defined Overhauls code will be used (and so enemies do not climb on buildings). Overhauls code should be fixed and then used instead of the "old" vanilla building climbing code.
.) I also disabled ASTAR pathing, because it is a HUGH PERFORMANCE killer

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3228 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-05 15:28:59 +00:00
Wanne 4c2d97fe09 - Updated Multiplayer "Getting Started"
- Added a "FAQ" section in the "Getting Started" mainly for port forwarding

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1195 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-09-30 09:29:56 +00:00
Wanne 4e85ec96ec Dutch: VFS config files
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@3194 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-09-21 10:37:13 +00:00
Starwalker d369159690 added 5.45x39mm cold ammo
added some ammo crates
added attachability of AR sound suppressor to some 5.45x39mm guns

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1194 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-09-16 09:14:44 +00:00
Starwalker 82402744bb added some 5.45x39mm cold ammo pics
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1193 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-09-16 09:13:03 +00:00
inshy 8a0e0c852d -some fix for quests
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@3182 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-09-07 12:13:41 +00:00
inshy 72a5666dbf -Now all polish EDT-files in UTF-16.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@3181 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-09-07 12:02:08 +00:00
inshy a3e1be82ab -Updated Dutch xml-files (translation by Tais)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1190 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-09-07 08:31:48 +00:00
inshy 7abb948fa7 First Dutch sti. Hand made by inshy :)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@3180 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-09-06 19:15:59 +00:00
inshy 9c535c30ca -Added Ivan's speech file with full polish translation.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@3179 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-09-05 09:43:24 +00:00
Wanne 479753a9e9 - Added folder for "Dutch" version
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@3177 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-09-04 07:58:33 +00:00
Wanne 3641bc6770 - Updated "JA2 windowed mode ..." for Dutch version
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3176 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-09-04 07:56:37 +00:00
Wanne f29d39cd5f - Updated Mutliplayer "GettingStarted"
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1189 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-09-04 07:47:40 +00:00
Wanne 74a4e80e09 - Added new ja2_options.ini property(BOBBY_RAY_TOOLTIPS_SHOW_POSSIBLE_ATTACHMENTS) from HAM 3: Not used in current SVN EXE.
- Updated INI Editor xml to use the new property


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1188 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-09-04 07:39:08 +00:00
Wanne 45d3a04362 Externalized "Bobby Ray tooltips show possible attachments" from HAM 3 (BOBBY_RAY_TOOLTIPS_SHOW_POSSIBLE_ATTACHMENTS)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3174 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-09-04 07:37:11 +00:00