Flugente
960bb2d4ba
New feature (by rftr): Mini events are a feature where the player can receive short text blurbs, and pick one of two outcomes.
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Based on game implementations like Gloomhaven (road/city events) or Battletech (travel events).
For more info, see https://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24865&goto=363481&#msg_363481
Requires GameDir >= r2599
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9137 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-09 19:38:55 +00:00
Shadooow
e7251981c0
Fix: reloading sector with merc inside will no longer reset their animation and direction.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9136 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-09 14:23:34 +00:00
Shadooow
0766cbb602
new feature: left click on the second hand position on a team panel in tactical swaps the current weapon with secondary weapon in sling pocket if any
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9135 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-09 02:10:11 +00:00
Shadooow
67a3a5e488
allowed to throw grenades from behind corners without need to move into open field
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9134 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-09 01:13:27 +00:00
Flugente
78087707d1
Fix: if a cow dies from gas, no corpse is created
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9133 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-08 19:53:44 +00:00
Flugente
8d112e5191
Added lua function for finding/creating/destroying items in a soldier's inventory
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9132 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-08 19:23:26 +00:00
Flugente
3f4da5fad5
Interactive actions now allows displaying images.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23144&goto=363478&#msg_363478
GameDir >= r2597 recommended.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9131 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-07 20:05:42 +00:00
Shadooow
9756cf33f4
- fixed manual autofire bullet selection in realtime (hold left mouse button in autofire mode) to work properly instead of always fire 6 bullets
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- additionally made mouse wheel to adjust number of autofire bullets in realtime mode
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9130 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-06 23:04:06 +00:00
Shadooow
814bce8b56
small fix for code that is actually unused, but no harm fixing it if ever added
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9129 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-06 20:33:08 +00:00
Shadooow
d6f07a7ef5
godmode reworked: reused existing mechanism in code = same functionality, less code changes, also when enabled GOD MODE text will now show up in left corner in red color, this was already there I just uncommented it
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9128 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-06 19:06:23 +00:00
Shadooow
385210ba09
vehicles will no longer lose stats from critical hits
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9127 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-06 15:59:00 +00:00
Shadooow
9f2f164bde
fixed vehicles turning towards player merc who shot them
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9126 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-06 15:54:14 +00:00
Flugente
461f16eacb
Added several interactive actions that play a sound when clicking on a structure
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9125 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-04 15:59:58 +00:00
Flugente
670227a38b
Fix: savegames could be corrupted due to storing implausible map changes
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9124 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-03 00:23:33 +00:00
Flugente
6cd7701b0e
Accelerated roof destruction calculation.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9123 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-01 21:18:33 +00:00
Shadooow
16057eaae5
fixed endless clock issue persisting after using quickload
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9122 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-01 13:41:13 +00:00
Shadooow
4725ce55f1
fixed cheat command CTRL+U not refilling vehicle fuel correctly
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9121 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-30 07:16:09 +00:00
Flugente
6f24fb89fd
Fix: dragging a structure repaired it and removed all decals
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9120 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-28 14:52:12 +00:00
Flugente
587b7e2874
Fix: reverted revert of 9115 and fixed the issue of guns always deteriorating in NCTH
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9119 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-28 14:39:45 +00:00
Shadooow
94f164eaa8
reverting commit 9088 as it causes regression of super high weapon deterioration
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9115 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-28 11:18:08 +00:00
Flugente
3740d8b7c4
Anti-materiel bullets are no longer stopped when they apply damage to a structure, thus restoring piercing ability for them.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9114 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-27 15:32:02 +00:00
Flugente
89e2bd077a
New feature: additional decals adds blood spatters and structural wear on walls
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Requires GameDir >= r2595 to work
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9113 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-27 12:20:46 +00:00
Shadooow
4ca4ea279a
why the hell do we have bVehicleID and iVehicleId where the former is some old leftover with wrong value?
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9112 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-27 05:15:52 +00:00
Shadooow
2e7071d1c7
highlighting fix: hovering over item will now highlight valid attachment that doesn't have attachment tag
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9111 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-27 02:52:51 +00:00
Shadooow
5e4d587baf
fixed: KAC masterkey and other items without attachment flag to work
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9110 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-27 02:36:46 +00:00
Shadooow
143711f1ac
fix: no more moving around with vehicle that has no fuel
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9109 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-27 02:22:30 +00:00
Shadooow
6fec4e8511
fix: flares will no longer explode when delayed but make light
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9108 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-26 06:30:53 +00:00
Shadooow
db6727b2d7
crash fix: changed maximum number of enemies in raid to be dependant on maximum enemies of that type defined beforehand
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9107 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-26 00:59:14 +00:00
Shadooow
0dc07614a4
more god mod tweaks:
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- prevented morale drop from getting damaged
- fixed sometimes taking damage in autoresolve
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9106 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-25 21:21:28 +00:00
Shadooow
99cb5f4e31
fixed corpses on the roof not being added correctly
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9105 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-25 15:46:46 +00:00
Shadooow
f47c7e8f3f
fixed snake attacks not initiating damage/death animations and not decreasing number of enemies in sector properly
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9104 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-24 20:30:51 +00:00
Shadooow
0a91067d24
formatting and efficiency changes to previous commit
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9103 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-24 18:36:22 +00:00
Shadooow
3acb96f8e6
fixed memory leak inside corpse placement code causing various issues when entering a town sector
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9102 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-24 18:07:46 +00:00
Shadooow
dce924540f
fixed POW code throwing errors when trying to compile UB build
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9101 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-23 23:04:49 +00:00
Shadooow
749854b24f
fixed new tag in SectorLoadscreens not being loaded
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9100 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-23 20:06:00 +00:00
Shadooow
50d9737528
god mode cheat: no special death animations against player either
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9099 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-22 11:56:12 +00:00
Shadooow
da940db97c
god mode cheat code tweaks + preventing ability damage
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9098 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-22 00:20:12 +00:00
Shadooow
bdbe1ffe65
new cheat command CTRL+SHIFT+g = god mode (invulnerability) requested by Parkan, works in both tactical and strategic
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9097 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-21 21:15:17 +00:00
Shadooow
fd528e418c
new feature: CHEAT_MODE, new option in Ja2_Options.ini to automatically enable cheat mode in every loaded game or new replay
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9096 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-21 16:50:14 +00:00
Shadooow
f779c0cb37
Major rework of getting captured quests and mechanics.
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- new feature: added Tixa as another prison where capture mercs can be held (Alma is still primary choice though)
- fix: all mercs in the map will be taken POW when surrendered, however only 3 will appear in Alma/Tixa/N7, rest will be POW forever without chance of getting free
- fix: whenever player liberates any of the POW sectors (Alma, Tixa, N7) the respective quest/cutscene with POW will be disabled in that sector until enemy recapture the sector
- robot will be destroyed when surrendered as it makes no sense to inprison mechanical units
- externalized the GridNos for freeing POW mercs into Mod_Settings.ini
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9095 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-21 13:53:56 +00:00
Shadooow
0101ed3c58
minor code fix under debug defined (seems that someone replaced all instances of bLevel with pathing.bLevel, but the structure path_s doesn't have this)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9094 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-21 10:53:30 +00:00
Shadooow
9f0033dac8
disabled changing assignment on POW mercs to prevent to break them free improperly
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9093 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-21 01:56:37 +00:00
Shadooow
70eda57141
no battle records for POW mercs
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9092 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-21 01:19:32 +00:00
Shadooow
922d3e37c7
- fixed newly added merc to current squad not showing up in the panel interface
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- fixed dead mercs not showing up in the panel interface properly from loaded savegame
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9091 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-21 00:56:42 +00:00
Shadooow
cf36b8c5d8
fixed breaking prisoners free via doors (check was executed before door status actually changed which is why it failed)
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also rewritten hardcoded coords to those from Mod_Settings.ini
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9090 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-20 23:10:28 +00:00
Shadooow
76429a09b6
interrogation cutscene will no longer be started if player fired all POW soldiers that were scheduled to appear there
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9089 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-20 14:24:15 +00:00
Flugente
a7d7f4b93b
Fix: crash due to overflow as a result of very low reliability values
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9088 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-19 10:27:13 +00:00
Flugente
7a866c5f29
If a container is destroyed by gunfire or vehicle collision, don't destroy the contents, reveal them instead.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9087 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-18 18:43:24 +00:00
Flugente
a288b2e60c
Fix: load map modifications before loading items, as altered structures can change items visibility
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9086 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-18 18:40:31 +00:00
Flugente
9bdb2adfac
Fix: movement costs are not recompiled if a structure is destroyed by gunfire or vehicular collision
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9085 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-15 21:56:37 +00:00