Commit Graph
475 Commits
Author SHA1 Message Date
Sevenfm 9f787dd73d QOL change: show additional ammo stats at bobby ray's website (by rftr).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9176 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-10-14 06:40:28 +00:00
Sevenfm 418cf24039 misc fixes (by rftr):
- cleaned up warnings in Rebel Command.cpp
- ARC: Draft directive is hidden if volunteer pool option is disabled
- fixed dropdown menu behaviour at the RIS website

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9163 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-09-03 05:15:54 +00:00
Flugente eca080f0f9 New feature (by rftr): Arulco Rebel Command (ARC)
Improve you cities and overall campaign by choosing out of several upgrades

Requires GameDir >= r2613

For more info, see https://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24884&start=0&

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9153 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-08-22 19:00:09 +00:00
Flugente 960bb2d4ba New feature (by rftr): Mini events are a feature where the player can receive short text blurbs, and pick one of two outcomes.
Based on game implementations like Gloomhaven (road/city events) or Battletech (travel events).

For more info, see https://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24865&goto=363481&#msg_363481

Requires GameDir >= r2599

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9137 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-09 19:38:55 +00:00
Shadooow f71a462445 fix for likes and hates of IMPs characters (not sure it actually is handled for IMP characters, but the previous fix make it to be Barry instead of nobody)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9076 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-12 12:48:56 +00:00
Shadooow 0c1a74b3d1 fix for newly created IMP characters eye blinking very fast
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9075 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-12 12:39:55 +00:00
Shadooow 9473f3bd24 fixed regression caused by previous fix that probably prevented IMP chars to recruit npcs and start quests, also fixes same problem of IMP chars above 10th which already had this problem before (values were 0 in MercProfiles.xml, now the values in xml are ignored so it doesn't matter)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9066 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-06 17:20:12 +00:00
Shadooow 2cc6d778ad fixed pressing ENTER and ESC during IMP enter key input when there is a messagebox notifying user he inputted wrong key which resulted in re-appearance of the messagebox or leaving laptop mode
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9065 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-06 15:44:01 +00:00
Shadooow 3ada868111 partial revert of 9063 - less code, same functionality
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-05 06:28:44 +00:00
Shadooow 4a2a1c67d2 better way of handling IMP slot replacements, game will no longer replace dead merc that was not deleted from team - so his name and stats will stay intact in personnel page
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9063 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-05 06:08:55 +00:00
Shadooow 4046368bd3 fixed more issues when replacing dead/pow IMP char like statistics and attributes progress not being erased, reverted old code
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9062 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-05 05:53:24 +00:00
Shadooow c5df4830ea allowed to replace POW IMP char that was removed from team
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9061 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-04 23:08:50 +00:00
Shadooow 54fb8e2862 fix for duplicated items in inventory when replacing dead IMP
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9060 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-04 23:07:44 +00:00
Sevenfm 3579d96999 Fixes some old traits not having any popup text or showing "No bonuses" during IMP character creation (by Shadooow).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9004 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-05-05 15:54:31 +00:00
Sevenfm b7cc3bbcf8 Fix for Dynamic Opinions feature not respecting ini setting and not allowing it to be disabled easily (by Shadooow).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9002 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-05-05 03:40:57 +00:00
Sevenfm b6f15b2347 Add robots to enemy groups (by rftr).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8956 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-04-03 03:32:40 +00:00
Sevenfm 0abc2bf31f Features by rftr (http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=12557&goto=362288&#msg_362288)
New option BOBBY_RAY_TOOLTIPS_SHOW_LBE_DETAILS.
Stop Speck from spamming your email when multiple new mercs are available on the same day.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8926 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-02-01 08:25:59 +00:00
Flugente ce61a0b85b Fix: if no squad name is provided in xml, fall back on hardcoded name
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8867 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-15 21:23:53 +00:00
Flugente 93db0bb728 - Fix: assignment not displayed consistently in personnel page
- Fix: bizarre function

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8863 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-12 16:48:32 +00:00
Wanne dc23302696 Fixed compilation error when trying to compile JA2UB version
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8849 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-08 18:46:45 +00:00
Flugente c8627c7234 - Fix: wrong face displayed on insurance website
- Chg: no insurance payout on suspicious deaths (no enemy presence during merc death, or merc died from friendly fire)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8843 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-05 12:03:44 +00:00
Flugente 8c2c0dd71d Only display IMP gear cost if costs exceed the free amount (IMP_PROFILE_COST), mention the free amount
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8838 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-04 17:30:46 +00:00
Flugente ad59900b3d Fix: individual militia in impassable sectors cannot be dismissed via website
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8837 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-04 14:47:40 +00:00
Flugente 9f167f16c6 Fix: if DYNAMIC_IMP_PROFILE_COST is TRUE, the IMP cost is too high(by sun_alf)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8831 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-06-30 20:23:25 +00:00
Flugente d33bc9123c Mercs can now have multiple disabilities at the same time.
The new fSpecialFlagContractDisability tag for diseases adds a disability every time we are infected with the disease, it is used for PTSD.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8826 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-06-20 15:47:43 +00:00
Flugente b25a4be4e7 Fix: compiler warnings
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8814 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-05-30 14:26:16 +00:00
Flugente c5022fa1e5 New feature: turncoats can be created from enemies and ordered to switch sides
Requires GameDir >= r2535

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360191&#msg_360191

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8811 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-05-30 00:13:42 +00:00
Flugente 0f44c83b71 Fix: bad colours in Militia Overview
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8806 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-05-19 22:35:32 +00:00
Flugente ea1892c788 New feature: factories allows facilities to create items
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360075&#msg_360075

Requires GameDir >= r2534

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8804 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-05-17 20:52:27 +00:00
Flugente 952408b961 Improvements for BaseTable:
- Separator colour can be set
- Fixed column length calculation
- checkboxes are now possible

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8802 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-05-17 14:13:57 +00:00
Sevenfm a94a32aa97 Solution for Visual Studio 2019 (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8765 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-02-27 18:19:27 +00:00
Sevenfm 3ef41189b2 New option BACKGROUND_TOOLTIP_DETAILS (TRUE by default) can be used to enable or disable showing background details in laptop.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8732 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-01-16 12:32:21 +00:00
Sevenfm cbc1b8c5e3 New background property: <animal_friend> will refuse to attack animals, unless attacked by that animal.
New background property: <civgroup_loyal> will refuse to attack neutral members of the same civilian group.
Fixed array bound in GetTileSetIndexVector().

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8731 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-01-15 20:27:00 +00:00
Flugente d0bfe95c78 If the new JA2_Options.ini option GEARKITS_ALWAYS_AVAILABLE is TRUE (default: FALSE), a merc's gear kits are always available during the hiring process, even if they've been bought before.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=358411&#msg_358411

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8704 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-10-31 23:43:43 +00:00
silversurfer a6d7c95abb Fix: missed some instance of the logic error for merc refinement that was fixed in r8679
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8682 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-07-05 09:17:35 +00:00
silversurfer e650ea8733 Fix: mercs with average refinement and extreme care level would dislike even other average mercs
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8679 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-06-27 18:04:58 +00:00
Flugente 8fa754f072 If DISABLE_EVOLUTION = FALSE, a merc's evolution is shown on their 'More Stats' page in the laptop.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8668 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-16 23:31:00 +00:00
Flugente 84d08a8821 A paramedic can use empty bloodbags (<emptybloodbag>-tag, item #1756) to create blood bags (<bloodbag>-tag, item #1757) from other mercs. These can then boost the health returned by surgery by ONTOP_PERCENT_SURGERY_HEAL_BLOODBAG percent.
Requires GameDir >= r2467.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8662 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-10 16:26:48 +00:00
Flugente be7005c3f8 - Fix: messagebox flagmask is UINT32, not UINT16 or UINT8
- added flag to display messagebox buttons horizontally instead of vertically

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8661 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-10 14:03:28 +00:00
Flugente 61553feb57 If CAN_FAN_THE_HAMMER is set for Gunslingers in Skills_Settings.ini, they can use burst fire if using revolvers with fBurstOnlyByFanTheHammer set to 1 and burst data set in Weapons.xml if they are in hipfire mode.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8651 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-24 21:48:44 +00:00
Flugente f53ec6025c Fix: during IMP creation process, the initial balance check wrongly takes the equipment cost of the previous creation process into account
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8639 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-11-09 20:27:11 +00:00
Flugente b988df876f Change: Regardless of whether or not an IMP is created via old/new method or by loading an existing callsign, gear costs exceeding IMP_PROFILE_COST are deducted extra.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8638 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-11-08 20:11:25 +00:00
silversurfer 384572098b - fixed incorrect rounding in several places in the code
- diagonal movement now uses the proper amount of AP and BP

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8634 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-11-03 16:11:21 +00:00
Flugente 50d7b679c1 Added safety checks
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8626 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-09-30 19:40:55 +00:00
Flugente 0905d5aa47 IMP slots are now purely defined by <Type>6</Type> in MercProfiles.xml. Removed MAX_IMP_CHARACTERS and IMP_XXX settings.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8622 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-09-29 13:18:40 +00:00
Flugente 494dbc6e69 Store the profile type in the profile structure and remove superfluous code
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8620 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-09-24 19:36:28 +00:00
Flugente 2dbacd32de The following options have been moved from the campaign the campaign start screen to JA2_Options.ini:
- Maximum number of IMPs (now MAX_IMP_CHARACTERS (Default: 10))
- Enemies drop all items (now DROP_ALL (Default: FALSE))
- Merc Story Backgrounds (now BACKGROUNDS (Default: TRUE))
- Food System (now FOOD (Default: FALSE))
- Improved Interrupt System (now IMPROVED_INTERRUPT_SYSTEM (Default: TRUE))
- Inventory Manipulation Costs AP (now INVENTORY_MANIPULATION_COSTS_AP (Default: FALSE))

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23855&goto=354656&#msg_354656

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8610 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-09-02 15:14:01 +00:00
Flugente 83e00b0480 Maximum number of IMPs is no longer a gamestart option. Instead the JA2_Options.ini setting MAX_IMP_CHARACTERS is used.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8609 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-09-01 16:01:03 +00:00
Flugente 3cc7e65da8 Removed distinction between male and female IMP slots. Number of IMP slots is now set via MAX_IMP_CHARACTERS, slots are set with IMP_'number'.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8608 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-08-31 21:38:53 +00:00
Flugente d66bdad9e3 - Added a wrapper that takes care of determining the file type of audio files.
- Fix: 'hit' sounds of non-profile NPCs were not played correctly

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8580 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-07-21 15:02:44 +00:00