Wanne
bc7014a079
Bugfix: Lua shutdown (possible NULL reference)
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Russian, French and Polish texts update
Fonts update (for future Italian version)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2463 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-29 14:08:35 +00:00
Wanne
0e7ecd727c
Disabled "Debug Memory Allocation On The Heap" for Debug Version (thx to Birdflu)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2462 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-27 13:44:08 +00:00
lalien
54b798d0e4
Fixed splash screen position
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2460 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-24 22:50:03 +00:00
SpaceViking
5c9ff9cbc4
Use local buffer for storing modified string instead of original copy
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2458 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-15 23:32:24 +00:00
SpaceViking
269b3e8bf2
Only display 13 orders on shipment screen if there are more. More than 13 corrupts memory.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2457 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-15 06:26:14 +00:00
Wanne
e95d4b8bca
VS 2008 project files update
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2453 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-12 20:21:32 +00:00
ChrisL
fc3e66444a
Fixed a breath issue where it required more damage to really knock an opponent out in anything but 25AP mode.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2452 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-11 23:45:09 +00:00
Wanne
599f658232
Updated VS 2008 Project Files (thx to BirdFlu)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2451 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-10 20:57:37 +00:00
ChrisL
e21506c5a5
Adjusted the system that dynamically adjusts AP/BP values so it would round negative numbers better.
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Fixed an INT8 redefine of AP values which was causing AP values larger then 127 to become negative numbers.
Fixed an autofire glich that would allow you to empty an entire mag while using the xxx_AP_BONUS settings in the INI file.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2450 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-10 19:46:50 +00:00
Wanne
86b02ea67e
Externalized always using "prof.dat" (ALWAYS_USE_PROF_DAT in ja2_options.ini) for any difficult level. This makes sense for modders (thx to Scorpion)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2449 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-09 18:55:32 +00:00
Wanne
2d6d7c8851
Source Code compiles now with VS 2005 and VS 2008 without making any changes.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2448 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-07 15:38:29 +00:00
lalien
048c0d33fe
Fixed French text position
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2447 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-06 23:39:10 +00:00
Wanne
b8c1ceffee
New Release Build (2445)
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BE SURE TO UPDATE FROM SVN GAME DIR (REV. 1060) TO GET THE UDPATED GAME DATA FILES (FONTS) FOR THIS SOURCE MODIFICATION, BECAUSE OF FRENCH VERSION ADJUSTMENTS
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2445 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-05 22:44:55 +00:00
ChrisL
276306c435
Merged the two parts of RenderItemDescriptionBox function (strategic and tactical) into a single function. Now any change automatically effects both version of the box.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2444 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-04 22:00:29 +00:00
ChrisL
1424b3c3d3
Added maximum and minimum values for the AP_BONUS settings in the INI file.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2443 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-04 17:36:19 +00:00
ChrisL
92219f3e5a
Altered the RemoveRegion failsafe so use the REGION_EXISTS flag. This seems to resolve the "timed" crash and/or infinite loop that people have been reporting with sector inventory.
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Added a cheat hotkey that creates a huge variety of items for troubleshooting sector inventory with multiple pages.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2442 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-02 22:57:32 +00:00
ChrisL
0b390536b5
An AP value was being recast to INT8 which caused some issues with more then 127APs.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2441 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-01 17:17:11 +00:00
Wanne
b9dfede812
New Release Build (2436)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2436 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-26 18:04:32 +00:00
Wanne
c467ab629a
Updated WinFont.cpp
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2434 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-25 22:15:22 +00:00
Wanne
9d08dd56a1
Updated VS 2008 Project Optimizations to VS 2005 Project Optimizations (Result: Build smaller Executables)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2432 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-24 19:26:52 +00:00
ChrisL
c1fed7af99
Fixed a CTD that occurs when you fail to attach an item.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2430 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-24 16:27:20 +00:00
Wanne
45301a79da
Updated VS 2008 solution file. It now opens in Visual Studio 2008 by double clicking.
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Updated chinese texts.
INFO: To display chinese fonts correct, you have to install eastern languages in windows.
Control Panel -> Regional Language Settings -> Language Tab -> Install Eastern languages (checkbox)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2427 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-22 10:55:30 +00:00
Wanne
647afe10c8
Added VS 2008 solution and project files
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To compile with VS 2008 you have to disable the fist line in "Standard Gaming Platform\input.cpp". Just look for comment "// VS2008"
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2426 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-21 22:15:22 +00:00
Wanne
acac231089
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2425 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-20 07:44:35 +00:00
Wanne
032fd1f353
- Added Chinese language support (thx to Noword from TBS)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2424 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-20 07:43:57 +00:00
ChrisL
55059caf3b
Fixed some display values in EDB to properly switch between 100AP and 25AP.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2422 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-18 16:09:53 +00:00
lalien
be9b2f47a7
Fixed polish letters
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2421 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-17 22:36:04 +00:00
ChrisL
944dacd8a4
Fixed a 100AP conversion issue for morale and suppression fire.
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Fixed a CTD caused by trying to "pickup" an item from sector inventory while simultaneously looking at that items description box.
Upgraded an INT8 to INT16 in training functions to try and catch a problem with INI values being set too high.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2419 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-15 00:12:34 +00:00
Wanne
ac6de87d47
Multiplayer: Override panel key is now bound only to key "7" instead of 5, 6 and 7
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2418 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-14 15:23:34 +00:00
Wanne
8f2201afe4
- on-the-fly convertation of all codepages to unicode (by lalien and bugmonster). I think this is needed for a Polish release in the future.
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BE SURE TO UPDATE FROM SVN GAME DIR (REV. 1050) TO GET THE NEEDED GAME DATA FILES FOR THIS SOURCE MODIFICATION
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2417 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-14 11:50:38 +00:00
Wanne
59f652c6a2
- Replaced all "Jagged Alliance 2" strings to "Jagged Alliance 2 v1.13"
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- Added missing tooltip text for Enhanced Desription Box in the settings
- New Release build 2415
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2415 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-13 14:06:46 +00:00
ChrisL
905ce20125
Enhanced Description Box, v1.3. By Headrock
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2414 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-13 01:11:59 +00:00
ChrisL
3cd3ef39cb
100AP project integration
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2402 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-06 00:46:54 +00:00
Wanne
d63ae7501b
Bugfix: JA2 now shuts down without an error, if the desktop colors are not set to 16 bit color after the message box appears
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Changed some text strings from "Jagged Alliance 2 v1.13" to "Jagged Alliance 2", so the game consistently used "Jagged Alliance 2".
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2396 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-04 19:44:03 +00:00
lalien
ef24a2a2eb
Fixed smiley position
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2394 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-02 21:08:47 +00:00
ChrisL
26f5a83bab
Fixed attachments so that trying to attach a loaded UGL onto a weapon that already has 3 attachments will fail instead of causing an assertion error.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2391 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-30 19:58:26 +00:00
ChrisL
8c437af085
Resolved a Strategic AI.cpp assertion error resulting from army composition values totaling more then 100%.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2389 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-30 16:03:40 +00:00
ChrisL
ef158c56cf
Correction to the AutoBurst penalty, by Headrock
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2387 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-30 02:56:38 +00:00
ChrisL
2eb729ab31
Headrock found a bug in the CTH calculation with regards to autofire penalties.
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Think I've fixed a glich where mercs who were already in a sector (but not active) could not be placed on the tactical placement screen (either because of an assertion error or simply being told the placement wasn't valid).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2385 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-28 18:41:22 +00:00
ChrisL
7bd9d49e7c
One more change to BRs to display the correct AP label.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2382 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-21 17:09:37 +00:00
ChrisL
e7049a63db
Fixed a glitch with the AP display in BRs.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2380 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-21 16:55:32 +00:00
ChrisL
33a9f17760
Bugfix to resolve an assertion error relating to the helicopter.
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Change to BobbyRays information as proposed by Headrock.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2379 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-17 15:56:58 +00:00
Wanne
260b2bc4fd
New Map Editor and Game Exe Build (Build: 2377)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2378 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-15 21:00:53 +00:00
ChrisL
26201b3816
Updated build number
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--Editor fixes from Kriplo
Implementation for mouse wheel support
Implementation for mouse middle button support
Fix for adding on roof tiles
Fix assertion when leave editor mode
On saving map check of entry points are add
Fix for to many ToolTip messages in place walls
Fix assertion on loading map without entry points
Fix assertion in Sector Summary if DevInfo directory not exist
Fix for problem of losing map edgepoints
Fix problem with losing stuff from LBE
Fix crash in meanwhile
--Fixes from Headrock
Fixed a typo in the Health experience calcuation for strategic movement
Added "Draw" cost to weapons help data
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2375 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-13 21:05:28 +00:00
ChrisL
fa21f87a59
Tron and Kriplo's fix for the "off-by-one" bug.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2373 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-10 22:47:07 +00:00
ChrisL
1278c52d9a
Bugfix for IMP attributes.
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Fixed loop/crash that occurred when handing MADLAB a weapon with a permanent attachment.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2369 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-07 22:35:48 +00:00
ChrisL
7e1d4a2d89
Fixed a capitalization error that was stopping the editor from compiling.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2363 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-09-30 16:21:02 +00:00
ChrisL
92b1865817
Map editor changes from Kriplo (DNL).
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Adding roads from “Draw Roads” selection will first remove exact the same road tile object before placing the same again at the same location.
Adding roads from “Place banks and cliffs” option now will not put same road in same map element just once.
Whenever you chose to place rocs,bu ches,tree,junk, or any what call PasteStructureCommon() will first remove exact element before it put again.
“Fill area” will not go to endless recursion loop when try to fill inside buildings, ending with stack overflow.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2361 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-09-26 23:41:37 +00:00
ChrisL
6f2af55cba
Fixed assertion error caused when switching from strategic to tactical with a dead merc in the current team.
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Fixed a bug where hired RPCs would not get items stored in their gunsling or knife pockets.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2359 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-09-23 23:14:49 +00:00
Wanne
52a28a8268
Updated _DutchText.cpp (from Inshy)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2358 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-09-22 17:18:40 +00:00