MaddMugsy
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c8a395fa21
|
-fixed percentstatusdrainreduction usage in UseKitPoints
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@489 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-29 07:03:26 +00:00 |
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MaddMugsy
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7720f5a560
|
-made mercs say quote when blinded by flashbang
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@487 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-29 06:27:46 +00:00 |
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MaddMugsy
|
97d1204b9f
|
-bugfix: merges not working
-bugfix: attachments not costing APs
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@479 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-27 04:37:05 +00:00 |
|
Wanne
|
fce528e1a4
|
- added a militia drop rate to the xml-drop files.obj
- added drop rates for knives, laws, mortars, launchers (see EnemyWeaponDrops.xml, EnemyMiscDrops.xml)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@478 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-26 12:28:27 +00:00 |
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MaddMugsy
|
691b69b183
|
-attachments bugfix
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@477 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-25 23:57:03 +00:00 |
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MaddMugsy
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d2c2963bfb
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-externalized AP costs for attachments or an attachment-by-attachment basis
-added APCost to Attachments.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@475 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-25 22:54:52 +00:00 |
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MaddMugsy
|
ace3863569
|
-quick bug fix reading in merges.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@473 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-25 22:09:28 +00:00 |
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MaddMugsy
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bb1dae2a25
|
Merges.xml changes:
-added APCost
-added secondResultingItemIndex
-renamed resultingItemIndex to secondResultingItemIndex
(see notes on wiki for usage)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@472 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-25 21:41:00 +00:00 |
|
Wanne
|
a98400ca51
|
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@467 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-25 08:32:39 +00:00 |
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MaddMugsy
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b2355272b8
|
-fixed breaklights not working in Drassen Mine sector
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@453 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-18 01:14:49 +00:00 |
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MaddMugsy
|
0d9a0e0b9c
|
-fixed camo not working on enemy soldiers
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@449 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-16 17:27:20 +00:00 |
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MaddMugsy
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4967cfc362
|
-put a stop to enemies and npcs running into gas and fire (hopefully)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@444 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-15 17:18:37 +00:00 |
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MaddMugsy
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7349c3f664
|
-fixed integral bipods not working properly
-changed "bipod" tag in items.xml from a boolean to an integer. It is now the to-hit bonus for the bipod.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@439 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-14 15:58:56 +00:00 |
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MaddMugsy
|
b105138b2e
|
-fixed negative ammo prices
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@438 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-14 03:04:43 +00:00 |
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MaddMugsy
|
150d999dc1
|
-increased chance of damage from gas by 5%
-fire always damages
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@435 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-13 23:04:39 +00:00 |
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MaddMugsy
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9d484e219c
|
-externalized assignment (repair, doctor, training) constants to ja2_options.ini, and added a few for good measure ;)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@432 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-13 17:03:12 +00:00 |
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MaddMugsy
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78a7d89dad
|
-fixed BR item display error
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@430 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-13 08:09:59 +00:00 |
|
Wanne
|
fa0744a0d9
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Bobby Rays: Added "Heavy Weapons" Filter to the Guns and Ammo.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@429 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-12 11:41:39 +00:00 |
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MaddMugsy
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f135291973
|
-added ENABLE_ALL_WEAPON_CACHES and ENABLE_ALL_TERRORIST flags (requires new game to use)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@428 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-12 00:56:26 +00:00 |
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MaddMugsy
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47c26ccdcf
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-small tweak to BR fix to disable the notbuyable and itemclass = 0 filter on initial inventory setup so we can add new items later
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@427 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-11 19:53:06 +00:00 |
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MaddMugsy
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367f4e88fd
|
-added ENABLE_CREPITUS flag to options ini file to enable/disable crepitus even in sci-fi mode
-fixed BR's not stocking things later in game if they were illegal when game started
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@425 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-11 19:29:50 +00:00 |
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MaddMugsy
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f3bbd1c4a4
|
-small change to autofire spread bursts to enable selection of # of rounds fired
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@422 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-11 04:44:21 +00:00 |
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MaddMugsy
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1c1b50fc77
|
-added some limited auto-aim to spread fire to make it actually useful
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@420 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-11 04:02:32 +00:00 |
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MaddMugsy
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3460c7bca5
|
-fixed camo not working after a merge until the item was removed and replaced
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@413 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-09 16:02:51 +00:00 |
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MaddMugsy
|
0fedfb8c7d
|
-madlab no longer allowed to set fingerprintid on rocket rifles
-ctrl+enter deadlock abort keys no longer require cheat mode to be active
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@407 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-05 00:05:24 +00:00 |
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MaddMugsy
|
d8c1e4d015
|
-fixed camo kit attachments contributing to overall camo % for mercs
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@406 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-04 20:35:53 +00:00 |
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MaddMugsy
|
5d028b3bb8
|
-item tooltips now display combined weight of items in a stack
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@405 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-04 19:38:02 +00:00 |
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lalien
|
86c2197665
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- added menu option to allow/disallow crows
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@404 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-04 18:44:46 +00:00 |
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MaddMugsy
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aad2a17a6c
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-fixed "Crouched/crouched move" appearing in skill descriptions instead of "expert"
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@403 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-04 17:51:19 +00:00 |
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MaddMugsy
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a04970b980
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-fixed camo kit only adding 50% camo
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@402 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-04 17:40:18 +00:00 |
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MaddMugsy
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67811ac431
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-added ammo weight fixes from Pulmu, including dynamic ammo weight option in ini file
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@401 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-04 15:48:16 +00:00 |
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MaddMugsy
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d7ea36a736
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-tested and fixed new camouflage types and ammo weights
-fixed localization to read in XML file
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@400 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-04 05:21:14 +00:00 |
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MaddMugsy
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c3f12c6f25
|
-upsized loop variable in FindReplacementMagazine in Items.xml from a UINT8 to a UINT16
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@389 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-01 21:27:02 +00:00 |
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MaddMugsy
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7a50c7acda
|
-spreadsheet update
-fixed lock buster damage rolling over
-doubled chance for lockbuster ammo to hit locks
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@386 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-01 06:02:06 +00:00 |
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lalien
|
7a9ea3dbe4
|
- bug fix: invisible enemies
- bug fix: manual reload for two weapons
- bug fix: barrel extender falls off while none is attached
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@382 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-07-31 19:53:58 +00:00 |
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MaddMugsy
|
9dc17723fc
|
-fixed steath.col -> stealth.col typo in Animation Control.cpp
-changed when equipment bonuses are applied to better handle dropping / throwing items
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@377 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-07-28 19:38:57 +00:00 |
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lalien
|
4d73230b89
|
- bug fix: visual range was very big (should be 0) when VISUAL_DISTANCE_DECREASE_PER_RAIN_INTENSITY was set to > 50%
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@368 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-07-25 00:27:31 +00:00 |
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lalien
|
404b1ff4da
|
- fixed the bug fix from build 365: Smoke grenade has the same effect as mustard gas grenade (need to run in gas cloud to reproduce)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@367 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-07-22 20:10:55 +00:00 |
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lalien
|
822f29ad76
|
- bug fix: Smoke grenade has the same effect as mustard gas grenade (need to run in gas cloud to reproduce)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@365 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-07-21 23:33:57 +00:00 |
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MaddMugsy
|
e146163d84
|
-updated version #
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@362 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-07-21 03:14:54 +00:00 |
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MaddMugsy
|
d18502accb
|
-fixed mercs complaining about equipment when it's really good
-fixed BR not getting new stock for items with indexes > 1000
-reduced re-ordering times for awesome BR's
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@357 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-07-20 03:36:19 +00:00 |
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MaddMugsy
|
c4c5ddeec1
|
-fixed BR's not restocking
-fixed 90210 not working
-fixed 8 character IMP names not working
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@353 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-07-18 04:29:26 +00:00 |
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lalien
|
1c5b7f7a4b
|
- fix for HE ammo
- fix for militia reinforcements not working in cities
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@349 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-07-17 16:39:48 +00:00 |
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lalien
|
1700e00c06
|
- fix for HE ammo
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@347 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-07-16 18:30:37 +00:00 |
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MaddMugsy
|
e1c79b21c3
|
-updated version number for new exe
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@345 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-07-15 00:48:34 +00:00 |
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lalien
|
861ee7d197
|
- bug fix: Drassen assault not happening regardless of the setting in ini
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@342 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-07-10 21:00:57 +00:00 |
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lalien
|
5abf2dd62f
|
- bug fix for merc screen position in tactical on high resolution
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-07-10 19:09:02 +00:00 |
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lalien
|
43b6e98496
|
- added menu option to enable tracer effect for single shots
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@340 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-07-10 18:53:19 +00:00 |
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MaddMugsy
|
185f154aa8
|
-tweaked ai turning in green a little bit to make them look for noises in green (mostly for snipers)
-enabled tunnel vision attribute on readied weapons (previously only worked on attachments, and non-weapon items)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@338 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-07-09 19:43:24 +00:00 |
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MaddMugsy
|
f673236935
|
-fixed guns never jamming
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@336 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-07-08 16:31:01 +00:00 |
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