- Reworked/improved english texts for LoadScreenHints.xml and CampaignStatsEvents.xml (by John A Smith)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2045 4f8fa57e-7814-0410-bad4-adc449f26b7c
- externalised vehicle seats (TableData\Vehicles.xml) influence position of passenger, field of view, ability to shoot and being hidden,
- seat can chosen by using ctrl+RMB on vehicle (ctrl + LMB just takes the first visible seat)
- seats can be changed or swapped while inside vehicle,
- remade JSD files for cars,
- vehicles aren't transparent anymore,
- vehicles are louder than people, depending how fast they move.
see: http://www.bears-pit.com/board/ubbthreads.php/topics/332790/5.html
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2038 4f8fa57e-7814-0410-bad4-adc449f26b7c
- Fixed wrong item updates from commit 2014 (custom souns for non-guns)
o Now the hedge trimmer has the correct new sound
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2018 4f8fa57e-7814-0410-bad4-adc449f26b7c
Custom sounds for non-guns (by anv)
- knives, throwing knives, blunt weapons can use attack sounds specified with <sSound> tag - previously their sound was chosen depending on animation used and hardcoded - it should open space for exotic weapons like chainsaws, lawn mowers, jackhammers, etc. If <sSound> is left unspecified, default hardcoded sound will be used normally.
- knives, throwing knives, blunt weapons, launchers on attack can cause noise specified with <ubAttackVolume>, previously it was ignored for anything but guns,
- For presentation purposes: Reuban's hedge trimmer using its original DG attack sound effect and making a lot of noise.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2014 4f8fa57e-7814-0410-bad4-adc449f26b7c
- Bugfix: Each CampaignStatsEvents entry in CampaignStatsEvents.xml should have exactly 9 szText entries, so it works in multi language
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2003 4f8fa57e-7814-0410-bad4-adc449f26b7c
- Added grenade throwing range modifier to item_settings.ini:
RANGE_GRENADE_MODIFIER = 1.0
This modifier is applied to grenades and regular thrown items.
- Added xml tags for merge type <13>: you can use u.knife on tripwire roll to get 2 tripwires. Status of tripwire roll will be reduced by 2 points.
Also lookup table for merges is updated for xml editor to work correctly.
- Added several new loadscreenhints.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2000 4f8fa57e-7814-0410-bad4-adc449f26b7c
Mercs get individual backgrounds, with the same number as their profile number, which is not selectable by IMPs. This allows better ordering and finetuning descriptions.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1964 4f8fa57e-7814-0410-bad4-adc449f26b7c
Trait adjustments
- Raven and Lynx are sharpshooters, so they get the 'sniper' trait
- Sidney and Wink are notable throwers, so get the 'throwing' trait
- Cliff is a Doctor without any other qualities, so gets the 'Paramedic (Expert)' trait
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1956 4f8fa57e-7814-0410-bad4-adc449f26b7c
- Removed EnemyTaunts_Attack.xml, because it is missing the action xml tags. I will add the complete file later
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1942 4f8fa57e-7814-0410-bad4-adc449f26b7c
Improved Snitch Trait (by anv)
- The snitch actions can be selected in the strategy view "Assignment" menu
o Spreading Propaganda: Accessible in town sectors
o Gathering Rumours: Accessible in town sectors
o Undercover Prison Snitch: Accessible from Facilities menu (Prison)
o Preventing Misbehaviour: New Snitch Menu
o Passive Reputation Increase
see: http://www.bears-pit.com/board/ubbthreads.php/topics/329412/1.html
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1940 4f8fa57e-7814-0410-bad4-adc449f26b7c
- Added missing updated snitch traits for some mercs. This feature was added in GameDir revision: 1906 (by anv)
Beth
Bud
Buzz
Carp
Ears
Gary
Hurl
Lance
Leon
Weasel
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1919 4f8fa57e-7814-0410-bad4-adc449f26b7c
- Waldo can now repair the helicopter for money
- alternative fuel system
- damage to helicopter can damage passengers
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1897 4f8fa57e-7814-0410-bad4-adc449f26b7c
- Moved "EnemyTaunts.xml" to "EnemyTaunts\EnemyTaunts.xml". Required by EXE Revision >= 6659
- Added new Taunts_Settings.INI property: TAUNT_CENSORED_MODE (set to TRUE if you want a more lighter version of enemy taunts)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1884 4f8fa57e-7814-0410-bad4-adc449f26b7c